Photoshop :: How To Remove Instant Stroke On All Shape Tools
Feb 4, 2013
I just installed CS6, and I'm having serious problems w/ a few things. Mainly this issue:
As you can see, every time I create an object, a stroke is added to it. And you can also see on the layers path, a small little box is also added. Here's the weird part, when I try and change the images color, I get a popup saying that this object needs to be "rasterized" before changing the color. Then when the color changes, it changes the shape object to what i need it to be.
Some of the Instant Projects in VideoStudio 6 might be useful if one could remove the "VideoSudio" text from them and maybe even add new text. Is there a way to do that? If not, what are they for?
I recently installed Corel Paintshop PhotoPro X3. I find now that when I double-click a gif file (and I think some other types) it is opened with Corel Instant Viewer rather than Microsoft Office 2010. I want Office to be the default viewer, so from Windows Explorer I right-clicked the gif file, selected "Open with..." then "Select default program", then Microsoft Office 2010, and checked "Always use the selected program to open this kind of file", finally "OK". The file then opened with Office. However the next time I double-clicked the same file, it opened once more with Corel Instant Viewer.
The procedure I followed has worked in other cases, so I don't understand why it doesn't work now. Is there any way of preventing Corel Instant Viewer from being the default viewer short of uninstalling it?
There seems to be way too many tools in the tools panel for me. Many of them I will rarely, if ever use. Is there any way I can rearrange or remove some of them? It would unclutter the screen immensely.
How to get the 'Shape to Block' command to work (under express tools).
It says select object, but no matter what object I select eg. circle, pline or line, it says invalid selection. I am running AutoCAD 2012. Are 'shape' objects somehow different from any other objects?
Using CS6 for web mock ups - so lots of vector shapes.And now there are 2 ways to do a stroke, 2 ways to do a fill - in the bar at the top or the old effects dialogue box, but gradients and shadows etc are still just in the old dialogue box, not in the top bar.
Is it me or is this incredibly bad app development? Bolt on some new functionality and don't bother about the old stuff so it just becomes one big mess.Starting to use Sketch now, and really hoping they keep working on it so it makes PS redundant -
I create a lot of 'cartoon type" images in Photoshop using Stroke. After upgrading to from CS2 to CS5 I noticed that when I use stroke to outline my images, the stroke is jagged. This was not an issue in CS2. I have pasted an image below with just a simple shape. The shape is smooth, the stroke is jagged.
This below image is a bit small but you can see the difference in Stroke, the shoe from CS2 is smooth, the mountain from CS5 is jagged.
One can stroke a Path with the Brush Tool, Pencil Tool, Burn Tool, etc., which affects pixels of a targeted pixel Layer.
Shapes can have solid colour strokes, gradient strokes and pattern strokes which are part of the Shape definition.
Am I alone in thinking that it would be useful for Shapes to be able to have their stroke defined as a Brush (and possibly other tools) which doesn't change the pixels of another Layer, and instead remains an editable property of the Shape's appearance?
I have created a shape using the Shape tool and have applied a 1px inside stroke to the shape. The problem is that the stroke appears to be anti-aliased. I want it to be crisp. It is actually a straight line.
I'm creating navigational elements in photoshop and I want to be able to adjust the outline by itself, as well as there are some elements that are only an outline with no fill. How do I create shape outlines without the fill?
Everytime I create a shape it applies a dotted stroke by default. How do I turn this off? It's very frustrating to have to remove the stroke every time I create a shape.
When you use the Photoshop CS6 new function stroke on the path of a vector shape, how can you convert the result in a vector shape ? Merging multiple vector shapes doesn't work. The strokes outlines are not vectorized in the new vector shape.
It's possible to convert in pixel and keep the stroke drawing, but no way to convert in vector. Illustrator has a similar function in order to vectorize the stroke.
I often use Layer style - Stroke Effect, to get strokes, but If I apply the effect to a layer, the stroke is always feathered, antialiased. Do you know how to remove those antialiased, semi-transparent pixels?
I need all pixels to be 100% opacity, because it's much easier to edit, easier to select. I always use Threshold adjustment layer with white solid layer to get crisp, aliased stroke pixels, but It's a little bit time consuming, so If you know the faster, much efficient way
What I would like to do is to get the stroke shape, pressure and maybe velocity after a `Brush Tool' drawing action is triggered by the user, i.e. after a simple drawing operation.
I have been using the ScriptListener plugin, but it does not record this type of operation: changing the brush parameters (e.g. size and opacity), yes, but the actual drawing action, no.
How do I remove three images on the cursor when I have selected certain tools from the toolbox in Elements 9? I have just gotten a new computer and 9 was transferred to it from my old computer. Have never had this problem before.
In CS6, whenever I add a stroke to a compound path it causes the shape to distort. Found this video of someone suffering from the same error in CS5 [URL]
When increasing the width of a stroke around a shape the stroke is not centered... WHY DOES IT DO THIS??? Even if I use the controls in the stroke window to change this it sill plays up.
I want the stroke above the elipse to be an eyelid for a cartoon. I want the part of the elipse to disappear that meets the stroke "eyelid" (see the left image).
I want the eyeball elipse to disappear as it goes into the eyelid stroke.
I'd like to know how to ignore the stroke weight of a shape in the transform box. In other terms, to only consider the surface.
For example, I trace a square with no stroke, and measures 100mm. When I add a 1pt stroke on it, I would still like the transform box to display 100mm, and not 100,353 mm.
I'm working on Illustrator CC (64 bit), Windows 7.
I want to create a stroke profile with a modified brush stroke. Is that possible? Or do I have to begin with a shape?This is what I am trying to assign, but the option to save as a variable width profile is greyed out.
Unalbe to use eyedropper tool to pick up stroke attribute from one shape to use in fill of another shape. I shift click with my eyedropper tool on stroke but does not transfer that color to my fill color of other shape. Fill color shows correctly in tools panel but not in shape or control panel.
I got this error many different times and the problem still continues.
When I change the stroke weight from the Strokes menu arrows or by scroll, this action changes my path's shape and distorts it. You can see the problem below:
I got similar errors when scaling a couple of times. But this one looks just impossible to me.
Up in the Xara Xone a discussion cropped up that started us talking about the eraser tool. So I thought I'd get a thread going here where everyone can share tips and tricks regarding the eraser and the shape builder as well
The eraser tool is available in Designer Pro X, and Photo & Graphic Designer 2013 And the Shapebuilder is available in Designer Pro X
To start things off here are a couple of handy tips:
You can force the eraser to produce an opacity mask and non destructively edit vector shapes in two ways. 1. set some softness or 2. group your vector object with it's self.
You can use the H key to toggle the node view on and off . If you have Designer Pro X the shift key toggles between the shape builder and eraser tool for handy editing.
I want to use a 3rd party brush to 'color in' parts of a drawing or paint the background so it has a nice effect.However, when I use the brush tool to add color it reacts in an odd way as seen in the snapshot. I've looked at the brush options but am unsure of what will make a difference. Is there a way of devoting more ram to the program when I'm using it?
Is there an alternative way of adding the same stroke to the actual fill of a shape? At the moment all of my fill colors are block colors rather than having a kind of chalk / pastel texture that I can get with the brush. Basically, I would like to fill shapes with textured color rather than flat color.
I'm just getting the hang of GIMP and up and running on a project, until now. For some reason, I'm not able to get the kind of selections I want from using the Path and Scissors tools. Large pieces of the letters get cut off and its frustrating to say the least. I've heard about the edge logic problems and actually found out how to use the Path tool as a result. This still happens with Scissors after I've jacked the contrast all the way up, and its already in bw.
Now the obvious fix would be to just type what I'm wanting and go from there which should be simple. BUT, I'm not quite to the point where I can build it from scratch and the font is fairly specific.