Photoshop :: Creating A Shape Outline Without Stroke
Aug 30, 2012
I'm creating navigational elements in photoshop and I want to be able to adjust the outline by itself, as well as there are some elements that are only an outline with no fill. How do I create shape outlines without the fill?
I'm new to illustrator and I'm trying to achieve something I hoped would be quite simple. I want to take a bitmap, live trace it, then create an outline of 2px wide only around the outside limits of the shape. I want to then get rid of all of the live trace vectors and be left with my very simple outline of the original image. Eg.
I've tried image expand, I've tried outline, but nothing seems to work as I need it to.
I have tried the offset path, however it gets too large. I am looking to keep things simple but need a bit more definition that just a simple outline will give. On this particular image I am looking to create an outline or fill shape behind the words and pistol but wanting to keep roughly the same shape.
I want to create a stroke profile with a modified brush stroke. Is that possible? Or do I have to begin with a shape?This is what I am trying to assign, but the option to save as a variable width profile is greyed out.
I need an outline on a stroke that i drew but when i apply object>path>outline stroke i keep getting my initial stroke applied as well. I only need the outline, not the initial stroke. I use Illustrator CC.
I'm working with CorelDraw X3 and want to fill text into a round shape, while keeping it's exact outline. Hence, cutting of parts of words and letters is fine with me as long as the shape is well-defined. Unfortunately when filling paragraph text into a shape, the automatic line breaks lead to a quite irregular shape regardless of font size.
As workaround I arranged a mask in front of background and text but this requires a square paragraph text which is larger than the background. Since paragraph text obviously cannot be cropped with other objects I made the mask size bigger and filled it white. When exporting my document as image everything looks neat, but there must be a better way to do this in CorelDraw itself?
I tried converting the paragraph text into artistic text and cropping this, which works fine for a few words and a small object. But I'm talking around 1000 words here, and trying to crop this artistic text leads to very random cropping results. I guess such a large number of objects and knots is too much for CorelDraw to handle!?
How do you make the stroke outline (The double white) on the red text?
I know how to make a single stroke outline, but not sure about the double. I kinda think the stroke outline might be off a selection that is put on a separate layer so it can be moved.
I want to make some text with two outline colours.
(I'm not too concerned at this stage with the squeezing effect on the text)
Adding a stroke layer style (then adding a second one) sort of works, but the corners are rounded - I want them (as in the Fforde book example) to follow the crisp corners of the font itself.
I'm making an extension panel, and I want to convert some fat roundendcapped lines to paths, but it seems there's no command for this in the SDK.
Object -> Path -> Outline stroke
I made an Action that calls Outline stroke from the menu, but then I got stuck again, because I can't find a way to call that action from my panel.I see Photoshop has an ActionList stuff. I'm looking for something like that in Illustrator.
How do I draw an stroke/line around an rectangle shape and let it be "INSIDE of the rectangle". Like in Photoshop in the stroke layer effects.
What I have so far: I am aware of the "line" option. BUT it paints the stroke OUTSIDE of the rectangle and extends its size. This is NOT what I would like to have.
I am simply trying to outline some text. When I get to the "edit stroke" dialog box (where you specify number of pixels for width, etc.), it doesn't have an option for "line color". I thought it said it puts it in as the "last color used" or something like that. I keep setting the foreground color beforehand (to grey). It keeps putting the line in as red, when I want it grey. how you specify this color? Or if there is a simpler way to outline some text?
I want to change the color of a stroked shape but only partially (see attached image):
I tried using the Circle as Clipping Mask for the red Rectangle. When using a Clipping Mask, the red rectangle is clipped to the Fill of the Object, not the Stroke as in Step 3. Is there a way to keep the Stroke and not Expand the Stroke into its own Shape so that I can later change the Stroke from 10 points to 20 points, while retaining the partial red coloring?
I also tried making two Stroked Circles on separate layers and coloring/clipping the top one but having two Strokes stacked creates jagged edges instead of a smooth vector look. The top Stroke never perfectly covers the Strokes below, regardless of Color Mode. For example dublicating the green Stroked Circle and changing its Color to red should make it disappear on the red background, but parts of the green Circle still show through:
I run a screen printing business and I recently added some simple design services to my clients to bring in more business.I have attached the graphic which is a mock up of what I'm trying to do with the text.
I'm looking to have the white knockout to the background color. it's a black text in the center, a (what should be) knockout outline of that black text and then another black outline outside of that.how to set it up, order and arrange the text so I can simply keep the look of the white knocking out to the shirt color.
I am trying to put a rounded rectangle around some text but it only makes a filled shape and covers the text. How do I put just the border of a rounded rectangle around some text?
Using CS6 for web mock ups - so lots of vector shapes.And now there are 2 ways to do a stroke, 2 ways to do a fill - in the bar at the top or the old effects dialogue box, but gradients and shadows etc are still just in the old dialogue box, not in the top bar.
Is it me or is this incredibly bad app development? Bolt on some new functionality and don't bother about the old stuff so it just becomes one big mess.Starting to use Sketch now, and really hoping they keep working on it so it makes PS redundant -
I create a lot of 'cartoon type" images in Photoshop using Stroke. After upgrading to from CS2 to CS5 I noticed that when I use stroke to outline my images, the stroke is jagged. This was not an issue in CS2. I have pasted an image below with just a simple shape. The shape is smooth, the stroke is jagged.
This below image is a bit small but you can see the difference in Stroke, the shoe from CS2 is smooth, the mountain from CS5 is jagged.
One can stroke a Path with the Brush Tool, Pencil Tool, Burn Tool, etc., which affects pixels of a targeted pixel Layer.
Shapes can have solid colour strokes, gradient strokes and pattern strokes which are part of the Shape definition.
Am I alone in thinking that it would be useful for Shapes to be able to have their stroke defined as a Brush (and possibly other tools) which doesn't change the pixels of another Layer, and instead remains an editable property of the Shape's appearance?
I have created a shape using the Shape tool and have applied a 1px inside stroke to the shape. The problem is that the stroke appears to be anti-aliased. I want it to be crisp. It is actually a straight line.
I was wondering how to outline a shape in a picture and then make the rest of the picture white.
I've included 2 pictures: This one is an example of what I want to do:
This one is the picture that I want to edit (Outline the shoes in the picture and then make the rest of the picture white): It seems like this can't be too hard but I'm really bad at Photoshop.
How do I give Lucida handwriting a 2pt outline stroke, give it an outline path, then unite it with another shape path without the text losing it's outline stroke?? I can't bold Lucida handwriting as it only has an italic option, so need to give it an outline stroke to achieve a bold letter. As soon as I give it an outline path and unite it to other shape paths the 'bold'ness disappears and it reverts to it's original size.
Everytime I create a shape it applies a dotted stroke by default. How do I turn this off? It's very frustrating to have to remove the stroke every time I create a shape.
It does trouble me especially during setting "drop shadow", "inner glow" and "stroke". In previous version, if this problem came up, I can solve it by clicking another layer and then double-clicking the original layer to pop up the style setting.
When you use the Photoshop CS6 new function stroke on the path of a vector shape, how can you convert the result in a vector shape ? Merging multiple vector shapes doesn't work. The strokes outlines are not vectorized in the new vector shape.
It's possible to convert in pixel and keep the stroke drawing, but no way to convert in vector. Illustrator has a similar function in order to vectorize the stroke.
I just installed CS6, and I'm having serious problems w/ a few things. Mainly this issue:
As you can see, every time I create an object, a stroke is added to it. And you can also see on the layers path, a small little box is also added. Here's the weird part, when I try and change the images color, I get a popup saying that this object needs to be "rasterized" before changing the color. Then when the color changes, it changes the shape object to what i need it to be.