Photoshop :: Displaying Solid Fill Layers As Transparent
Jul 25, 2013
I'm having technical issues with Photoshop CC, it is displaying solid fill layers as transparent, even though they are showing up correctly as solid fill layers in the layers panel.
I'm finding a problem with solid fill, drawn in model space its fine, but viewed through a viewport and all I see is the outline of it in wireframe.
I'm not having this problem on other drawings, it's limited to this file, but a colleague has also had as well it so not my workstation. This narrows it down to this specific drawing being the problem.
As regards variables, FILL = 1, FILLMODE=1.
It is just solid objects with the problem, polylines with a width display OK as does fill text.
How can I remove the lines in the middle after I press and pull the objects.
Attached is the Untitle.jpg, to make more clearer to you. Blue is the wall and skyblue is the aquarium. I want the back and the front of the aquarium don't have any line in the middle but even I do shade command the fill of the color is still there. Cause if I explode and delete the line in the middle the colors that fill the aquarium are getting rid off See Untitled 2.Jpg to see what I mean. And also how can make the aquarium Untitle 3.jpg transparent?
I have a hatch (that is not solid). Sometimes it displays as a solid hatch though, although if I move the hatch (even slightly) the display issue is resolved and the hatch displays properly (i.e. not solid anymore). Regen doesn't fix the display issue, only moving the hatch slightly (temporarily).
I'm not sure how far away from the origin the hatch is although it is no further than what it would normally be when it works fine (and it can't be moved closer to the origin anyway as that would screw up my models real world coordinates).
I dont get it, why are my prushset colors converted to grayscale when i use "Fill leyer solid color" on my selection. For example, i'll click on yellow, and it will just give me a different shade of the grey. i can only use grayscale colors in my new "selection filled leyer", how do i anable the colors again?
I created a volume surface between the as-built and design surfaces, now I would like to show the points that display the cut/fill depths between these two surfaces. I tried modifying the surface property of that volume surface but doesn't seem to offer what I want.
I'm trying to make an image I have which has a solid background (and a few other details inside it) transparent? so I can still see behind the graphics in the image yet the background at the same time... I know I've seen it before where the image sort of floats above the background... But I don't know how to accomplish this in Photoshop.
In other words, I have a green patterned background, and I want to add a transparent triangle (which should then be the green background by making it transparent) over a white layer. To sum it up, I want the triangle to be filled in with the green patterned background over the white layer. How do I do this?
I am in the process of designing a clear label for my aftershave and would like to have the text on a solid color panel be transparent so that the liquid is visible. I would also like to have an outline (Line) tracing the font. I've been doing some internet searches for "punched out" and "cutout" text and the like but this process is using two solid color layers.
As it stands now, I have a transparent background, the panel as one layer, and the text as another layer on top of the panel.
I came across a process for Illustrator but was hoping that it could be done in Photoshop as well since I have everything already setup in PS. I did try the method described for Illustrator but I couldn't get it to work in PS...not throwing out the high percentage of operator error on this one.
I want to take a photograph and have it go from transparent to solid opacity. I believe the gradient tool can do that (maybe) but I don't want any color, just have the transparent blend to solid.
am using Photoshop CS, whereas I previously I used Photoshop 7
I've hit a silly problem using CS, for which there is probably a very simple solution...
Whenever I select an area and fill it with white, the white remains transparent and doesn't show at all. If I fill using any other colour, the colour fills in and shows fine. All settings such as paintbucket opacity, layer opacity etc are at 100%, unless the previous person changed something somewhere and it's not apparent,
I have a model where i need to make a solid fill between some surfaces to get a solid 3D model.
I have attached the a pic of the drawing showing where i want to fill. I have tried using LOFT but it doesn't fill or it creates a solid cone instead. The thing i need is the "negative" for a cone. I have also tried to use Shell after LOFT created a cone, but that didn't work either.
I have a transparent logo. I've conferted it to RGB and tried using fill (it's primarily a single color except for some fading at the edges) but the results were not 100%. Rather than using Fill and leaving some scruff around the edges, can I just tell it to change ALL image bigs to a single color? How?
I want to create a transparent text on a solid color background, and I need text transparency to go all the way to through the image (i.e. do not show the solid color background). I have the transparent background layer, the solid rectangle layer that occupies part of the image, and the text layer (with text element) on the top of the solid rectangle layer. How do I make text transparency to go all the way through? Here is a similar example for Photoshop CS, only in my case, the background layer is transparent (i.e. there is no picture): URL... Basically, I need to make the letters see through, so they show the background color on which the image will be placed. Is it possible to do in Photoshop Elements? I'm using version 9 on Windows 7.
I have created this rendering and for some reason the metal plate which is supposed to be non-transparent is showing up with some transparency.
I'm using the diamond plate material that comes with AutoCAD. There is no transparency setting with this material so I can't set it to non-transparent. Short of trying some different materials, I was thinking there must be some way of resolving this.
Suddenly I can't use Solid hatch. I tells me "Unable to update the solid fill" when I try to change a hatch pattern to Soild. And when I try to Hatch with Solid it tells me "Unable to fill the boundary with solid". I'm hatching a basic PLine Rectangle (all corners joined). Worked fine yesterday.
This drawing only consists of Data Connected .shp files. The polygon styles all have a different color solid fill. Transparencies are set differently for each. I thought that may have been an issue because the two layers that plot good every time are set to zero, but another layer that plots bad is also set to zero.
To give you a visual, my drawing indicates the entire state of Michigan (UP & LP) with the Great Lakes. Layout tab 1 shows the entire drawing in landscape orientation. Layout tab 2 is rotated counter-clockwise and zoomed in on the LP. Layout tab 2 is where my problem occurs. The plot indicates a chunky diagonal area through the state showing the color & line content, but the remaining area within the state is blank. Comparing two bad prints, I realized that even though the diagonal area prints on both, they have slightly different "coverage". They also plot different lines in different locations. Why would rotating the viewport cause a problem like this!?
The plot preview displays correctly though.
Plotting from the model space works fine. Why won't it work in paperspace?
I have a vector map of the United States that I am currently trying to shade in for the election. I would like to achieve an effect similar to that shown here with the lines going through the red and blue states - [URL] How would I go about doing that? I'm a novice at Illustrator and only know the basics of filling with solid colors. I have CS6 if that makes a difference.
I have a solid object whose layer I make transparent. It is transparent, but it leaves little grey dots in model space and paper space. Dot size and spacing doesnt' change when I zoom in and out.
6-24-2013 12-39-54 PM.png
This is a new machine (Windows 7) and it never happened on my old machine (Windows XP). I want the dots to go away.
When I try to fill a figure using gradient i get: "Unable to fill the boundary with solid." But when I try to fill the figure using hatch I get it to work. The problem is I want to use gradient.
I'm working on a project, and all of a sudden when I ad a outline line width to an object the outline seems transparent to me. I can get it to stop doing this with copying other objects in the scene that have a solid line around them, but as soon as I go back to the other items the transparent line width starts happening again.
I am currently working on an assembly and want to view it as an isometric view, but, I want to see parts behind a particular object. My question, Is there a way to change the transparency of one object without changing the effects of the other parts? I want to be able to see the front object as well as the one behind it.
I have an image that I want to paste a question mark over. I found this clipart question mark. I would like to fill in the regions of the symbol with grey translucent color.
I'm having a problem with a logo I made which has a section of it that appears to be black fill with black stroke. However when I click on it and it shows the shape in that little preview box on the right panel, it appears grey. Then when I save it and open it in photoshop, the problem section is grey or transparent fill with black stroke. I can't seem to figure out why its doing this. There is no opacity on the object and it's clearly black in the colour settings. It used to be a gradient and I made it into a compound path to combine it with other sections but I released that and make it all solid color.
step 1) I remove the background of my image with the color to alpha method, isolating the part of the image i want.
step 2) I then use color select tool to select all the transparent area that was left behind from step 1.
step 3) I create a new layer.
step 4) Then I use the bucket fill tool to fill in the area on the 2nd layer that was selected in step 2.
This is where I run into trouble. On some pixels where the color filling meets dotted line area (made by color select tool) the color comes out translucent. I don't want this to happen. I want it to be solid ff00ff (color hex) without the random reductions in opacity.
I'm working with sprites and the emulator i use has ff00ff as transparent. I'm getting random pink color coming out of the edges of my sprites. These little specks of pink should not be appearing in game because it is supposed to be read as transparent. i suspect that these specks coming out are related to these translucent hiccups made in gimp.
Lately I've been trying to plot a drawing with solid hatches of varying transparencies to pdf in Autocad 2011. I have plotted drawings like this successfully before, but with this particular document, the hatches are being rendered with a strange texture of horizontal lines as if printed by an inkjet printer running low on ink. An example is attached - all hatches should be smooth.
zone sections.pdf
I have experimented with some variables and found that it only happens when the layers containing these hatches have any value for transparency other than 0, regardless of whether they overlap.
I've tried copying just the lines and hatches shown in the attachment to a separate dwg and the result is the same.