When I open photos from Lightroom, areas of transparency are showing up at random within the photo. If I convert the Background to a Layer, the problem disappears.
What is causing this, and how can I prevent it? Win 7 16 gig Ram NVIDIA GT 220 .
I have an ink drawing intended for part of a comic book that I scanned in black and white (no grey) and I am just trying to replace the white areas with transparency so that I can come in with other layers and add color to the image...I am just wondering how I would go about doing this...
I just upgraded by CS to 5.5 here in the last couple of weeks (I had purchased it prior to 6 being launched). Any way, I've noticed on some ads I create, when I save as an EPS and then go to "flatten transparency" that sometimes it is taking elements and darkening the photo/graphic underneath. For example, I have an ad that has three starbursts with drop shadows overlaying some photos. When I select the "flatten transparency" function, it is darkening a portion of the photo underneath.
I have an urgent need to calculate the foam fill inbetween two slabs on different planes. Also, the foam will come in 4x8' pieces. I am fairly good at family creation but am a little perplexed as how to start this one.
I've used GIMP to great effect for quite a while now but I know I'm taking the long way around on a lot of things because I'm not very savvy on CG stuff, so I thought I'd ask here. I actually was registered with Gimptalk but it appears to be gone? Anyway...
I am currently making my own 'original artwork' by using usually open source/public domain photos and such, and using transparent layers to "draw" lines over them, making my own lineart. My problem is that I can't seen to find a "turn antialising off" checkbox in GIMP.
Even if I did, I do some postprocessing in Inkscape to turn the lineart into something more smooth, and then it re-antialiases (is that even a word) the picture, and when I try to use the paintbucket to fill in the lineart to get simple color pictures, I get lots of white specks and dots from the antialiased edges of the smooth lines.
What do I need to do to a picture to make sure I can fill spaces with a color right up to the lines, AFTER it has been antialiased, in my example? I can't use duotone or index to 2bit color or whatever, because that bites chunks out of the black lines and also destroys the smoothness of the Inkscape processing, but even if I haven't used that, it still reduces the lines spottily.
I've tried turning the tolerance way up and filling the areas with white first, hoping the white and the near-white specks will be close enough to "bleed" together so I have one color, and then paint with the desired color, but it still has specks.
Also, how to do lineart to achieve the same results I'm trying to achieve. I'm hand-tracing over the lines by eye, which, though I'm good at it and it doesn't take long, is more time consuming than it probably should be, and tedious.
I'm trying to rotate an image. Actually, I figured out how to rotate it. But I can't figure out how to fill in the "empty" triangular areas that represent the area between the edges of the original image and the horizontal and vertical edges of the canvas. I would like to fill these spaces so it is not obvious that the image was rotated. How can I do this?
What is the standard way to manipulate images in this manner?
I'm having problems with creating PDF's and transparency hatching using DWG to PDF.pc3.
The PDF does show transparency but has a fine lined pattern at intervals in the hatched area, it does print just fine though with no evidence of the lined pattern. Only problem is most of our work is supplied as high quality PDF.
I prefer to use DWG to PDF.pc3 due to the excellent quality of the PDF. I have played with modified Adobe PDF.pc3 to mostly remove the lines from the hatch but quality suffers in the bitmapping of the document.
I am using AutoCAD Map3D 2011 and AutoCAD 2011 on a windows 7 boxes and Acrobat X Pro. I get this problem with normal solid hatching and SHP file polygon transparency.
Are they any secret/magic settings to fix solid hatch transparency using DWG to PDF.pc3?
I'm using Autocad 2012. I've created a 3D model, one of the components of the solids model, I've assigned a transparency value t which appears in the model, and in the orthographic layout view, and plotted as I need and expect it to. The problem I'm having is that in other layout views, other components include a Dots hatch (I've inserted this dots hatch pattern in both paper and model space in attempt to fix the problem). This Dots hatch appears as I need and expect on the computer screen, but when I plot the layout drawing this hatch pattern plots transparent too, even though it resides on completely different layer than the solid component that I do want transparent. I want the hatch pattern to plot opaque, not transparent (in other words the dots appear very, very light....almost invisible when I plot).
I am using Coreldraw 6X on a trial basis ( my previous cad is all mechanical/ 3D based such as autocad and 123D). I have a problem with an object which is basically an outline of an animal in CDR format, and cannot find a way to fill in the outline areas.
I am having trouble when tracing a sketch to convert it to vector. I have tried scanning it into photoshop first then exporting it to illustrator, and also just scanning in as a jpeg and opening it in illustrator.
The trouble I am experiencing is that the lines are not clean, but appearing very grainy. When i choose Fills I get the best result, but with Strokes i get 2 thin lines and obviouly no fill.
Either way I can make the color of the lines all the same, but am unable to create objects within the lines to fill with color, such as face, sunglasses, etc. I can do it with live paint but I know there are other ways to color in files in AI.
Here are the original, the fill, and the stroke result outcomes
I have some shape files that data connected to my drawings and shown as a solid color polygon. I set the foreground transparency 40% in order to see the USGS map on the background. But When I print out, it print out as a solid color, not transparency.
How to work with a solid color shape files so I can see the USGS map when it prints out.
I have a model where i need to make a solid fill between some surfaces to get a solid 3D model.
I have attached the a pic of the drawing showing where i want to fill. I have tried using LOFT but it doesn't fill or it creates a solid cone instead. The thing i need is the "negative" for a cone. I have also tried to use Shell after LOFT created a cone, but that didn't work either.
I have a Hatch in my drawing with Pattern as Solid on the top of an image. I made it transparent and it looks really nice in my screen, but as soon as I print either in PDF or hard copy the transparency feature disappear. How is possible to print my Hatch -with Solid as Pattern- with the transparency active either in PDF and hard copy?
Suddenly I can't use Solid hatch. I tells me "Unable to update the solid fill" when I try to change a hatch pattern to Soild. And when I try to Hatch with Solid it tells me "Unable to fill the boundary with solid". I'm hatching a basic PLine Rectangle (all corners joined). Worked fine yesterday.
This drawing only consists of Data Connected .shp files. The polygon styles all have a different color solid fill. Transparencies are set differently for each. I thought that may have been an issue because the two layers that plot good every time are set to zero, but another layer that plots bad is also set to zero.
To give you a visual, my drawing indicates the entire state of Michigan (UP & LP) with the Great Lakes. Layout tab 1 shows the entire drawing in landscape orientation. Layout tab 2 is rotated counter-clockwise and zoomed in on the LP. Layout tab 2 is where my problem occurs. The plot indicates a chunky diagonal area through the state showing the color & line content, but the remaining area within the state is blank. Comparing two bad prints, I realized that even though the diagonal area prints on both, they have slightly different "coverage". They also plot different lines in different locations. Why would rotating the viewport cause a problem like this!?
The plot preview displays correctly though.
Plotting from the model space works fine. Why won't it work in paperspace?
I'm finding a problem with solid fill, drawn in model space its fine, but viewed through a viewport and all I see is the outline of it in wireframe.
I'm not having this problem on other drawings, it's limited to this file, but a colleague has also had as well it so not my workstation. This narrows it down to this specific drawing being the problem.
As regards variables, FILL = 1, FILLMODE=1.
It is just solid objects with the problem, polylines with a width display OK as does fill text.
When I try to fill a figure using gradient i get: "Unable to fill the boundary with solid." But when I try to fill the figure using hatch I get it to work. The problem is I want to use gradient.
I have three different solid object and all those three have different masks and stroke effects in them.
The problem is, the one at the top always reign and doesnt let other stroke effects on masks to appear. I reckon the problem is the background of the solid object. If this is the problem, how can I change the transparency of the background. If not, what might the problem be ?
for example creating a fill using Edit > Fill with a random Color and Opacity in the Fill dialog, then later without the original information about the Color and Opacity but just the file, how can I make exact same fill and opacity again?
In previous versions of Photoshop if you had a selection you could hit the delete key and the selection would be filled with transparency. When I do that in PS CS6 it brings up the fill dialogue box and I don't see any transparency fill options. How to do this in CS6?
I have a drawing (autocad 2011) ,which i have to measure the areas of the many rooms and i arrange these areas in a table! is there any fast way to do so? avoiding the boaring typical area measurements room by room?
I am unable to solve my problem with exporting an object (curve) with 2-colors fill (with transparency) to WMF, PNG or AI. I spent quite a long time already to figure out how to make transparent fill and when I finally succeeded, I cannot export that and work with it
I would like to transform the curve with transparent fill to just curves somehow... than it should be no problem with exporting. Or transform it to some other vector object - it does not matter - just to be able to use it and export it as vector object.
I am using a layer mask to hide/all on a another gradient/pattern. I can use the gradient tools and preset okay to achieve an effect of it blending out horizontal or spherically etc.. (depending on which preset) is set. However I want to blend on my path which is custom made.
I have just managed to create my own title block and have an area within for material. I always use the iProperties to populate the titleblock but there isnt a field for material? Is there a way to add a field so it does what i need?
I have a curve fill with K100 and 50% transparency placed on top of a solid color background. [TOP]But when I turn the proof color on, or export as CMYK JPEG, or PDF, the result is as below. [BOTTOM]