Photoshop :: CS5 - GIF Files Stop Animating After Looping

May 20, 2012

I use CS5 + Windows 7, and I would like to make looping gifs from .mp4/.avi clips. I make sure that I set looping to ''forever'', and that I save the file as a gif. once I upload it to a site on chrome(like imageshack and tumblr), the image always stops animating or doesn't animate at all. I've tried uploading the image on Firefox, and it looped forever on the image's direct link on imageshack. But when I upload the image to tumblr on either browsers, either from my files or the imageshack link, it still stops looping. When I go to a tumblr page to mass-delete posts, a gif that has a smaller size than an older gif(this one doesn't animate at all anymore) does loop. Every other gif on the whole site I haven't made always loop.

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Jun 20, 2012

in the latest version of Adobe Photoshop CS6 when creating an animated GIF via the Save for Web dialog box; there is a looping option section that allows your animation to loop forever, or once...
 
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Mar 18, 2013

I have created a successful 24 frame animation gif using Photoshop layers and putting them into timeline. I have saved it for web, and checked the Once option. I have checked the looping option to 'Once', but when I play it or place it in an email it loops forever. It only plays once when I open it in the web browser, or when I preview it in Photoshop.

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CorelDRAW Graphics Suite X6 :: Looping In Macros

Jul 4, 2013

Been meaning to make some more videos. Here's one I made today pertaining to looping.

[URL].........

[URL]......

[URL].........

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Feb 24, 2012

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I have come up with a work-a-round but it doesn't work near as smoothly as I would like it to.

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AutoCAD Visual LISP / AutoLISP :: Looping Through Results

Jun 3, 2013

I wrote a lisp, that grabs all text and assigns it a variable. Here's what it looks like:

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(sslength numbers)  
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In this case length returns a value of 20.  I can repeat this command 20 times and have all these variables but I don't think that is the best way.  I do need the "y" value insertion point of the text.  Line numbers are very important with what I do.In the end what I want to do is

1.   sort through how ever many values sslength returns.

2.  compare a blocks attribute "y" value insertion point with that of all the text values.

3.  If both y values are equal then that blocks "tag name" will be changed.

Here is what I am doing on the block end with for reference:

(if (= texty fuwhole)
(setq funum1 (subst (cons 1 (strcat "FU" value1)) (assoc 1 funum1) funum1))
(entmod funum1)
)
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Aug 26, 2013

I am using AutoCAD 2011. I have a lisp that I have created/modified.

What it does:

Allows me to Select a layer that I call out and change its color properties back to bylayer.

(i primarily use this when i am cleaning up my drawings, I turn them all to gray with another command i have then i run this one to find all the entities on that specified layer)

What i am trying to do: 

I would like this command to do a loop.  So say i type in a layer name that does not exist, instead of running through the rest of the command i want it to revert back to "specify layer name" until the correct name is entered for that layer.

Here is the lisp:

(defun cLL ()
(setq varLayer (getstring t "
Specify Layer Name: "))
(sssetfirst nil (ssget "X" (list (cons 8 varLayer))))
(command "change" "p" "" "p" "c" "bylayer" "")
(princ)

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Mar 3, 2006

I have a picture of our fishing team holding a fish. I have taken our Team Name and animated it in Photoshop CS2.

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AutoCAD Visual LISP / AutoLISP :: Looping In Keyboard Macros

Jan 9, 2013

I have created the following keyboard macro:

^C^C_.MOCORO \ C X R

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I know that I can usu an asterisk at the beginning to loop the entire macro, however I don't want to re-select, just continue on with the MCR function using the already selected entities.  Any GOTO function in macros?

I suspect that I might need LISP for this but I not familiar with writing that code.

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