I've searched under a bunch of terms (shape, sprite, copy, reusable, etc), but I don't even know what words I should be searching for
I've used Paint Shop Pro 8 for many, many years for my very occasional need to create images for our software manuals. One of the tasks I did frequently was take a screenshot of our software and then add some numbers to it that could be referred to in the text of the manual page, like the blue & white numbers here:
I was able to create those number/circle shapes once as vector images and then easily select and copy them from that file (PaintShop's PSP format) into my screenshot files (jpgs or pngs).
I've been able to create my numbered shapes in one file using Paint.NET, but not as vectors - as I understand it, Paint.net doesn't do vector. I can select and copy those, but doing the selection is very finicky to get the exact circle selected. Then when I paste it into another image, the colors are different - I assume this is due to palette differences.
Granted, I could draw the circle and the number individually into each screenshot I need to edit - this seems pretty inefficient compared to the way I've been doing it for years in PaintShop Pro.
I've been doing some group photos for my work and would like to overlay our logo and text, but be able to use it again for other shots and change the text when needed. Something like class photos where all I would change would be the text.
Can I create a transparent PSP image that can then be overlaid any future photos?
Since the release of Photoshop CC the "Live Shape Properties" has basically chosen when it does and does not want to show up.... sometimes I even create a new shape to replace the old one and it STILL does not show the live shape properties... how hard is it to make sure the options are available at all times? I opt for a discount since this is a half working application and the features you highlighted barely function...
Within my road corridor, I have one section where the excavated material cannot be used as fill elsewhere. I see a place where I can specify a factor for reusable volume when I compute earthwork materials. But it looks like I can only use 1 factor for the whole corridor. Is there a way to say from Sta XX+XX to Sta XX+XX the reusable fill factor is 0, but the rest of the project it is something else?
All I can think to do is copy the quantity report to Excel and manually change the reusable volume in that station range to 0. But, since the report comes in as just numbers (no formulas), I then have to enter all the formulas to recalculate the volumes.
I am making a book cover. Given an existing photo for the background, I want to overlay some text (title and author), move it around, resize it, change fonts, choose font color and outline, etc. When I have settled on the text properties, I want to try it on various background photos without redoing the text properties each time. What is the best way to do this?
What is the easiest way to create a triangle shape in DP7? I'm creating a diagram of button mapping for a PS2/PS3 controller. I'm hoping I don't have to draw one free hand.
My mindset doesn't work properly with shapes - more with lines and curves from point A to point B.
My normal usage of Xara is for banners and posters etc. not art or technical drawing. Anyway, I wanted to create a specific shape in Xara - it's not that I can't create it otherwise (it's very simple to create in CAD and export as PDF - import into Xara), it's that I can't create it in Xara - No matter what I try I cannot create this exact shape. I say exact specifically because I can close to fudge it, that's not the point. How would I go about creating this shape exactly.
How to make this shape? I am using this lamp in a project for school. I have attempted to create this shape with many different methods. I tried a Gengon but that did not work and I tried piecing the lamp together with individual pieces but that looked cheap.
I am trying to create a complex shape with an opacity map. To keep things simple, consider an egg shape with heagon shaped windows. I have tried to create a solid / shell with boolean cut-outs, but getting these windows at the right angles is becoming very difficult.So, I tried a CV Surf with an opacity map. This allows for the windows to work well, but there is no depth to the surface.Is there a way to add depth to a CV surf object? Also, I want the map of the interior to be different from the exterior. A solid will have a ton of polygons, making mapping a huge time sink.
I am trying to create a funnel shape in Illustrator that is divided up by levels. For example a funnel shape with six different levels. I have uploaded an example, when I have tried to use an image trace to get the basic shape the lines aren't sharp they are often bumpy and not straight. How to create a sharp funnel image?
I would like the shape to look like an enlarged outline of the text, I have done this by creating outlines of the text, clicking on off-set path which has created my desired effect.
I would then like to cut out my original text from this off-set path using the pathfinder tool but it does not let me do this.
Can there be an square eraser ? Sometimes, when I do erase, being that its circular, doesn't matter the size, its harder for me to edge out the straight lines, especially the corners, leaving me with a "dent" in the pic.
I have imported a photo of myself onto paint, is it possible to cut out the shape of my head. I have tried with other programs and I can manage this only in rectangulat form. ie, head cut out on white rectangular backround.
when i press the 3d column in photoshop cs6 there should be a "new shape from layer" option. but it isnt. where can i find that option? could it be because i use a trial version?
I've been using Xara Photo and Graphic designer for about a week now to design some characters for a game I'm working on and in general find it great to use as a freehand authoring tool.
In order to develop a cartoon style, I'm building my characters out of free hand coloured objects with black outlines with cel shading made from partial masked clones of the objects. This works a treat until I come to put two of the objects together and want to erase part of the outline on the topmost object where it meets the underlying one.
I thought I'd found a solution with a tip on the Xara site (at the top of the page here) where you draw the outline portion you want and combine with a second object then break the objects again. This pretty much achieves what I want, I get a filled object with the outline broken where I originally left it, however, things start to go wrong when you attempt to mask clone a part of the object you've created (for example, to produce a shaded portion of the underlying object) as it's still a line and not a shape, so the mask clone gets confused and doesn't cut out the intended area.
This must be a pretty regular requirement, particularly for people creating flash animations, so I'm sure I must be missing something or going about the construction of the image in the wrong way.
I'm creating a bin model. I've hollowed it out, the thickness of the bin tapers from top to bottom. I have selected the edges at the bottom of the bin and just want to connect these to form a solid shape which can be the base of the bin. At the moment it's hollow all the way through.
When I select these edges, then select 'border' and 'cap', nothing happens. How do I make this selection into a simple circular base?
I have a mesh box here, and I need this mesh box had shape like the form I drew with polylines. there is a picture of it. I tryed mesh modeling,but no luck, because I need exactly the shape (of mesh box), that is drawn with polyline
I'm looking to create a linetype where I can incorporate a specific arrow shape. The best way of going about this? The application is to show on general layout plans the escape route with a polyline with the incorporate arrow.
Until now I have been drawing a standard PL then adding the arrows manually .