Maya :: How To Split Model File Into 3 Scene Files Each Have 1000 Frames

Aug 4, 2011

I have a maya designed animation model file (filename.ma) with 3000 frames. I want to split it into 3 maya scene files each of which have 1000 frames.

How can I do this in Maya 2012?

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Maya Modeling :: Painting Multiple Instances Of Model In Scene?

Mar 28, 2012

New when it comes to any kind of environment modeling, but I'm trying to make a simple landscape with grass and trees for a project.

I've got a nice ground plane and a simple grass plane with a texture applied from Photoshop. I was wondering if there is a way to paint instances of my grass object without manually duplicating and placing each individual blade of grass?

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Sep 2, 2013

I made all my polygons with the same technique but somehow interactive polygon split tool does not split all polygons... I attached a file with which I have problem. Split tool just "disappears" after submitting changes... 

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May 28, 2013

I have been using VS for quite some time, along with my Panasonic GS500. When capturing my video, VS would create a file for every start /stop of the video. I shoot high school football. This is extremely convenient for cataloging plays, because each play is its own file. I know that "Split by Scene" is available, but it does not create a file for each play.I recently purchased a Canon XH-A1s and wanted to move to HD. will the new Canon camera and VS Pro X4 provide for the same type of capture, when optioned for HD.

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VideoStudio :: Split By Scene Using X4

Oct 14, 2012

I am using VS Pro X4 on a Windows XP Pro PC. When I 'capture' video from by vidcam (DV tapes) using 'split by scene' all the resulting clips all contain the first frame of the following clip.

I had this problem a year ago using my laptop on a VIsta Business platform and though that perhaps the 'problem' had something to do with Vista (well Vista isn't everyone's ideal platform) but now I am experiencing it on an XP PC so I am thinking that it is caused by VS Pro X4.

Is there a fix for this and/or a setting to stop this annoying problem. I am thinking that if No then I should reinstall VS 9, which I never had this problem with, just to allow me to capture video by scene correctly.

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VideoStudio :: Split By Scene Greyed Out

Dec 31, 2010

I have used my Video Studio Pro X3 to creat a few videos. When I now try to creat a video the split by scene buttion is greyed out. I dont think I have done anything with the settings on my Camera a Sony HDR CX7EK. I record in standard definition and the file created has an extension .mpg with 720x576, 25 frames per second. The only difference this time around is that I took the memory card from the camera and transfered it to the computer with a reader instead of using the sony transfer and charging docking station. Strange is that I can also not split by second when using old projects where I could split scnenes some 6 months ago.

I also did read in a few other posts the button is greyed out if you record in analog cameras, which is understandable, but to my dissmay it seems like splitting by scene does not work on HD recorded files, is that true as i have used the HD function in the camera and created AVCHD files with file extension .MTS and plan to creat a few movies later on?

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Dec 19, 2013

How can i transform 1000 lines to 1000 polylines ?

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VideoStudio :: Split By Scene Didn't Work Perfectly

Oct 10, 2011

I have recently captured video (6 tapes each tape to a separate folder on disk and 'folder' within VS) from my VidCam (DV tape) and selected 'split by scene'. I was using VS9 as at the time I was having problems using Pro X4.

Every clip/scene captured for the first tape I captured to disk includes the first frame from the following clip. This only seems to have affected the first tape I captured.I will have to cut the last frame from each clip if I rearrange the order of the clips on the timeline.

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Feb 19, 2014

The is a script to split frames.But I want to do the opposite.I have a few frame and they are not linked.

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Nov 4, 2013

Is it possible to have a script that would split up an Illustrator file that contains a number of groups of elements into individual files... for example, here is a download link for a file that has different types of moustaches and I want each moustache as an individual file... I have hundreds of Illustrator files like this that have 4, 8, 15, 20 or more illustrations all bunched onto the one file that I need to split up. I'm using CS4 [URL].... 

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Illustrator :: Batch Change Transparency Resolution On 1000+ EPS Files?

Apr 26, 2013

When batch processing actions in Illustrator, it will not allow me to change the Transparency Resoluition and I have over 1,000 eps files to process. You can only select from the dropdown by doing it manually. The "default" or preset is Medium. I need high res.
 
This is what I need to do to 1,000+ eps files.
 
1. EPS file is open in Adobe Illustrator CS6 on Windows.
2. File > Save As> filename.eps > Desktop
3. EPS Options > Transparency > Preset: [High Resolution]
4. OK
 
When you automate this through batch processing an action, you cannot select [High Resolution]. [Medium Resolution] is selected as default. I need for all my files to be [High Resolution].
 
My printer software will not read the cutlines on any other file formats so they must be High Res EPS files.

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Maya :: Scene Referencing And Skinning

Nov 11, 2012

I've been playing with Scene Referencing, and have a question about skinning. Is the ability to bind a mesh that is part of an Assembly Reference something that will be coming in a future release? I'd like to be able to bind both a high-poly and a low-poly mesh to one rig using scene assembly. That way I can swap armor parts, weapons, etc on one rig without cutting/pasting animation between rigs.

I've attached a picture of a sample of what I'm referring to. If that isn't workable, any other workflow that is comparable?

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Sep 16, 2013

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AutoCad :: Converting 1000's Of Files From Microstation J Drawings With Mail Merge Portion

Nov 9, 2011

We are a water utility and have thousands of detail drawings of service taps and hydrant connections (maybe 11,000 total). These are in the old Microstation J format. Each drawing is divided into a top half and bottom half. The bottom half of the drawing is the actual drawing portion.

The top half of the drawing is text that comes out of an Old Oracle database, into Microsoft Word 2000 through mail merge then is copied and pasted into the top portion of the card. Newer drawings done like this and opened in AutoCAD have the top portion identified as an OLE object (embedded object), while the older drawings just look like a drawing in the top.

I'm looking to update the system to ArcGIS and AutoCAD. The data will be moved to a Microsoft Access database (probably later SQL Server), and I want to convert all the old Microstation drawings into an AutoCAD format. ArcGIS will provide the basemap and be linked to the database, with clickable hyperlinks to open the AutoCAD drawings. I would like to be able to keep the bottom drawing half while changing the top half of each drawing to reflect updated data in the database. If this can be automatically updated, that would be awesome.

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Mar 19, 2013

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Is there any way to take the currently open scene and export it as a new Project or Gather the files from a scene and build a new Project without having to do it manually?

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May 16, 2013

What is a good way to merge references back into a scene to upload to render farm?

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Sep 8, 2011

Why the Plane disappear when open New Scene? I try to adjust the Near Clip under Camera, it works but what could have made this happen (I mean Plane/Grid suddenly disappear?)

Not sure if the following would be the reasons: Recently I have tried to open files related the Maya sample file (tutorial disk)but I can't open it directly from the CD. I noticed that there might be some tricks that I have to same the file as an ASCI file and the open in Wordpad, then I could successfully open that. So I try to copy the Tutorial files in the CD to my Harddrive. When I open that from Wordpad, it works!. I am not sure if that could be the causes of my proble (ie. Plane/Grid disappear), or I might have done something which I am not aware of? Also, those axis arrows seems so long and I need to adjust that (I mean the arrows extend outside the Plane/Grid).

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Apr 22, 2013

I want to put multiple people in the scene. So I'm trying to import people.fbx into the scene. It succeed at the first time. I grouped the meshes and skeleton and name it in name people1. But I can't import the same people.fbx again. Is there any way to import one .fbx into the scene for multiple times?

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Maya :: Referencing / No Update In Referenced Scene

Nov 8, 2012

We make a small Animation Movie and from time to time we stumble upon strange behaviours of the referencing pipeline.

There is a Kitchen that will be the scenery for the Movie Scene Set up: all models i.e the toaster, the fridge ansd so on are modeled and saved.then in the Kitchen File we have an empty scene where all the objects are referenced in. thats the "model master"scene.now we referenced the toaster_model into toaster_shaded, did all the shading and changed the references in the kitchen from toaster_model to toaster_shaded.

On some objects we noticed, that the updates made on the models for examlpe if we scale up the toaster on 2 and freeze transforms afterwards, the change is not updated in the Kitchen file. But after a few days the update works...

System:
AMD x6 3.2Ghz
16gb Ram
Nvida GTX 460SE

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Maya :: Import Objects Into Scene Without Suffix's?

Aug 14, 2011

how can i import anything into my scene without adding those suffex into each geometry or node existed in the imported scene..sometime i have to import scene which has alot of nodes any geometry into another one, but i'll fall in many troubles like renaming anyman more which is inconvenent at all.

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Photoshop :: Inserting Model Of Sculpture Into Scene?

Mar 6, 2013

I am designing a piece of public sculpture for outdoors.  I have photographs of the location and photographs of my little model.  I now need to insert the photograph of the little model into the location photographs and make it look like it belongs there.  So I need the inserted model to adopt the environmental effects of it's surroundings.
 
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3ds Max :: How To Merge Model Into Scene With System Scale Set To M

May 16, 2011

I have a modell that is made with the system scale set to mm, and try to merge the modell in to a scene with the system scale set to m. The merged modell appear 100 times bigger than it should.

Is there a little trick for this?

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Nov 23, 2010

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3ds Max Modeling :: Polygons Of The Model Colliding Each When Import Into Scene

Apr 25, 2012

I have download building model in 3ds format, when i import the model into scene. the polygons of the model colliding each. what may be the problem. they have used very low mesh with lot of Boolean. how to recover this model or i have to create new? . i have attached the screen shot also.

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Maya :: Interactive Split Tool

Jan 21, 2013

I've ran into an issues with the interactive split tool. Every time I try to create an edge from one place to another it's created at an entirely different point.

Basically, I'll line the dot (excuse my terrible vocab) with one edge, and the other with an edge directly across from it, it'll create a new edge from the first place I specified and end it somewhere else (other than the second point).

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Maya :: Using Autosave On Unsaved Scene Results In Fatal Error?

Oct 31, 2011

try creating a new scene, and set autosave on, for a minute or so, and a minute later, a fatal error occurs?

doesn't seem to matter whether your working in the scene or not, result is the same?

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Maya Animation :: Fast Way To Duplicate Rigged Characters In One Scene

Jun 30, 2011

In my scene i have a fully rigged character, with a walk cycle animation on him. what i would like to have is a row of characters walking around. (kind of like how you see military soldiers walk around while in group). The part that is giving me the most trouble with this is getting multiple copies of the same character into my scene.

What i have tried and failed with:
Grouping my full rig and then duplicating.
making instances of my character and messing around with particles.
i have made multiple attempts at trying to use duplicate special.

the only thing that seems to kind of work is making a scene with just one character and importing it into my main scene and changing a bunch of stuff around. with the amount of copies i need this workflow just feels really degrading and tiresome.

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Maya Animation :: Unable To Select Range Of Time In Some Scene

Dec 7, 2011

can't select range of time in some Scene

[URL]........

look what happen when i del all the key in the HumanIK system

[URL].......

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Maya :: Scene With Multiple Objects - Unnamed Object Is Not A Mesh

Sep 19, 2011

My scene has about 10,000 objects in it, so it's tough to find that unnamed object...

It doesn't seem to matter much, but it's annoying- every time i render a frame I get:
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //
// Error: (Mayatomr.Geometry) : unnamed object is not a mesh, ignored //

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VideoStudio :: Split Single Video File Into Multiple Video Files?

Feb 13, 2011

I recently purchased Video Studio Pro X3 - and after going through the knowledge base and product read me, I have been unable to find an answer to the following problem I have:

PROBLEM:

I have a number of videos (HD 1080p) that I have recorded. Each video is on average 50 minutes in length - what I want to do it to be able to do is to slice this video into 10 x 5 minute videos (based on topics discussed in the video), (so essentially clip the video into these segments and edit each one) and then when producing the video file - actually create 10 separate video files (all with editing in place) instead of one single large file.

As far as I have been able to work out, I need to go through the whole file, clip relevant sections, edit them, and then save project. I then need to go trim the saved file 10 times, to extract each time the single 5 minute video I want to create. This is a fairly manual and time consuming process, hence my hope that I can create 10 files based on the clips I have made in the larger 50 minute file in one go.

as I have 30 videos to edit, so looking for ways to save time!

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Aug 19, 2012

Sometimes when i want to add an edge between two others edges, the tool just does not create a new edge and I don't see any error popping. Some other time, it will create an edge but it's not going to place it where I wanted it to be. I would like to know how I could fix this problem and or what should i change in the option box.

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