Maya :: Disk Based Shadow Maps

May 20, 2011

Disk based shadow maps seem to be broken in Maya 2012. When selecting "Add Light Name" the output file name inserts the symbol "|" between the light name and the file name making the name invalid in windows. So the shadow map never gets written.

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AutoCAD Civil 3D :: Editable / Vector Based Maps

Feb 16, 2013

I'm looking for a source where I can purchase maps that i can edit in AutoCAD. We do a lot of work that requires Google Maps-like renderings and would liek to save the time we currently spend creating these maps manually.

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GIMP :: Shadow To Update Based On Text It Shadowing

Aug 31, 2011

let's say i wanted a shadow to update based on the text it's shadowing.

also have annoying window problems in windows? the gimp windows, being separate, never want to come to the front unless I minimize everything else.

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Maya Modeling :: Can't Turn On Numbers When Creating UV Maps

Mar 5, 2013

I can not turn on the numbers when creating the UV maps as showing in the image I have attached with this question to make sure they are aligned properly.

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Maya :: Transfer Maps Options Disappeared From List

Jul 5, 2012

So in the transfer maps box dialog when choosing what maps to output, the AO and Custom map option has disappeared from the list. All the other options are still there, normal, displace, etc. I defragmented my disk drive a while back ago but that can't be it, can it?

Running Maya 2013 on Win 7 64-bit.

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Maya Modeling :: Selecting With Camera Based Selection?

Jun 7, 2011

I am using Maya 2012. I am doing a tutorial for Maya 2011. It is directing me to do some selecting and transformation to my mesh using camera based selection. The tutorial says:

1. double click the selection tool icon in the toolbox. the tool settings editor appears.

2. In the common selection options selection underneath marquee, turn on camera based selection.

3. Right mouse click the mesh and select vertex from the marking menu. The vertices appear on the mesh.

4. While looking at the front of the mesh, select the vertices that need to me moved by holding the left mouse button at one corner dragging a marquee selection over them. the vertices should be selected.

I selected the “turn on camera based selection” in the selection icon toolbox settings editor. But I can’t select the veritces using a left mouse click bounding box or by selecting the vertices individually. The vertices just won’t highlight or select. If I want to select I have to turn off the camera based selection.

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Maya Modeling :: Splitting Mesh Based On Material?

Apr 15, 2013

I do sometimes buy some objects at Turbosquid that I download as .obj files.

They are represented as a single mesh object in Maya, however when I look the material of this mesh, I see different tabs representing the different sections of the mesh with the different materials (e.g. a duck would be seen as 1 mesh, but 1 material for the body, 1 for the left eye and 1 for the right eye).

How to split up this mesh in different meshes by material ?

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Maya Modeling :: Add Curve Based On A Position Of Object

Apr 18, 2012

i am trying to add CV curves to a scene that I already created.

whenever I draw the curve in side view, it is actually nowhere near the object that I wanted it to be near. Its like super far away and im not sure how to move it to the right spot.

Is there some method to add the curve based on a position of an object?

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Maya Animation :: Create Curve Based On Path Of Object?

Mar 10, 2011

I am doing some animations involving sine waves, and I can make an expression that controls the translation of an object such that it travels along the path of a sine wave, but I can't figure out how to dynamically create an editable sine wave curve.

Is there a way to have Maya generate a curve based upon the path that an object travels upon?

For instance I have a sphere that is moving along the X axis with time, and also moving up and down on the Z axis back and forth. I would like to make an editable curve object of this path of motion.

I can see in Maya 2012 we will have motion trails where we can see the actual path an object is moving along, and that we will be able to interact with this path to alter the animation, but what if we could take that path and make it an actual curve or NURBS object?

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3ds Max :: Lighting Maps And Material Maps Intact

Feb 28, 2011

I would like to know if I can import my AutoCAD 3d file into 3DS MAX, with the lighting maps and material maps intact. This is because I am doing my thesis on AutoCAD 2011 but I would like to use 3DS Max to do a walk through video.

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Maya Animation :: Setting Up A Rope For Animation Based On Control Panel

Jan 20, 2011

I'm trying to animate a moving rope based on simulation data. I know how to import my motion data for individual objects.I've seen lots of tutorials where one uses simulations or soft bodies with IK in order to create a rope. how to use all these features and I want the rope to follow my coordinates exactly. I was hoping I could do something like the following:

1. create points in Maya which correspond to my data points
2. connect the points with a curve
3. loft a circle using the curve as a path in order to make a rope
4. move the points. due to History, the rope position is updated

Is there a way to do something like this in Maya? I've tried, and it looks like ep points do not have key-able channel data, so I can't create animations for them separately. I'm using .mov data file imports to generate x, y, and z motion keys for the points.

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Photoshop :: Convert Pixel Based Files To Vector Based Illustrator?

Apr 23, 2012

Is there a way to convert the pixel based phtoshop files to the vector based illustrator files?

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Photoshop :: Scratch Disk Can't Be Created / Disk Error

Mar 29, 2012

Windows 7, had everything working fine. Added SSD and installed system from scratch on SSD. Old drive is now my second drive.
 
Trying to put the scratch disk on the second (old) drive to reduce wear on the SSD. But every time I do, I get the disk error message and it erases all my settings (so annoying!)
 
I figure it's a permissions thing since I've had to deal with that already to some degree, but I don't know how to fix it since I don't know where adobe is trying to save the scratch file.

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3ds Max :: How To Create A Shadow On Invisible Plane Like Matte Shadow

Apr 12, 2011

I don't know if this problem was already there in earlier 3ds max versions, but i cant find anywhere on the internet how to create a shadow on a invisible plane like matte shadow could :

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Lightroom :: Should It Import Settings From Disk Or Overwrite Disk Settings From The Catalog

Mar 31, 2011

When the 'up' arrow appears in a thumbnail and comes up with the message:
 
The metadata for one or more of these photos has been changed by another application. Should Lightroom import settings from disk or overwrite disk settings with those from the catalog?
 
What exactly does that mean?  This seems to happen every time I export an image to PS (CS5) and return to LR.  What exactly has changed?  What settings are being imported if I choose 'import settings from disk'.

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Photoshop :: Error :: A Defective Disk Drive, A Defective Disk Drive Cable, Or Incorrect Peripheral Cable Termination

Jun 10, 2008

This document has been damaged by a disk error. The most likely causes of this error are: a defective disk drive, a defective disk drive cable, or incorrect peripheral cable termination. Some of the pixels in this document may be invalid.

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3ds Max :: How To Use Material Maps

Mar 23, 2013

how to add refletion to a material. In Cinema 4d I can simply click and reflection and adjust the parameters and i have it, but 3ds max is more complicated and has more things. So i go to "maps", check the box for "reflection", than i have to choose a map. But i want a map that gives me total reflection everywhere, no falloff or things like that. What map do i have to choose?

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3ds Max :: How To Get To Default Maps

Sep 1, 2012

So I somehow managed to add multiple libraries to my material editor. I think I didn't realize they were added so I kept adding them. Now I want to delete them because I'm not using them, and they just get in the way for when I'm trying to get to the default maps.

Here's a screen shot....

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Lightroom :: 4 Can't See The Maps

Apr 20, 2012

I have installed LR4 X64 on a brand new Windows 7 ultimate laptop. I can't see the maps. I have updated to LR4.1 RC still can't see the maps. I have checked the firewall logs and added LR to allowed programs. Still no luck. I have turned the firewall (Windows) off. Still no luck. All other app access the internet OK. Other features in LR can access the internet OK, e.g. ftp to my website. I have searched google and this seems to be a problem for others with the X64 version.

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CorelDRAW X3 :: Clipart With Maps

Jan 13, 2013

In my old version of CorelDraw 7 there was a set of cliparts in the third CD with a lot of country and continent maps. I cannot find them anymore in CorelDraw X3.

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Photoshop :: Displacement Maps

Sep 20, 2002

effects from a displacement map?

i.e. what should be contained in it for good effects?

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Photoshop :: Image Maps

Jan 11, 2005

i've tried using image ready... is there any way that i can make the text itself into an image map? i mean... i don't want to have to draw a rectangle around the text... or make guidelines around the text.... is there any way i can make the actual text into an image map?

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Photoshop :: Displacement Maps

Oct 19, 2003

trouble with displacement mapping. I am trying to cover a very rugged cliff face with the Union jack (british flag). I am trying to get a sort of old faded spray painted on look, following the rock contours.

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Photoshop :: Displacement Maps

Feb 21, 2008

trouble applying a displacement filter to my flattened images. I think i know how to create the displacement map. I right click on any one colour channel; duplicate it; save as a new channel; and save this new b&w image as my disp. map.

But then i go back to the image that i want 'displaced', click on the appropriate layer, go to Filter>Distort>Displace, click OK on the little dialog box and then open the previously created disp. map. Then nothing happens.

i have CS3 Production Premium installed.

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Mudbox :: Painting With 8K Maps

Aug 14, 2011

All i see is maximum 4k when you creating new paint layer. Can we somehow paint & output 8k maps ... ?

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3ds Max :: Vector Maps And Backburner

Apr 25, 2013

I tried rendering a sphere with an multipage pdf earthmap over backburner. The map is only loaded and rendered in lowres. Rendering on each workstation locally works fine and highres and as expected.

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3ds Max :: Preserve UVW Maps After Optimize?

Sep 8, 2011

I've made a model I'm content with - editable poly, and have added a UVW Map modifier and Unwrap UVW and subsequently rendered the UVW, taken it into photoshop and done what I would like to it then brought it back in as a diffuse material - all worked fine.I'm going to be using the asset in a prototype game so want to decrease the number of triangles rendered. So to decrease the polygons I've added an Optimise modifier. This is great for decreasing the number of polygons, but unfortunately as it changes the underlying geometry, it appears is mucking up the UVW coordinates and my material is all over the place.

What is the correct process or technique to decrease the polygons and preserve the UVW map appearance on the object, which was set on the higher res version? I've tried changing the modifyer stack order but as the shape has a number of irregular surfaces, the unwrapped UVW in peel mode is a real mess and would be extremely difficult for me to texture with any consistency.

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3ds Max :: How To Display All The Maps Used In The Scene

Apr 9, 2013

I have a model with jpg textures.

I renamed all the textures to tif textures and now 3ds Max tells me that there are still missing jpeg textures.

I followed the tutorials on the web to fix these issues : I mean by using the material/map browser but I can't find the "root Only" checkbox that is in 3ds Max 2009.

How can I display all the maps used in the scene ?

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GIMP :: How To Merge 2 Maps Together

Oct 18, 2012

Im trying to merge 2 maps together so that I can combine the info from the 2, unfortunately one of the maps has been adjusted to the curve of the earth while the other is flat. I've been able to get it fairly close with the perspective tool but I was wondering if theres any way to make it match points on the maps to merge them down to the same size and shape so that they flat map has the same curve as the other map.

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AutoCAD Map 3D :: 2013 - Editing DXF Maps

Nov 26, 2013

I'm new to AutoCAD, and especially new to AutoCAD Map 3D. I need to make a plat showing a well location. When using Petra or DrillingInfo, a map can be printed to a DXF. DrillingInfo puts out a DXF with just the 0 layer, and the well spots come in as polyline circles. The DXF Petra puts out opens with different layers and symbology, which I like. It's just that the well spots are blocks, which I do not understand. When I open the Petra map with AutoCAD Map 3D, my well spots are unitless block references, and are tiny specks. I need to resize them so they can be seen.

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AutoCAD Map 3D :: Display USGS Maps

Jun 11, 2012

Could AutoCAD Map displays USGS maps as black and white?

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