Maya :: Contour Shading Not Working In 2012?

Jul 21, 2011

We have been generating technical illustrations using Mental Ray in Maya 2011 with brilliant results. The studio upgraded to Maya 2012 and we now find that when we render any existing scenes, or any new scenes using entirely Maya 2012 nodes, we don't have any contour lines.

Our scenes are setup as follows:

Materials - Contour_Shader_Simple.outValue > ShadingGroup.miContourShader
Cameras - Contour_Composite.message > Camera.miOutputShader
Render Globals - Mental Ray Tab > Contours > Contrast Shader > Contour_Contrast_Function_Levels
Render Globals - Mental Ray Tab > Contours > Store Shader > Contour_Store_Function

why the scenes now don't have any contour lines?

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// Error: Could not save file "/Users/Undeadmau5/Documents/maya/projects/PRM/scenes/PRM_WK4_AllMaps.ma". //
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// Error: Cannot find procedure "mayaFileOptions". //

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