Maya :: Poly Meshes Built In 2013 Won't Open In 2012?

Aug 4, 2012

Have the "ignore version" flag on, but I get this weird message:

The mesh 'standard_exterior_wall1Shape' has no '.fc' attribute. //

for ever mesh I've deleted history on.

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Maya Animation :: Animating Low Poly Instead Of High Poly Model?

Mar 18, 2012

My model is ready for the rigging. But my model is a little heavy in poly-count. I can rig it now but at the time of animation i know it will be a problem while animating it. It will lag while moving its controls. I have seen people animating with low mesh and while rendering they use high mesh. Do, i have to create a low poly version of my model?. If yes, Then i have to paint weight twice. low poly one and the high poly one.

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Maya Modeling :: Bridging Two Meshes

Sep 15, 2010

I'm new to Maya and am trying to bridge two meshes in the first modeling exercise (to make a helmet). The instructions said to select Select > Select Border Edge Tool and then to select the 5 border Edges on the original polygon and then the 5 on the newly created bottom part and then I am to select Edit Mesh > Bridge and to set the division to 0 and then to check Bridge. I did all of these steps but then this "// Error: Invalid selection : polyBridgeEdge requires equal number of border edges to be selected for source and target selection." appears. I've tried choosing different numbers on each side to see if that is some how the error.

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Maya Modeling :: One Way Instancing (reference Meshes)?

Jan 12, 2012

Do maya have a way to reference meshes (like in softimage/max)? Its basically like instancing a mesh. However tho changing the "parent" object will change the "child", the child wont change the parent.

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Maya Modeling :: Multiple Textured Meshes

Oct 30, 2013

Is it better to texture multiple meshes of a same object as opposed to unwapping and texturing just one mesh and then duplicating the object over and over?

Fox example, I'm working in Maya and I'm modeling a grocery store. And let's say I'm about to texture an isle with bagged snack chips. Do I unwrap every UV from every bag of chips and texture them individually or is it better to unwrap and texture just one bag (mesh) of chips and then duplicate object multuple times to get the whole isle of chips.

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Maya Modeling :: How To Combine Two Meshes With Different Colors

Jul 23, 2011

why is it that anytime i try to combine to meshes (which were originally one mesh to start with) with different colors on them i loose the colors on both after the combine operations is invoked? It's pretty much a door with one color on one side and another on the other side. I extracted the face then painted it a white color after painted the other side a dark color. When i position them back to combine the colors disappear and goes back to that default grayish color.

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Maya Modeling :: 3D Animated Landscapes Built From Vector Graphics?

Aug 29, 2011

I’m new to this forum and to 3D animation. I am a long time user of Corel draw and Final Cut Studio.

I am preparing for a video project that will involve a lot of 3d animation and am thinking of using Maya (on a Mac).

Can I use Corel draw or Adobe illustrator to create basic models for importing into Maya?

In particular, I have created some very complex 2d contour maps, the specific geography of which is important and must not change, each contour height has been given its own drawing layer so that I can easily manipulate the maps. Can I import and then create 3d animated landscapes from this type of graphic in Maya ?

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Maya :: 2012 And 2013 Merge Vertex Tools Not Working?

Mar 5, 2013

I'm having problem with this tool in maya 2012 it doesn't connect or do the red mark between 2 vertices but in maya 2013 it does the red mark between them but doesn't connect

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Maya :: 2012 / 2013 Merge Vertex Tool Not Working?

Mar 5, 2013

I'm having problem with this tool in maya 2012 it doesn't connect or do the red mark between 2 vertices but in maya 2013 it does the red mark between them but doesn't connect

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AutoCAD LT :: 2013 Crashes When Using Built-in DWG To PDF Printer

Oct 29, 2012

When trying to create a PDF file of any drawing with the inbuilt DWG to PDF AutoDesk plotter the software always crashes out with a FATL ERROR: Unhandled Access Violation Reading 0x0000 Exception at 21247a28h. Not sure if this is a coincidence but this has only just started happening since updating my Adobe Reader software to the very latest XI version just released.

I have sent several error reports to Autodesk but can't see any in the support section. I have tried un-installing the Acrobat Reader software and AutoCAD still crashes out. Creating PDF's from external printers like PDF24 have no issues but prefer the inbuilt printer as it keeps the vector data and layering info in the resultant PDF.

Using AutoCAD LT 2013 with service pack 1.1 installed.

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AutoCAD 2013 :: Open 2012 Drawing In 2008?

Aug 13, 2013

Is there a program available to convert newer Autocad files to older versions? I have a 2012 file that I want to read in 2008.

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AutoCAD Civil 3D :: Can Open 2012 DWG Files In 2013

Apr 10, 2012

Can I open 2012 .dwg files in 2013 and have all the settings styles and all the 3D data? 2013 Civil 3D

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AutoCAD Civil 3D :: How To Open Subassembly Designed In SAC 2013 In SAC 2012

Feb 18, 2013

How to open subassembly designed in SAC 2013 in the SAC 2012 ?

Civil 3D 2012, SAC
16 GB Ram 64 Bit Win7

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AutoCAD Inventor :: Change VB Code To Open 2013 Instead Of 2012?

May 14, 2012

I am copying chunks of code from the My First Plugin tutorial and am using the code that opens Inventor to start the form.  I have both Inventor 2012 and 2013 installed on my system.  I have gone in to the properties and changed the .dll reference file to read out of the bin/PublicAssemblies folder in 2013, however, when I run my Windows Form, it will open Inventor 2012 instead. 

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AutoCAD 2013 :: Unreferenced Xref When 2012 Drawing Open

Oct 29, 2012

Just got the upgrade from 2012 to 2013 AutoCAD. When I opened the file from 2012 to 2013 for editing, my sub-xref  file become "Unreferenced". The main Xref is loaded and fine. I tried to reload it but it doesn't work, and only its text path that are shown in there. It seems that the sub-xref  file is in the right path when I trying to verify it location. So, what I did was use my old 2010 Autocad to finish my task which work fine. Why my sub-xref is in "unreference"condition using 2013 AutoCAD.?

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Maya :: Extruded The Curve Into A Poly

Mar 2, 2013

I m creating geo eye lashes with curves. I extruded the curve into a poly but I want to taper the end so it looks more like hair. Looks like there has no option for me to do that unless I line up a flat geo at the end of my curve, then extrude along the curve. But it'll be a painful process to line up a polygon to every single curve I have.

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Maya :: Can Import / Open Data From 2014 In 2013

Jul 4, 2013

i want to open the data from Maya 2014 in Maya 2013.

I didn't find any options under save as; or export.

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Maya :: Cannot Open 32bit Image Files In 2013 OSX

Feb 10, 2013

I'm using Maya 2013 SP2 on a MacBook Pro running 19.8.2. When trying to load 32-bit floating point OpenEXR or Tiff files for displacement maps I will invariably get the following error:

// Warning: Failed to open texture file: <file path>

The proper OpenEXRLoader and tiffFloatReader bundles are loaded in the Plug-in Manager and the very same files open without issue on Maya 2013 on my Win7 machine. It seems this is OSX specific.

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AutoDesk Smoke :: Can 2012 Open A Flame 2013 File Archive

Dec 10, 2012

can 2012 open a flame 2013 file archive

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AutoCAD Inventor :: Open 2013 Part With 2012 - Sat / Step Not Working

Feb 28, 2013

I have always used step files to save back to previous releases but i cant seem to get them to open in 2012, I get the attached message

I cant see any version options when saving the sat or stp file, also dwg export, import doesnt work either

I can see other people are still able to do this, is there a setting somewhere?

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Maya Modeling :: Subdivision To Poly Shell?

Apr 7, 2011

so this is the most annoying thing ever. I have a subdiv. i turned it to a poly (to get rid of the bloody shell in render view, i dont even know why its showing) when i did this previously, the shell went away when it became a poly, now its not. I'm new to how subdiv's work so am i missing something?

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Maya :: Can Import High Poly Model From Max

Feb 9, 2012

I thought, can i just model in 3D max, with all that details on it, for high poly. And then transfer that high poly model in Maya, and do low poly, uv, texturing, lighting, rendering, composting and Animation too? I am interest in cinematic for game, like trailer for games, which is done from Blur and Blizzard, and BioWare too?

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Maya :: Poly Count On Selected Object

Sep 12, 2011

I activated the Poly Count from the Display Menu; but it shows the components that are in the view at the moment. I'd like to know instead if there is a way to display the number of the components selected.

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Maya Modeling :: Getting Error Converting Poly To Sub Div

Apr 27, 2011

i have failed to convert this polygon to sub div. I have tried all cleaning options but it still wont convert. scene is attached. the error message i get is this

deleteInternalValence2Verts |body1|body1Shape;
polyToSubdiv -ap 0 -ch off -aut on -maxPolyCount 100000 -maxEdgesPerVert 40 |body1|body1Shape;
// Warning: Nothing is selected. Select objects or components to delete. //
// Error: Command polyToSubdiv failed. Open Script Editor for details. //

scene file can be found here [URL]......

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Maya :: How To List Poly Count Next To Models

May 18, 2011

I have a demo reel and I want to list my poly count next to my models. maya calculates triangles and faces(which to me are polys also). so should I say poly count: (#of triangles) or poly count: (#of faces). which is the employer more interested in (specifically in the gaming world).

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Maya Modeling :: Can't Convert Poly To Subdiv?

Oct 19, 2011

When i try to convert Poly to Subdiv I get this message in script editor:

polyToSubdiv -ap 0 -ch off -aut on -maxPolyCount 1500 -maxEdgesPerVert 32 |polySurface8|polySurfaceShape9;
// Warning: Nothing is selected. Select objects or components to delete. //
// Error: Command polyToSubdiv failed. Open Script Editor for details. //

It is strange, because I fixed all non-quad faces. I also tried all cleaning options with no success.

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Maya Modeling :: How To Hide Selected Poly Faces

Apr 5, 2012

I'm used to being able to select and hide polygons while creating models in programs like Lightwave and Modo. It is an essential function that I can't imagine Maya lacks, yet there isn't an obvious way to do this as far as I can tell. Is there a workaround?

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Maya Modeling :: Faces Disappearing During Poly Cutting?

Apr 17, 2012

We've had to re-image machines, so it's been a few days of trouble shooting new issues with re-install of Maya2012.

Installed SP2 for Vista yesterday in hopes some of the modeling issues would be fixed. But still having two issues.

The worst is each time I try to cut faces my faces in sections of model disappear. The face is there and it's closed. If I re-launch Maya then the display is correct.

The last but less of a nuisance at this time is a white display during view port changes. Didn't have this issue before. But all of our machines here on the team are doing the same thing.

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Maya :: Selecting Poly And SubDiv Objects With Mouse

Aug 15, 2011

Its impossible for me to select those with the mouse. I think I tried everything, but still doesnt work. I have all my selection masks - ON, I have tried all the variations of the selecting tools settings. Reseted the settings, deleted the preffs folder, uninstalled Maya, reinstalled again. Problem persist on 2011 and 2012 versions.

I can select every other object (surface, curves, planes) except those poly things. The only way to select is right button - select all and then remove the unwanted from the mass selection. How to activate selection with mouse!

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Maya Modeling :: Convert Poly To Subdivision Failed

May 24, 2012

Maya 2012 64bit, Win7..I can not convert a polygonal model to subdivision with proxy (command failed),do not see error description in the script editor. What typical problems of convertation (poly->subdiv) do you know ?

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Maya Modeling :: Boolean Text Onto Poly Pipe

Dec 17, 2011

I want to Boolean text onto a PolyPipe I made. Let me include a pic for reference.

Like I said, i built the "ring" with a Polygon Pipe turned 90 degrees. Then I created 3D text. but I do not know how to "bend" the text so that I can move it over part of the ring and Boolean it through.

I'm trying to update an old drawing that has been a part of my military organization for decades that was originally drawn on some old paper.

photo.zip

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