Illustrator :: How To Join And Eliminate Part Of Path
Jun 24, 2013
Illustrator CS6.
I did the fish body outline. Then I decided I needed to change the path by the head. I want to join the inside line to the body outline and eliminate the path on the head portion. I need the finished outline to e a closed path so I can do a clipping mask. I have tried the "join" cmd but it wants to add a straight line between the bottom and top.
Is there a way to accomplish what I am wanting to do?
You can see that the red circles intersect the blue one twice each. One of these intersects (the lower one) should be below the blue circle while the other should be above the blue circle. How can I make this happen? Can I use the shape builder tool somehow?
I am getting an error message while trying to use the Path/Join function in Ai CC6. While working on a new layer I try to Path/Join the vectorized image and the message states that "The selected objects cannot be joined as they are invalid objects." What am I doing wrong?
The command to JOIN two overlapping anchor points as a SMOOTH join is not working (at least, on Mac).
"The join option only results in a corner join regardless of whether you select anchor points to join or the entire path. However, for overlapping anchor points, if you want the option to select a smooth or corner join, then use Ctrl+Shift+Alt+J (Windows) or Cmd+Shift+Option+J (Mac OS)."
For example, if I created a square and wanted the 2 sides and bottom to be 1 pt stroke and the top to be 0.5 pt stroke or no stroke - is this possible?
I use Illustrator CS6, I used the pen tool to create an elipsoid "shape" by creating a path and giving it stroke and fill, I made a second one ot top of the first, now the second one covers the first at about mid level and I want to cut the top part of the first shape/path, that is showing, off.
I have tried with various methods but with strange results.
I am working on a file where there are kangaroos that are compound paths. I need to stroke only parts of them. Is there a way to do that? Should I just manually be drawing paths that go right up to the edge of the compund path (drawing my own stroke)?
I need to know how to eliminate my first tread being part of the landing. I have tried every possible combination of varibles I can find. It happens randomly. when it does if I adjust anything it comes back.
I want to simplify part of a complex shape. Is it possible to isolate part of a shape path and simplify it, leaving the rest of the shape with the original number of anchor points?
I am creating a vector shape and I was wondering how to join points. Here is a sreenshot so that you understand my problem better: Or is this just not possible is photoshop and I have to use Adobe Illustrator ?
I'm trying to extrude a circle around a path in all dimensions, so I drew my path in lines, filleted the corners then tried to join using the PEDIT - Join command.
Firstly, the join says something like "2 segments added to 2 polylines" when really all I want is 1 polyline.
Second, when I try to insert my circle for extrusion I OSNAP to the end of the line, then when I specify the radius it draws in the wrong plane. So far the only way I have gotten around it is rotating the ucs. Is there an easy way to do this? my Dynamic UCS is on.
I have created a color gradient and the color fill has an uneven edge, which creates a small white space between the edges of the fill and the bounding box. I have tried using shift+click to try and even the edges, but I guess that only works for using stroke tool or whatever. You have to look closely because this image is not very large. There is a slight uneveness on both the top (near the right side) and bottom (slightly left of center).
I'm working on a javascript that goes through a folder, rasterizes the paths inside each file, and saves the results as separate files in another folder. My script works fine on individual files as well as for several simple files. However, once it gets going on some of the big ones, it starts to give me PARM errors.
Illustrator CS5.1Windows XP, SP3 (work computer)JavascriptThe CAD export that created the pdf and eps files broke any curves into tons of tiny straight lines. As a result, these drawings can have 15-35 thousand paths per image.
Get the source and destination directoriesOpen a file from the source directoryGo to the first layer of the fileLoop through all text items to move them to their own layerLoop through all path and compound paths to move them to a groupRasterize the group of path itemsRepeat for the next layer and so onSave the file to the destination directoryRepeat the process for the next file and so on.The scripting guide suggests it could be from conflicting functions or global variables overwriting each other. However, my script is now entirely contained within its own function, and all variables are declared locally. Running from a clean illustrator and ESTK startup, it will still produce a PARM error after a few large files.
The guide also suggests having the script quit and re-launch Illustrator after working on many files. Since I assume these huge diagrams are probably several "normal" files' worth of objects each, I figured it probably just needs to restart Illustrator after x amount of stuff goes through. So I look in the guide's section on launching Illustrator through javascript. That basically says "Why would you ever need to do that?" I tried looking it up in the tools guide, but that document isn't very clear at all.
1. What would I have to do so Illustrator doesn't throw a PARM error on the line marked below? (besides just putting it in a try/catch and pretending it didn't happen) It doesn't consistently happen on the same file or even at the same point in the file, but always at that line.
This is just a tiny part of the script. objectClass is a placeholder for PathItems, CompoundPathItems, etc. Looping backwards and setting the group to null at the end were just experiments, neither of which had any effect on the error.
if(objectClass.length > 0){ var objectGroup = myLayer.groupItems.add(); for(var i = objectClass.length; i > 0; i--){ objectClass[i-1].move(objectGroup, ElementPlacement.PLACEATBEGINNING); //This one keeps breaking stuff. } sourceDoc.rasterize(objectGroup, rastBounds, rastOptions); objectGroup = null; }
2. Failing that, how can I relaunch Illustrator through javascript? Or a limited amount of VBScript, though my knowledge of that is limited too.
I just upgraded by CS to 5.5 here in the last couple of weeks (I had purchased it prior to 6 being launched). Any way, I've noticed on some ads I create, when I save as an EPS and then go to "flatten transparency" that sometimes it is taking elements and darkening the photo/graphic underneath. For example, I have an ad that has three starbursts with drop shadows overlaying some photos. When I select the "flatten transparency" function, it is darkening a portion of the photo underneath.
arc was defined with line's end points and radius, so I'm positive that this drawing is continuous.
Steps I take: pedit click do you wish to turn into polyline y j Select objects: 1 found Select objects: 1 found, 2 total [enter] Select objects: 0 segments added to polyline [enter]
I had no problem turning other arcs into polyline...
I have created polka dots or even more complicated pattern in previous version illustrator. They are perfect. When i migrated to the CS5, the exactly same pattern always have a fine line in between the pattern swatches. After i export the artwork to jpg in 300dpi, they are still there.
I'm trying to join two images. Both of them are .svg files, but whenever I press Ctrl-J it gives me a error: The selected objects cannot be joined as they are invalid objects(Compound paths, closed paths, text objects, graphs, Live Paint group) You can use the Join command to connect two or more paths, paths in groups;or to close an open paths.
(By the way, I'm using Illustrator cs6 on a trial version)
I'm trying to join two paths with the pen tool. The shape is a coffe mug, took me half an hour to try to combine paths with the pen tool.
I'm trying to join where the little white gap is. I had the same issue opposite but I managed to draw a little curve in there and join the paths. But I can't seem to do it the other side and I don't understand how it works.
Im trying to get the join dialogue to open so I can set to smooth but when I click comm j or shift option comm j it doesn't open. I closed and reopened holding shift control option comm but still doesnt show. How do i get it?
I'm trying to do a poster with a sort of graffiti writings on a wall but I can't reach for any kind of realism. I'd like to see the writing on the wall like it was actually written.I'm using a real photo behind the writings but the image and the text don't connect together, it is simply like a copy-past work. the effect I'd like to reach is like if the writings were printed on the wall but the wall is a photo so I don't know if they can be joined together..
Which is an ellipse which I happened to draw a line inside of. My goal is to be able to join the line with the ellipse so I can make it part of the shape, then I'd like to chop off the top of the ellipse (the part on top of the line).
I need to copy and paste path segments in order to create uniform serifs for letters. (For example, specific path curves).
So imagine I have a horizontal segment and a curve segment. I mouseover each one seperately and I can see they have anchor points where I want them to merge afterwards. I drag one towards the other to make them intersect. Then I try to select both anchor points and press CTRL + SHIFT + ALT + J, but it displays this error: "To join, you must select two open endpoints. (...)" Which makes me think I'm not really selecting both anchor points when they're overlapped.
I have the idea that they can't overlap, because my path segment won't detect the anchor point in the other path. They're just visually intersected but not connected.
If I try to join them when they aren't overlapped, they will join but distort the original shape of the path segments. I select them both with the Direct Selection tool, pressing Shift to add the second anchor point to the selection, which won't work when they're overlapped because Shift + Clicking will deselect the anchor that seems on top.
I also tried various shape modes in pathfinder and nothing works.
How can I properly overlap and join / merge them?
(I'm using a white fill so I can see the shape forming as I add more anchor points so I'm sure they aren't joined).
kept getting the following error when I try to join two end points.
To join, you must select two open endpoints. If they are not on the same path, they cannot be on text paths nor inside graphs, and if both of them are grouped, they must be in the same group.
Here's what I have. Both paths are in the same group. I zoom to max and both ends are on top of each other. So, why am I kept getting this error message when trying to join them? I tried to Average and there is no error but yet the path is not closed.
Why illustrator changed to having a join instruction (for path nodes) that makes cusp (non-smooth) joins after the join is performed as opposed to the old method of having another dialogue that allowed you to choose what type of join you wanted prior to making the join?
In the above image, I have four symmetrical corners of an ellipse which I'm trying to join together into one ellipse that is perfectly symmetrical. I am trying to line up the anchors perfectly (one corner at time) and then do a join, yet the result is always slightly off. I've been selecting the two points I want to join and using Path -> Average, then Path -> Join to do this, yet as mentioned it's not coming out precise.