Illustrator :: CS5 - Preserve Curves On DXF Export?
Jun 15, 2013Is there a way to preserve curves on DXF export in CS5? At the moment it is converting to lines which is not good for me.
View 5 RepliesIs there a way to preserve curves on DXF export in CS5? At the moment it is converting to lines which is not good for me.
View 5 RepliesIm shooting Nikon D5100 and D3200 cameras. Im recording GPS data with a Nikon GP1. Im shooting jpg FINE and LARGE 6016 x 4000; 24.1M. I need to be able to batch and individual edit the images which Im able to do but after exporting them my GPS data is gone. Im running an iMac with the latest software and LR 5.
View 1 Replies View RelatedI am trying to save a .ai file for someone else to use, but when they open my file the layer structure and grouping has been reduced to Layer1 -> <Group> ->all layers. The other person uses CS6(PC) and I use CC (Mac), so i have tried saving as pdf,cs6 with pdf, cs6 without pdf and none of the methods keep the layers or grouping preserved. It's a mess and completely unusable because the other person can't sort through the layers.
View 10 Replies View RelatedIs there a way to export text from InDesign to Photoshop and preserve the type as editable text in an area text box, similar to the export to PSD in Illustrator? Designed many web site pages in InDesign, and now need to covert all pages over to Photoshop quickly.
View 4 Replies View RelatedSo I have text that I would like warp in an Arc. I will be cutting this on a plotter. WHen I use the envelope distort the envelope blocks my text in outline mode. If I go to Effect>Arc the warp only occurs in preview but the outlines do not change as the plotter would see it.
I'm sure there is some way to warp text into an arc and have the outlines remain visible and warped for the plottter to cut, no?
I create a logo in Illustrator. It is 2 colors, black and pantone 287. The gradient is only with the blue color. I save the file as a EPS. I place the EPS into another program, and generate a new EPS file with all the elements and type combined. My printer requires that all the fonts be converted to outline so I open the EPS again in Illustrator. The logo with the gradients has been converted to CMYK and the gradients now appear in the LINKS panel but they are not editable.
Why is this happening? How can I preserve the EPS so that I don't have to manually replace the converted gradient logo EVERY time I have to make a new EPS file?
When i open a PDF in acrobat X Pro, edit object, it open in Illustrator, its coming normal with all editable text, after making the changes saved the file. Again if I open same pdf in Illustrator (from as edit object in Acrobat X Pro) some text fields are becoming outline (The document contains PDF objects that have been reinterpreted: To preserve appearance, some text has been outlined.
View 1 Replies View RelatedSuddenly when I save an object in Illustrator and import it into Indesign, I have a white background. How do I save to preserve the background transparency? This has never been an issue before but suddenly started happening. Is there a setting I changed while making a new doc?
View 1 Replies View RelatedI'm working on some wedding invitations and I'm getting the order printed through uprinting.com. I got a proof back, but their comments said I need to either convert my text to outline if I submit an .ai file, or I need to save as PDF to embed the fonts for their use.
how to convert text to outline,how to export to PDF so that my fonts are preserved?
I've got Illustrator CS6.
I created a jagged line drawing in Processing, than exported it to PDF. When I opened it in Illustrator it was fine (I turned anti-aliasing off). But after saving it to PDF and reviewing in Adobe Acrobat the anti-aliasing was back on. Is there any way to preserve it? Or is it just Acrobat, that applies anti-aliasing when previewing? Is it possible to print it on paper in it's jagged format?
View 1 Replies View RelatedI'm using CS2 on Mac OSX 10.4. Recently I tried importing a Photoshop image into Illustrator and then matching a color in Illustrator to a color in the Photoshop document. But Illustrator changed the CMYK values of the color in the Photoshop document even though I have "Preserve CMYK colors" checked in the color setup window. Both applications and files are set to SWOP v2.
I don't have the same problem when placing either Photoshop or Illustrator files into InDesign.
I ended up recreating the project in InDesign to get consistent color, but I need to know how to make Illustrator preserve color numbers for the project that will come up for which I need Illustrator features.
working in CS6, OS 10.6.8. I'm working on a 3-color screen print CD label, and the colors will be a white background, plus black and a PMS color. I've been recoloring some CMYK artwork to use in the design, and really liked the results of Recolor Artwork (selecting only black and the spot color), until I noticed that when I selected "tints & shades" it converted everything with black in it to process (which I know Adobe says is why you shouldn't select that option).
But my question is, how can I get the same effect (that is, using shades of the spot color "mixed" with black) without having it convert the shades to process? I'm sure it involves overprinting, but I'm hitting a big hole in my knowledge.
I am preparing a batch of images for test submission, for a stock photo library.Recently a person working for one of the visual effects studios in London happened to tell me that these strict agencies use some set of layers that can separate tonality and color values to check for banding, dirtiness, noise and all those technical flaws that the human eye can't notice on a monitor.He said they perhaps have an action for it so that they can review faster.
He said that it is known as 'Craze Curves' or 'Visibility Curves' technique.He further added that all the studios use it before giving the final files to clients so that there is no issue in printing afterwards.It is sort of a quality control check and has been used by digital and advertising agencies all over the world.
But now his email seems to have changed and I can't get in touch with him to know how to use the technique.
I would like to create an eps triangle with curves (instead of points) but don't know how. I've Illustrator version 8. I need to open in Illustrator version 8
View 4 Replies View RelatedI'm work ing illustrator CS6. My bezier curves are displaying jaggedly. My document raster settings are set to 300. Pixel preview is not on, and overprint preview doesn't change it.
This image is a screenshot of how it displays in illustrator. and here is the same file with a gray background as a high quality PDF.
I need to create a map, connecting different parts of the world, with curved lines that have a specific thickness when compared to each other, similar to this print screen: [URL] ....
How should I go about doing it? I am completely new to Adobe Illustrator, and I am using the mac Version.
when using my own brushes in Illustrator (which aren't very complictated, just "pressure-sensitive" as you can see in the example)...Illustrator fills the curves automatically.
Not, when I'm drawing large format, but once in a while I have to draw small vignettes or want to reduce the size. Small means: about a centimeter.
First I thought it might be a problem with the wacom tablet I got, but the support convinced me, that it had to be a problem with the software... I had the same problem already with CS3 and 4, now again with CS6.
Having just entered the world of illustrator (cs6) I'm finding trying to get smooth curves to do what you want is a highly confusing operation.Being a fairly competant user of Photoshop the same task can be acheived relatively easily by way drawing paths with the pen tool and simply adding anchor points to drag out the desired shape.This buisness of dragging out handles in order to create curves in illustrator is crazy, I just can't seem to get the curves to behave how I want them to, I've watched probably 20 tutorials on this now and all demonstrate the same technique for creating curves, is there a more straight forward, simple way to achieve precise smooth curves similar to PS?
View 10 Replies View RelatedEmbedding substitutes fonts with OK button on prompt at best. Flattener forces a rasterize when trying to keep proper colors. Don't see many options beyond importing twice with both methods, then removing elements that don't work from each.
View 6 Replies View RelatedFor a school project I was to render an everyday object and I chose a pepper. I created the pepper with the mesh tool and also rendered it with the gradient mesh, now my instructor says that I need to have really smooth curves but I have way too many anchor points so I don't know how to fix the curves.
View 4 Replies View RelatedI'm trying to take a shape from illustrator and have the iOS graphics engine draw it without having to import the file. In order to do this, I need to somehow get a text break down of all the bezier paths / curves / points that comprise the shape so I can tell the iOS graphics engine the points that need to be drawn. Is there anyway to get a list of these points from illustrator?
View 1 Replies View RelatedHow do I make a gradient follow the curves of a path in a fairly simple manner? Like this image here:
View 7 Replies View RelatedHow to import an Adobe Illustrator Curves In Maya as a single object? Every time I import an .AI file into MAYA, it gets imported as multiple objects. (There is an option with 3DSMAX, while importing .AI files, i.e. * IMPORT AS SINGLE OBJECT / * IMPORT AS MULTIPLE OBJECT.)
View 4 Replies View RelatedAm I the only one who has edited a stroke with the stroke width tool, then outlined the stroke only to find a countless number of points and noticeably unsmooth edges? Is there a setting or certain way to ensure that the stroke width tool won't corrupt the smoothness of my shapes? The stroke width tool is the most handy new feature I can imagine, but this problem makes it almost entirely useless, unless designing something where precision and smoothness are not important.
View 6 Replies View RelatedIn Illustrator CS6 and CC, when the stroke width tool is used on a curve, the curve is actually made up of a series of straight lines instead of smooth vector curves:
whereas in CS5 it looks perfect.These images may be too small to see the details, but the difference is there. Is there a workaround for this? Or is it recognized as a bug?
I created a closed object that had a Bezier curve as part of it's definition. I wanted to scale it by 110% and then use this second enlarged object to create a sort of a background underneath the first object to create a sort of a shadow effect. But rather than the second object being uniformly larger than the first it intersects the original object in ways that don't make sense to me.
Is there an easier/differnt way to create an effect like this? I can do it but have to manually adjust a lot of points in the new object so that they create a uniformly larger version of the original object but it's a lot of effort for something that works fine for normal polygons with straight lines (e.g. a star with 5 points).
i've attached an image of what I get with this technique of creating two examples of two objects one a 110% scale version of the other. The first star shows the effect I'm trying to get and the second shows the problem (the red border does not surround the black object uniformly around the perimeter)
When I colorize an image in Hue / Saturation in CS6 I see it correctly as a preview, but when I click OK it reverts.
View 1 Replies View RelatedIs there a way to preserve text when exporting /saving a file from Acrobat.?
I've been trying in vain through numerous settings to find a way to open a pdf document in Photshop that preserves the text information. (ie a vector based workable text on it's own layer)
My original text tests (created in Acrobat) consist of a few sentences..yet all i've been able to get is the unworkable rasterized text on the transparent layer.
I'm certain there must be a way.. either a setting when opening/importing the file or saving the original in Acrobat.
I've made a model I'm content with - editable poly, and have added a UVW Map modifier and Unwrap UVW and subsequently rendered the UVW, taken it into photoshop and done what I would like to it then brought it back in as a diffuse material - all worked fine.I'm going to be using the asset in a prototype game so want to decrease the number of triangles rendered. So to decrease the polygons I've added an Optimise modifier. This is great for decreasing the number of polygons, but unfortunately as it changes the underlying geometry, it appears is mucking up the UVW coordinates and my material is all over the place.
What is the correct process or technique to decrease the polygons and preserve the UVW map appearance on the object, which was set on the higher res version? I've tried changing the modifyer stack order but as the shape has a number of irregular surfaces, the unwrapped UVW in peel mode is a real mess and would be extremely difficult for me to texture with any consistency.
I'm making vectors for my Spreadshirt page, and when I try to upload them SS is telling me that I must convert all the text to curves.How do I convert the text, and what do I do when there is no text in the image?
View 5 Replies View RelatedI'm sure there's a Photsohop equalivaent to this After Effects behavior, but I'm unsure how to do it.
I can have have a layer on top that uses the transparency of all layers beneath to control it's own transparency.
Is there a way to do this in Photoshop without using layer or group masks?