Iv had gimp for awhile but just started messing around with animations. . .trying to make 100 x 100 avatar. Trying to learn as I go. I understand how to make the animation now and I need to change it to index mode etc. but it seems no matter what I do it saves looking smudged/blurry not crisp... not like the preview. I understand there are a limited amount of colors in gif... Iv been doing online searches and trying all the recommendations I seen. Everything from choosing the dithering option to saving each layer (its just 3 layers) as a .gif separately first and then adding them together... nothing seems to work. What else can I try?
I've noticed that every time I save an image in GIMP as JPG the qualityslider bar defaults to 85. Even though I keep changing it to 75. If thisnumeric value is a Photoshop equivalent like other GIMP features, then 85is probably a wasted effort. The research* I'm aware of* (note emphasis)says that the quality in JPG images saved at a level above 75 is"theoretical." In other words, the increased quality is there in technicalterms, but imperceptible to the human eye.
GIMP 2.6.11 on both win7 and macos 10.6.x exports/saves (with "Save as...") .gif's with pinkish background hue; no apparent problem with .png export/save. fwiw, we did uncheck "Save background color" for .png's as per [URL] ... . See no such option for .gif's that we have yet to find.
What's happening and/or what we might be doing wrong for .gif's? (eg, monitor calibration, etc?)
I have a jpg file 1500x1024 pixels. If I resize it down to 400x300 and save it, the image quality is fine in the Gimp window. When I view it outside of Gimp, like in Image Viewer or FSpot its very blurry.
I resized the same image on a Mac using Photoshop and this did not happen, the resized image was perfect. Is it some sort of limitation in Gimp?
In the Scale Image dialog box the interpolation is set to Cubic. In the Save As jpeg dialog box I have checked Optimize Smoothing is set to 1.00 Subsamplingis set to Best Quality
In Photoshop if you make a selection, feather that selection and then apply a stroke to that selection you get a nice, controlible stroke that is blurred into the feather.
In the GIMP when you stroke a feathered selection you just get a hard stroke on the original selecten. The feathering does not effect the stroke.
Is there a way to achieve a blurred stroke like I can in PS?
I want to know how to resize one of my photos to 190px wide by 147px high? When I do it becomes super blurry and I need it to be crystal clear...am I correct in assuming that it has to be a landscape picture? Are there special sharpening tools that I need to use, etc.?
I created an image using the new Gimp 2.8 update, but when I try to upload the image to Facebook it gets all blurry. Any other photos I upload are fine, and I made another image in Gimp 2.6 of the same size (2400 pixels x 1800 pixels) which uploads normally, but for some reason no matter what I do the new picture made in 2.8 always uploads blurry.
I exported the image to jpeg format (although I also tried png) without messing with the export settings at all. Do I need to change them to make it upload to Facebook normally?
I have a simple gif of two layers, both with transparent backgrounds. When I add the layers and animate the gif it shows both layers. Can't I just make only 1 layer display at a time with its transparency without seeing the other one behind?
Im having issues when exporting an animation. I have set the time i want each layer displayed in the edit layer attributes section and entering a ms value. When i select layers, animation. play animation its perfect.
However. when i export it takes the values from that screen in preference over my specified values in each layer attribute. Explain the items in the export animation export window for me .
When I try to export my gif the only options are help, export, and cancel. There is no box that says 'save as animation'. I've checked GIMP 2libgimp2.0plug-ins for file-gif-save and file-gif-load and they are both there. I've reinstalled gimp as well.
I have some experience using GIMP but I have just completed my first animation for my wedding invitation.
I have used GAP and am happy with the Playback and am ready to export to gif - something I have successfully done before in smaller images.
However, when I export to/save as gif, only the frame I have open at the time is exporting, not the whole animation. I have tried this on my two different systems - using GIMP 2.8.6 on Windows and 2.8.12 (I think) on Ubuntu but I am still stuck.
I'm not sure what information is relevant but I believe my frames are named correctly (000001.xcf - 000268.xcf) and as I said, the playback is working exactly as I want it to. Just not the gif!
I am trying to make a slideshow gif animation, varying the delay between the frames... see screenshot. I play the animation in gimp, it works perfectly. But when I save it as a gimp file, the resulting animation blips by with no reference to the delays I specified.
Animation! I'm really new to this GAP-program. First I did Video/frames to image and changed (41ms) into (120ms), because the animation was too fast.
Bur after this, it still was too fast, so I changed that manually in the Layers-box (into 170ms - 200ms). (I don't wanted all frames to have the same speed). Speed is now good, but somehow it isn't as smooth anymore.
I've created a picture with a layer of lava underneath a stone wall which is visible through some of the cracks in the stone. I'm looking to use the rippling animation on ONLY the lava layer while keeping the rest of the layers, i.e. shadows,drop shadow, background, etc. in tact.
Is this possible? I tried several different ways but couldn't make it work. So in other words, I'm only trying to animate only one layer.
I am trying to make a simple gif animation. however when i do each layer does not disappear when the next is played. Each layer remains and successive layers are pasted on top.
I've done it in the past to click on the dotted line to detach the animation pane so while repeatedly using Animstack & Playback is less cumbersome. Why I no longer have that option?
How do I make a video or animation of me drawing with gimp? basically I want a video of me drawing. I would just videotape me doing it but that wouldn't be good enough quality. basically I want a video of what I see on the screen while I am drawing.
i'm trying to make an object have a rotation animation.. i did this by making duplicates and rotating them different angles. When i save it and play the gif, it shows each frame show up and overlay one after the other. I want to only show one frame at a time. How do i do this? Here:
im making an animation with gimp and then i saved it. but now i want to add more layers and paste these images on buuutt when i paste the colors are all faded and weird, does this have something to do with like indexed images or something?
Any way to convert a .xcf file to a video or animation that shows all the things you did to the image from beginning to end. I want to show a friend how I drew this picture, but I'm already done and only have the .xcf of the completed drawing.
I would like to try creating an animation like this ([URL] - originally made through Apple Keynote Animation).
a) Inform if Gimp is able to give me tools to create similar still drawings/images? Could other software as Inkscape be better to this kind of drawing ? (I am not familiarized with both yet).
b) If yes, any tutorial that approaches more directly this style of drawings/images?
c) From sequence of still images created in Gimp I intend to use video editing software (Sony Vegas) to animate them. Actually I don’t know whether it is the best way to animate the images.
I have one picture of my office building and one picture of an airplane . I want to make the airplane fly and crash into the building and explode. If it's possible to make it in GIMP, how can i do it?
More importantly - how is this technique called? jpg animation? I'm new to graphic editing and don't even know how to name certain things or techniques, so i need some keywords for further research.
I'm also have adobe premiere elements, would this application be useful in creating such projects from pure jpg images?
I thought id try out the new cs4 trial, now ive designed a design that is RGB8, 10,000 pixels x 8000 and 600 dpi and the only thing I can save as is PSB, TIFF and RAW. I need this to be EPS for my printer,
I'm working on making a .gif animation in Gimp 2.6, and it seems to work just fine in the preview playback. However, when I export it to .gif and view it, the .gif moves as if each frame is supposed to be displayed for 100ms. Why is this happening?
When I export it as an animation to .gif, I do not check the box that says "use delay entered above for all frames, but the delay still says 100ms. I select "don't care" for frame disposal and use that for all frames. Is there an incorrect setting here?