GIMP :: Exporting Animation To GIF
Oct 26, 2013
Im having issues when exporting an animation. I have set the time i want each layer displayed in the edit layer attributes section and entering a ms value. When i select layers, animation. play animation its perfect.
However. when i export it takes the values from that screen in preference over my specified values in each layer attribute. Explain the items in the export animation export window for me .
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Jan 3, 2014
I have some experience using GIMP but I have just completed my first animation for my wedding invitation.
I have used GAP and am happy with the Playback and am ready to export to gif - something I have successfully done before in smaller images.
However, when I export to/save as gif, only the frame I have open at the time is exporting, not the whole animation. I have tried this on my two different systems - using GIMP 2.8.6 on Windows and 2.8.12 (I think) on Ubuntu but I am still stuck.
I'm not sure what information is relevant but I believe my frames are named correctly (000001.xcf - 000268.xcf) and as I said, the playback is working exactly as I want it to. Just not the gif!
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May 6, 2011
A: Can I export skinning information from one mesh to another. I have two identical versions of the character except I forgot to weld some verts on the model before skinning. Can I weld the verts and then export > import the skinning data? If so how?
B: I have someone working on some animation for me in CAT, I have since made some minor changes to the CAT rig (increased width of chest bones, that is all). I also changed all the skinning. Is it possible to export the animation data and load it onto an almost identical CAT rig? If so how?
I have max 2011 an 2012.
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Feb 21, 2014
I have bought a pistol model and am having issues importing it's anims from Max into UDK.When in the max the pistol looks fine: When I emport as FBX and then import into UDK the pistol looks like this:
This is because it is showing just as the editable poly. Looks the same in Max when i view the editable polyI can create the animations i need in max fine. My trouble is when I import the FBX animations into UDK, they don't seem to play at all after I've added them to my anim group for the skeletal mesh. I animated lots of characters and animals and exported into UDK fine. Are there some special export settings I need for a model like this pistol?
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Feb 12, 2014
I am trying to export a rigged character mesh (with clothes and shoe meshes too) using fbx so that i can put the character into UDK. Max wouldn't do it at first. (exporting all the meshes with the textures) that is, it did do the fbx file but udk would always crach importing it.
Then i managed to export the meshes seperatly and udk would import them with the textures moslty ok. But.... then max would not export the animations correctly. it totally ignores the 'range' you specify when doing the export. UDK would import them but they were the wrong lengths because of what max exports. i had to go into max and delete the frames and keys of the animations i did not want exported. that worked. obviously i had to do that for all of my animation sequences.
Now. once i figured out that max would only export animations that way i thought 'a-ha, now i can try exporting the character mesh with the clothes and shoes and rig with the textures. but max won't do it. i even tried to just do the body mesh with the rig as i did before (she runs around naked in udk) but now max won't even export an fbx file that UDK recognises as having a skeletal mesh in it. UDK only sees a static mesh.
Do i need to re-install max? is that a hassle? or does it do a repaire?
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Mar 5, 2011
I was trying to export some mesh from 3ds Max 2011 to Maya,which was animated using "Parametric Deformers". Now the problem is that animation data is not coming into maya rest of everything is getting ported exactly.
Will FBX exporter supports "Parametric Deformers"like wave or ripple,etc. animation data to export? Is there any other way to do so.
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Jun 22, 2012
I just exported the animation rig option from Face Robot to dotxsi. When I try to import the dotxsi to a new Softimage scene there is no animation. What am I missing?
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Mar 13, 2012
I've got a short animation that I'd like to export, mainly because it's faster to use the tween function than manually adjusting my picture and saving every frame manually. Anyway, it doesn't look like Photoshop allows you to save animations in the Targa format and keep the alpha layer that I need in each individual frame. How I might go about either exporting the animation and keeping the alpha layer, or finding some way to work around this without having to manually copy the alpha layer to each individual frame by hand after I export it?
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Oct 4, 2007
I've made an animation file in PS CS2. I need it to have an alpha channel, or just be transparent when I import it into my video editing program Final Cut Pro.
How do I do this in PS and how do I export it?
The file is a Lower Third - which will have titles written on it.
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Oct 4, 2007
I've made a short animation that I want to use in my video project created in Final Cut Pro.
I need the video to have an Alpha Channel.
The animation is a Lower Third to put titles on.
how I do this.
and how do I export the file?
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Jun 1, 2012
I am a graphics designer that uses GIMP and Cinema 4D on Wine. I find it very difficult to be able to take logos that I have made and have them be compatable with C4D. If there is a function already that makes this possible that would be great but for now I can's seem to find one.
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Apr 16, 2013
When I export "most' of my projects, I've extracted the backgrounds out of them...they transfer "extremely" sharp to my assigned folder. But every now and then, no matter how many times you try to "re" export it, the picture quality is less sharp than I desire. And in this case, it is an image copied from the same page, as other items I've extracted from a magazine, and they clean up and export fine..this one doesn't.
These are black and white pictures, which I am coloring with Gimp, and then transferring to a folder on my computer. Is there anything I can do to "sharpen" the image before I send it. As the picture sets on Gimp right now (with background extracted/and colored) it looks "perfect". Once I export it, it gets slightly distorted?
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Nov 29, 2011
Any easy way to do this or get a plugin that will export as SWF? I did a google check and found some plugin from 2009 that seemed to require the ability to write script and program. Maybe the new version will have this?
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Nov 29, 2013
I have spent some time trying, in PaintShop Pro 7, to create an image with a transparent background to use as a layer over an underlying jpg.
I have now done it in Gimp, and tried it over another image in Gimp - it works. But when I export the image either as a GIF or as a JPG there is no transparency when I paste it over another image in PaintShop Pro.
Perhaps it would be easier to do the whole thing in Gimp, but it would be convenient to be able to do it in PSP too.
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Jul 23, 2013
So i want to cut a coin out of a picture and export it to a picture with the sidelength being the diameter of the cut out coin. How am i able to save it in a new picture with that size without the white space around it?
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Aug 20, 2013
The software that I use my GIMP images for requires that I export a bmp with the settings in the attached screenshot. I have two questions:
Is there a preset somewhere or perhaps an image type that I can select that will always export bitmaps with the Do not write color space information checked and 24bit R8 G8 B8 radio button selected?
Is there a way I can script this to be done as part of a python script?
These are the only image choices I have available.
These are the export options I need for my image to be visible in the software, I have to select these options every single time I do an export.
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Jan 19, 2014
Is there a way to export a picture so it will go on a web page like Ebay. Ebay will take regular JPEGs but in the description area where you put the real big photos, they have to be in HTML or something?
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Jul 26, 2012
I am trying to export very small (490 x 121) 1-bit graphics out of GIMP as .pcx files. With my working .xcf pulled up, I go to Mode> Indexed and select "Use black and white (1-bit) palette" from the Indexed Color Conversion box. Then I export my graphic as a .pcx, but the graphic is not 1-bit, it is 8-bit, the file size is around 10k, instead of being around 3-4k like it should be.
I am using GIMP 2.8.0 on a Windows XP box. I've attached my .xcf for reference.
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Dec 24, 2011
Just came upon an error I had not seen before. Though PSP no longer supports Animation Shop, up until PSP X4, the user has been able to export frames back to PSP from Animation Shop. Now, this no longer works! There's still some communication there, because an error message - which, incidentally, makes absolutely no sense at all - is generated in PSP X4:
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Nov 21, 2012
My GIMP 2.8. closes down immediately after exporting an image. When I overwrite it, it doesn't happen. How can I prevent GIMP from closing down after exporting images?
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Jul 11, 2011
You probably think "but come on, there are many places where this is explained...". And so it is, but it doesn't work anyways.
I have an image with transparent areas. I have an alpha channel. When I save the file, I do use the "Save colour values from transparent pixels" for png and for gif I check "Interlace" option.
I have done the rigth click -> colour to alpha. What happens when I do this is that some white parts become black.
Things I have noted, perhaps that doesn't matter , is that when checking the alpha channel in the layer tool, it is white and not transparent.
The image is attached.
One last thing, I did copy the image from ConeptDraw (visio-alike application on Mac) before trying to save it with transparency.
This is driving me nuts, I have struggled for hours. I have done it before (way back), but something is different now.
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Jun 1, 2011
I have scoured the net for any Script-Fu or Batch to do this, and only find old code that is no longer good for gimp 2.6. For some absolutely insane reason (as far as I am concerned), gimp has failed time and time again (since their inception) to actually make it available to export multiple images at the same time. I literally have 300 layers, and for me to crop them all and save them as images would take an entire day.
Why hasn't this been made available? Is there any code or anything I can use to accomplish this task in Gimp 2.6? Photoshop allows it, and has since its inception! Why not Gimp? Is it that difficult to create? Are there really no plugins to do this?
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Nov 25, 2012
Basically, I am trying to use an alpha layer/channel to export a picture that is transparent except for a grass clump that is colored green over the alpha layer. So the picture looks like a solid green rectangle, but is actually a green blade of grass.
Problem is, I cannot get the alpha layer to work. I can't follow the tutorial as it is in photoshop, and random videos on-line haven't worked.
(Here is the tutorial: [URL]...... from 08:40 - 09:30)
(I have also attached my practice file as a TGA)
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Sep 17, 2013
The image is correct when I export it to jpg or png, but the text is wrongly rendered when I export to pdf. Not always, in fact: three covers are OK. In the fourth one, the first two letters of the author's name are set in a smaller body. In the fifth cover, two lines of the title are placed to high, and convert the author's name, and the third line of the title is missing.
I cannot understand what occurs, and what characteristics of the cover triggers what seems to be a bug. I'm using GIMP 2.8 on Ubuntu 12.10.
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Nov 21, 2012
I cant' figure this out for the life of me. I'm gonna lay out everything I do step by step.. Open photo that's 12.5 MB Open as Layer my second photo that's 7.26MB At the bottom it confirms the size of my project. Export.. As pdf. Final file size is 488 KB
HOW. How and why does it do that.
How do I export to the same large file?
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Feb 4, 2013
How to make TGA animation?
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Oct 19, 2012
I have a simple gif of two layers, both with transparent backgrounds. When I add the layers and animate the gif it shows both layers. Can't I just make only 1 layer display at a time with its transparency without seeing the other one behind?
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Sep 14, 2013
When I try to export my gif the only options are help, export, and cancel. There is no box that says 'save as animation'. I've checked GIMP 2libgimp2.0plug-ins for file-gif-save and file-gif-load and they are both there. I've reinstalled gimp as well.
I'm using windows 7 and gimp 2.8.6
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Jan 22, 2013
Is there any way to export coordinates of a point created using the paths tool? I'm trying to determine the distance of each of the points in the attached picture from the blue mid line.
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Feb 26, 2013
Iv had gimp for awhile but just started messing around with animations. . .trying to make 100 x 100 avatar. Trying to learn as I go. I understand how to make the animation now and I need to change it to index mode etc. but it seems no matter what I do it saves looking smudged/blurry not crisp... not like the preview. I understand there are a limited amount of colors in gif... Iv been doing online searches and trying all the recommendations I seen. Everything from choosing the dithering option to saving each layer (its just 3 layers) as a .gif separately first and then adding them together... nothing seems to work. What else can I try?
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Jul 17, 2011
I created this Gif animation with GIMP using Blender to provide the frames. The end result looks like this:
Gif animation here
The question is: How to put anti-aliasing on the frames so it won't look as jagged?
Do the newer versions of GIMP provide PNG animation support? Is it planned?
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