Any easy way to do this or get a plugin that will export as SWF? I did a google check and found some plugin from 2009 that seemed to require the ability to write script and program. Maybe the new version will have this?
what is the command in AutoCAD 2013 for exporting drawings as DWFx files so that clients who do not have AutoCAD can open or plot a DWFx file using a current version of Internet Explorer or Safari for Apple as an alternative browser.
Does the exported dwg file always have to be a zip file? I have tried save as a dwg file but it seems to be an Invnetor dwg which has the geometry as a block when opened with AutoCAD. It is a little easier to explode the block in AutoCAD rather than open and extract the zip file, save the extracted dwg then delete the zip file.
I am a graphics designer that uses GIMP and Cinema 4D on Wine. I find it very difficult to be able to take logos that I have made and have them be compatable with C4D. If there is a function already that makes this possible that would be great but for now I can's seem to find one.
Im having issues when exporting an animation. I have set the time i want each layer displayed in the edit layer attributes section and entering a ms value. When i select layers, animation. play animation its perfect.
However. when i export it takes the values from that screen in preference over my specified values in each layer attribute. Explain the items in the export animation export window for me .
When I export "most' of my projects, I've extracted the backgrounds out of them...they transfer "extremely" sharp to my assigned folder. But every now and then, no matter how many times you try to "re" export it, the picture quality is less sharp than I desire. And in this case, it is an image copied from the same page, as other items I've extracted from a magazine, and they clean up and export fine..this one doesn't.
These are black and white pictures, which I am coloring with Gimp, and then transferring to a folder on my computer. Is there anything I can do to "sharpen" the image before I send it. As the picture sets on Gimp right now (with background extracted/and colored) it looks "perfect". Once I export it, it gets slightly distorted?
I have some experience using GIMP but I have just completed my first animation for my wedding invitation.
I have used GAP and am happy with the Playback and am ready to export to gif - something I have successfully done before in smaller images.
However, when I export to/save as gif, only the frame I have open at the time is exporting, not the whole animation. I have tried this on my two different systems - using GIMP 2.8.6 on Windows and 2.8.12 (I think) on Ubuntu but I am still stuck.
I'm not sure what information is relevant but I believe my frames are named correctly (000001.xcf - 000268.xcf) and as I said, the playback is working exactly as I want it to. Just not the gif!
I have spent some time trying, in PaintShop Pro 7, to create an image with a transparent background to use as a layer over an underlying jpg.
I have now done it in Gimp, and tried it over another image in Gimp - it works. But when I export the image either as a GIF or as a JPG there is no transparency when I paste it over another image in PaintShop Pro.
Perhaps it would be easier to do the whole thing in Gimp, but it would be convenient to be able to do it in PSP too.
So i want to cut a coin out of a picture and export it to a picture with the sidelength being the diameter of the cut out coin. How am i able to save it in a new picture with that size without the white space around it?
The software that I use my GIMP images for requires that I export a bmp with the settings in the attached screenshot. I have two questions:
Is there a preset somewhere or perhaps an image type that I can select that will always export bitmaps with the Do not write color space information checked and 24bit R8 G8 B8 radio button selected?
Is there a way I can script this to be done as part of a python script?
These are the only image choices I have available.
These are the export options I need for my image to be visible in the software, I have to select these options every single time I do an export.
Is there a way to export a picture so it will go on a web page like Ebay. Ebay will take regular JPEGs but in the description area where you put the real big photos, they have to be in HTML or something?
I am trying to export very small (490 x 121) 1-bit graphics out of GIMP as .pcx files. With my working .xcf pulled up, I go to Mode> Indexed and select "Use black and white (1-bit) palette" from the Indexed Color Conversion box. Then I export my graphic as a .pcx, but the graphic is not 1-bit, it is 8-bit, the file size is around 10k, instead of being around 3-4k like it should be.
I am using GIMP 2.8.0 on a Windows XP box. I've attached my .xcf for reference.
Just a quick question, I'm wondering if there is a fix in 3ds max (64) 2011 regarding exporting .mov files. We are in the FIRST Robotics competition and the Autodesk 3D Animation Contest requires the final movie to be in .mov format.
I can always export individual frames and composite the work in Premiere, perhaps a better process in the end; regardless I would love to hear of how the problem will be solved with Apple (just a guess) down the road
My GIMP 2.8. closes down immediately after exporting an image. When I overwrite it, it doesn't happen. How can I prevent GIMP from closing down after exporting images?
You probably think "but come on, there are many places where this is explained...". And so it is, but it doesn't work anyways.
I have an image with transparent areas. I have an alpha channel. When I save the file, I do use the "Save colour values from transparent pixels" for png and for gif I check "Interlace" option.
I have done the rigth click -> colour to alpha. What happens when I do this is that some white parts become black.
Things I have noted, perhaps that doesn't matter , is that when checking the alpha channel in the layer tool, it is white and not transparent.
The image is attached.
One last thing, I did copy the image from ConeptDraw (visio-alike application on Mac) before trying to save it with transparency.
This is driving me nuts, I have struggled for hours. I have done it before (way back), but something is different now.
I have scoured the net for any Script-Fu or Batch to do this, and only find old code that is no longer good for gimp 2.6. For some absolutely insane reason (as far as I am concerned), gimp has failed time and time again (since their inception) to actually make it available to export multiple images at the same time. I literally have 300 layers, and for me to crop them all and save them as images would take an entire day.
Why hasn't this been made available? Is there any code or anything I can use to accomplish this task in Gimp 2.6? Photoshop allows it, and has since its inception! Why not Gimp? Is it that difficult to create? Are there really no plugins to do this?
Basically, I am trying to use an alpha layer/channel to export a picture that is transparent except for a grass clump that is colored green over the alpha layer. So the picture looks like a solid green rectangle, but is actually a green blade of grass.
Problem is, I cannot get the alpha layer to work. I can't follow the tutorial as it is in photoshop, and random videos on-line haven't worked.
(Here is the tutorial: [URL]...... from 08:40 - 09:30)
The image is correct when I export it to jpg or png, but the text is wrongly rendered when I export to pdf. Not always, in fact: three covers are OK. In the fourth one, the first two letters of the author's name are set in a smaller body. In the fifth cover, two lines of the title are placed to high, and convert the author's name, and the third line of the title is missing.
I cannot understand what occurs, and what characteristics of the cover triggers what seems to be a bug. I'm using GIMP 2.8 on Ubuntu 12.10.
Video studio has an export option "save as first video clip" for mpeg files. Don't see that for wmv files. Is there a way to save an edited wmv file using the original files properties without doing a custom setup? Windows Movie Maker seems to do this but it's a pain to use.
I need to export on a regular basis parts of a X6 file to eps. The files are huge an can contain all sorts of filter. They are all powerclips, some with shadows and transparency and symbols containing JPG's.
When i export the first part of it most at the time it works well, exporting the second set I am ending up with only half the data. If I copy and past into a new document and try from there I might get lucky or some other parts are missing, if I reduce the size by 50 percent same thing.
When I export my CDR file to EPS, which I've done thousands of time, it seems to export, but when I try to open it, I get an error "The file.......is an unknown format and cannot be opened". When I look at the file profile in my documents, I can see that it says "0 KB"
I can open up older EPS files from my documents fine, but not able to do that now.
But I am having some issues in exporting Xara files to either JPG or PNG.
I am developing maps in Xara for use in an online program called Maptool. My current project is to vector a city built around a volcano so it has better detail than what it did in the original map. First off this is a very large map and I have to be able to zoom in use the standard scale of 5ft for use in Maptools (it is probably zoomed in to about 50ft for this).
1. What is the best format and settings to export a file so that when I zoom in real close (500% to 600% zoom) it doesn't look badly pixelated? I also want it to still have good visuals when I zoom it out to 15% to see the whole map (or most of it.
2. When I export the file as a PNG and open it in maptool to use it as a map some of the objects I placed on it in Xara have either moved slightly or changed size. I am not sure which yet but they look more re-sized than anything. Why and how do I stop this?
3.When I exported the map one time I noticed a building was missing from the original xara file. I went back to recreate it and it was still there, so I assumed I just didn't have it clicked when I exported it. That wasn't the case. The building shows up where I originally drew it but I can't edit or delete it. I can see it, but when I copy and paste or export it into another file the building isn't there.
4. Is it possible to change the units and size of the artboard after the project has been created and worked on for a few days? If so, how?
I tried to move my map project to a new file (after encountering the problem described in #3 above). The original settings were in pixels and is a very huge map. I set the new document in inches (or feet) but I couldn't make the artboard large enough to fit my project. I am not sure how to change from one measurement to another. When I did first save it in another file I could not edit the whole map as my limits are the new document size settings and my project is larger than those settings.
My current export settings are: True color + Alpha. I have removed all the transparency effects as they look horrible in the export so far.
when exporting RAW files from lightroom 3, version 3.6, to photoshop 5, (version 12.04, ACR 6.6), raw files go directly to editor, not camera raw editor. This began only after I went from trial version to full version, before it went to RAW editor. If loading directly into PS RAW files do go to RAW editor as they should, but not from LIghtroom.
I cant' figure this out for the life of me. I'm gonna lay out everything I do step by step.. Open photo that's 12.5 MB Open as Layer my second photo that's 7.26MB At the bottom it confirms the size of my project. Export.. As pdf. Final file size is 488 KB
I took a .psd file (made by my coworker) and redesigned it. The problem is: he organized his layers so badly...made unnecessary clones. The design is a landing page for a website, now I want to send it to my web developer but he's a linux guy.
So on gimp he can't work on my .psd so well because of color formats. He asked me to cut all the images and turn them to .png. Hence I needed to run File> Script > Export Layers to files once that done I got too many similar .png as you can see (consequences of bad layers organization?)
Do I need to delete unwanted/similar images to make my web dev work easier? Last thing I saw that -in the export layers to files panel properties- transparency and trim boxes was checked and I set it to PNG24.
When I export from Inventor professional to an STL file for 3D printing. Everything exports ok except threads. I have a model with M10 and M4 threads which never show on the STL file. Is there an option I need to tick to make sure they convert?
When I try to export a shape file (SHP) from Civil 3D, I get to the dialog box on the selection tab and the area that I'm used to seeing that says "Object Type" where you select either Point, Line, Polygon or Text is missing. I can't export the shape files without this option.
When exporting files to layers is there a way to get rid of the prefix (_0000_ , _0001_ , _0002_ ...etc.) after exporting?? I obtained a script from someone on this site before for PS7 which did not do that.