GIMP :: How To Get Smooth Flow In Animation
Oct 14, 2012
Animation! I'm really new to this GAP-program. First I did Video/frames to image and changed (41ms) into (120ms), because the animation was too fast.
Bur after this, it still was too fast, so I changed that manually in the Layers-box (into 170ms - 200ms). (I don't wanted all frames to have the same speed). Speed is now good, but somehow it isn't as smooth anymore.
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Aug 8, 2012
I don't manage to have the water flow in my animation! I use the filters "noise" (add noise) and "blur" (motion blur)!
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Jan 15, 2013
I'm using PS CS4 and trying to Save for Web & Devices an GIF transparent animation, but I need it to be with smooth edges. I tried to add different type dither to the transparency but I don't like the result at all. How to make the animation with PERFECT SMOOTH edges?
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Mar 31, 2013
As far as I know there are two ways to set the flow of the brush. Either by enabling or disabling [incremental] option, which, to my understanding, when enabling it - sets the flow to 0%. Let's say I'd like to set the flow to 70% and see how it works. how to do this without knowing nothing about programming and computer code?
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Sep 19, 2010
I though rigid bind wouldn't allow any weight deformation of any kind, was i right because it doesnt seem so here, how can i get rid of any weight deformation anyways.
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Apr 11, 2011
I would like to know whether it is possible to create an image with GIMP that is not rectangular.
What I want to achieve is to have an irregularly shaped image (e.g. a map of Japan) on a website with the text flow adapting to the shape of the image.
All that I have been able to find thus far is how to make the background transparent. The problem is that the image frame, although invisible, is still rectangular...
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Nov 18, 2011
How can I smooth bind a mesh to the skeleton and have everything start out at 0. (so basically nothing gets moved by the skeleton.) So that I can add the weight wherever I want manually.
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Oct 20, 2012
In this animation attached, please see the water and land interface on the left side of the green land object. Notice when the land object moves to the left, the blue water kind of ripples and flickers at the edge. Do you know what is happening and how to resolve this? How can I make the edge of the water smooth with no flickering?
The land is a a box with a good number of subdivisions with a displacement map making the height of the land. It is the animated displacement map and textures that make the land look like its moving over to the left. There are no bump maps. The water is just a long flat box with many subD's
I have tried increaing the subD's in both water and land objects , but nothing. The animated displacement map should not be producing such jitteriness like this. The grey scale image for the map is very smooth with soft gradients. I rendered with MR, 1/16 sampling, jitteriness checked,
jitteriness_between_land_and_water.mov
Win7 Pro 64bit
I7 3680 6 core 12MB cache w Corsair H80 liquid cooling
ASUS P9X79
32 GB DDR3
NVidia Quadro 5000
3TB WD
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Sep 12, 2013
I have a problem after I done my own rigg from scratch. This is what happening:
The rest of the mesh follows the rotation. What is wrong?
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Dec 16, 2011
I am reading some drawing tutorials for Photoshop and they talk about a setting of the brush called "flow". Is there a corresponding setting in GIMP and where it is?
Edit: After some additional searching I found that the option is called "incremental", but I also found that it doesn't work as described in the docs - it is not limited to the opacity set for the tool.
I am using GIMP 2.6.11 on Gentoo Linux
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Aug 21, 2013
i just made an animation. basicly it works like an flip book. i have 30picture laying on top of each other and turn them on after each other( it´s in a symbol).
my problem is that it run not smoth enougt. it seems like it´s too much datasize for edge. sometimes it just stops an one picture for a moment and it seems like the stage has to load the other pictures before continuing.
is there a code to preload the animation? or is there anyway to get it smooth?
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Nov 27, 2012
Flow segment label using total Flow Type travel time for each segment:
C3D 2014 SP1
W7x64; i7 8gb; Radeon HD 5700
[URL]....
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May 12, 2012
In GIMP 2.8, I've been having a great deal of trouble getting good edges around elements that must be overlaid onto new items.
Such items seem to need (a) a progressive blur around the edges and inward to its center, and (b) a decreasing opacity from the edges and inward toward the center.
I cannot figure out how to satisfactorily achieve this. I use this all the time, but now in 2.8 I cannot. (The only "solution" I can think of is using a fuzzy brush around the entire perimeter, but that does not blur it, and, of course, it takes forever....there's no point in even having a matte if you're going to do it manually!)
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Nov 9, 2013
The smile on the face is too jagged. I tried Gaussian Blur but, while it smooths it, it also makes it blurry.
I have a feeling the best solution probably lies in selecting it and stroking it, but not sure...
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Sep 6, 2012
I heard gimp had a smooth stroke option for tablets. how to activate it if possible.
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Oct 20, 2012
Enlarging an image results in pixalization becoming very obvious. Is there a way to smooth the curves of the enlarged image?
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Oct 16, 2012
I want to do freehand drawing but my lines always look sloppy. Is there something in gimp that will automatically make my lines smooth?
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Aug 23, 2012
Ho do I make smooth wavy lines? When I do something other then straight lines, my freehand looks kind of shaky. How do I make a smooth curvy line?
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Mar 28, 2013
I created a gradient using the gradient tool. If you look at the image I supplied, you can see a clear line between the white background and the -what is supposed to be- white bg color of the gradient. Why is this not smoother?
Using gimp 2.8 for mac.
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Feb 12, 2013
I am trying to create a vignette on an image and find that when I use a brush with a fuzzy edge the result is not what I'm looking for. There are these circles that are left behind where there should be a smooth transition. (See Attachment)
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Nov 15, 2012
I want to modify a photo of an embroidered patch of my club's logo to make the texture appear simply smooth, not embroidered. Unfortunately, we have lost the original artwork that was used to make the embroidered patch, but we have nice sharp photos of the patch itself. The photos are in both GIF and JPEG format.
I found Ofnuts' reply about how to [undefined=undefined]add texture, but I want to do opposite.
Is there a way to do that? And is it possible to "de-texturize" the entire patch, or would it be necessary to do each color separately?
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Dec 11, 2013
use of 'quality' and 'weight' under 'smooth stroke' in say dodge/burn tool. This option is available under some other tools too but I am not able to find the effect of these options even after scouring the net and could not find any difference after changing the default values.
Version GIMP 2.8.X from software centre of Ubuntu 13.04; no modifications, no extras.
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Feb 4, 2013
How to make TGA animation?
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Oct 19, 2012
I have a simple gif of two layers, both with transparent backgrounds. When I add the layers and animate the gif it shows both layers. Can't I just make only 1 layer display at a time with its transparency without seeing the other one behind?
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Oct 26, 2013
Im having issues when exporting an animation. I have set the time i want each layer displayed in the edit layer attributes section and entering a ms value. When i select layers, animation. play animation its perfect.
However. when i export it takes the values from that screen in preference over my specified values in each layer attribute. Explain the items in the export animation export window for me .
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Sep 14, 2013
When I try to export my gif the only options are help, export, and cancel. There is no box that says 'save as animation'. I've checked GIMP 2libgimp2.0plug-ins for file-gif-save and file-gif-load and they are both there. I've reinstalled gimp as well.
I'm using windows 7 and gimp 2.8.6
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Jan 3, 2014
I have some experience using GIMP but I have just completed my first animation for my wedding invitation.
I have used GAP and am happy with the Playback and am ready to export to gif - something I have successfully done before in smaller images.
However, when I export to/save as gif, only the frame I have open at the time is exporting, not the whole animation. I have tried this on my two different systems - using GIMP 2.8.6 on Windows and 2.8.12 (I think) on Ubuntu but I am still stuck.
I'm not sure what information is relevant but I believe my frames are named correctly (000001.xcf - 000268.xcf) and as I said, the playback is working exactly as I want it to. Just not the gif!
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Feb 26, 2013
Iv had gimp for awhile but just started messing around with animations. . .trying to make 100 x 100 avatar. Trying to learn as I go. I understand how to make the animation now and I need to change it to index mode etc. but it seems no matter what I do it saves looking smudged/blurry not crisp... not like the preview. I understand there are a limited amount of colors in gif... Iv been doing online searches and trying all the recommendations I seen. Everything from choosing the dithering option to saving each layer (its just 3 layers) as a .gif separately first and then adding them together... nothing seems to work. What else can I try?
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Jul 17, 2011
I created this Gif animation with GIMP using Blender to provide the frames. The end result looks like this:
Gif animation here
The question is: How to put anti-aliasing on the frames so it won't look as jagged?
Do the newer versions of GIMP provide PNG animation support? Is it planned?
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Oct 25, 2013
I am trying to make a slideshow gif animation, varying the delay between the frames... see screenshot. I play the animation in gimp, it works perfectly. But when I save it as a gimp file, the resulting animation blips by with no reference to the delays I specified.
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Apr 3, 2013
I've created a picture with a layer of lava underneath a stone wall which is visible through some of the cracks in the stone. I'm looking to use the rippling animation on ONLY the lava layer while keeping the rest of the layers, i.e. shadows,drop shadow, background, etc. in tact.
Is this possible? I tried several different ways but couldn't make it work. So in other words, I'm only trying to animate only one layer.
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