AutoCAD 2010 :: Rotating 3D Object Until Interference
Jan 11, 2013
I'm working on a drawing which requires me to rotate 3D rectangles until they are leaning against each other like dominos. Because they are standing on a curved path only one top corner of each will touch the adjacent rectangle, and because each one is shorter than the last the point at which they touch is different every time. There are over 40 rectangles.
I have no problem picking the correct axis of rotation for each but I want to avoid time-consuming calculations for the angle of each or the reference Point for each. Ideally I'd like AutoCAD to rotate until it recognizes that the solids are interfering.
how to change the color that the "Interference Analyze" tool identifies with??
I recently converted from 2010 to Inventor 2011 Pro. 2010 had a Dark Translucent Red which was extremely useful. 2011 has a Light Translucent Red which is extremely difficult to make out ( I have a massive assembly). Identifying these fouls/interferences is vital to my job.
I tried Styles Editor, View Styles, Application/Document Settings, and even part manipulation! (bah!)
When I apply a material to a mass element the material follow the world UCS, that's ok with me. But when i rotate the mass element the material map remains with the world UCS but not with the object.
How to lock the material map to the object when I rotate it.
i would like to rotate an object to match the angle of another. I can measure the angle but there are many decimal points and I want it to be exact.
One method i have employed is to change the ucs - z setting to align with the object to be rotated then click it and select a point that intersects the other object (this case a line) and then the 2nd snap is somewhere along the line.
this works although sometimes i have to rotate a second time 90 deg. or 180 to get proper orientation.
I like to think of myself as pretty competent in AutoCAD but I can't figure this one out for the life of me...
I hope I can explain this clearly: When I rotate an object using grips, the object is not shown spinning in real time. I select the object, pick the object's grip, hit <Enter> <Enter> to go into the rotate command and the object will rotate maybe 45^ or so and freeze (visually).
If I use the command line "Rotate" command, the selected object(s) spin in real time or if I use grips to rotate but then use an object snap, it begins to spin in real time for some reason.
I would like to use grips to rotate my objects and be able to see them rotate (like I used to in previous releases).
DView commands. We're using layout drawings of sites that are aligned with True North.
We've been using DView to rotate site layouts within model space in order to to align the layout better within the window and set up icons as such. And we have multiple Sheets set up with different information being displayed (ie different layers turned off). But when we go to the sheets, the Paper Space view still shows it's Original Orientation.
What I'd like to know is there a simple way to set the various different layouts to the same as Model Space, Without having to manually DView each Viewport as well?
We have a base drawing that is xreffed into other drawings, it is made up of various building sections (some horizontal some vertical). We have dimmed the grids using linear dimensions. When we bring in the drawing as an xref and rotate it 90 degrees (so the vertical sections are now horizontal) all the dims are now upside down.
Is there a variable/method to stop this from happening.
I have a sheet drawing with all my background xref'd into it. How do I rotate the view in model space so it will show appropriately in the sheet view in paper space?
I have wall section sheets that are best viewed in portrait mode, but use the same landscape page setup as the other sheets in the set. So the viewports for the sections are rotated 90 degrees and difficult to read on the screen. Is it possible to rotate the paper space UCS and rotate the paper space "view" to match the UCS, like you can in model space?
I don't want to rotate the viewports and title blocks themselves & set up a portrait page setup. This is because I'm using Acrobat's PDF maker for batch plotting and not using the same page setup for each sheet makes one click, fire-and-forget publishing impossible. And I don't want to use DWG-to-PDF because it doesn't have any configurable image compression settings that I know of.
If it's not possible, then it's not the end of the world. We have AutoCAD Architecture and AutoCAD LT 2012 & 2013.
I'm rotating my object using the hotkey combo alt-middle mouse button to view my object as I work. The problem is that the object is not rotating at the gizmo. It makes my workflow turn into a workless flow because it is rotating at the object origin instead.
I'm fairly new to Max and not completely comfortable with all the tools yet.
3D Studio Max 2010 Perpetual 3D Studio Max 2011 Educational 36 Month
Also, I have the same problem with both versions of Max. Obviously some setting that I'm not aware of...
I have been capturing data for measured building surveys with a Leica total station (TS06). When I upload the data into autocad i can see the node points (+) and text in the top view. When switch to look at the points from the front view (to produce an elevation), the text and points appear as a flat line, although the insertion point of the node/text is still correct. I need to find a way of rotating the text and points so they are visible in this view. I will then flatten the points and cut them to the top view to produce a 2d elevation.
we had a toolbar with a button to perform this function. However, now i don't have the toolbar,
Is it possible to rotate an object along the Y axis as opposed to just rotating in a 2D circle? I know it is possible to simulate 3D rotation, but that takes some tricky maneuvering in some cases. I was wondering if it isn't just a case of holding down a combination of Cntrl & Alt or Shift and dragging a selection point.
I have seen a video where a graphic is created - video is in high speed to show the various steps involved in creating the artwork and there is a section where it looks like the artist/designer rotates a rectangle so that the top left corner appears to be moving "out" of the screen and the right corner towards the "back" of the screen. It doesn't appear to be just a skewing of the object, but in fact it looks like it's in 3D.
I have a square object I want to rotate in Illustrator CS6. The object wants to rotate from the center. I want to rotate it from one of the corners. How do I change the reference point from which to rotate around?
When rotating an object that will put any part of it outside the drawing surface, I get the following error-
Object position specified was not on drawing surface
This was never a problem for me with prior versions of Draw. Is there an option to allow Corel to do so with X6? The only workaround I've found is to temporarily increase the size of the work area, which is a bit of a pain when you're dealing with labels, not just page size.
New information: Just discovered that, if I group all elements, I can rotate them. The bug only occurs if I select (but don't group) them.
I'm trying to rotate a small object in Paint. When I use the rotate toolbar to enter the angle I need, the object rotates just like I want. Then I hit the apply button and some pretty heavy handed anti-aliasing is applied and the object is essentially destroyed. I've been using Paint for quite a long time so I figured there must be an option to turn this off. I can't find one. I even added the anti-aliasing button to the rotate toolbar and turned it off but that doesn't make any difference.
Essentially, what I want when I rotate an object is the chunky, pixelated preview, not the final anti-aliased so much you can't tell what it even is anymore final product.
At this point, I'm going to have to resort to rotating the object and taking a screenshot of the preview and using that instead of the mess that the final result is.
I know this is located in other locations but I can't seem to make it work with my block.
I would like the cross and the text N to rotate independantly of the arrow while the N stays with the thick line. That's the easy part. How can I make the N move along the rotation path and keep the text aligned horizontally? I read something about linked action and move, but I can't make it work.
how to put a 3D object on top of the another 3D object in autocad"! E.g.,I want to put a 3d object of one leaf (raised 1") on top of the vase, so that the edges of the leaf are placed completely on the surface of the vase.
I extruded the leaf 1" first, then tried to copy it on a solid cylinder of a vase, but it didn't work!!! It seems to be simple, maybe not!
When I select an object and pan to make another selection the first object "deselects". The object(s) will stay selected until I pan and as soon as I start to pan the grips go away and the object(s) is deselected.
Is it possible to isolate the interference detected by Inventor? I am thinking something trough the API or ilogic?
When we analyze interference we get a long list from inventor and sometimes is hard to see it. I am thinking maybe to Isolate the two parts that interfere.
Is there a way to use interference checks to determine what material needs to be subtracted away from other parts to get the clearance needed? (See Attached) The way I typically handle this is to project the lines from one part onto the sketch of another and proceed accordingly, however as you can see, it didn't work out well in this instance as the face of the part in question is not parallel with the sketch plane in the other..Therefore making the cut location inaccurate.
I have a rack and a sprocket, in inventor, is there any command which can prevent the interference between both all the times.
my actual problem is while driving the motion constraints, sometimes, no pin of rack is in contact with sprocket, so i want to delete the motion constraints and want to rotate the sprocket to move rack, just as actualy it happens. Is t here any way to do so?
We just migrated from Inv 2011 where I had set the letter A as a shortcut for Zoom All. I tried setting it up again and ran into an issue where two commands were tied to it with the other command being Interference Analysis. I can't find interference analysis in the keyboard customization section and am wondering if there is a way to get rid of it's association with the letter A.
I know I can rotate text with the rotate command or from the properties palette, but if I'm editing text and the text formatting toolbar is displayed, why don't I have the ability to modify the rotation right there? How do I get it there? Can I customize this toolbar?
When I run an interference check on an assembly, any of the threaded holes that have fasteners in them shows interference. I guess that the problem arises from the document setting "Tapped Hole Diameter" is set to minor.
To solve the problem with the interference, I could either change the modeled size of the hole or change the modeled bolt diameter. Either one causes problems in other places.
I'm trying to figure a "fast" algorithm to obtain the amount of material (in linear distance) between 2 points within an assembly i.e. if I draw a line between any two points P1 & P2 in an assembly, what is the length of this segment that goes through material and what is the length that goes trough empty space?
For now I'm creating a thin cylinder as a new part, place it with one end at P1 and the other end at P2, calculate the interference volume of this body with the rest of the assembly and divide this number by the total volume of the cylinder. but has some problems:
1. It is VERY slow, and I want to call this function lots of times. 3. Is not accurate due to the finite diameter of the cylinder. 2. If the assembly has some interferences, the result is wrong (accounting same volume more than once)
I have run the interference check on pipes in my pipe network but I am not sure the results are accurate. I have set the 3D proximity distance to 1.7' in the attached example and Civil 3D found the pipes in interference with each other, but I'm not sure how this distance is calculated. This distance doesn't appear to be the pipe clearance measured along the perimeter (2.4' in green) or the inside diameter perimeter (1.8' in green) of my structure.
The distances measured directly between the pipes on the inside of the structure doesn't match the interference results either. I have set the pipe elevations and slopes to the same numbers in this example so I can measure the distance in 2D.
I can't find how to change the color of the interference solid that is created during interference analysis. The default is red but unfortunately our housings are primed in red so I decided to color my housing assembly red without realizing that was going to make red highlights difficult to spot.