I recently tried exporting a 180 mb .skp file into 3ds max Design 2012. I can actually access the file, and no errors appear when I use the import command. However, I encountered difficulties in the actual import, as the status bar simply does not move. It doesn't show that it's reading the file, or even started importing, and my system is still running smoothly, even cancelling import doesn't lag. My concern is that it simply won't work with a large file. Is there a size limit to what you can import, or am I doing something wrong? Converting the scene to .3ds in sketchup takes too long.
In Photoshop CS6 extended,when exporting 3D file as an .obj (that has a material assigned to it), it does not create the material file - .mtl - only the .obj file is created.
Is there a setting I am missing?It works on another station, so I assume its a setting.
I am attempting to create a model of a building for export to the IES Virtual Environment software package for analysis, but am having some difficulties when trying to do so. I am being given error messages that state;
'Revit was unable to identify any rooms. If you are sure that rooms have been created in the project, check the Project Phase setting to verify that the Project Phase matches the phase in which rooms have been defined in your project.''Analytical Top Projection Plane is partially or completely below Analytical Bottom Projection Plane. Please reset top and/or bottom planes to valid values.
I made a object which I want to print in 3D but am facing problems with exporting it to STL. I have tried several gids but without succes, the programme seems not to export it. Every time I save it its saved with 0 bytes contend.
When I export "most' of my projects, I've extracted the backgrounds out of them...they transfer "extremely" sharp to my assigned folder. But every now and then, no matter how many times you try to "re" export it, the picture quality is less sharp than I desire. And in this case, it is an image copied from the same page, as other items I've extracted from a magazine, and they clean up and export fine..this one doesn't.
These are black and white pictures, which I am coloring with Gimp, and then transferring to a folder on my computer. Is there anything I can do to "sharpen" the image before I send it. As the picture sets on Gimp right now (with background extracted/and colored) it looks "perfect". Once I export it, it gets slightly distorted?
When I export my .Ai file to .swf, the .swf has a huge red square overlaying the image, as well as some rnadom lines and chunks of other pieces of the art scattered around. Basically it's not saving as the image should be. It is a larger file size.. does swf only work up to a certain size?
I have the problem to export the file either png or jpg to the exact 330x250 px. The thing is it exports to 330x249!! and I cant upload the design. I know how to export because any other sizes work fine e.g. there is no problem in exporting to 331x251 px, but can't export to 330x250.
So like many new videographers is am shooting with the 5d markII which obviously shoots in HD.
However i cant seem to export my HD file out of VideoStudio.
When i drag the clip onto the timeline and right click on the clip and go to properties it says it is in 1920x1080. However when i go to create a video file ans click same as video settings it exports it to 720x480 at 29.97 frames per second. And the video was shot at 24fps.
So..
a) i don't understand why it is exporting it to totally different specs that what the project really is?
b) how to i export to an mpeg file that is 1920x1080 from VideoStudio.
I purchased CorelDraw X6 because it is a vector based program. I use vector drawings with my CAM software. I checked before purchasing that CorelDraw exported to AI and DXF. I have not been able to export the file to AI or DXF and have the file be in a vector form. When I try loading the AI or DXF file, the file is a bitmap.
What do I have to do to get Corel Draw to export the lines in a vector format that I can use?
Im running MEP 2012. When I try to export a .dwg file to a .dxf file, I can see activity in the folder where I'm try to send the .dxf, but then all activity stops and no .dxf was created.
I just recently started having an issue with lightroom 5.3, I import a raw file into lightroom then edit it in photoshop (through lightroom) then i save the file through photoshop and it appears next to the original file in lightroom. When I export the edited image it also exports the original unedited file as well? how to change this? Its very annoying having the original copy of the file exported as well.
I'm trying to set up my new machine to export the XML of a file when I open it by dragging the files onto the Ps icon (Mac). It used to automatically happen on my old work machine.
I am trying to upload a file for a microstock site that requires an eps file under 8MB. As a cdr file, it is under 25KB but when I export the file as an eps it rockets to over 400,000KB.
I have a .cdr file which I would like to export in a ai file and open it in Photoshop. The ai file opens empty in Photoshop and logo's I made in CorelDraw are not there.
Which settings in the export window do you need to select?
When I usually work with corel, I export my files in .png when I finished working so that I can use them in Power Point or whatever. It was never a problem and still works with most of my files, but I have now one file that simply doesn't want to be converted.
I export it like usual (--> export --> .png) but than in the preview it shows me nothing but an empty bar-like part of the file, so basically nothing. The .png file that is created it empty.
I am trying to get my first 3d print of a model and am having problems getting it into a format that the printing service can use. I've read up and attempted stlout, 3dprint, and export commands to no avail. I get the message that the objects need to be 3dsolids or watertight meshes.
After reading all the hype on 3d printing and being very excited about it, I"ve got to say that I'm a bit overwhelmed with the steps it appears one has to take to get an architectural model to print.
I have tried to export some simple 2D sketches I created in Inventor into a DWG format used in AutoCAD (which I will eventually turn into a DXF file). However, AutoCAD shows a blank dark screen when I open the DWG file. Is there something that I am missing during the export process?
I hightlite the table in the viewport than right click to get the menu . Then export it and bring up the export dialog box. It keeps saving the file as a bitmap and not a csv file. I did get it to work once when I exported it the first time as a csv file. Now the second time trying to export it , it is coming up as a bitmap file. What am I doing wrong.
I exported a part of a Xara design as a .xar file and choose 'selection' when prompted (as opposed to 'drawing'). This successfully create a .xar with just the objects I selected, however when I go to File->Import and select this file the preview panel shows an image of the entire original document, which is misleading as to the contents of the .xar. Bug or not?
I would like to know how to export a hatch shape as a shape file so that it can be used in ArcGIS. I am running C3D 2013 with Map 3D and ArcMap10. I have tried the Output as SDF and the map3d export and I haven't been able to get either to work. I don't have a problem exporting lines, points or polygons.
I'm using a student version of AIP 2012 and am having a problem exporting to .STL file types.
When using a "Standard(mm).ipt" and designing the part in mm, upon export it shrinks the dimensions down.
For example, the width of my sketch is 193mm, upon inspection on a different computer with VCarve Pro and CUT3D were 19mm.
I don't want to dimension the parts as to make the problems in export to the right size because I think that defeats the universal aspects of autodesk.
I've an illustrator document that has a code badge design. The bade design includes a 4 digit code that will alter 61 times but only in terms of the digits. I've set up my artwork into 2 layers with type on the top and the graphic underneath. Is there a way of using a script or code to export the graphic with each of the 61 codes or do I need to modify the Ai file 61 times and export 61 seperate raster images?