3ds Max :: Viewport Not Using Multiple Cores?
Jul 29, 2011
I have a model, 3 meshes from realflow I've imported into 3ds to render. now, rendering with quicksilver is crazy stupid fast, it's awesome. But in my viewport, it can take as much as a minute to view the next frame in my animation. I read in the release notes for 2012: [URL] ..... that the Nitrous would use multiple cores for rendering the viewports, but, when I use taskmanager and look at what is being used, only one is being used to update the viewport. My meshes are averaging about 3 million faces each, for a total of about 9 million faces. I do realize that that is fairly huge, but I thought that 3dsmax could handle 20 to 25 million...I'll give you my pc specs as well. This is on my Desktop in my sig. I have tried the nitrous and direct3d drivers.
Laptop: HP Pavilion Quad Core 1.60Ghz with Hyperthreading, 8Gigs Ram, Windows 7 64, Nvidia Geforce GT 230m, 3DS Max 2011
Desktop: Custom Dual Intel Xeon 6 Core CPU's @ 2.4GHz each, 48GB Ram, Windows 7 64Bit, Dual AMD FirePro V7900 2048MB Ram
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Apr 3, 2008
I recall reading an adobe post a while back that PS can run on Quadcore or more machines, but that it can only use 2 cores. The others don't really factor in. Now I can only find references to "Multiprocessor" usage, without stating whether that means 2, 4. or 8. Has anyone found specific info on this with regard to PSCS3?
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Oct 6, 2012
I'm purchasing a new Mac Pro 12 Core Desktop and I was wondering can Cs6 use all 12 cores of the processor ? Also, How much real ram can Photoshop use ?
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Apr 2, 2008
If i like to resize (no transformation) my textarea in Photoshop CS3 on my Q6600 Quadcore I always get a font size of --21474836,, Px ... seems that there goes something wrong while calulating... But for what.. Text size should stay as is...
Also I get some strange image resizing errors... If I resize an image I get some kind of grid in it where are only transparent pixels... (changing transformation method to smooth solved the problem for now) What is wrong with PS ... Kind of strange things also happen in ID and Acrobat...?
Ok I thought it could be a float problem with my multicore so I opened the taskmanager and set Photoshop to only use CPU 2, 3 and 4... And everything seems to be ok...
Always setting the CPU cores in the taskmanager wouldn't be the best i can imagine.
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Apr 12, 2013
I am currently working on a .DWG in Civil3D which has 12 viewports. This particular .DWG causes my computer to lag quite a bit. I was wondering if there was a way of combining viewports in paper space (i.e. taking areas from multiple viewports and displaying them in one viewport), or if I am stuck with the individual viewports? I am just looking to speed up the process, it takes a long time to load the .DWG and work within it, the problem happens to others as well.
.DWG info:
Large area with many smaller sites (retention ponds and such)
All sites must remain in the paper space layout
(I've tried deleting viewports, and that does speed up the process, but again, I need to keep all sites intact).
Computer info:
Windows 7 64-bit
8GB Ram
Intel Core i5-3450 CPU @ 3.10GHz
NVIDIA Quadro FX 1800
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Apr 25, 2011
I have a NVidea Quadro FX 1800 card. The NVidea Control Panel information shows 64 CUDA cores(screen grab attached). Yet the iRay message window shows 0 CUDA cores (screen grab attached).
how I can get the iRay Renderer to use the CUDA cores on my machine?
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Oct 4, 2011
Is there a way to limit the number of cores which are used by MR during rendering ? I know that I can switch from multi-core to single-core rendering in max configuration but can I ask MR to use only 6 of the 8 cores available in my CPU ?
The purpose is to be able to use the same computer for other tasks waiting for MR rendering to complete (during some test rendering for example), because when all cores are used it's quite impossible to do something else on the same computer.
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Nov 24, 2012
I am studying Graphic Design at Uni and buying my first mac as well as Adobe Phtotoshop and Illustrator (CS6). I have decided to purchase the 13" MacBook Pro however I am unsure whether there is any advantage of having the Core i7 instead of the Core i5. Can CS6 take advantage of the extra cores?
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Apr 26, 2012
I heard that AutoCAD use Mental Ray render. How many maximum parallel threads can use this algorithm? I want buy new graphic station based on dual-socket Intel Xeon (each CPU has 6 cores with Hyper Threading technology). Thereby a computer will be equipped with 24 logical CPUs.
Can AutoCAD 2012 fully utilize such a performance for parallel computing when render?
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Dec 9, 2013
However my machine is not using all cores and is rendering very slowly.I have a mac pro running os 10.9, 2 x 2.4 GHz 6-Core, 64GB RAM, and my graphics card is an NVidia Quadro 4000 with Cuda version 5.5.28. I've looked for updates, but everything seems to be current. Not sure what I should do?
Fast Draft:Available Texture Memory:1515.00 MBRay-tracing:GPU
OpenGL
Vendor:NVIDIA CorporationDevice:NVIDIA Quadro 4000 OpenGL EngineVersion:2.1 NVIDIA-8.18.22 310.40.05f01Total Memory:2.00 GBShader Model:-CUDA
Driver Version:5.5Devices:1 (Quadro 4000)Current Usable Memory:691.00 MB (at application launch)Maximum Usable Memory:2.00 GB
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Apr 5, 2013
We have repeated crashing on a scene that uses Light Tracer... if we remove Light Tracer it doesn't crash the nodes. It's particularly annoying that our other nodes are 24 cores and they work fine.
So, the spec of the crashing nodes with 32 cores are AMD Opteron 6276 2.30 ghz 4 processors (8 cores each). 64GB RAM, Windows Server 2008 R2 SP1.
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Sep 22, 2013
I've a CPU with four cores and also enabled hyperthreading.
But if I do an import by Lightroom it uses at best 25 % of my overall CPU performance.
If it would start many low prio threads, it would speed up my import a lot, as I've import very often 2,000 up to 8,000 pictures.
In my case it could speed up the process by factor 4. And that would be great, as also an Intel i7 with 3.4 GHz has a lot of work to do, so the import of 2,000 images takes in my case perhaps 15 or 20 minutes. I did not watch the time.
Is there any chance, to tell Lightroom to use more threads and spread them over all the (virtual) CPUs?
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Jul 25, 2012
When I copy a viewport in a layout it does not create another viewport, only a poly line.....
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Mar 9, 2012
How do I change a polygonal viewport to a rectangular viewport?
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Jan 23, 2013
Problem: When I create a new viewport, another viewport's paperspace blanks out or disappears. When I copy a viewport over, the new VP doesn't show anything and you can't maximize/"enter" its paperspace; it's like a simple rectangle, but the properties box says it is indeed a viewport.
Ex. Viewport 1 shows the top view of an object, Viewport 2 shows the right side view... as soon as I add Viewport 3, the top view in VP 1 blacks out. I attempt to ReDraw, Regenerate, etc, but it doesn't re-appear. I've run Plot Preview to see if maybe it's just a fluke with the graphics card on my screen, but alas, even in plot preview the viewport is blanked out.
It almost seems like there is a limited number of viewports I can use.
Solution: Run the MaxActVP command and set the value to a number greater than the number of VPs you actually need. This particular file had that value set at 2; hence, why a new, third VP blanked out the first one.
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Jul 12, 2012
I have a drawing with a viewport that fits to the page. And I created another smaller viewport over top that just shows the legend. Now when I try to double click inside the smaller viewport it always goes into the larger one. I have tried bringing the smaller one to the front but that didn't work. I know that I can clip the larger viewport around the smaller one or bring the legend right into paperspace or slid the smaller one off to the side work in it and slide it back. This is more out of curiosity of how to get into the smaller viewport.
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Jul 20, 2011
I am wanting to insert a second viewport over an existing viewport and have the information in the existing viewport behind the second viewport and not seen. I want the second viewport boundary to be the "trimming" edge of the existing viewport. How do I do this?
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Jul 1, 2011
I did a test drawing with 4 viewports in paperspace.I frozen a layer in each viewport (as a viewport override, not global), and wrote code to gather info on layer overrides in viewports.The function takes in a database, and is generally used on drawings only open in memory:
public static bool GetLayerInfoFromDB2(Database db) { //do viewports on layoutstry {using (Transaction tr = db. Transaction Manager. Start Transaction()) { ObjectId ldid = db.LayoutDictionaryId;DBDictionary ld = (DBDictionary)tr.GetObject(ldid,
[code]....
the odd thing is it never finds the frozen viewports on the first viewport. It catches the others fine.I cannot see anything odd either, the counts of viewports and layers are all correct, and the drawing has no problems.Is there something that must be done to initialize the mechanism that reads viewport overrides?
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Jan 31, 2012
how do you create a viewport within an existing viewport ?
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May 26, 2013
how to convert multiple selections to multiple layers or multiple files with one go?
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Jun 4, 2012
I am trying to batch plot to PDF's from a drawing file that has multiple tabs in it. I would like each tab to be a separate PDF file. We are utilizing Acrobat X to write the PDF's. AutoCAD places all of the tabs into one file whether I tell a Multi-sheet file or a Single-sheet file.
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Apr 4, 2012
Looking for step by step for multiple page setup setting in multiple layout, i use autocad civil 3d 2012.
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Jan 26, 2012
(Inv Pro 2012, XP64, Vaulted Project and Content Center)When I'm placing hardware, the Autodrop function is really convenient. Even better when the "multiple" pickbox is active, which from what I understand is when Inventor finds similar features on the same plane that the selected autodrop component could potentially mate to.
This is a huge time-saver, since I often have lots of bolted joints that all terminate on the same plane. Sometimes however, even when the parts lie in the same "plane", the plane isn't contiguous in that a feature breaks it across. No biggie, it just means I have to do two or three "multi-autodrops".
Once I put washers at the back side of the connections (which multiple works like a charm on), all of a sudden when I go to place nuts, each washer surface is now it's own plane, and multi-drop no longer recognizes all the other parts. This can be a real pain manually placing 30 or 40 nuts at a time.
I think the "Bolted Connection" option might work, but I really don't have a need to store all those subassemblies, name them, keep them vaulted properly, etc. That would be almost as much of a headache.
Also, most of the features that I'm connecting through are created as Hole features and as "nominal" oversized bolt holes as Inventor suggests when the "clearance hole" option is used for hole creation (not randomly extruded islands), but they aren't patterned as they don't follow a prescribed circular or rectangular pattern.
Am I missing something that I can do (like something stupid simple such as holding down the "alt" key or some crazy thing like that) that will allow inventor not just to suggest CONTIGUOUS planar features, but also CO-planar features so I can place all these nuts at once?
Short of creating a custom Content center part that consists of a nut / washer assembly I can't think of anything. And creating and publishing the nut washer assemblies will eat up some time too, since I have about 50 different combinations (some SAE washers with normal hex nuts, some SAE washers with ESNA hex, some USS washers with jam nuts, some USS Type B washers with all-steel locknuts, etc...)
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Apr 18, 2013
I'm designing a part that in Autodesk Inventor 2013 that is constructed from several layers laminated together. I have 4 layers:
F (front)
M1 (middle, variation one)
M2 (middle, variation two)
B (back)
The final solid will lhave 17 layers laid out like this:
F | M1 | M2 | M1 | M2 | M1 | M2 ... | B
I currently have a part file containing
F | M1 | M2
What's the best way to create this solid if I want to a) keep all instances of M1 and M2 in sync, and b) make it easy to work on all 4 layers. Do I have to export F, M1, M2, and B as individual parts and import them into an assembly or can I keep them in one part file? I really like the ability to be able to work on all the solids at the same time because they're visually dependant on each other.
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Mar 25, 2013
Is there a way to have multiple vertices selected at multiple positions (heights) in the z axis and enter a value of 0 and have all of them jump to 0 in the z axis? Seems like a no brainer to me, but can find a way to do it.
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Apr 9, 2012
I´m aware that Illustrator doesn´t have multiple artboards options for JPG as it does with eps, or other formats, but is there any workaround for this? Looping current artboard and exporting them to JPG or something. Or maybe there is someway to force the "save multiple artboards:true" in JPG?
export document currentDoc to file exportFolder as JPEG with options ¬
{class:JPEG export options ¬
, quality:100 ¬
, artboard clipping:true ¬
, artboard range:1 - 2 ¬
, save multiple artboards:true}
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Jun 24, 2013
Imagine a layer containing 10 squares, each square is isolated (none are touching). I need a quick way to put each of those squares on its own layer. Is there something already built in, or any plugin or action?
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Sep 1, 2011
I have this script that basically makes a shape expand by adding an outline, conveting the outline to an object, and then welding the whole thing together.
I have the script set to execute with hotkey ctrl+numpad+
The odd thing is, when I run it once, it seems to work fine and only one object is left, but when I hold down ctrl and press numoad+ over and over again, it seems to produce a new copy of the object everytime.
I'm not sure why this is happening, but I need to get it to stop.
Sub Expand() EventsEnabled = False 'Dim vars Dim c1 As New Color Dim OrigSelection As ShapeRange Dim OrigColor As Shape Dim width1 As Double Dim height1 As Double Dim minSize As Double Dim Thickness As Double 'copy color of current selection Set OrigColor = ActiveShape If OrigColor Is Nothing Then Exit Sub If OrigColor.Fill.Type <> cdrUniformFill Then Exit Sub c1.CopyAssign OrigColor.Fill.UniformColor 'get thickness to increase by Set OrigSelection = ActiveSelectionRange OrigSelection.GetSize width1, height1 If width1 <= height1 Then minSize = width1 If width1 > height1 Then minSize = height1 Thickness = minSize * 0.035 OrigSelection.SetOutlineProperties Color:=CreateRGBColor(0, 0, 0) OrigSelection.SetOutlineProperties Thickness, ScaleWithShape:=True 'weld Dim s1 As Shape Set s1 = OrigSelection(1).Outline.ConvertToObject Dim s2 As Shape Set s2 = s1.Weld(OrigSelection(1), True, True) 'auto reduce 's2.Curve.Nodes.All.AutoReduce 0.001 's2.Fill.ApplyUniformFill c1 'delete remnants OrigSelection.Delete s1.Delete 'OrigColor.Delete EventsEnabled = TrueEnd Sub
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Feb 18, 2014
Is it possible to do a multiple-records data merge that doesn't generate multiple text boxes? And if so, how?
For publications such as a directory with contact information, it would be easier to manage the layout by merging multiple records into one text box. However, it seems like the only option in InDesign is to merge the records into each of their own text boxes.
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Sep 27, 2013
I have one layout. On that layout I want to have 2 viewports. I also have ssay block A and block B I want to insert.I would like Viewport1 to display block A and viewport 2 to display block B.
What happens to me is when I created Viewport 1 and inserted block A. I go on to create viewport 2. But viewport 2 displays only block A, which I cannon delete to insert block B.
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Mar 15, 2013
From all our parts of an assembly we made 1 IDW with multiple sheets. Now we want to convert this IDW to PDF's and in such a way that we have one PDF for each sheet, and each PDF files needs the same name as the sheet.
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