Photoshop :: Can CS6 Use All 12 Cores Of Processor
Oct 6, 2012I'm purchasing a new Mac Pro 12 Core Desktop and I was wondering can Cs6 use all 12 cores of the processor ? Also, How much real ram can Photoshop use ?
View 8 RepliesI'm purchasing a new Mac Pro 12 Core Desktop and I was wondering can Cs6 use all 12 cores of the processor ? Also, How much real ram can Photoshop use ?
View 8 RepliesI recall reading an adobe post a while back that PS can run on Quadcore or more machines, but that it can only use 2 cores. The others don't really factor in. Now I can only find references to "Multiprocessor" usage, without stating whether that means 2, 4. or 8. Has anyone found specific info on this with regard to PSCS3?
View 4 Replies View RelatedIf i like to resize (no transformation) my textarea in Photoshop CS3 on my Q6600 Quadcore I always get a font size of --21474836,, Px ... seems that there goes something wrong while calulating... But for what.. Text size should stay as is...
Also I get some strange image resizing errors... If I resize an image I get some kind of grid in it where are only transparent pixels... (changing transformation method to smooth solved the problem for now) What is wrong with PS ... Kind of strange things also happen in ID and Acrobat...?
Ok I thought it could be a float problem with my multicore so I opened the taskmanager and set Photoshop to only use CPU 2, 3 and 4... And everything seems to be ok...
Always setting the CPU cores in the taskmanager wouldn't be the best i can imagine.
I have a model, 3 meshes from realflow I've imported into 3ds to render. now, rendering with quicksilver is crazy stupid fast, it's awesome. But in my viewport, it can take as much as a minute to view the next frame in my animation. I read in the release notes for 2012: [URL] ..... that the Nitrous would use multiple cores for rendering the viewports, but, when I use taskmanager and look at what is being used, only one is being used to update the viewport. My meshes are averaging about 3 million faces each, for a total of about 9 million faces. I do realize that that is fairly huge, but I thought that 3dsmax could handle 20 to 25 million...I'll give you my pc specs as well. This is on my Desktop in my sig. I have tried the nitrous and direct3d drivers.
Laptop: HP Pavilion Quad Core 1.60Ghz with Hyperthreading, 8Gigs Ram, Windows 7 64, Nvidia Geforce GT 230m, 3DS Max 2011
Desktop: Custom Dual Intel Xeon 6 Core CPU's @ 2.4GHz each, 48GB Ram, Windows 7 64Bit, Dual AMD FirePro V7900 2048MB Ram
I have a NVidea Quadro FX 1800 card. The NVidea Control Panel information shows 64 CUDA cores(screen grab attached). Yet the iRay message window shows 0 CUDA cores (screen grab attached).
how I can get the iRay Renderer to use the CUDA cores on my machine?
Is there a way to limit the number of cores which are used by MR during rendering ? I know that I can switch from multi-core to single-core rendering in max configuration but can I ask MR to use only 6 of the 8 cores available in my CPU ?
The purpose is to be able to use the same computer for other tasks waiting for MR rendering to complete (during some test rendering for example), because when all cores are used it's quite impossible to do something else on the same computer.
I am studying Graphic Design at Uni and buying my first mac as well as Adobe Phtotoshop and Illustrator (CS6). I have decided to purchase the 13" MacBook Pro however I am unsure whether there is any advantage of having the Core i7 instead of the Core i5. Can CS6 take advantage of the extra cores?
View 3 Replies View RelatedI heard that AutoCAD use Mental Ray render. How many maximum parallel threads can use this algorithm? I want buy new graphic station based on dual-socket Intel Xeon (each CPU has 6 cores with Hyper Threading technology). Thereby a computer will be equipped with 24 logical CPUs.
Can AutoCAD 2012 fully utilize such a performance for parallel computing when render?
However my machine is not using all cores and is rendering very slowly.I have a mac pro running os 10.9, 2 x 2.4 GHz 6-Core, 64GB RAM, and my graphics card is an NVidia Quadro 4000 with Cuda version 5.5.28. I've looked for updates, but everything seems to be current. Not sure what I should do?
Fast Draft:Available Texture Memory:1515.00 MBRay-tracing:GPU
OpenGL
Vendor:NVIDIA CorporationDevice:NVIDIA Quadro 4000 OpenGL EngineVersion:2.1 NVIDIA-8.18.22 310.40.05f01Total Memory:2.00 GBShader Model:-CUDA
Driver Version:5.5Devices:1 (Quadro 4000)Current Usable Memory:691.00 MB (at application launch)Maximum Usable Memory:2.00 GB
We have repeated crashing on a scene that uses Light Tracer... if we remove Light Tracer it doesn't crash the nodes. It's particularly annoying that our other nodes are 24 cores and they work fine.
So, the spec of the crashing nodes with 32 cores are AMD Opteron 6276 2.30 ghz 4 processors (8 cores each). 64GB RAM, Windows Server 2008 R2 SP1.
I've a CPU with four cores and also enabled hyperthreading.
But if I do an import by Lightroom it uses at best 25 % of my overall CPU performance.
If it would start many low prio threads, it would speed up my import a lot, as I've import very often 2,000 up to 8,000 pictures.
In my case it could speed up the process by factor 4. And that would be great, as also an Intel i7 with 3.4 GHz has a lot of work to do, so the import of 2,000 images takes in my case perhaps 15 or 20 minutes. I did not watch the time.
Is there any chance, to tell Lightroom to use more threads and spread them over all the (virtual) CPUs?
downloading a trial version of CS2 but I'm worried that the 1.6 G.hz processor on my laptop is not going to be powerful enough.The system requirements say 1.8.
View 3 Replies View RelatedWhy when I'm in Bridge and use the image processor, it's not closing the files after processing in Photoshop cs5? It did about a day or so ago and now all of a sudden it wont.
View 2 Replies View RelatedPhotoshop CS6 says it has detected an error in the graphice driver, but I can't find any errors. I have reinstalled several versions of the display driver--no change. The graphics card is NVIDIA GTX 550Ti.
View 18 Replies View Relatedimproves performance more, more ram or faster processor?
I've got a Dell workstation 650, xeon processor 2.0GHZ.
2.5 GB Ram
XP Pro
CS
If I upgrade to 4GB Ram, will I see a big improvement? Or do I need to get a new computer with a faster processor plus 4GB or more of Ram.
I usually use Image Processor to apply an action on tons of files on CS2. When I upgraded to CS3, I simply copied the actions over to the new action folder. Problem is, with long actions, CS3 doesn't close each file after it has performed the action unlike CS2, leaving the desktop filled with processed photos. Also a dialog box appear at the end with the message "Sorry, I could not process the following fileslist of files)". still, the processed files are saved in the destination folder. But here's the funny thing, when I run short actions, everything is ok.
View 1 Replies View RelatedI want to buy Photoshop CS4 but I read that I need a minimum 1.8 GHz processor in my PC. My processor is 1.6GHz. What will happen if I try install it in my PC anyway? Will it work? If not, is it possible to upgrade my processor?
View 15 Replies View RelatedBefore opening an image in CS6 beta the 'Use Graphics Accelerator' is enabled; after opening an image, it is not and then an error is generated 'This feature requires graphics procesor acceleration . ' when attempting to use a filter/feature which requires HW acceleration. I have a supported graphics card, Radeon 6870, Windows7 64 bit, 8GB Ram. I've tried all 3 Advanced Settings.
View 3 Replies View RelatedWhere do I enable the Graphics Processor?
View 1 Replies View RelatedI just got a fresh upgrade from Windows 7 to Windows 8 Pro (not beta) but then I can't use Photoshop that well. In the Preferences > Performance, I can't tick "Use Graphics Processor". I have an ATI graphics card and yep, I've already tried upgrading/reinstalling my graphics driver, even installing old ones -- and still, this doesn't solve my problem (even in its control panel, I can't seem to see the settings of the graphics card!)
View 8 Replies View RelatedI am trying to automate - image processor. From open files i am just trying to save theese pdf's as jpg's. Should be straight forward but I get this error...
"There were no source files that could be opened by Photoshop."
I have a trial of CS6. I want to use the Oil painting option, but I get a note telling me to be sure that the Graphics Processor is checked. It is. Now what?
View 1 Replies View RelatedWhen I go to start Image Processor in CS5, I get "Image Processor.jsx could not be found".
View 3 Replies View RelatedI am trying to use Image Processor for the first time and I get an error that say's
Server Interface Error "Step1Icon':375
Is CS4 compatible with 1.6GHz processor ( Intel Core 2 Duo Processor)/will it work if all other specifications are met?
View 4 Replies View RelatedWhen I run Image Processor, I tell the files to go to a specific folder. All of the processed images go to a folder named JPEG in the folder I specified. But, it also creates another copy of each image on my desktop which means a lot of cleanup after running 100 images. Anybody know how to stop that?
View 3 Replies View RelatedIm trying to create an action where I move image folder onto a droplet, which is image processor script and have all psd files turned to images. However, each time I get the dialog box asking me input/output folder information and so on... Is there are way to suppress this popup? I'm trying to automate as much as possible, including not having to click the same button in a box each time .
View 6 Replies View RelatedI get an unknown graphics processor error when I try to use Oil Paint filter. I have been able to use this feature before and all my devices are up to date.
View 6 Replies View RelatedJust got one of the brand-new 27 inch iMacs a few days ago, one with the NVIDIA GeForce GTX 680MX (2GB GDDR5) video card.
I'm using Photoshop CS6.
Every time I enable Photoshop to take advantage of the video card for additional memory - Preferences > Performance > Graphics Processor Settings - I run into constant problems.
I'm talking about the "colored spinning wheel" icon appearing just about every 30 seconds and holding me up for about just about the same period of time.
Turning off the use of the video card solves the problem every time. No "colored spinning wheel" icon appearing - ever.
I got the larger video card hoping to take advantage of as much available memory as possible; unfortunately, it looks like there seems to be a problem with the interaction between Photoshop CS6 and the video card's driver.
I've got all the latest updates for both the Mac OS and Photoshop.
When I use the image processor from Bridge, I specify that I want it to process the images selected in Bridge, save as a PSD and run a set of actions.
The files do get saved to a PSD folder, but they do not get closed, so they all remain open. This slows the process down dramatically and it used to close them all, as it should.
I recently installed Photoshop CS6 and had no problem what so ever the first week. to an incident I removed Photoshop and reinstalled it. Now I'm having problem with GPU acceleration.
My computer has 2 graphics cards, GeForce GTX 460(Primary screen & projector) and GeForce 210(Secondary screen). Photoshop detects my GTX460 and uses it. But when I move Photoshop to my secondary screen I can't see any documents.
It's just a gray screen.
I had Photoshop CS5.5 installed before and had no problem using my secondary screen, installed PS CS 6 pararell with PS CS 5.5 and had no problem. Then I removed PS CS 5.5, still no problem.Reinstalled PS CS 6 and it doesn't work.
It obiusly worked a few days ago with this set up, and now it doesn't. also ad that unchecking Use graphics processor fixing the problem. But I wanna have all the nice GPU features.