3ds Max Modeling :: Automatically Mirror Object?
Feb 6, 2014
I wanted to start learning how to use 3DSMax by first making a sword model that could later be used for a game like Skyrim. But rather than making some simplistic, blocky sword, I wanted to jump to something more complicated to speed up the learning curve.
I was editing existing models in Blender before, so I already know more or less how to operate a program like this, and everything else can be covered with tutorials. But there's one thing I can't find a tutorial for...
Let me explain it on an example. I want to make a model of this sword:
[URL]
The idea is that it's symmetrical and identical on both sides. I saw somewhere a video where a guy was somehow creating a model, and while he was working on one half, the other half was automatically updating and creating a perfectly symmetrical shape.
For this sword, I would be basically making only 1/4 of the sword, while the rest would be appropriately placed mirrors. I want this process of mirroring to happen automatically. How do I do that?
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Nov 10, 2011
I am looking for a lisp routine which will allow me to mirror an object that I pick automatically. I don't want to have to pick the two points to set the mirror line. I just want the point I pick on of the object I select to be the point of the mirror. If that can't happen, I was wondering if the object could mirror at its insertion point (like if it were a block or a text.
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Apr 23, 2013
I want to mirror cut the models "selected" portion but it gives me result very far to it which is highlighted with red in the screenshot.
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Jul 11, 2013
Is there a way to tell maya to automatically center orbit to whats selected without having to hit "f" key everytime you pick a different object, vert, edge, etc.?
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Oct 3, 2012
I can't believe Illustrator doesn't do this automatically. If you create a stroke profile on one side of the stroke by holding Alt/ Option while dragging with the Width Tool and then mirror the object, the stroke profile doesn't mirror accordingly. You have to go to the Stroke panel and click one of the flipping buttons for each stroke of the mirrored artwork. This makes mirroring complex artwork very time consuming. Mirroring with transform effect doesn't have this problem but this makes the usage and editing of the mirrored object difficult.
I'm just posting this before making a feature request in case I'm missing something. And to check if this problem has been already raised and the feature request made.
Using CS5
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Jan 9, 2011
I use rhino 3d for a lot of my modeling and just recently been exploring 3ds max 2011, and I really like the mirror command in rhino because I can just click and mirror my object across a grid line, however in 3ds max the modifier is much more difficult to use in my opinion. If their are any former rhino users in the Area. way of using the mirror modifier to simulate the Rhino mirror command or even suggest another modifier that would preform in a similar manner as in rhino.
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Jan 25, 2012
I try to make a mirror on a line.
I have put the pivot point in the 0 of the X axis. The pivot point are also align with the world orgin.
When I apply the Mirror Modifier, my new line are not in the same axis that the source line. I have try reset transform, etc...
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Nov 19, 2013
Cannot Mirror Inserted Edge loops While using insert edge loop tool, The mirror works (Refliction) with moving vertex faces and edges but not with the insert edge loop,
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Jul 31, 2013
I'm using Maya 2010. why this is happening, and how to fix it? I have a piece of polygonal geometry. I have confirmed all the culprit vertices are on the zero X axis.
But when I mirror it (-X), it collapses the 5 vertices at zero to a single vertex at the center, as shown in the "after" image:
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Dec 20, 2011
Im having issues using the mirror function in the "move tool".I select mirror geometry with these options : -x, merge with original, and merge vertices.
This copies my model and allows me to adjust both sides of the model by selecting a single vertex on either side.
"Is there a way I can set Maya to also mirror my cut poly and smoother operations?" As it stands now, Only the vertex's that existed when i mirror geometry are visable on both halves.
Also my center vertices are not attached to each other. So when i try to apply smoothing to the entire model it smooths right through the center of the head, basically creating two halves. Both halves are registering as the same poly.
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Oct 15, 2008
Corel Draw X4 and CS3 package. Im pretty familiar with X4 as Iv been using Corel for a long time, but never done this particular thing before...
wanting to do is put a mirror or reflection underneath my object
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Sep 1, 2005
I've threads about mirroring objects, but only applicable to objects that are viewed in front, what if the objects are viewed from an angle, like if the object is skewed?
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Jul 11, 2010
I have to design some things that will be fairly complex and also completely symmetrical. if there's anyway to have Illustrator automatically mirror something as i draw it, how the object is coming along big picture-like. I know this is possible in 3d programs I've used like 3DS max, but not sure about Illustrator. Or is there another CAD type program they'll do it that I could then import into illustrator?
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Jun 11, 2012
Is it possible to remove associativity between mirror object.like we have in autocad.?
I want to delete source object without deleting mirror object.
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Oct 9, 2012
I mirrored a box using mirror tool, volume value of mirrored object is negative,-0,25 cum. However when I used mirror modifier it is positive.Screenshot image is attached.
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Sep 3, 2013
I have just created a cylindrical object with an extrusion length of 300 mm and then created an assy(.iam). On to this cylinder i have placed a plate at right angles to the axis of the cylinder
What i wish to do now is mirror this plate.
It would appear the best way would be to create a work plane(mirror plane) thro the centre
Of the cylinder,however, how can this be done if when requested to create the plane 3 points are required,am i missing something here.
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Oct 22, 2012
I'm trying to change the dafault varible for the mirror command from no to yes. whne you do the mirror command after you choose your second point it asks if you want to erase the source object and the default is set to no but I would like to change it to yes. I'm able to change the macro for the mirror button which works but only when I push the button. Before the cui file I remember everything was done from the acad.pgp or the acad.mnu files but with the new CUI file i can't seem to locate wher to change the actual command and not just the macro for the mirror button.
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Nov 5, 2011
Whenever I make new objects like box, cylinder etc, I can't edit their properties like subdivisions, etc as if their history got deleted even though I don't delete it. They are made with pre-deleted history..
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Jan 4, 2012
can I snap an object/vertex/edge to another object straight in one axis?
I'm coming from Rhino 3d, where this is possible by holding the shift key.
3ds Max 2012 SP2
i7 2600
16GB RAM
Geforce 560ti OC
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Jan 4, 2013
how to mirror about a line, but the line was outside the object.
I now have a need to mirror about a line but the line is partially inside the object (so after mirroring the object would be overlapped). When I select both objects and try to create the mirror, the "axis" of the reflection is simply the edge of the object, not the line.
When the line was outside, that worked simply because when you selected both objects the line brought the outside of both selected objects to that point so it simply mirrored / reflected at that point (the line). So the line was not truly acting as a point of reflection. Hope that made sense.
I think I'm about to buy Cadtools from Macromonster but I would like to know if Draw has a way of acheiving this. Hey I may find out Cadtools can't reflect when the line is inside the object.
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Aug 4, 2011
I want to animate a cut-away of a house. Slice the corner off it so we can see into the rooms.
If I make the outer shell of the house as a single object, I could boolean it with a moving box to have the cutaway appear.
I'd rather build it from bricks, and have them disappear when my moving 'cutaway' box intersects them. It should leave a nice jagged brick-edged hole.
So - is there any way to have an object's visibility switch to 0 automatically if the object is contained in another (unrenderable) object?
(There are so many things I'd use this for. If you want lots of objects to appear in sequence, like a long row of dominoes, there's gotta be a quick way of having them pop into existence, rather than custom scripting or manually staggering keys in dope/track view)
I'm still on Max 9,
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Dec 17, 2013
I'm wondering if there is a method to snap a text object to order to place it automatically parallel (therefore rotate) to the line on the left. see attachment
prob3.jpg
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Sep 13, 2012
I need some adivice on making 2d drawings of Pump stations, septic tanks, wells - here are some examples URLs...What program should i use ? If i add block to drawing can i get the specifications of the object automatically into a table, just like in example drawings.
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Jan 9, 2014
I am creating seed files for contractors and clients to use. I have created the object data table(s) in AutoCAD Maps beforehand to be able to view/edit in AutoCAD Civil/Civil 3D 2010.
Is there a setting that automatically attaches this data to any object (line, circle, block, etc) drawn in a sheet. I am hoping to skip the step of manually entering "adeattachdata" and then selecting the objects that the object data is to appear. I realize that each sheet would only have one object data table.
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Nov 20, 2012
Been a while since I've been here. Life interfered
I've just upgraded to Xara P&G Version 6 from Xara Xtreme 4. ( I know, I know what took me so long right? ) Well, Xtreme was doing everything that I required and as such never felt like upgrading but have finally done so. Still getting the hang of the new functions and facilities.
One thing that is bothering me is the new Layers task. In the older version, any imports or changes I made were always done on the active layer. In the new version something strange seems to be happening. Every time I import a new object, Xara automatically adds a new dedicated layer for the object. This means that I am ending up with tons of layers
Am I doing something wrong? Or can I change any setting so that Xara does not automatically add a new layer. I much prefer the facility of the old version where it was up to the user to add new layers as required.
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May 23, 2007
I have an arrow in my Dynamic Block which I can rotate to the north. But is there a commando that the arrow will rotate itself to the UCS? See drawing file.
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Aug 30, 2012
When I open a raw file it automatically converts to a smart object. After processing and merging I am unable to print anything other than the original object. What might I be doing wrong?
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Jan 26, 2012
I have created a leader from a block and I need to have that leader automatically insert data from an object. I have tried several attempts with a the FIELD command, but to no avail.
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Jul 21, 2013
why do i have this bumps on this object.
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Dec 30, 2012
how do i completely flatten an object to determine its true dimensions. I have a door for a car lets say is 1 meter ,yet with the complexity of the curves and angle of the panels on the door if it was to be made completely flat it would be say 1.4 meters. I want to achieve something like the iron man pic but for the door. I tried sticking it in Autocad and converted to 2D but the measurements where of.
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Dec 9, 2012
I have a problem: when i scale objects (even if I do a proportional scale clicking "Shift" button), the program automatically modify the alignment and the form of the object. for example if i scale a "stickman" which is completely symmetric, finally I have a figure with arms of different dimensions and proportions. Im using the cs5
The problem is not about the stroke dimension, is the path that is modified.
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