3ds Max Animation :: Object Visibility Switch To 0 Automatically
Aug 4, 2011
I want to animate a cut-away of a house. Slice the corner off it so we can see into the rooms.
If I make the outer shell of the house as a single object, I could boolean it with a moving box to have the cutaway appear.
I'd rather build it from bricks, and have them disappear when my moving 'cutaway' box intersects them. It should leave a nice jagged brick-edged hole.
So - is there any way to have an object's visibility switch to 0 automatically if the object is contained in another (unrenderable) object?
(There are so many things I'd use this for. If you want lots of objects to appear in sequence, like a long row of dominoes, there's gotta be a quick way of having them pop into existence, rather than custom scripting or manually staggering keys in dope/track view)
I'm still on Max 9,
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May 11, 2011
I've created a model of an iPod Nano fourth gen (wich is no where near perfect). This model has a lock switch as a seperate object. What I'd like to do is make a slider helper object and when I move it, the lock switch gradually goes from locked to unlocked. I don't know how I'd have to make this except for the fact that I'd probably have to use a script controller for the position of the switch and have the script work in the parent's (the iPod body) local coordinate system. But I don't have enough knowledge of MAXscript for that and maybe there's a diffrent approach.
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Mar 29, 2013
I am using Adobe Photoshop CS5.1 and I am trying to switch from Frames to Timeline in the Animation Panel. I have read in other forums that there should be a menu in the bottom right corner of the panel, but none is appearing in my panel.
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Oct 31, 2013
How do I switch to video timeline from frame animation?
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Feb 10, 2012
The idea is to have hand drawn characters (our actors) in many different poses,actions and with different expressions,just like in that video.
What I need is the way to easily and fast switch between different drawings.Some kind of a library where I can just click on a picture and it will change to that one.Drawings will be on a simple plane with alpha transparency.
how to add motion blur when drawings are switching
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Jul 17, 2013
Is there a way to switch off the animation when creating joints in the assembly environment.
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Jan 3, 2012
I am making a rolling time line that moves left to right. As certain years come into view, the roll will pause and text will fade in. The only way I know to do this is to get into the object properties and adjust the visibility. Is that the best way to do this or could/should it be done in the material somewhere?
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Jun 1, 2011
I have a very complex hub model that needs animated visibility on certain areas. So I took all the parts I need to fade out and in and wired them to a slider, and did so with everything else that I need.
I don't get a gradual fade. If the slider value is zero, nothing is there but if its even 1, everything is solid.
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Jan 30, 2013
I want to create a dynamic block with multiple visibility states. Each of these states will have it's own attribute for users to enter in information. Is there a way to have the attribute automatically prompt for entering information upon changing the visibility state? That is without hashing too much into the API and code?
Then maybe even go a step further and clear out existing attribute information if the visibility is changed?
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Oct 30, 2013
when I import a project .oam in InDesign, and over the project, into a higher level, there is text, the text is covered from the animation when it run in folio.
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Apr 6, 2011
how to keyframe a light / object to be visible and invisible in my animation.
I just need it to disappear in the scene after a certain time. I know of the "Visibility" check box, but it can't be keyed.
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Feb 23, 2012
how I could go about adding visibility controls to select parts of a single skinned mesh?
I was watching Jeremy Ernst's rigging showreel [URL] and the mesh visibility controls are shown at 4:06..
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Mar 19, 2013
Can I use ice to manipulate the visibility of an object? example; a particle enters an object and causes it to become visible but once the particle leaves the object the object disappears. Ive tried using test methods like test inside geometry, but I cant find the attribute to flag the view visibility as true or false. Been beating myself up for a couple days now I have drug the misc. visibility attributes from the explorer into ice but I cant flag them on or off.
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Nov 14, 2011
Is there a way to remove object from an animated layer? Or better yet disable animated layers on an object altogether?
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Feb 18, 2013
It automatically selects frame animation as soon as I open up timeline.I have Photoshop CS6 Extended.
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Oct 21, 2011
I have created a model containing three interlocking parts. I now need to do a version showing one of the parts with the other two parts ghosted in.
I changed the object visibility of the two I need to show ghosted to 0.3. When I do this the part is see through and shows all the hidden detail at the back of the part.
Is there a way I can ghost the other two parts in but not show what is going on behind them? I tried all the settings in object visibility but nothing seems to work? Is there another way to achieve faded parts?
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Apr 25, 2012
How to make so that when you move any object in scene(3ds max), your time slider is moving, for example to 3 keys and creates the keys.
If its an script option, Give me some code for example of doing something like that, using functions of slider, so i can logically came to solution in this hard stuff(will take time i guess).
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Feb 11, 2004
1. Why is it when I do a 3D sketch, make the sweep, then "Return" I always get a constraint error? It tells me that I made a constraint to geometry which is no longer available. The geometry IS available. I always have to delete the constraints just to move on. I'm sure it has something to do with the planes or axis I created while doing my 3D sketch.
2. Why does Adaptively equal inefficiency? The more I use it the more I have to fix those darn cross-part association failures. It takes less time to not use adaptively and use the "old fashion way". adaptively rarely, if ever, works correctly with sheet metal parts. I say again - Junk.
3. Would it be so difficult to give us buttons for standard views on our tool bars? You know, like AutoCAD - which I'm sure you have heard of by now. An XY, YZ, XZ, button is all I ask for. You went to the trouble to give us RMB Isometric view but stopped there.
4. Is it too much to ask to provide buttons on the toolbars for Object Visibility? Why make me go through the View, Object Visibility menu three times in a row to turn off User Axis, User Work Planes, and User Work points. It will be six times in a row if you need to turn off the other stuff. Heck, at least make the darn menu tree stay open until I've selected multiple objects to turn on or off.
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Jan 9, 2013
If there is a way to switch between the eye dropper/brush tool fast.
On Photoshop there the "alt" key but on my mac it really wastes a lot of time for blending colors .
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Feb 6, 2014
I wanted to start learning how to use 3DSMax by first making a sword model that could later be used for a game like Skyrim. But rather than making some simplistic, blocky sword, I wanted to jump to something more complicated to speed up the learning curve.
I was editing existing models in Blender before, so I already know more or less how to operate a program like this, and everything else can be covered with tutorials. But there's one thing I can't find a tutorial for...
Let me explain it on an example. I want to make a model of this sword:
[URL]
The idea is that it's symmetrical and identical on both sides. I saw somewhere a video where a guy was somehow creating a model, and while he was working on one half, the other half was automatically updating and creating a perfectly symmetrical shape.
For this sword, I would be basically making only 1/4 of the sword, while the rest would be appropriately placed mirrors. I want this process of mirroring to happen automatically. How do I do that?
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Feb 12, 2012
How can I get an object to follow another object as well as reorient when the parent is deformed? See the attached image. Here I have wrist band rigged by using the "Path Deform Binding" modifier. I want the metal part to follow it as well as reorient to the flat surface it sits on. Here I had to manually rotate the metal part which is tedious if I want to try several band states.
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Dec 17, 2013
I'm wondering if there is a method to snap a text object to order to place it automatically parallel (therefore rotate) to the line on the left. see attachment
prob3.jpg
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Sep 13, 2012
I need some adivice on making 2d drawings of Pump stations, septic tanks, wells - here are some examples URLs...What program should i use ? If i add block to drawing can i get the specifications of the object automatically into a table, just like in example drawings.
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Oct 12, 2012
I feel like I have a vague memory of once learning how to click on an object in a viewport and being able to click a button or use a command to switch that object to paper space (so that it appears the same size). I'm trying to avoid having to go through the steps to scale down the object once I get it in paper space).
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Jan 9, 2014
I am creating seed files for contractors and clients to use. I have created the object data table(s) in AutoCAD Maps beforehand to be able to view/edit in AutoCAD Civil/Civil 3D 2010.
Is there a setting that automatically attaches this data to any object (line, circle, block, etc) drawn in a sheet. I am hoping to skip the step of manually entering "adeattachdata" and then selecting the objects that the object data is to appear. I realize that each sheet would only have one object data table.
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Nov 20, 2012
Been a while since I've been here. Life interfered
I've just upgraded to Xara P&G Version 6 from Xara Xtreme 4. ( I know, I know what took me so long right? ) Well, Xtreme was doing everything that I required and as such never felt like upgrading but have finally done so. Still getting the hang of the new functions and facilities.
One thing that is bothering me is the new Layers task. In the older version, any imports or changes I made were always done on the active layer. In the new version something strange seems to be happening. Every time I import a new object, Xara automatically adds a new dedicated layer for the object. This means that I am ending up with tons of layers
Am I doing something wrong? Or can I change any setting so that Xara does not automatically add a new layer. I much prefer the facility of the old version where it was up to the user to add new layers as required.
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May 23, 2007
I have an arrow in my Dynamic Block which I can rotate to the north. But is there a commando that the arrow will rotate itself to the UCS? See drawing file.
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Aug 30, 2012
When I open a raw file it automatically converts to a smart object. After processing and merging I am unable to print anything other than the original object. What might I be doing wrong?
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Jul 11, 2013
Is there a way to tell maya to automatically center orbit to whats selected without having to hit "f" key everytime you pick a different object, vert, edge, etc.?
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Nov 10, 2011
I am looking for a lisp routine which will allow me to mirror an object that I pick automatically. I don't want to have to pick the two points to set the mirror line. I just want the point I pick on of the object I select to be the point of the mirror. If that can't happen, I was wondering if the object could mirror at its insertion point (like if it were a block or a text.
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Jan 26, 2012
I have created a leader from a block and I need to have that leader automatically insert data from an object. I have tried several attempts with a the FIELD command, but to no avail.
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