3ds Max Modeling :: Accurate Lego Bricks?

May 13, 2012

Usually, I chamfer a simple box by creating it, converting it to an editable poly, selecting the edges, and adding a chamfer in the 'Modify' tab. Now, my problem:

The Lego fan community has developed digital Lego parts [URL]..., which use the correct dimensions, but have unreastic chamfering and geometries (eg, an octagon is used to depict a circle. LDview, a program for viewing LDraw files is able to export these parts into .3ds (and .stl) files - links below. However, I am unable to chamfer or modify these parts using my usual method.

[URL]

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Maya Modeling :: Import Accurate Work Paths

Sep 21, 2012

Ever since I started to take 2d personalised icons and create them in 3d, Ive only ever known of one method to do it:

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Ive attached an image. The icon to the furthest left is a FBX import(created in Cinema 4D)of a final version of the 3d icon. And the centre work path is an .ai file, created in photoshop and to the right of it, is the poly model with a plane surface on it.

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example.png

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Jun 26, 2012

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Attached Thumbnails

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You can see the full size image over here.

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Nov 25, 2011

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Feb 2, 2012

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InDesign :: How To Keep Accurate Color In PDF

Feb 20, 2014

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Apr 24, 2008

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Jan 22, 2009

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Mar 7, 2012

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Feb 1, 2014

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Apr 24, 2012

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Mar 31, 2011

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Aug 13, 2013

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