If I have a long column (100) of blocks on, say, 1" centers. I want to select block numbers 1 through 98 and copy them to another location. I enter CO, left click and hold to create a selection fence starting at the #1 end, then zoom in (using the wheel) to the last 4 blocks to accurately place the end of the fence between #98 & 99. I'm expecting to have selected #1 - 98 but find that I have only copied 97 and 98. Blocks that were no longer visible on the screen are not copied.
When I select a hatch or polyline or any object with grips for that matter, and hold down shift to select multiple grips on the object or objects and then press my middle mouse button to pan or scroll it to zoom, the grips that I have selected de-select, meaning I have to set up the view so that all the grips I want to move are visible before selecting them.
This is only happening on some drawings (although it is most of them) and only when I use 2012 not 2011. Which system variable it is that has gone screwy that I need to reset? or is it something else?
I am using Photoshop CS5.1 on a Windows 7 laptop. Its about 3-4 years old. But this problem has started only recently. Every time I use the section tool, it will almost always break my scrubby zoom and makes a weird, glitch looking box. (as shown)
It also drops the quality of my images slightly. Does this have to do with my video card?
I am working on getting some settings done, moving from 2008 to 2012. How do you set the Middle Mouse Button (wheel) to either Zoom All or Zoom Extents when you double click it? I thought it was set in the Main CUI file.
My keyboard has a zoom key with + and - selections. I use to use this key in drawings to zoom in and out when in the AutoCAD application when we had Windows XP. Now that I have Windows 7 I can't do this. I can't find out how to assign this key on the Microsoft Keyboard interactive software either. I have the other keys assigned as desired.
Can I still use my keyboard zoom key to zoom in and out in drawings? If so, how do I set this up in AutoCAD, or do I need to do this through a Microsoft keyboard application?
I am having problems with zoom, pan and rotate at high zoom level. The movements becoming jerky and delayed. But for whatever reason the problem exists in some assembly files and not in the others.
I've been drawing with Autocad for many years now, I've just upgraded to LT2012.
My problem is with the object snaps. They don't seem accurate enough. For e.g. I'll use end point to snap to a line or a corner and it will seem to work, but when I zoom in the object or the lines are not one on top of each other as they should be.
I'm doing drawings right now and the problem is just compounding as I continue. Nothing is perpendicular or parallel as they should be.
The diametric dimension on the right, dia. 244.9 isn't resembling the real dimension in the weldment.You see in the sketch of extrusion 2 that i gave an internal diameter of 245.
I am trying to create a set of drawings to a standard and need to be able to create a border for them. I have tried creating a border in a layer, but it needs to be 5cm from the edge of the page.
The main question I have is when should I delete lines in my surface, so if there is literature on how to manipulate surfaces created from survey data that would be perfect.
I have a polyline which consists of straight lines and curves in 2D enviroment.
I want to extract some coordinates. I usually use block refferences and "dataextraction" command. However, the problem is as follows:
I need to mark many things along the polyline's way at no constant intervals (not possible to "measure" it) If I have "osnap" on, I can't hit the spots I like for obvious reasons. If I have "osnap" off, I can't place the object accurately on polyline's way.
So, what I need is: how to allign multiple blocks to a said polyline. Allignment needs to be done as accurate as possible, prefferably perpendicularly to closest tangent of polyline.
I use Photoshop CS2 to create Designs for webpages. These designs have pixel-exact elements, e.g. a 1-pixel-line from top to bottom.
Now when I zoom in (>100, then I have sort of anti-alias, so that the 1-pixel-line isn't only one blue anymore, but it has different blue tones. I guess for photo manipulations etc. this anti-aliasing zoom is great, but for webdesign it sucks because I don't know if only the zoom make the line "corrupt" or if it really is corrupt.
I have this assembly which includes a weldment and a derived / mirrored part where i need to identify the COG for lifting with a crane.
As you can see in the image (most components not visible), the COG is way off. The left half is the weldment, the right is the derived/mirrored part. Is there a way to get an accurate COG from Inventor 2010 short of creating a RH assembly instead of deriving the part?
I can't find in new max (2013) settings for zoom. I want to set Zoom about mouse pointer and adjust a bit zoom speed (now it is too much for one mouse wheel step).
I can't find zoom settings in 3ds max 2013. Where they are? I think that in previous max it was in Customize -> Viewports tab. But now it is not there.
I work with ANGTOS and ANGTOF quite a bit. I'm working with latitude and longitude conversions in MAP 3D for an application where accuracy is top priority. Most of the time ANGTOS (and RTOS, for that matter) return an accurate result for the number if decimal places requested, but then I run into a situation like this:
I'm having trouble getting my 3D lighting to look, well, believable in PS CS5 Ex. I've moved them around, tried different types of lights, and nothing seems to give me proper shadow contrast and glare and shine on my material. Here is a screen of a dining room setting I'm building (preliminary stage) by combining 2D and 3D elements.
The corner hutch on the right is the 3D piece and the two on the left are 2D. The walls, ceiling and floor are also all 3D as well.
I've created a design for a flowing graphic "wave" across an office window 20 ft wide. The only colour is Pantone #301 (blue), and there are gradients from 10% to 80%. The sign supplier wants a high res PDF to print on a flexible vinyl material. When I export to PDF, the colors change on my screen and go from blue to a grayish-blue tone.
1) If I don't do anything, but send the file, will the final output be close to what I see on my screen, or what the InDesign color palette specifies?
2) When I export to PDF, I see several options. I've tried several variations, and it does not bring the image closer to Pantone #301. What else can I do to assure I get the Pantone color?...
Here are the process and options:
- Pantone #301 is only color specified in InDesign. - EXPORT to PDF. - QUALITY - Press - COMPATIBILITY - options from PDF 1.4 to 1.7. Which is the best to use? - OUTPUT - COLOR - Conversion to Destination? or Not? Destination - many, many choices! Profile Inclusion? Not sure what that does. Ink Manager - It gives an option for "Spot to Process". Should I chose that?
When I set the opacity of a layer to, say, 50%, it will always go down one percent below, to 49% I'm not trying to be too picky here, but it's irritating when the opacity of the layer will always slide down one percent from what I set it as. So 68% becomes 67%, and so forth.
I have used Photoshop CS4 and and CS6 Beta and have never experienced this odd problem. When I set the exact opacity or fill, it will stay there. But with Photoshop CS5, it doesn't. I know it's not a huge problem, but like I said, it gets a bit annoying after a while, especially when I'm recording actions..
My neighbor brought a problem to me which I could not solve. He is running Photoshop CS3 10.0.1 on XPSP2. When he crops something at an angle, the resultant image is way off -- it is not what is within the crop mark. Any idea what is happening here?
I'm using the Adobe Photoshop CS3 trial on a Windows Vista machine - I've been using it for a couple days and I've noticed a number of times that the image in the preview window doesn't match what I get (usually after using image adjustment tools like Layer, Contrast/Brightness, or Curves - haven't noticed it so much with Filters, but haven't been using those as much yet either).
I have a bunch of wooden colour samples which need scanning for a website, but have found the scan result are usually off from the real thing. Understand that it's not going to be possible to get a 100% match, would would like to have something which is quite close to how it looks in real life.
there are text labels on the wood in white, after scanning the text appears as colour #a2b5c2 (blueish-grey), the wood itself is a dark brown but appears much lighter. have managed to find a picture of how it should look, compared to the one I scanned.
I like to set lines for cropping on the canvas. The vertical ruler is perfectly accurate. The horizontal ruler is off by alot. This is on cs4. The canvas size is adjusted to be A2 (420x594mm) The crop marks are with the ruler in inches to 16x20.
I'm working on a web page layout project on Adobe Photoshop CS and I was wondering: What effects should I apply to get a look for my top like those ones (I've got the shape)
I'm using Photoshop CS4 and am trying to cleanly select a flower. The flower has a white background that I'd like to remove; I've used the Select > Color Range. However, it still leaves rough edges around the flower's petals. This becomes apparent when I drop a black background behind the flower -- it has fuzzy edges that needed to have been selected and removed.
how to cleanly remove the background and not have the jagged edges?