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Mar 12, 2012

I am trying to use film of actors to match the lips for the characters. I am struggling because rendering is taking a few hours (1050 frames in scene 1) and when I get the final product I am seeing things that I need to go back and change. Scrubbing the timeline does not seem to be very accurate..... and this brings me to question 2. I am using film, brought into 3ds max as an image sequence and put as a material onto a plane in the background (then I hide it for rendering).

I am using scanline renderer, but I would have thought that quicksilver or iray would have been faster, they seem to be taking forever...
There are two characters, both have bitmap skin images and are wearing shirts using a bitmap image. The background is Alpha and that is it, there is one spotlight (I would like more but I have read that lights take lots of rendering time)

So, Question 1- Is there a better way to preview a scene - I am trying to get natural looking movement for characters and failing (I only have film of faces for lips)

Question 2- Can I improve my rendering speed?

Question 3 - Am I using reference film correctly?

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Fig A.
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Fig B. 
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