AutoCad :: How To Measure Block Accurately From Beginning

Sep 24, 2013

When I use the measure tool on a block I have (3rd party file) of a carpet, it measures 187.5 x 444 (units are cm).

However, we know that's not the real measurement! On our printed sets it measures differently.

When I copy-and-paste the block and EXPLODE it a bunch of times, only THEN does it measure accurately (187.5 x 360).

How can I get it to measure accurately from the beginning?

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AutoCAD 2010 :: Measure / Divide And Block Orientation

Jun 1, 2010

For once I have to place many asymetric objects uniformly with Alignment along a convex circular arc (2D). So I try Measure or Divide using my Block but it flips my Block so it is aligned with the inside of the curve (closest to the curve centre) not the outside and the blocks are turned upside down. If I draw an arc concave up it plots OK. If I draw a Spline (single curve or reverse curve (S curve) in my desired orientation, it also plots OK.

I have tried all combinations of UCS but to no avail. The block is not dynamic so there has not been any Alignment set.

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I am trying to create a lisp that prompts you to select multiple lines, and then prompts to enter a name of a block you wish to use. With that information use the measure command to place the entered block along the selected lines with the spacing set to the value in the blocks attribute.

I have a lisp that does most of this with the exception of the extracting the value of the block size to use as the distance between blocks, the current lisp just prompts for the distance.

I have a lot of blocks with different spacing so it is hard to remember the distance.

Here is the current Lisp i use:

(defun c:MEB (/ blk ss l name)
; TharwaT 04. 04. 2011
(if

[Code].....

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Sep 26, 2013

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Untitled.jpg

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As an example, where the underlined portion is what i don't know how to
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Photoshop :: Accurately Zooming

Mar 23, 2008

Can I zoom more precisely than just by clicking with the zoom tool?

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May 4, 2012

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Mar 12, 2012

I am trying to use film of actors to match the lips for the characters. I am struggling because rendering is taking a few hours (1050 frames in scene 1) and when I get the final product I am seeing things that I need to go back and change. Scrubbing the timeline does not seem to be very accurate..... and this brings me to question 2. I am using film, brought into 3ds max as an image sequence and put as a material onto a plane in the background (then I hide it for rendering).

I am using scanline renderer, but I would have thought that quicksilver or iray would have been faster, they seem to be taking forever...
There are two characters, both have bitmap skin images and are wearing shirts using a bitmap image. The background is Alpha and that is it, there is one spotlight (I would like more but I have read that lights take lots of rendering time)

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and
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Dec 15, 2011

I'm printing to an Epson 9900 using Lightroom 3.6.
 
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Feb 27, 2012

For some reason when I make a selection using CTRL+Click it never fully matches the cutout of the layer I am mimicking.  There is always trim. I've posted a picture to best describe what is happening. 

Fig A.
I've made a cutout using the background eraser.  Because of this you can see how the cutout appears to be somewhat transparent around the edge.
 
Fig B. 
When placed on 50% gray the hair trim is as detailed as I wanted.  It's a satisfying result.
 
Fig C. 
I now make a selected of this semi transparent cutout by cimply CTRL+Clicking the layer. 
 
Fig D.
I now duplicate the original (not cutout) and use this selection to cutout again (don't ask why) but the cutout doesn't match 100%.  It's close, but it simply doesn't match.  I've also tried using this selection to make a mask on the non cutout image and the edge is exactly the same.
 
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Jan 5, 2013

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