Photoshop :: Lights Do Not Appear In 3D Scene Until Rendering
Feb 15, 2013
I cannot get any lights to appear in my 3d scenes until I begin rendering. I have installed all updates. In fact, this started when I installed the Creative Cloud update back in December. Also, how do I get rid of the annoying IBL preset?
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Feb 28, 2013
Is there any way to force "shaded" mode in Nitrous to use scene lights and not default lights? We are doing tons of previs and when using "realistic mode" all of the grain and such with transparency, etc looks just awful. Shaded mode is SO much cleaner and faster, but under Nitrous it can no longer use scene lights to shade your objects. Under realistic mode you can turn shadows and AO off, but any transparency does the refinement process and never ends up looking totally clean.
Under shaded mode, transparency looks GREAT and is way faster. If there was only a way to enable scene lights instead of default lights it would be just like the old pre-nitrous days.
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Apr 8, 2011
Scene Lights are greyed out in viewport prefs when in Shaded mode...stuck with Default Lighting only?
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Oct 26, 2012
I have an issue that every time I render a scene with photometric lights and have the exposure control set to Mr. Photographic exposure, outdoor night time, I get flicker. It appears to be an interlacing problem, but looks like the lights are flickering bright and dim. I am rendering as a .jpg sequence.
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Apr 28, 2010
I am trying to render using the recessed can lights and they light my rendering but the lights themselves don't look line they are emitting light. It looks odd. I have the same problem with some of my 2x4 fixtures where light does show on the floor but the lights themselves don't seem to be on.
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Oct 17, 2013
When I render a 3D scene in Photoshop CS6, is the GPU of my system of any use? Whenever I render any 3D scene in PS, I have noticed that the GPU stays idle, it does nothing, everything seems to be done by the CPU. Is it supposed to be this way?
OpenGL _is_ correctly enabled in PS and I have just one video card in my system (GTX660 Ti 3GB).
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Jul 30, 2012
I'm using mental ray rendering photometric lights with a lot of reflective surfaces. I keep getting little white specks showing up on certain surfaces.
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May 1, 2011
Okay, I have a pretty simple scene that I am trying to render. I set the Output to HDTV as a AVI. When I play the finished AVI however it looks horrible, garbled and unrecognizable.
(It works normal when I don't select HDTV, but HDTV is fantastic looking.)
3DS Max 2011
Windows Vista 32 Bit
Dell XPS M1530
Intel Core 2 Duo CPU T5550 1.83 GHz
2 GB of Ram
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May 27, 2011
I want to render a scene. In Render Setup/Render Output/Save Files, the Save File box is ghosted, so I can't save the files. What's causing this? I tried rebooting Max, but that didn't work either.
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Mar 12, 2012
I am trying to use film of actors to match the lips for the characters. I am struggling because rendering is taking a few hours (1050 frames in scene 1) and when I get the final product I am seeing things that I need to go back and change. Scrubbing the timeline does not seem to be very accurate..... and this brings me to question 2. I am using film, brought into 3ds max as an image sequence and put as a material onto a plane in the background (then I hide it for rendering).
I am using scanline renderer, but I would have thought that quicksilver or iray would have been faster, they seem to be taking forever...
There are two characters, both have bitmap skin images and are wearing shirts using a bitmap image. The background is Alpha and that is it, there is one spotlight (I would like more but I have read that lights take lots of rendering time)
So, Question 1- Is there a better way to preview a scene - I am trying to get natural looking movement for characters and failing (I only have film of faces for lips)
Question 2- Can I improve my rendering speed?
Question 3 - Am I using reference film correctly?
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Feb 12, 2013
I'm working with a procedure to render the same scene (same camera position, same light, same lens, same output size, etc) several times due material change. The number of renderings of the same object may easily reach thousands because the scene objects may receive hundreds of different materials at the same time.
Due the scale and repetition of this render process I was wondering if there is a way to pre-render what doesn't change from render to render to try to speed up the process as much as I can. The ideal solution is to do the next Render by reusing all the calculations made previously (even if I have to save a temporary render info - not sure this is even possible inside 3ds Max).
The ideal world would be having a baked max file waiting just for the material replacements and quickly generate the rendered image as fast as possible.
I know some different material properties may affect light and shadows but I think 3ds Max already separate this Render step.
My aim is to automate this process reducing the overall rendering time without wasting resources to recalculate what haven't changed.
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Oct 20, 2011
Every time I render a scene one side of my building are always solid black. How can I make the shadows be more transparent?
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May 21, 2012
why i cannot change the color of the background when rendering? It is always black, and i cannot attached or make new material, if need to attach jpeg or new texture on my drawing, cannot create new material. what should i do? im currently using autocad for mac 2012.
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Mar 28, 2012
My problem is that in some of my family pictures, there are lights on in the background or bright windows behind the subject. Is there any way to reduce the brightness of ONLY these extremely bright areas without making the rest of the photo too dark?
I have searched for hours and can't seem to find anything that resembles my scenario, although I'm sure that I'm probably just not looking for the right thing in the right place.
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Aug 10, 2006
Ive had a look around the forum and done a few searches but have been unable to find any reference to creating the effect of Ultraviolet lights, or black light.
im designing a space in 3d studio max and want to light portions of it in UV. ive no idea how to create this in MAX so i thought i may be able to apply it to the renders in PS.
im after that lighting effect where a tube casts a violet light and makes whites and certain colors fluoresce and glow brightly.
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May 15, 2006
how do i make a name look as if its lit up and made from lots of light bulbs?
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Apr 6, 2004
I have an immediate need to create stage lights, similar to these, in photoshop. Ideally I will have 3-4 lights on a black background. Is anyone aware of a tutotial on making stage lights, even if they are not as complex as these?
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Dec 1, 2004
I could create christmas lights hang around the border of a banner and make them light up in imageready. I found one tutorial in Good-Tutorials, but the link was dead.
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Aug 2, 2007
I was designing something for my DJ buddy which used the "5 lights down" Lighting effect..
Its found in: Render>lighting effects area.. Then you can click the down menu and select it.
I was trying something and accidentally deleted the five lights down option.. But.. I need it back!
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May 29, 2013
how accurate this looks, shall i go for removing the remaining text or should i generate a new background. i want an exact grey background without the text, i dont know how to work in photoshop at all[URL]...
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Apr 17, 2012
I am currently designing a new map for a planet i am designing, however i want to add some city lights to it so in the dark, it looks like it is actually populated, much like most pictures of the earth, showing both the light and dark side (because of my post count i can't insert a link to an image but hopefully you get what i mean) .
At the moment i don't have any lights, how do i get this effect.
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May 12, 2004
One object on my jpg picture changes color because of the lights reflection on the object. Is there anyway to restore it back to the original color?
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Apr 9, 2004
I have been struggling trying to make stage lights, like those that are on the banner of the url below. It looks like the lights themselevs are done with a gradiant effect, I think the same with the cans. If you look closely, there is actually quite a bit of detail; ie: the metal ring around the light, the smoothness of the metal cans, etc.
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Sep 13, 2004
how can I make it look as it was night..
Also how can I make the lights, fog lights, flash lights and brake lights glow?
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Sep 22, 2012
I'm using an infinite light on a text extrusion in CS6. Is it possible to change the size of the gimbal display or move it to another part of the canvas ?The icon is really large and it's getting in the way of the object view
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Oct 20, 2007
I have figured out how to make the bulbs but how do you make the string? I'm using PSE 5.0.
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Jul 19, 2013
Any way to create an action that will go through an entire document and deactivate ALL "Use Global" light angles, and set them to 90º? How to automate this process.
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Jan 7, 2009
I'd like to increase the lights' intensity of a picture I took to the Manhattan skyline during late evening, creating halos around them
I tried with the Gaussian Blur and Diffuse Glow filters but with no satisfying results...
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Jan 8, 2008
how the lights are created for this image?
The streaming lights, flood lights?
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Nov 10, 2012
When I open any NEF file from a Nikon D7000 the fluorescent lights appear bright red. As I work with the image and eventually open the image into the normal Photoshop Elements 11 editor, the lights appear proper. Is this a known issue?
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Sep 15, 2013
I accidentally deleted the “Five Lights Up” Style. How can I restore it to the Style list in the program? “Five Lights Up” is still included in the Photoshop/Plug-ins/Filters/Lighting Style folder.
I have a backup of the C drive before deleting. Is there a file that can be replaced from the backup?
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