Revit :: Interior Recess Lower Slabs Cannot Be Seen
Apr 23, 2012
I have an interior amphiteather with stepped concrete steps and a bottom lower slab, which are recessed and below the ground floor level of 0'-0".
Before adding the topography to the job, the steps layout and the lower salb showed on plan, but since adding the topography, the lower steps and the lower slab do not show. Cutting a section thru the amphiteather, the earth is seem to be above the lower steps and the lower slab.
How can I modify the earth in this interior area of thh building so the earth (and topography) is below the concrete steps and the lower slab? (so these recessed concrete floor elements could be seen in the plan of the building)
I was wondering if there is any way to detect and define edges of the slabs and also the opening within the slab, or if there is any way to automatically detect slab’s openings in Autodesk Revit (Structure, Architecture or MEP)
In other words what is important for me is to select boundary lines which shape the slab and openings (if there is any) not the mass.
I'm trying to separate my ground floor slab into two different slabs each with a different stratigraphy of layers. How can I do this? I've edited the footprint so that it looks like there are two distinct floor boundaries but when I go to select the floor in order to edit the type, the entire floor, or both "pieces" get selected and I can't seem to just edit one piece...
I'm new to Revit. For instance I was working on adding foundation slabs to my walls .. all walls were done and had slabs beneath them and one wall still didn't have any. Once I tried to add the slab to that particular wall ( just by clicking on it, like ive done with every other wall ) it fails to do so and doesn't add any slab.
But my main problem is, sometimes when I work on my project everything becomes UNCLICKABLE, I do not know what im doing wrong and the only way for me to add walls or anything is by clicking CTRL+Z untill the meny gets highlighted again.
What is a good way to finish up the monolithic stairs?
- How can I join the top tread to the upper floor slab? (red circle in attached sketch) - And is there a way to join the CIP monolithic stairs to the CIP walls? (blue circles)
As a Realtor I need to be able to show both exterior views through windows as well as the interior space. I have a Sony cybershot camera but cannot find any settings to allow for this. Is there a way to correct photos on Photoshop?....or do I need a special camera/lens or what?
why my interior rendering scenes just show up black. I have opened up projects from previous releases that I was able to get interior scenes to render correctly and they render fine in 2013. I've imported the modified fixtures to the current projects file and they still don't do anything. The scene I'm talking about has a ceiling modeled on the underside of a floor. I've read this may be an issue, but my light fixtures light source is to be 1/4" above the plane of the ceiling. In my case, it's a 5/8" layer of drywall.
I am doing a trial of Revit 2014. Usually I get the student version, but I enjoy 30 days with no stamp. I want to do some night renders, and so I dropped in studio lights that aren't showing up at all in the "sun and artifical" render.
I go to adjust the lights with the "Artificial Lights" button and nothing. No response at all. It's like a fake button that just looks like it's being clicked.
I have an exterior wall with plaster and lathe on the exterior, and gyp board on the inside. When I edit the wall structure, and modify the layers so that I can take the interior wall finish only up to the sheathing line, the wall does not join at the corners properly. It leaves a gap for the interior fininsh at a corner above the sheathing line when looking in 3d. What are you all doing with parpet walls and the interior finishes above the roof line?
I'm trying to join two roofs together by extending onto the other - Unfortunately the one to be extended is higher than the other roof (see attached image).
I am trying to create a sheet of floor plans that does not show the next floor down on each floor plan but I can't seem to find out how to do it. My lecturer said it made the floor plans 'confusing and difficult to read' but other than photoshopping them out or something I'm stuck See attachments for exactly what I mean. I have just installed revit achitecture 2014.
I am using Revit Architecture 2012 and I am having some issues with plan regions. I am not able to get my stairs to show up sometimes and I cannot figure out why. I have attached 2 images of my drawing to show the issue. The 2 floors in this image are a basement and lower level. I am on the basement level and the plan region cut plane is set to lower level and it is cut @ 4'. The top is lower level @ 7'-6" and the bottom and view depth are on basement @0'-0". If I turn the underlay on to show the lower level the stairs show up.
I've been trying to make the apple from a photoshop tutorial I found - couldn't find one on how to do it in Gimp. Here's a link to it link.
The problem I've got is I can't work out how to get the recess/depression at the top of the apple to work? - as I don't know the proper name for it I'll just say the bit where the stalk comes out.
Some of the other stuff don't work to well. I had to increase most of the blur numbers to get a reasonable look, and no way can I figure out how to reshape the apple or the window reflection./ I've tried using the perspective tool and a few others but to no avail.
Here's a copy of the xcf to take a look, or to use it to make own apple.
The blue layer is a extra added by me. I hope to be able to make a blue/black apple as the final product. For some reason I can't add the xcf, tried a couple of times but no joy.
I am currently working in IV2012 and have a need to design Recess Action Gears. We have been doing this for years with a DOS based program but this is getting harder to use as technology advances.
I'm trying to create an oval/circular shaped reception desk, which needs me to create a circular slab. It won't allow me to apply slab properties to circular objects, I have also tried creating a square slab, then cutting holes in it... but still, it won't let me use circular linework to cut holes in slabs. Drawing an oval using straight lines would be innacurate and too time consuming.
Any alternative methods of creating something oval that can represent the worktop of a reception desk, or perhaps knows how to create a circular slab?
I've played around for some time trying to duplicate this effect and can't seem to get the right combination. Does anyone have any ideas how it could be done?
My camera and clipping plans are inside the walls yet it renders whats behind it!!! in the camera viewport i see the elevation and everything correctly as i want it to be ,but when i render the view i get the outer wall which is behind the camera!
The attached example shows an enlargement of a object that represents the result of a scanned hand drawn shape.
I would like to be able to click one of these objects and apply a fill to the interior. I have too many of them to create a companion object for each and align it.
I'm rendering and interior and I am using a sky portal over a door. As you can see from the attached image I have 2 problems. I can't upload the whole image for client confidentiality
You can see artifacts on the wall and ceiling. I have up the sky portal shadows to 128 and it has improved a little bit. If I keep raising this the scene will take too long to render. I am using FG medium setting and GI default settings.
The second problem it is very over exposed. I am using MR physical Sky. I put an image in the custom background and played around with the output setting but I still can't get the image to show.
i want to be able to take a photo inside a house and be able to see outside the window also?
i realise that i probably have to use 2 photos exposing for inside and outside - and in these shots it almost looks like they have used a program to stitch the photos together.
i want to be able to take a photo inside a house and be able to see outside the window also?
i realise that i probably have to use 2 photos exposing for inside and outside - and in these shots it almost looks like they have used a program to stitch the photos together.
I rendered an interior scene. It took 17 hours 17 minutes and 35 seconds !!!
I used all arch and design materials. Some are used from material library. I am not really convinced with the output i made. I think there in nothing in the scene that making the render too high.
I m using
Core i7 2600 3.4 GHz 4 cores 8 threads 8 GB ram 1 GB geforce GTS 450 DDR3 win 7 64 bit 3ds max 2011 64 bit
I have one surface (surveyed pts) that I would like to paste onto another larger surface (say a LIDAR or GIS base). The extents of the small surface are entirely within the extents of the larger surface. The small surface does, however, have some interior areas without any data ('holes' if you will). In these areas, I want the paste operation to result in just the original base surface... but the paste operation assumes I want the new composite surface to also have a hole...
Screen shot illustrating attached with example surfaces. Is there a way to paste only the surface and not the holes?
In either Autocad 2000 (yes, I know it's dated) or 2012 I need to determine how to cut a groove following a sine wave on the interior wall of a cylinder.
I have been provided an existing cad drawing as part of a project. I need to be able to measure the walls and interior of the drawing and I have the drawing set to mm. I would like to know what settings I need to change so that the measurements appear in mm as at the moment they arent. I have attached a picture to show the sort of measurements I am getting... is this something to do with scaling? The number on drawing is 15.700.