3ds Max Modeling :: Finding Interior Vertexes?
May 16, 2011How can I find interior vertexes ? I modelled character in 3DS Max 2011 and exported for Mudbox .But mudbox shows this error :
Mudbox has detected problems in the imported mesh
How can I find interior vertexes ? I modelled character in 3DS Max 2011 and exported for Mudbox .But mudbox shows this error :
Mudbox has detected problems in the imported mesh
In attempting to follow a YouTube tutorial, working on a cone shape in vertex mode, when I select a single or row of vertexes, all vertexes get selected. When this happens, I note the coloring ranges from yellow at the selection point(s) graduating to black furthest away.
From this, I assume I have some other parameter/ mode invoked which I am unaware of.
how to set the same coordinates to all vertexes, in my case by ''Z'' in one shot. Like just to select them, write ''Z'' cordinates and there you are. See attached IMG
i7 2600 3.4ghz/16gb DDR3/GTX 560/2x DELL U2311H 23''
I have a drawing the loads slowly and makes Civil3d become non responsive for i while.
It seems to stop with "finding interior borders" as the action in the lower left corner it has some datashortcuts and xrefs on to a network drive.
How to find what is the causing the slow down?
I will start by removing all the xrefs and datashortcuts and see if it works?
I think I have read about slow load times with network drives recently but can not find the post again.
As a Realtor I need to be able to show both exterior views through windows as well as the interior space. I have a Sony cybershot camera but cannot find any settings to allow for this. Is there a way to correct photos on Photoshop?....or do I need a special camera/lens or what?
View 10 Replies View RelatedI have noticed this problem while cutting with cut tool in vertex mode an editable poly. I am getting this preview of aligned vertexes. Can I switch this option off? Because it just get's in the way.
View 7 Replies View RelatedI'm working with a mesh. Let's say one part of that mesh is planar 4 sided face. I need to split that face, so I use Split Face tool to split it into two 4 sided faces. Then, after some time, I need to merge these two faces, so I use Merge Face tool, but after faces are merged, vertexes on 2 edges of that face remain (they marked the start and the end of the split line).
Now how do I get rid of these vertexes? I tried simply moving them to the nearest corner, but if I do this, they do not merge with corner vertex, they only sit on top of each other. It becomes difficult to later alter them, and commands like ConvertToSolid do not work anymore.
So how do I delete or merge vertexes? (simply pressing Delete key while vertex is selected deletes edge and nearest faces).
Attaching screenshots.
The face I'm going to split:
1.jpg
Faces after splitting:
2.jpg
Vertexes that remain after merging faces:
3.jpg
These vertexes in center (on edges) are the ones I need to get rid of.
I create a polyline ,and then add it's objectId to a ObjectIdCollection defined by me.After the polyline is created,I would like to obtain it's second and sixth vertexes via this polyline's objectId.
View 6 Replies View RelatedI am having some trouble with moving vertexes on their local axis. When I move a vertex with the move tool (in local mode) the vertex moves REALLY fast and what is causing it. It works fine with the view coordinates enabled but just not on local.
View 2 Replies View RelatedYesterday I post the message "Exporting pline and text" which turned out to work realy well.
However I need something else...
I need to select several plines and export their vertexes (as it is already done) BUT I also need to select SEVERAL texts and export them as well as their insertion point coordinates.
I tried with the code below but without any success... It gives the error "; error: ActiveX Server returned the error: unknown name: "TEXT"" This happens after selecting some texts and hiting enter.
Here is the
(defun c:zi5 ( / f i o s ss obj objdata texto texto_f nomebase nome_zi tx1 iPt)(vl-load-com)(setq nomebase (getstring "
Enter name for file:"))
(setq nome_zi (strcat "D:" nomebase "_zi.txt"))
(princ "Select your plines...")
(if (and (setq s (ssget '((0 . "LWPOLYLINE")))) (setq f (open nome_zi "w")) )
[Code]...
I've played around for some time trying to duplicate this effect and can't seem to get the right combination. Does anyone have any ideas how it could be done?
View 6 Replies View RelatedMy camera and clipping plans are inside the walls yet it renders whats behind it!!! in the camera viewport i see the elevation and everything correctly as i want it to be ,but when i render the view i get the outer wall which is behind the camera!
View 2 Replies View RelatedWould I be correct in assuming that an HDR map is useless in an interior scene with no outside light source (but interior lights would be used)?
View 1 Replies View RelatedThe attached example shows an enlargement of a object that represents the result of a scanned hand drawn shape.
I would like to be able to click one of these objects and apply a fill to the interior. I have too many of them to create a companion object for each and align it.
I'm rendering and interior and I am using a sky portal over a door. As you can see from the attached image I have 2 problems. I can't upload the whole image for client confidentiality
You can see artifacts on the wall and ceiling. I have up the sky portal shadows to 128 and it has improved a little bit. If I keep raising this the scene will take too long to render. I am using FG medium setting and GI default settings.
The second problem it is very over exposed. I am using MR physical Sky. I put an image in the custom background and played around with the output setting but I still can't get the image to show.
i want to be able to take a photo inside a house and be able to see outside the window also?
i realise that i probably have to use 2 photos exposing for inside and outside - and in these shots it almost looks like they have used a program to stitch the photos together.
i want to be able to take a photo inside a house and be able to see outside the window also?
i realise that i probably have to use 2 photos exposing for inside and outside - and in these shots it almost looks like they have used a program to stitch the photos together.
why my interior rendering scenes just show up black. I have opened up projects from previous releases that I was able to get interior scenes to render correctly and they render fine in 2013. I've imported the modified fixtures to the current projects file and they still don't do anything. The scene I'm talking about has a ceiling modeled on the underside of a floor. I've read this may be an issue, but my light fixtures light source is to be 1/4" above the plane of the ceiling. In my case, it's a 5/8" layer of drywall.
View 9 Replies View RelatedI rendered an interior scene. It took 17 hours 17 minutes and 35 seconds !!!
I used all arch and design materials. Some are used from material library. I am not really convinced with the output i made. I think there in nothing in the scene that making the render too high.
I m using
Core i7 2600 3.4 GHz 4 cores 8 threads
8 GB ram
1 GB geforce GTS 450 DDR3
win 7 64 bit
3ds max 2011 64 bit
I have an interior amphiteather with stepped concrete steps and a bottom lower slab, which are recessed and below the ground floor level of 0'-0".
Before adding the topography to the job, the steps layout and the lower salb showed on plan, but since adding the topography, the lower steps and the lower slab do not show. Cutting a section thru the amphiteather, the earth is seem to be above the lower steps and the lower slab.
How can I modify the earth in this interior area of thh building so the earth (and topography) is below the concrete steps and the lower slab? (so these recessed concrete floor elements could be seen in the plan of the building)
I am doing a trial of Revit 2014. Usually I get the student version, but I enjoy 30 days with no stamp. I want to do some night renders, and so I dropped in studio lights that aren't showing up at all in the "sun and artifical" render.
I go to adjust the lights with the "Artificial Lights" button and nothing. No response at all. It's like a fake button that just looks like it's being clicked.
I have 1 question. How to split the segment on interior elevation view?
View 3 Replies View RelatedNew to Architecture, and am having trouble figuring out how to make the exterior of walls a different material than the interior...
View 8 Replies View RelatedI have one surface (surveyed pts) that I would like to paste onto another larger surface (say a LIDAR or GIS base). The extents of the small surface are entirely within the extents of the larger surface. The small surface does, however, have some interior areas without any data ('holes' if you will). In these areas, I want the paste operation to result in just the original base surface... but the paste operation assumes I want the new composite surface to also have a hole...
Screen shot illustrating attached with example surfaces. Is there a way to paste only the surface and not the holes?
How can I draw lines with specific interior angles between them?
For example, if I draw my first line then, I want to draw the second one but with an interior angle of 100deg between them, what can I do?
In either Autocad 2000 (yes, I know it's dated) or 2012 I need to determine how to cut a groove following a sine wave on the interior wall of a cylinder.
View 1 Replies View RelatedI have been provided an existing cad drawing as part of a project. I need to be able to measure the walls and interior of the drawing and I have the drawing set to mm. I would like to know what settings I need to change so that the measurements appear in mm as at the moment they arent. I have attached a picture to show the sort of measurements I am getting... is this something to do with scaling? The number on drawing is 15.700.
View 9 Replies View RelatedI have a little problem during rendering interior of apartment. I am using Auto Cad 2009 and I have trouble with shadow and light. In realistic view, when I turn on the sunlight, inside of apartment iz visible only the part of the room on which the sunlight is falling through the windows, and I can't make the rest of the room visible as it should be during the day. Here are the pictures. First is without shadow and light, second is with shadow and light, and on the third is additionally turned on background sky.
1.jpeg2.jpeg3.jpeg
I shot an interior. How do I get the lines of a room straight? I used the straighten tool in the cropping area but one side get straight and the other is off.
View 16 Replies View RelatedI have an exterior wall with plaster and lathe on the exterior, and gyp board on the inside. When I edit the wall structure, and modify the layers so that I can take the interior wall finish only up to the sheathing line, the wall does not join at the corners properly. It leaves a gap for the interior fininsh at a corner above the sheathing line when looking in 3d. What are you all doing with parpet walls and the interior finishes above the roof line?
View 1 Replies View RelatedI take many architectural photos around sunset, so I get a mix of dayllight and incandescent in the interior photos. I can easily set the white balance to correct one area, but I'm looking for a way to adjust the other area(s). I think an adjustment brush is the way to go, and I was wondering if there was a magic preset to apply to color correct those areas, or some other method I haven't thought of.
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