I've just spent a day creating a set of door families, each with the door opening out.
I now want to have a variation with the door opening inwards (same frame etc) and if I was doing it with Autocad 2D would do so by having a flip grip and selecting only the frame, door panel, swing etc to flip about a certain centreline.
This doesn't seem possible in Revit, flipping seems to all or nothing?
I have an object, a non-symmetrical anchor clip, that has four configurations: Left Top, Right Top, Left Bottom, Right Bottom. In the project, I can rotate the clip from the project's Top view, but when I try to rotate it from the Front, I get the message "Can't rotate element into this position." In the family (see attached), I have a Flip Control in place to flip the element right-to-left, but I can't seem to add a top-to-bottom control in an elevation view. To get the project out the door, I created a top and bottom version of the same object, but this seems redundant and makes my scheduling more difficult.
How I can either add another flip control to the family to easily flip the clip (preferably) or rotate the object in the project so that it is upside down?
Working on a project with a green house. I created a roof using "roof by footprint". I selected "sloped glazing" and assigned mullions for the various conditions as well as spacing.
The walls below are curtain walls. When I create the roof, the mullions are oriented the wrong way. How do I control the orientation of the mullions?
In desperation, I mirrored the roof about a vertical axis. See images below.
This corrected the orientation for me, but I must believe there is a better way! A "proper way"... Did I miss something in the initial creation of the roof? I changed the sloped glazing of the roof to a basic roof. When I do this I notice the roof moves up.
I assume this is when the orientation of my roof inverted...
Is there a way to flip face multiple times? I have lots of composite window in the external wall of my model which someone has placed the wrong way round, at the moment I’m just flipping one window at a time.
I downloaded a pocket door from Revitcity.com and noticed that whoever created this family had one of the "controls" that flips the family on the elevations. When I am in elevation view my controls are grayed out. Just wondering how to place a flip symbol on the elevations?! I would love to be able to switch the swing of a window or door on the elevations!!
When I apply a curtain system to a mass, the curtain panels flip inside to outside as shown in the attached image, when applied to a curved mass surface. Additionally, if these systems are applied independently the system justification (beginning and end) is reversed.
I have two flips in there, one verticle, one horizontal. For some reason, whenever I tell it to flip, and then select everything in the block, it doesn't flip the other flip's arrow.
Then, when I created the second arrow, and went back to include the first flip in the second flip's Action Selection Set, it doesn't pick it up. Doesn't matter if I do "modify selection set" or "new selection set"... doesn't matter if I select everything within (blue box) or everything that touches (green box).
Yet, when I highlight the icon box, it shows everything is selected.
Can flips not flip other flips?
Additionally, I want the rotation parameter to flip on the horizontal flip (so it stays outside the block), but I can't get that into the selection either.
What am I missing with these selection parameters?
Possible to view the control points of a 2d or 3d object. I know that we can view the control points for spline objects, but is it possible to view the control points also for every other object i draw?
Is there a way to change or control the color of sketch objects? I didn't see any way to set colors for sketch objects within the Application Options. Might there be some registry entries that could change the color of sketch objects?
Sometimes it's useful to be able to use colors other than Green and Black for sketch objects.
I'm a relatively new user to Revit (almost a year). My issue is that all of a sudden my view control bar is located so far to the left in the view window, the project browser almost covers it. I know that I can move the project browser window so that isn't all that critical. My concern is that when I want to look at a schedule it also is so far to the left of the screen I have to move the other windows to see it.
How do you control texture mapping. Review the attached PDF for illustration on this problem.
My goal is to predictable create geometry in Revit that when a material is mapped to it the desired result will be achieved. My industry has a lot of objects created out of veneered wood, and solid wood forms. Revit is not giving me the texture mapping I am looking for.
We have numerous families to create, but the ugliness of the UVW mapping .......
Is there a way to control topography triangulation in Revit 2013? I did number of surfaces in Civil 3D and when I brought them as a contour lines in Revit I got not very correct surface.
I wonder how Revit could deal with complicated grading if even simple one is wrong.
I added some polylines for site but it didn't work. Revit tends to smooth, smooth too much I would say. It gave up only when I added extra points within footprint.
I'm facing a problem dealing with visibility formulas... My situation that im dealing with is, I have 2 yes/no visibility parameters, one that is called Right side clearance and another one named Left side clearance. I want to create another yes/no visibility parameter that's called Clearance. I want to link the Right and Left clearance parameter to the Clearance parameter where if it is off, then there will be nothing that shows.. But if I want it on then I would have to select either right or left without them both showing up?
I am trying to find where to control the Crop Region Line. I'd love to be able to creat view templates to control visibility and also Line Weight. Currently we are turning them off per view. and only want it on for 3D View and Interior elevations.
I know that by selecting each view crop region, right clicking and overriding by element I can control the weight.
I have a model with 15 floors and shaft objects in them. No matter what the Phase setting is for the shaft object the floor holes created by the shaft always show and cannot be eliminated with any Phase filter view control. We need to adjust shaft locations and would like to maintain the cutting by shaft object through all floors.
How do you control the bottom depth of a toposurface? I have a structure with a basement and the "Earth" stops at the top of the footings so that my details show the footings floating in space!!
How to set 2 adaptive points (AP) to control the position and diameter of a circle. Have tried setting a ref plane driven by circle dia param but justs results in overconstrain when flexed. Is it possible to a) lock the centre to an AP and lock redius to AP?
Is it possible also to lock a ref plane to an AP so that the AP drives it rather than the other way round?
I have a model whit lots of non orthogonal walls. How can I control the alignment of an elevation view? Align does not work, and the elevation tag has almost not options. I tried with an scope box, but I get a message "elevation must be parallel to the scope box" That is just what I want!!!!!!!!!
how to control the draw order of objects created within an array in a dynamic block?
I have a wipeout, which works fine on the array source, but when the array produces babies, it places them infront of everything (which is only logical), making the wipeout useless.
Can I set array babies to have the same draw order as their parent?
I am trying to control the height of the camera for a walkthrough so that I can go up stairs. I know that I can activate the "Mini Tour Building Wheel" and can do it that way but it is very clunky to use and I don't always get the right angles. Is there a simple way to control each key frame's heights like you normally would a camera (eye and target elevations)?
I would like to be able to control the fire rating a door must have through a yes / no parameters. I have created a shared parameter for all the different codes and then I have loaded them into the family, now I just want it to work so that when a rating is checked the name will be in "Fire Rating".
EI0 selected when the door is not fire rated.
As can be seen in the picture, I found out how it can be doneif there are 3 checkboxes.
When I make my rooms for a building, I want them to be a specific distance from the previous wall, say 10'. But when Revit measures the walls, it measures from the center line of the wall and not the edges. How do I correct this so it is measuring from the nearest edge so I'm not constantly having to think about how thick the wall was on each side and manually add 5 inchs or whatever it is in order to get a solid 10' room.
Also, when placing rooms, I have found that the program keeps making the reference distances from points halfway across the house. For example, if I want to make a room 10'x 10', and go to place the top wall of the room. If there is another wall across the hall or something that may intersect if you extend an imaginary line, the reference dimensions won't be 10' from the bottom wall, but it would be something like 4' 5 7/16" from that other room that has nothing to do with the wall I'm trying to place. Does that make sense? How do I turn off or control the meaningless reference points?
Using AutoCAD 2013 and TOL command to generate feature control frames. We set our lineweights based on layer assignments.
Problem is that when printing, AutoCAD seems to randomly assign a lineweight to the feature control frames. It can vary from what it's supposed to be (such as lineweight set for the dimension layer) or thicker than even what the object lines are set at. Seems to pick a random linewieght at time of printing for these elements (just the boxes, not the symbols/text itself).
Is there a setting we should be defining somewhere to force it to follow the lineweight of the layer that it has been assigned to? Known bug?
I am using Revit Arch 2011 and it is more natural for me to use shift to add to a selection and control to subtract from a selection. Can this be changed and how?