Photoshop :: Undocumented Color Rendering Changes In CC?
Aug 19, 2013
Why is photoshop 14 drawing colors differently than 13 and is there any way to stop it?I have a 256 step, three channel wedge, made without dither or aliasing, which draws perfectly (no bands or crossover) in CS6. This same file draws messed up in CC, with slight colors shifts and stepping. I have saved out the color settings from CS and loaded them in CC. The individual channels draw the same in both files when viewed singly.While my monitor calibration has only been perfect this way on gamma 1.8 images (this is what I have my NEC spectraview software set to), but it has been perfect, no steps, in both colormatch and gray gamma 1.8 from CS4 through CS6. Now, comparing CC to CS, on the same monitor, same file, same settings, the channels draw identically but the color composite is different.
The screen shot of the color composite file is shows 3/4 tone changes:
[URL]
The same file with a solar curve on it:
[URL]
Channels draw as before, and match up, witness the screen shot of the channels lined up with a solar curve:
[URL]
I realize that this probably doesn't look bad in the context of a webbrowser, however, usless I've made some gross mistake, the rendering has changed and I see no documentation on it.
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Aug 19, 2011
List the undocumented environment variables in maya 2012 and what the do?
I have been fighting with geforce driver and configuration issues on vista x64 business and I keep seeing suggestions to set these variables
MAYA_SLOW_DRAWPIXELS = 1
MAYA_NO_VERTEX_ARRAY_SELECT = 1
MAYA_GEFORCE_SKIP_OVERLAY=1
MAYA_HOTBOX_USE_SOFTWARE = 1
But I cannot find them documented in maya 2012 so I am concerned that they are not implemented.
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Jan 11, 2014
I have a student whose images are being edited on import. She does not have any import filters active (i.e. nothing in "Apply During Import") and the History panel reports only the import and date. But basic adjustments are being made to the images (e.g. Exposure, Contrast, etc.)
I cannot figure out how to disable this editing.
She is using Lightroom 5, a Nikon D3100 camera shooting RAW, and is importing directly into Lightroom from the card.
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Aug 14, 2012
I am using cs6 to make a time lapse video. When rendering this in H.264 format there is a significant color shift. For example green grass takes on an almost cyan look in the rendered file.
I am running Win7 64. My monitors have been calibrated using a Spyder 3 Elite, and color management works perfectly for me in all other areas (printing, etc.)
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Sep 1, 2011
i have this problems with rendering, ok what i did was i colored my bug i created..i use Vertex paint, colored it, looks fine and dandy, but when i render it...it has no color so i havent applied anything else on it besides Vertex paint. I just started using this program only a few days ago, so what am i missing? is there something i need to do before i render the my whole bug with colors?
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Mar 5, 2012
I'm new to 3d.....How to render a drawing like the image attached. I know how to attach materials, but the powers that be want it to look like the image. Also can one solid have different colors assigned to it? The drawing attached should hopefully explain what I mean.
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Nov 13, 2012
I am currently working in 3d and trying to render my drawing. However, most of my object is black, as is the background of the render window. Is there a way to change the background color?
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Oct 25, 2011
I was very happy with the color profiles available in the LR3 version, to use with Nikon raw files (from a D700 camera). I managed to have almost the same color and contrast impression as the ones delivered by Nikon RAW software (Capture NX), using camera standard color profile. And the workflow is thus much easier woth LR3.But lately I discovered some problem for average grey value as seen on the comparaison of the same image processed by the 2 software below :
extract at 100% scale of the image processed by LR (using camera standard profile).The same image processed with Capture NX :You can see that the grey are purple, and event almost green in some areas. I had already noticed few years ago a some problem with LR2, but I thought the problem was gone with LR3. Now it is back with LR3.5 --? This color problem does not happen when using ACR 4.6 rendering in LR, but the global color impression is different. I must had that except from this, the global color rendering is very close to NX.
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Oct 2, 2013
Whenever i render my project it always comes in grey color after rendering.
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Feb 27, 2013
I know you can change the color of a rendering background, use and image, change clouds etc but can you just turn the background OFF? I can't find where to do this in 2013
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Apr 24, 2011
I am using arch 2009, I have a bizarre issue with the rendering output soley based it seems on what version of Autocad the original drawing was created.
I have a block with 3d elements & materials, I insert it on any drawing which was created in release 14 which just about 100% of our drawings are (because you know, you take your old title blocks, convert then to the new version of Autocad, year after year after year, so the original title block was created way back when, just saved in the new format.) Anyhows, these are where the 3d blocks were created, newly in r2009, on on drawings originally created a long time ago. We just created new office title blocks from scratch in r2009 starting with the acad.dwt template.
When you insert any of these blocks, render it, the colors are different, too bright. here are all the specs for both drawings, one with the corect colors, one without. We have a ton of these blocks created over the last year or so which we render in Acad for the graphics guy to use for color elevations so its a pretty big deal if the color output is not reliable, it should be the same if all your settings are the same regardless of where the drawing file came from. I have missed something, and its probably something simple, it always is.
1. Same block with same material specs, verified on both drawings.
2. Zero lights, as per the lightlist on both drawings.
3. LINEARBRIGHTNESS - set to zero on both drawings.
4. LINEARCONTRAST- set to zero on both drawings.
5. DEFAULTLIGHTING - set to ONE on both drawings, viewport.
6. DEFAULTLIGHTINGTYPE - set to ONE on both drawings, viewport.
7. Render envirionment & render settting dialogue boxes, match line for line, verified.
Here are the 2 rendered images of the same block inserted on 2 different drawings. The darker one is the correct one:
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Nov 6, 2013
I´m quite frustrated after discovering that some of my images look quite poor displayed by the slideshow module. My situation ist as follows:
LR 5.2 running on Mac OS X 10.8.5, 1:1 previews are rendered, preview quality is set to high, and I´m using a sample image showing a dark cloudy sky with some fine gradients; my slideshow preset doesn´t use any borders as I read this often causes quality issues.
When I´m in the Develop module, there is no problem at all, even in fullscreen display mode on my 1920x1200 display the gradients are perfectly rendered.
In Library module, when displaying fullscreen, quality is okay, but I can see some slight difference compared to the Develop module - which I understand after reading that in Develop the output is based on the actual raw data, and in all the other modules on rendered previews.
Now, when in Slideshow module, the image quality is significantly lower than in Library and I see some quite obvious banding in the gradients. I don´t have problems with blocking artifacts but the banding/posterization is considerably worse compared to a JPEG export with a quality setting of, for example, 75.
I can´t imagine LR´s slideshow tool would be working with a lower color depth than the 8 bit as in standard JPEGs, right? Did I miss any of LR´s parameters that influence the image quality of Lightroom slideshows or of the previews used therefore? Otherwise do you have some other explanations or hints for me in order to get this fixed? We do everything to capture our images in the best possible quality so we should also be able to present them properly after all...
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Oct 17, 2012
What rendering intent is used by LR4 when exporting using a custom colour space as there is not an option as there is with the print module.
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May 21, 2012
why i cannot change the color of the background when rendering? It is always black, and i cannot attached or make new material, if need to attach jpeg or new texture on my drawing, cannot create new material. what should i do? im currently using autocad for mac 2012.
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Aug 1, 2013
I just download a trail version of Adobe Photoshop CC and plainning to use Photoshop for all of my 3D works. My systems specs is AMD FX 6100 on the CPU side, NVida GeForce GTX 560 Ti, 8 gig of DDR3 1333 Mhz RAM and WD Black 1 TB and Window 8 64-bit.
when I use photoshop cc to render 3D text, I see that it use more of CPU power and the RAM don't even move.
i check these status using Logitech G510 gaming keyboard LED screen.
I understand 8 gig is more enough for gaming but for intensive task like 3D rendering, I heard that I need 12 gig or 16 gig. My motherboard support up to 32 gb but that will cuase more and thinking of upgrade to 16 gig of RAM. my motherboard only support 1333 mhz and I don't want to upgrade my motherboard.
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May 30, 2012
3D rendering in CS6, Mac, NVIDIA Quadro FX 5600.
When I extrude shapes in PSD thay always have a jagged and wavy surface, even after rendering???
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Mar 27, 2013
I have Photoshop via Creative Clouds and it is great.Suddenly the 3d rendering looks different. Before it was some squeer boxes that appear on the screen and now they are dissapear and it is just one box with marching ants around it. How can I get it back?
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Jun 28, 2012
Can't find a way to stop 3D rendering in Photoshop CS6!
Only with force quit...
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Mar 27, 2012
Using a 288MB quicktime file (1920x1080) shot with a Nikon D7000, all I did in PS was add two curves layers, one masked and the other not.
If I export (to the same file type) with "all frames" selected, the file balloons to 21GB and the rendering is lousy: jagged, as if most of the frames are dropped.
That doesn't happen, however, if I export a short range of frames (400 frames out of a total 2810). Rendering comes out fine and the file size seems to be comensurate with its portion of the original. When I try to export the whole video using the first and last frames of the video in the range dialogue, PS freezes up.
The original, unedited video, however, plays fine, it's just overexposed.
I'm running Win 7, 64bit, 16GB RAM, core i7 3.4GHz cpu, with an Nvidia GeForce GT 530.
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Oct 17, 2013
When I render a 3D scene in Photoshop CS6, is the GPU of my system of any use? Whenever I render any 3D scene in PS, I have noticed that the GPU stays idle, it does nothing, everything seems to be done by the CPU. Is it supposed to be this way?
OpenGL _is_ correctly enabled in PS and I have just one video card in my system (GTX660 Ti 3GB).
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Nov 26, 2012
by download I received CS6 (download version, not by disk).after installation I tryed in a photo to put an object into a spotlight.in the menu filter, rendering you can activate clouds etc, also lighteffects, but in my version the tab lighteffects is coloured in grey (not active)how can I get this thing started?
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Jun 1, 2012
Just a quick question - what does Photoshop CS6 Extended use to render 3D objects? When I create very simple 3D text and render, it's taking about 2 hours or more. In the past (5 or so years ago) I did a lot of computer animation with Maya, Max etc. and with my less capable system back then, each frame rendered much quicker than it seems to with Photoshop. I understand that for animation I was only rendering 1920 x 1080 images rather than my current A4 300dpi ones, but should it really make that much difference? It seems to perform many many render passes before it's done. My graphics card is definitely the weakest part of my system...I built this computer not too long ago for use with CS3 and now it's all about graphics card performance...typical!
Here are my specs:
Windows 7 64 bit
Intel i5 2500k @ 3.3ghz
16gb DDR3 ram
Nvidia GT220 (512mb DDR3)
Would a 1gb DDR5 card speed up rendering that dramatically? I was always under the impression it was CPU that determined render speed?
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Apr 26, 2013
I upgraded to Creative Suite 6 about 3 months ago and Photoshop has been freezing up when I am working. I can not figure out what action I do that provokes this. I either have to wait about 60 to 90 sec. before I can continue to work or I have to restart the program by using "force quit".
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Feb 19, 2013
know this is probably somewhat of a techy question, but I'm really alarmed at how much CPU 3D rendering uses in PS CS6. My computer just howls! Can I get some tips, apart from the obvious hardware upgrades? Here are my hardware specs for my computer:
Dell Studio XPS, 12GB ram, Intel Core i7 930 2.8 Ghz, GeForce GT 630 4Gb Aside from that, PS also uses over 6GB of memory at times. This also seems extremely high to me ??
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Feb 15, 2013
I cannot get any lights to appear in my 3d scenes until I begin rendering. I have installed all updates. In fact, this started when I installed the Creative Cloud update back in December. Also, how do I get rid of the annoying IBL preset?
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Jun 12, 2013
The file in question has rendered perfectly before but client requested a small change just before publication, so we have made the change but when rendering, Photoshop crashes.
I have tried the file on both my 27" iMac i5 with 24gbb ram, and my Macbook Pro Retina i7 with 16gb ram. The only fix I have found is to duplicate all layers to an ALREADY OPEN new file, save as a new name, quit PS then re-open the new file and render.
Here's the original file (53MB download):
[URL].....
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Feb 24, 2012
Half way through my trial of Photoshop CS5 it stopped rendering hexidecimal colours correctly. If i take a background colour from my css page and put it in the colour picker, use it to border a photo and put that image back into the background it stands out like a sore thumb. This was not the case earlier in the trial, everything rendered fine. I have tried dozens of times to get it to work and i've checked everything i can think of, it still will not render the colour correctly. My operating system is Windows 7 on a Lenovo Thinkpad.what is going on and how to fix it.
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Feb 25, 2013
How do I increase cs6 3D rendering speed
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Nov 30, 2012
I'm not getting an error or anything, but the blue grid that follows the area being rendered eventually stops moving, and Photoshop becomes frozen at that point. I have to use the Task Manager to shut it down.
Video card: ATI Radeon HD 5800 Series
Operating System: Windows 7 (64-bit)
RAM: 6 GB
I used Catalyst to install all the latest drivers. I did that when I had CS5. I was trying to do 3D stuff with CS5, but that version wasn't able to detect my GPU, so I got CS6. I've been doing 3D stuff for the past couple days without much issue. I mean, the rendering was slow, but never halted.
I thought maybe it was the size of my document, so I reduced the size, and the rendering process got a little further, but still eventually crashed.
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Jun 6, 2012
I have a notebook with specification as mentioned below :
Lenovo Ideapad Y470P 2nd generation Intel Core i7-2670QM Processor( 2.2GHz 1333MHz 6MB) Windows 7 Ultimate x64 AMD Radeon HD 7690 2GB 8.0GB PC3-10600 DDR3 SDRAM 1333 MHz 750GB 5400
I'm using Adobe Photoshop CS6 (64 Bit) for doing my job.Right now, i have a task to create a banner with dimension 800 x 900 Centimeters with Resolution 300 DPI and Color Mode RGB 16 Bit.The file size when blank is about 56.1 GB.The problem is, when i add some text with Horizontal Type Tool and click on the Move Tool, the Rendering Type screen show up and take a very very long time to finished.
I have made some configurations to my Photoshop that i found on Adobe Forum, but the problem still persisted.
Some configurations that i've made is :
- Turn off the Automatically Save Recovery Information
- Set Maximize PSD and PSB File Compatibility to Ask
- Set the Memory Usage to 95%
- Set the Cache Levels to 8 and Cache Tile Size to 1024K
- Set the Graphics Advanced Settings to Drawing Mode Advanced, and Check the option Use Graphics Processor To Accelerate Computation, and Uncheck the option Anti-Alias and 30 Bit Display
- Set the Scratch Disk to another partition ( C:System D:PageFile E:Data F:Scratch Disk)
And after all of that configuration, my Photoshop still slow when Rendering Type.
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May 27, 2012
Rendering video in new Photoshop Cs6 is very very very slow!!
Example:
(test on iMac intel 3,2 Ghz i3, 8gb Ram, 512 Mb video Radeon, 1Tb Hd)
1:40 (min:sec) video (no effect, no levels, only cut 5 sec.), rendering video (H.264 high quality) in 15 minutes!!!!!!!!!
Simply unusable.
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