I'm using Adobe Photoshop CS6 (64 Bit) for doing my job.Right now, i have a task to create a banner with dimension 800 x 900 Centimeters with Resolution 300 DPI and Color Mode RGB 16 Bit.The file size when blank is about 56.1 GB.The problem is, when i add some text with Horizontal Type Tool and click on the Move Tool, the Rendering Type screen show up and take a very very long time to finished.
I have made some configurations to my Photoshop that i found on Adobe Forum, but the problem still persisted.
Some configurations that i've made is :
- Turn off the Automatically Save Recovery Information
- Set Maximize PSD and PSB File Compatibility to Ask
- Set the Memory Usage to 95%
- Set the Cache Levels to 8 and Cache Tile Size to 1024K
- Set the Graphics Advanced Settings to Drawing Mode Advanced, and Check the option Use Graphics Processor To Accelerate Computation, and Uncheck the option Anti-Alias and 30 Bit Display
- Set the Scratch Disk to another partition ( C:System D:PageFile E:Data F:Scratch Disk)
And after all of that configuration, my Photoshop still slow when Rendering Type.
I created a 30min video, with a lot of photos mixed with live video, transitions, music, etc. Now, when I try to reopen the file for futher editing, it appears the software needs to re-render all the thumbnails in my video track stream. As I mentioned, I have a lot of photos in there, so it's taking forever.
With the previous software I used (Pinnacle Studio), I could flush the cache and have the program rebuild (and store) all the thumbnail info for faster loads in subsequent sessions.
i have the imac 27 680mx 32gb ram,when i render on cs6 takes very long time, the first one takes 8-10mins,when i do the second time its very fast 30seconds
I have Corel VideoStudio Ultimate X6 and am having problems rendering clips in slow motion.
I have recorded at 50p in full HD. In Video Studio I have slowed the clips down to 25%, and when I do a preview in the editor, it looks fantastic. However when I render to a MP4 file it looks terrible. You can see every frame.
How do I render and get at least the same quality as I get in the preview window?
Here is the video I am talking about. [URL]...... through to about 30 seconds to see the jumping.
It used to be that when rendering a timeline, there would be no lag between rendering the first and second videos. Now, between each video there is about a 30 second transition before the next video begins rendering. Anything that would have caused this, or is there anyway to prevent it? If I am rendering a timeline with 60 clips that need rendering, this can add a significant amount of time.
I just checked whether the update to 5.2 would improve speed of rendering images in the Develop module for Nikon D800 NEF files but alas, LR is still taking its time to render images and going back and forth between two or more D800 NEF files to check focus at 100% magnification remains an excercise in meditation....
I had initially hoped that the move from LR 4.x to LR 5 would improve things but this wasn't the case - so when will Adobe finally catch up with the development in cameras with ever bigger files? The Nikon D800 came out one full year ago...
Using a 288MB quicktime file (1920x1080) shot with a Nikon D7000, all I did in PS was add two curves layers, one masked and the other not.
If I export (to the same file type) with "all frames" selected, the file balloons to 21GB and the rendering is lousy: jagged, as if most of the frames are dropped.
That doesn't happen, however, if I export a short range of frames (400 frames out of a total 2810). Rendering comes out fine and the file size seems to be comensurate with its portion of the original. When I try to export the whole video using the first and last frames of the video in the range dialogue, PS freezes up.
The original, unedited video, however, plays fine, it's just overexposed.
I'm running Win 7, 64bit, 16GB RAM, core i7 3.4GHz cpu, with an Nvidia GeForce GT 530.
My LR 5 is as slow as a snail generating those previews.
Importing my RAWs form the EOS 6D (saved on a 95MB/s 32 BG SanDisk Extreme Pro) it renders only the 12 or 24 displayed previews and leaves out the rest (the next only when I'm scrolling down). For 12 images LR5 needs 8-10 seconds. LR4.4 does the same process for all 150 RAWs in 1-2 seconds.
It doesn't matter if I want to import to my workstation (Dell Precision T1650, 8core Intel Xeon E3-1240 V2, 16GB RAM, 64bit) via USB 3.0 (Reader & Port) or to my laptop (Dell Latitude E6400). So it must be LR, not my hardware.
Are there known issues with the Canon-RAW format? I just updated EOS firmware to 1.1.3, but the renderspeed stays the same. For 1 image 3-4 seconds single...
that is having really slow performance using AE CS6 or AECC and possibly AE CS5.5 I think i might of found out what the problem is.My System specs are below:
- Really slow performance when scrubbing along the timeline.
- Adaptive Resoltion wasn't working at all super slow previewing
- Multiprocessor rendering not working, or taking forever to start up, and sometimes it would work but still not the way it should it was hit or miss
- Disk Caching not working
- many others that I can't think of at the moment
SOLUTION for slow scrubbing of the timeline for Quad, Six and Eight core systems
Here is what I figured out after hours and hours of testing and configuring. I even went back to AE CS5.5 to see if all these problems existed in that version. Although some did but not all
From what I can tell it looks like certain plugins are not compatible to Quad, Six and Eight Core machines. The main plugin that has the problem is Keylight 1.2 that comes bundled now with CS6 and CC.
If you turn off the plugin on your layers scrubbing the timeline speeds up and works like it should. If you want to use keylight then do the following:
- under screenmatte, set the screen softness to 0
- shrink and grow to 0.
If you use any number other than these settings it causes scrubbing and rendering of the timeline to go extremely slow.
SOLUTION for all the issues above for Quad, Six and Eight core systems
After hours and hours of testing I have come to the conclusion that AE CS6 and CC don't work well with Quad, six and eight core systems in general and especially with the keylight plugin.
FIX: Go into your Bios of your computer and set your multiple core to either 1, 2 cores, theis will give you 2 thread or 4 threads. This will fix all the issues as stated below. I haven't tested 4 cores yet but soon will. But I know that 6 and 8 cores definitely does not work it causes all the major issues above.
After setting my system to 1 or 2 cores, Ae is extremelly fast and responsive. Timeline scrubbing is super fast now even with keylight 1.2 and all it's settings. Adaptive resolution now works, Multiprocessing starts up immediately and disk caching is working.
Conclusion
I am not able to set my system to use 8 or all cores in my bios, This causes so many performance issues in AE CS6 and CC and some in even CS 5.5. I need to use either 1 or 2 cores. As you might no this really sucks when I am limiting myself to only 4 threads when I could be using 32 threads. Pleas Adobe look into this issues with these systems that have 4, 6 or 8 core systems. This could possibley just be for Dual core systems too since that is what I have here.
Video editing feature of PS CC is awesome and I have applied many filters to the video clip after converting it to a smart object. This works great for PS filters (e.g., oil paint) and NIK filters. However when I export > render video with a Topaz filter (e.g., Simplify 4 > Painting II) the process goes through the motions, I see the topaz function being called on each frame but after rendering the output .mp4 file doesn't have the Topaz effects applied.
I am using cs6 to make a time lapse video. When rendering this in H.264 format there is a significant color shift. For example green grass takes on an almost cyan look in the rendered file.
I am running Win7 64. My monitors have been calibrated using a Spyder 3 Elite, and color management works perfectly for me in all other areas (printing, etc.)
I'v graded a video clip with a camera raw smart filter applied to it. I try to render it out in AME and it only renders 1 frame for the length of the video.
I've recently updated to cs6 and was looking forward to the video editing aspect. Very familiar with iMovie, and don't like the somewhat limited adjustments. Unfortunately, when I rendered my first video in CS6, the quality was horrible.
It is taking 6 - 7 hours to render 2 - 6 minute 1080p videos down to 720p. Granted there are about 10 - 15 layers and a bunch of editing... but when I look at the performance monitor during rendering the intire resources used by my computer is around 45% - 50% for memory, processor, and little to no GPU is this normal?
It just seems really wierd to me. I have read the Adobe blog and watched the Learning Videos on the website on how to adjust the performance settings and have 90% of the RAM alocated to Photoshop.
::: PC Specs :::
Photoshop CS6 Extended 64-bitWindows 7 Ultimate 64-Bit AMD FX 8150 Eight Core Processor16GB of RAM DDR3AMD Radion HD 4200 (I know it's old but its apparently not being used much anyway)C: Drive - 32GB OCZ2 SSD - Four of them in RAID0 (I've read that this could be a bad idea but i had them laying around and I needed more than 32GB) Scratch Drive - 2TB older 5200rmp HDD Rendering to and From - 1TB 7200rpm HDD
When selecting the render video command, a progress bar appears stating "Initializing Video Export", and gets most of the way done but then freezes. At this point a dialogue pops up saying that "Required software extensions are missing" and that if one presses okay it will direct to the PACE website where an installer can be downloaded. But this dialogue then proceeds to freeze as well. The little circle of death spins forever in front of it and neither button may be pressed. Went to the PACE website and looked at their anti-piracy "tools" and it all seemed rather weird. Anyway, what is the way past this empasse?
I have an older late 2008 macbook pro with OS 10.8.3, running Photoshop CS6.
Loading just one HD video clip into CS6 and the scrubber is unresponsive. Try to shorten clip and it doesn't work. Won't play video, just sound. 8GB RAM, Windows7 64 bit. Are there settings in Preferences to make this work?
I need to slow down a clip of video from its original frame rate. The original video is a piece of CCTV footage and is timelapse with a frame rate of 3fps and a total duration of 22 secs. I need to slow this footage down to create a slomo clip. can this be done in CS5ext?
i an having trouble accessing this function. I have CS6 (windows) and i can't access the 'speed/duration sliders' to slow down my clip to look like its in slow motion. I know this can be done
I have a GoProHD Hero camera, I've been recording stuff mainly in 960p at 30fps because that's all my computer can handle at the moment.
My main problem is that I lose the HD part of the video after edit and render the video in VideoStudio X3. The file type is MPEG4, when I render the final project, I set it to save as the same file type, at 1280x720p with a data rate of 5Mbps all in the H.264 MAIN codec mainly for Youtube uploading purposes.
If I were to upload the raw footage directly to Youtube, it's in true HD and uses the full width of the player when played at 720p. However, when I upload the final project to Youtube even when set to play in HD (720p) it is only in letterbox format.
Am I rendering my projects incorrectly? Why does it keep doing this? Is it some sort of file compression issue or something? I'm pretty new to the whole video editing platform, I'm pretty much learning on my own.
I put together some vacation photos in a slideshow. What is the difference in rendering them in "DVD Video" or "DVD Slideshow"? Don't they both do the same thing?
I am using Video StudioPro X4 and rendering a video that is about 15 minutes when it stops at 4% complete, showing the following words: Cannot read audio (0x80004005). Other numbers on the message are: (18300:8000:192). Is there a way to know why it will not continue rendering and/or which audio files to check?
First, some glitches (short freeze frame) at video transitions. Usually at the end of the transition. I could upload some samples... The problem persist in both : hardware or software accelerated mode.
Also, when i want to create a video file and i use the "same as first video clip" even the project is a HDV 1440x1080 format, the video is created as DVD 720x576 4:3 aspect.
my video and audio to synchronize after rendering. About end of last year when I first brought this issue, I was made to believe that I do not have a “good” or “powerful” enough system to handle what I was doing.
I am trying to use the lens effect flare to simulate the sun in a space scene. I have the camera view active and set to a frame where the sun is visible. In video post I set the sun as the node source and I hit VP Queue and preview but the effect is not rendering.