Photoshop :: How To View All Your Paths/shape Lines While You Are Working?
Aug 16, 2007
Is there any "view" that enables you to see the path/shape lines (not the fill, just the lines) that you have done in different layers?
I hate to keep switching opacity on and off to see where the other lines end and stuff.. I know you can turn of and on the paths with CTRL ALT H, but that is only for one layer.. and I want to see them for all the layers while Im working on one.
I want to join two paths to create a shape that I can fill but at the same time retain one of the original paths (the red one in the image below). I can copy the path I want to retain but surely there is a more elegant solution. See below for for an illustration:
What does it mean when Illustrator v.15.1.0 ceases to contract a shape using offset paths and will only expand a shape? Seems like only yesterday I could render both ways. Wait a minute, it was only yesterday! Why would it suddenly stop funtioning?
Total buffoon when it comes to getting GIMP to do what I want to do. I'm just practicing with making maps, black lines on a white background, and I've run into some issues I'm wondering if I can get rectified.
1) For whatever reason, the line weight of everything has shifted throughout the file, ending with some lines lighter and grayer than others. Is there a way I can get GIMP to trace all the lines in a uniform black, with uniform thickness?
2) I have tried locking the white background, but often when I select and move my black lines, if I don't click in just the right spot it moves the white background instead, which is really, reeeaaaly aggravating. How Do I get that background to be completely untouchable?
3) In trying to colour the image, I've run into problems with their being a white outline between the colour and the black lines. I think I need to sharpen the image or somesuch? How can one correct this issue?
4) Is there anyway to convert the black dotted lines of the paths tools into straight black lines, in regards to an older file? If not, is there an easy way to trace them?
5) I find the scale too tends to make my image too jagged. I want to take a section of my map, move it too another file and enlarge it to do detail work - what's the best way to do this in order to have a clear image?
6) Any way to translate an image from a MErcator Projection ot a Winkell-Trippel projection, one that works on a Mac?
Basically, I open photoshop, and I select the pen tool. I then make a small shape, like a square or circle or something with it. So now obviously, I have a closed work path in such a shape.
Black is my foreground colour. I right click the path with the pen tool still selected, and choose 'Fill Path' and click ok. But for some reason, it's everything but the path that gets filled with black!
how I did this, but does anyone know how to change it so that it's the area that's boxed off which gets filled, rather than the area outside it?
I have an image of a dohnut on a plate. I want a clippint path around the dohnut and one in the dohnut hole. Using the option icons does not give me a result of just a dohnut for placement over a color or image background in an Indesign page. I've tried this on Mac and it works just fine. What's the problem with my Photoshop CS4 on Windows?
Photoshop CS5 - Working with the pen tool is something I do a lot but it is such a pain because I can barely make the lines out sometimes. It can get so bad that my eyes hurt. I found, adding an adjustment layer and changing the level. This kind of works but I find it difficult to believe that they can't be made more visable. Turning off the anti-aliasing hasn't seemed to have made any difference either.
I'm trying to take a shape from illustrator and have the iOS graphics engine draw it without having to import the file. In order to do this, I need to somehow get a text break down of all the bezier paths / curves / points that comprise the shape so I can tell the iOS graphics engine the points that need to be drawn. Is there anyway to get a list of these points from illustrator?
i had imported a few hundred Illustrator paths to After Effects, then used "Create shapes from vector layer" to make them editable Shape layer paths to then run scripts that equalize the number of vertices on each path.
After this i thought via online tutorial that Edit > Edit Original.. would replace or update the originating paths to same number of vertices back in Illustrator, but this was proven wrong.
1) how import AE Shape paths and their Fills to Illustrator?
Since version CS it was very easy working with paths with the direct selection tool. I just upgraded to Photoshop CC, and noticed this annoying bug: When I select and anchor point using the Direct Selection Tool, I can no longer de-select it clicking inside the shape. This is so frustrating when working with icons.
I used to grab the Path Selection Tool to select the entire vector shape, then I switched to the Direct Selection Tool if I wanted to modify a specific anchor point. All I needed to do was clicking inside the shape, then select the anchor point I wanted to work with. Now if I switch from the Path tool to the Direct Selection one, if I click inside the shape it doesn't deselect anything, if I click on an anchor point, it doesn't deselect the other anchor points. I figured out that if I click on the path of a different vector shape, then I can go back and select an anchor point on the vector shape I was working with, but it's too much work for de-selecting a point.Is it a bug or a new way Photoshop CC behaves?
When I have made a logo and there's mutiple parts and I want to center it, it messes all the parts up. How do I center it while keeping the shape without combining it all? Example in photo: [URL]
I have made an exploded view and placed it an a drawing. I would like to view inside one of the bodies to show where the exploded internals sit, however when I do a break out of the body the trail lines from the exploded internals also get sectioned. Is there a way to control the sectional properties of a trail line?
I wanted to join 2 lines together (i.e. end up with a single line). I know that you can join lines by selecting both then using any of the shape / line / brush tools to drag one node from line A over to the a node on line B (you get a little + symbol next to the mouse cursor once the lines can join).
This is fine is you want the final line shape to differ from the original 2, but what if you want to join 2 lines and retain the original paths?
I can do it by postioning the target nodes on eash of the lines almost but not quite touching then using the above technique but its a bit awkward and I suspect this isn't the best way to go about it.
When you create shapes that fits together, there appeares a thin line that also shows when you make a jpeg from it. I'm a vector contributor at iStock and making a preview jpg with all those white lines looks really ugly (see attachment).
Here is a simple solution. Copy your shapes on top of each other and the lines are gone. This way your work stays 100% vector. For work that hasn't to be 100% vector, you could make a bitmap copy and place it under your vector image.
I was given a horizontal centerline of a 5 mile bike path. We have to stake all the even stationing every 50 feet and all the VPC's and VPT's with vertical elevation. I have created the horizontal profile and also the vertical profile including all the vertical curve information. Is there an easy way to incorporate the elevation information back into the plan view so I can create points that carry x,y & z points that I can transfer out of autocad as a .txt file so we can upload it on our gps equipment?
I am working in Illustrator CS6 on a Mac (10.7.5) and on some (but not all) of the objects in my document, the paths (not strokes) are visible as light grey lines. This occurs in objects that are stroked, filled or both. I can make a stroke thicker, but the 'path' is still visible in the center of it. The Appearances panel gives no indication of what's going on.
I created a pattern in Photoshop CS6 for a project with shape lines which reside on shape layers. I want to change the line weight but after I create them it seems there is no way of changing the shape; even after I select line.
I can change the spread (uniform distribution) of the lines and lengh but not their weight. No matter if I choose all or just one of the lines which are all on the same shape layer the weight does not change. This does not make sense. [URL]....
I'm using Photoshop CS6 tonight and I'm getting some weird behavior. The thumbs for Shape Layers in the Layers panel sometimes look right, other times they collapse into a tiny square.
if something is wrong. In the photo above, the "HERO" layer is how I expect a Shape Layer to appear. However, the "TOP BANNER" layer is the SAME THING. But for some reason the thumb has become tiny. I'm scratching my head trying to figure out if this is normal for some reason or what
- Shape dynamics, brush customization not working properly
New brush selected - the settings are strange.,Large spacing, scattering on by default Shape dynamics not responding in settings, only responds by clicking the "Always Use Pressure For Size" button Eraser not working on pen Updated CC, Updated Wacom Drivers, Restarted Computers.
Photoshop CS6 worked fine (still on my computer), but CC is just a nightmare with the Wacom brush settings.
I have a shape I've drawn with just lines, no fill or anything, and I'm trying to cut off part of it to make it flush with an adjacent object. Just trying to cut outlines, and remove the unwanted portions.
In the manual it says:
1.In the toolbox, click the Knife tool . 2.Position the Knife tool over the object’s outline where you want to start cutting.The Knife tool snaps upright when positioned properly. 3.Click the outline to start cutting.4.Position the Knife tool over the object’s outline where you want to stop cutting, and click again.
I do this and... - NOTHING. No cutting of any kind occurs. The entire object remains completely unchanged. I also tried using the "eraser" and all it did was nudge my lines around. Not quite what I wanted, either.
In Photoshop CS5 I created a long action list which include lots of Shapes. I saved these action sets and loaded them into CS6. and they kept failing saying they couldn't find layer "Shape 1" "Shape 2" etc . this is because in CS6 the layers are now called "Rectangle 1" "Elipse 1" etc . How can I get this to revert back to the "Shape 1, 2, 3, 4 etc etc".
I'm drawing an object (a crown) from separate individual lines that I've brought togther to form the drawing. Now it's complete, I want to now somehow get all the lines (nodes) to fuse together to fomr a single closed object or large shape so I can then fill it.
I'm trying to create a solid black background for a logo i'm working on. From the image you can see, i'm wanting the space between the lines filled to create a solid black background behind the stripes in the logo. As well as the space between the circle and the inner line.
I've tried several options on the pathfinder panel. There's got to be an easier way than recreating the whole shape with the pen tool.
I am really new to illustrator and I need to know the answer to this question fast. If I made a weird shape with 5 different lines how would I fill it in? Nothing really happens when I select the lines and then select a color.