Photoshop Elements :: Applying Gradient To Curved Shape Edge
May 30, 2013
I have a curved shape which is a light color. I want to create a dark outline and have it fade into the light color as a gradient would, uniformly following the curved shape.
When I apply a gradient to a shape layer, the gradient is always applied as a rectangle.
e.g.
The red rectangle implies the edges of the gradient. It's a horizontal gradient.What I'm after is for the gradient to be applied in a way that uses the shape layer for the edges... so the same value will be applied evenly to the left side of the shape and then spread evenly to the right. Is this possible?
I am creating a shape that looks like a pill a rectangle with two circles on the ends, if you will. But it's all one shape. I want a gradient or blend (what exactly is the differnce?) that has a white middle and dark gray edges. The white goes along the pill horizontally but the dark gray is above and below this white "line" but the rounded edges of the pill shape are the dark gray. I'm using CS6.
I'm trying to modify my companies logo for our new catalog by applying a gradient to it. I've tried to do this in both Illustrator CS4 and Photoshop CS4 and for some reason I can't get the gradient to apply only to the logo. Instead, it applies the gradient to the background. The logo is saved as a JPEG, so I'm not sure if that has anything to do with it.
All im tryin to do is create a rectangle with a gradient on it starting with blue and finishing with light blue. I create the canvas, then new layer, then rounded rectangle then when i try and put a gradient on it it wont let me telling "the content of the layer is not directly editable? i must be missing something dead simple?
I draw a rectangle and colored it with green then i wanted to give some effects by double clicking on the layer. Then opened a window named layer style. When i tick the box "gradient overlay", appears a gradient effect bu color of the image changes from green to gray. How may i prevent this change to gray. I want my stay rectangle green.
i use photoshop CS2. i would like to know how to create a curved gradient or fill gradient in a curved shape. the gradient should take the shape of the curved geometry.
a photo in xara is actually a bitmap filled shape, so if you just try applying another fill, eg linear, it will replace the bitmap completely
so what you need to do is draw a rectangle over the photo - apply the fill you want to the rectangle - and then give it a transparency of type hue
now come the reservations - hue transparency has no affect on black/white/grey-tones, so you may not end up with an even fill as you can see from the example
you may wish to contone the bitmap first... the underlying color will still affect the fill to some extent... as can be seen from the green band in the examples..
the chosen fill ramp gives a rather nice effect on the original I think, but is a bit extreme on the contones...
[I find it useful for adding gradient color to raster line art, sometimes quicker than going into a bitmap editor and painting on color whilst preserving transparency...]
I'm in the process of making a collage which consists of several layers with elements cut out from photographs (=these elements make up the composition). All elements have their separate layer.
My question is how can I apply a gradient overlay to a selection or 1 element(=on seperate layers).
I found how I can apply a gradient overlay but this is for the whole image instead of 1 specific element in the composition.
I've been trying to make a straight chain and make a curved one. I've tried the warp but it only distorts the links and become out of shape. How i would make it curved like the one in the diagram.
How to get that blue & white fill to follow that "S". I've tried to go by the article but am lost. I've used Corel Draw since version 8 but have not gotten in as deep as I need to get. That "S" fill by Sally is awesome!.
Windows 7 64 bit, Intel Xeon 3.30GHz, 32GB memory, ATI FirePro V4800, (1)10,000 Velosirapptor internal HD, (1) internal 1TB HD, (1) 500GB external HD (2) external 3TB HDs, (2) HP z6200 printers, (1) OKI 9650 printer (1) Roland Camm1 Pro vinyl cutter
I have a complex shape that has a cutout to the edge and I would like to apply a radius.I can, of course, play with nodes etc. but is there an easy way to do this? I use combine and weld etc. but the problem is ensuring the edges touch on both faces.
Using Illustrator CC. I made a sphere shape and reshaped it using a warp effect.
Now when I try use a transform command (reflect or rotate) it only effects the “original” bound box which is the sphere I first made, and not my warp effect shape. My question is can I modify a shape after I apply a warp effect?
I can crop and feather a selection of an image, but what i wanted to do was apply a feathered edge to an entire image so that i could drop it into a word doc and it would look a bit smarter.
I've been trying to do it by -
'Select > All ' then ' Select > feather ' applying the amount of feather (i did an inch just to make sure).
But it made no difference - i tried exporting this as a JPEG to see if it came up then but it still didn't make a difference...
I want to create a gradient for random curves. but I need exact the oposit. I found how to do in circle and in squares but I can't find how to do in a "shape".
how I can get the black-to-transparent gradient that is present in the photo below? I don't know how to make a gradient around a shape so that it follows the edges.
Also, I want to build something similar to the blue background, but in green. My plan is to use a single gradient with twenty or so color stops in it. Does that seem like the right way to go about it?
I have a grayscale image that's a pretty consistent 85-90% black towards the edges. I want to print it on a full page in a book, but I can't use a bleed, so I want to fade the edges to white. I can only alter the outside 1/4".
I figured out how to select a "frame" of color on the outside (select the inside and Select > Inverse), but my attempts at using a gradient fill on this frame have not been working too well. A radial gradient fill (started from the center of the image) is too light by the time it gets to the edge of the frame, and because the frame is rectangular, it's not consistent. Linear gradient only seems to affect one edge of the frame at a time.
What's the best way to fade my 1/4" wide frame from almost black to complete white, inside to outside?
In Autodesk Inventor 2013. I have a simple cylinder extrusion with a rectangle attached to the cylinder. Drawing file attached(extrusion 1). Whenever I apply a chamfer to one of the straight edges, Inventor generates negative taper on the cylinder wall (if you zoom in with a window, you can clearly see that their are two lines on the cylinder wall where the chamfer edges was applied).
Is there anyway to prevent this from happening? This gives me all sorts of problem in my CAM software because the tool is trying to machine in an area it cannot get to.
As a work around I have to create a new part file with a small gap between the cylinder and the chamfered edges. This keeps the cylinder edges nice and straight with no taper. The work around is attached as well. Since the tool can't go that far into the corner given the radius of the tool, the gap has no affect on me generating code. I have tried many different ways on creating this part with chamfers with no luck. Once the chamfer is generated, it should match the profile of the cylinder.
I open a new project and add a layer, then create a rounded rectangle, is there a way to fill just that rounded rectangle with a gradient. I keep getting a message that the layer is not directly editable or something. I need to just play with the thing, I'm sure - eventually I'd porbably sort it all out. But I got a job creating a web page for a mortgage company and I wanted some custom buttons with a gradient fill -
My question is about gradients and anti-aliasing. I'm using PS 7.0 and what I want to do is use the custom shape tool, and fill the shape with a gradient. Not difficult, but here's where I get caught. After the shape is filled, I'd like the edges to remain anti-aliased.
For example, if I use the custom shape tool to create a hand print with anti-aliased edges, then use the magic want to select it. Next I grab my fore and back colors, choose a linear gradient and drag it in the appropriate direction. The selected shape is filled the way I want, but when I deselect, the edges have become pixelated. Is there a way to avoid this and keep them smooth? I tried using the blur tool and blur filter, but they don't quite have the same look.
I'm trying to make two pads share a curved edge but they just dont seem to be able to do so. I have to leave a gap between the two pads. If i snap the edge together, while the computer regenerates an error pops up saying pads can share edges but cannot overlap. Whats the deal yo?
is there any way in photoshop cs to create a gradient mask inside of a certain shape, so that the gradient is black on the edges and turns white when it reaches inner parts of the shape?
I don't like the radius of the gradient fill of my shape layer in Photoshop. I cannot find any hints about how to expand the gradient fill to cover a different area inside of the shape layer.
How can I transform gradient fills of vectors shapes in PS?