Photoshop :: CS6 Pen Tool - Clicking And Dragging On Existing Path Should Not Change
May 2, 2012
CS6 Pen tool, clicking and dragging on an existing path should not change the angle on the adjacent radius handles. It should only dynamically adjust the length of the existing radius handles, based on which direction you drag. It should only affect that one segment and not affect the bordering angles. I've been pathing with Adobe products for 25 years and this should not change now. I want to be able to fine tune ONE line segment without affecting its neighboring segments. The "new" behavior should only occur with a modifier. If the Mothership deems this is the only way to do this moving forward, at LEAST give your long-standing customers a modifier, such as the shift key to enable us to keep working as we have been for decades.
Trying to create a header. I created the buttons in a separate psd file and when I click and drag the buttons into the other canvas (my header) I'm having trouble when I click ctrl + alt + shift to duplicate the new buttons. Some layers are getting left behind. Should I flatten or merge the layers of the button before I click and drag the button into the other canvas (header)?
You know those "warp a celebrity" flash or java games where you click on part of the celebrity's face and drag the mouse, and the image warps? Can this sort of thing be done to your images in photoshop 6.0? (That's the version I have)
If this can't be done in Photoshop 6.0, does anyone know of a simple freeware program that I can use to warp images "celebrity warp" style?
Why does dragging on a Touch Screen change the cursor into a Hand Tool? This did not happen in CS 5.5 and I could edit on my touch screen monitor. With Photoshop CS 6, as soon as I start to drag, the cursor changes to a hand cursor. I have look at all of the system options and nothing seems to affect it so I have to assume it is something wrong with Photoshop CS 6.
The problem is I can't click to transform just like him... how he does that ? All he did was select a corner and click outside the object.. the object will be transformed
I'm currently using the pen tool to trace out a Nike trainer to improve my basic skills and understanding of the tool.
The problem I'm having is that I want each section of the shoe to be its own shape so that I can edit the colours individually. However when drawing each section in some places I have to draw over the outlines of already created shapes and trying to match/overlap the paths as close as possible is a nightmare. I want to have a stroke enabled on all shapes to better define them but I get areas where the overlaping sections look uneven giving the shapes very unsmooth curves where overlapping occurs.
So I am just wondering if there is a way to enable the pen tool to snap to certain sections of existing paths so I have a perfect overlap when required?
Why can't I adjust the scale of my text by clicking and dragging the corner boxes? Why I have the text selected, all it does it let me highlight it to change font, size, etc, OR all I can do is move it throughout the artboard. Why can I click and drag the corner box to adjust?
I'm experiencing this incredibly annoying behavior in PS over the past 10 days. Dragging with a selection tool (or shape tools) used apply a thin dotted outline only when the mouse was depressed—very useful for knowing what area would be selected. Now I don't see that outline until I release the mouse button (or stylus) at which point the outline persists (see attached screenshot). The behavior is sometimes corrected with a restart, other times not.
I'm on a macbook pro 2.4GHz with 16GB of RAM running 10.8.2 and CS6 13.1.2 x64 Extended.
if there is any way to close path quickly without clicking on the start point? With Polygonal Lasso we can do double click for this case but with paths?...
The nodes on my path tool seem awfully big. They get in the way of seeing what i'm editing. I've noticed on some tutorials the nodes are quite small. Is there a way to change their size?
I have an image which is simply a one color gradient, with transparency from nothing to something. I would like to be able to access the existing gradient on the image and change only the color. I have hunted high and low and cannot see how to do this.
(I am familiar with how to make a new gradient and how to change the colors in a saved gradient via the gradient dialogue. But for the life of me, I can't see how to access an existing gradient on an image and change only this one parameter.
I created text on a curved path using the pen tool and the the type on a path tool. However, there are portions of the text that I want to taper. For example, my text begins horizontally, continues to the right, and gradually curves downward. As the text curves downward I would like it to taper smoothly into a narrower and narrower text.
I have one large file and think it didn't save correctly or something. I've tried quitting and relaunching Photoshop but that doesn't work. Editing text in other Photoshop files works normally.
As soon as I click on any text with the type tool as though I'm going edit or style the text, the text instantly changes. Both the content and styling of the text is replaced as soon as the cursor is placed anywhere in the string of characters.
The really weird thing is the updated text matches text that appears somewhere else on the page. If I click the other text that it now matches that will also get automatically replaced by some other text on the page. And it goes on and on. It's impossible to edit or style any text unless I create new text.
I think the file has miss-arranged references to elements which only becomes apparent as I'm trying to edit.
I must have clicked something or inadvertantly pressed a keyboard shortcut or something because a couple of weeks ago, the sub-tools on the tool palette started popping up without me having to hold down the mouse button for a second. Now when I click a tool (the rectangular marqee tool for example), the hidden tools (eliptical marqee, single row etc.).
I'am using illustrator CC but while using the star tool, instead of being drawn while being dragged by the tip or the outer radius, my star is getting dragged from the inner radius. The problem does not occur when dragging while holding the alt key.
I'm refining some SVG files, imported into GIMP as paths. I added numerous guides on the images and drag anchors to the guides. All the paths consist of straight lines only. The problem is that on some anchors GIMP performs the "drag curve" operation instead of the "drag anchor". As a result, my straight lines become broken (curved).
The only solution I've found so far is to apply maximum zoom level, say 400%, and repeat the dragging in this resolution. This makes GIMP work properly, at least, I'm able to "drag anchor" as expected. But switching back and forth to the 400% zoom level is a bit annoying and inconvenient.
Is there a better way to "say" GIMP that "dragging anchor" is the "dragging anchor", not "dragging curve"?
I have many drawings that were created with the xref's as full path and I need them to be relative path. I would just go in and reatch them as relative path but the drawings are complete and there are different layers frozen in each one.
When I click and drag with the direct selection tool, I'm getting a drag on the object rather than a marque for selecting points. As soon as I click, the tool switches to the black arrow tool. Did I mess up a setting somewhere? I'm not using any modifier keys.
I have read several Pen tool tutorials but haven't found anything about this:
If I draw a path with the pen tool and later want to reactivate it, clicking the last anchro point to make the path active severs one of its control handles. Specifically the handle that is for the curve that is yet to be drawn. And after that I have to use the Convert Anchor Point tool to recreate both control handles and try to math the already existing one to its former place.
is this possible. A lot of programs auto-duplicate when you drag and press either the shift or ctrl or alt key. Its a habit ive gotten pretty into. Plus, its a little akward for me to go from a left click immeadeitaly into a right click with the mouse. I always feel like i've dragged the object a little bit when I switch fingers. it would be great to just add a hot key of shift+drag to this feature, wouldnt even have to turn off the standard right click option, I could deal with both being there.
When drawing a path with the brush tool and then placing the brush back over an anchor point to continue the path, sometimes it continues the path and sometimes it deletes the path and just starts a new one. Why does it sometimes add to the existing path and sometimes start a new one?
I am using the trial version of CS5 (probably going to upgrade at the end of the trial), and I've only found one thing about it that I don't like more than CS3. This is VERY VERY annoying, and I'm not sure if it's a glitch, or just a preference that needs to be reset:
When using the move tool, I will move something and it will just snap back to where it originally was. When it snaps back, it might move a few pixels over in the direction I was dragging, but it is definitely not moving to where I want it to go. The only way to get things to move the way I want to is by Free Transform...but it's annoying, when you're trying to design a layout, to have to free transform every element you want to move, first.
I'm guessing that this is a glitch because sometimes it happens and sometimes it doesn't...it's pretty random. I've tried turning Snap on and off, and nothing changes.
I'm working on a script for my company that sets up templates for internal use. I've been able to get most of it completed by drawing basic pathItems and textFrames. The problem I face now is adding our company logo. In the scripting reference I've found examples of duplicating art from one document to another, but that isn't what I need here.
I've approached this by trying to select our company logo in an existing document and in some way capturing the pathPoints so I can use them in the the script that is setting up the templates.However I've not had much luck with this. Ideally everything will be self contained in the one script, so that external files aren't required.
Here's my question re: editing an exisiting mask in CS6.
So, say I create the basic selection with the quick selection wand - for this example, maybe a selection of a horse.
But, if I don't get the area between the horses legs and want to select that area with the pen tool then delete it from the exisitng mask (i.e. clean up the mask with the pen tool) how do I do it?
I've seen lots of tutorials that talk about adding selections together, but that doesn't work in this case because my secondary selection is within the original selection.
I know this can be done with the brush tool (cleaning up masks) but I'd like to do it with the pen tool because the results are better.
I find that CS6 frequently feezes when I try to use the lasso tool to add to (or subtract from) and existing, complex, selection. Any fix for this? am running the most recent CS6 on a MacBook Pro with 8GB of RAM and ~250GB of free hard disk space.