Photoshop :: 3D Object Rotation In CS5.5

Feb 29, 2012

I created a simple shape in Photoshop I then edited the shape using the Repoussé dialog. I simply extruded the object. The default extrusion depth setting of 1.0 was far too deep for my needs so I changed the depth to 0.07. It looked good. Next I wanted to animate my simple hexagon shape rotating about it's z axis.

So using the animation pallet, I set a key frame for 3D object position at zero and then I advanced the timeline to 3 seconds. With the roll 3D object tool selected, I edited the z axis orientation in the tool bar from 0 degrees to 360 degrees at the 3 second mark. I then played my animation and while the object spinned about the z axis, the position of the z axis was in the wrong place. the z axis was still aligned with the center of my extruded object if the depth had been set to the original depth of 1.0.
 
End result is it looks like my shallow depth hexagon is rotating about a point in space rather than rotating about the center of the object. Is there a way to reposition the axis so the center will be the center of the depth of my extruded object? In shots 1 and 2 you see the object with the correct depth but the wrong z axis location. In shots 3 and 4 the object has the wrong depth but rotates properly.

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3ds Max :: Animate Rotation Of Object When It Comes Close To Another Object

Mar 12, 2013

I am trying to animate the rotation of an object whenever it comes close to another object.

For example object 1 is the needle of a compass, I want it to point straight up whenever it comes close to object 2 (a magnet).

I need this to work regardless of where these objects are in world space. The only thing that matters is that they be next to each other; i.e. just like a real compass and a real magnet. I thought maybe I need a proximity sensor but I can't find any good tutorials on that.

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Photoshop :: 3D Object Rotation Tool

Mar 5, 2012

Using Photoshop CS5 Extended, I have an image open with the 3D Workspace.
 
When I click on the 3D rotation tool the red horizontal / green vertical tool does not appear.
 
Please see the image below, I believe this is the tool that should appear but doesn't...
 
Is this a setting ? Where am I going wrong ?

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Photoshop :: CS4 3D Object Rotation Performance

Mar 5, 2009

I know there are plenty of threads about OpenGL problems out there, but most seem to focus on OpenGL not working at all. That's (fortunately) not my issue. My problem is that I would love to use CS4 for texture painting, but 3D object interaction is just so unbelievably slow!

System: Core2@3.1GHz, Vista 64, 8GB RAM, nvidia GTX 260, driver 182.08

I notice that when I rotate an object, the CPU goes up all the way to almost 100%, all used up by the Photoshop process. And still the movement does feel far from fluent.

No compare that to any other OpenGL app, let's say Mudbox or UV Mapper. No hitch at all, everything is fluid and barely uses any CPU. So it feels like all the 3D Object interaction is rendered by the CPU alone. The CS4 system information however says behind every OpenGL feature (Supported!).

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CorelDRAW X5 :: HotKey For Object Rotation

Sep 14, 2012

Is there a HotKey for rotation.  I want to be able click on an object and hit the an assigned hotkey to rotate that object 90, 180 or 270 degrees.

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Maya Animation :: Changing Rotation On Object?

Feb 6, 2011

I have an object that I want to rotate different.... not sure how to explain, it, but you can tell what I want by looking at the screenshot attached. I want the rotate to align with the cylinder. I've tried reset transformations, and the home key to move the pivot. I've also tried the different settings for the rotate settings and nothing is changing this angle. Is there a way to manually set this?

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GIMP :: Make Object Have Rotation Animation?

Apr 14, 2012

i'm trying to make an object have a rotation animation.. i did this by making duplicates and rotating them different angles. When i save it and play the gif, it shows each frame show up and overlay one after the other. I want to only show one frame at a time. How do i do this? Here:

[URL]

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AutoCad 2D :: Text Rotation - 1 Object Was Not Parallel To Current UCS

Jul 11, 2013

I just received a large floor plan and loads of the text is upside down. Usually I would use the TORIENT command in Express Tools although this doesn’t seem to work.

The error I get is:1 object was not parallel to the current UCS.No valid objects selected.

I’ve tried flatten, mirror & rotate but I still can’t get the text to display correctly.

I’ve attached a DWG file (2010 format) with a piece of text.

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Maya Animation :: Setting Rotation Axis Of Object?

Jan 1, 2011

I am busy working on rigging a character ( See attachment) to the best of my abilities and am running into some issues:

I have made a nurbs curve object which I intend to use as a controller in my rig, I have however modeled my character with his arms in a 45 degree angle so I snapped this particular object to the wrist and aligned it with the geometry...here comes the fun part , because it is a controller I wanted to have a clean channelbox zo I froze transformations which neatly sets every channel to 0, it also snaps the local axis to a world pivot orientation....

I went in componentmode pressed the question mark thingy and thought it was working..but it still alters the values in the channelbox.

I basically want the same rotation axes editing capabilities as I have with joints, I will try fiddling with that next, but I can't believe that this can't be solved any simpler.

See the image in the attachment

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After Effects :: Rotation Glitch - Create Null Object And Make It 3D Layer?

Nov 24, 2012

I'm a bit lost on why AE is doing this.
 
I create a null object and make it a 3d layer. I rotate it 90 degrees on the Y axis and then start rotation the X, and Z axis and they do the exact same thing. whats the deal?

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Maya Animation :: Move Files - Specify Rotation And Translation Of Object Using Text File Full Of Numbers?

Jan 7, 2011

My current goal is to specify the rotation and translation of an object using a text file full of numbers. I have been told that I should import a "move" file. However, I can't seem to find any kind of reference about the move file format or how to use it. I see in the import dialog box that there is a file type called "move" but I don't know how to format the data that I put into the "move" file.

Also, I tried to export a "move" file so I could take a look at what Maya generates, but I keep getting the error "// Error: Could not save file "C:/My Documents/maya/projects/body_in_ocean/scenes/examplemove.mov".

I created a group with my object in one file, referenced it in my working file, moved the group around and set some keys in the working file, but I can't seem to export any move data. How to get this to work?

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Maya Animation :: Control Curves Rotation Axis Coinciding With Joint Rotation?

Jul 15, 2011

When setting up a simple FK control curve on say the wrist for example, many times the control curve isn't exactly perpendicular to the local rotation axis of the joint movement, so when we position the control curve to be perpendicular to the joint - it has a rotational value added, but the rotational handles are lines up with the rotational handles of the joint that we want to move.

Freeze Transformations: then the control curves rotational handle go back to being skewed (out of alignment with the joints)

We want to Freeze transformations before constraining the curve, but we'd really to keep those rotations control handles to remain aligned with the joints rotational handles. This will make it an exact control when animating - grab the rotational handle of the curve, rotate it, and the joint will move exactly in the proper direction.

how to get the rotational handle of any control curve to run perpendicular to the shape after freezing transformations?

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AutoCad :: North Arrow Rotation In Title Block With Rotation Property Editable In SSM

Jul 27, 2012

I am making a template file having title block with fields. I use this template for creating layouts and sheets using Sheet Set Manager and the fields will be updated from the data of SSM. Now i would like to add a dynamic north block to my template. The block could be rotated (i have this block in file itself) and rotation angle could be inserted. Now how can i add a custom field to SSM so that i could set a rotation angle for the project and thus every new layout or sheet created using the template has the north block rotated with the angle mentioned in SSM.

Here is the file...........

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Illustrator :: Path Resets Rotation Of Gradient To Its Original Degree Of Rotation

Jan 13, 2014

To summarize: It seems that compounding a path resets the rotation of the gradient to it's original degree of rotation.
 
Detailed version:

1. Create a shape.
2. Add a gradient fill. Note it's degree of rotation. Let's say it's set at 10°.
3. Now rotate the shape by any means (transform or rotate tool). Note the gradient degree of rotation has shifted the same amount as the shape was rotated (if it was rotated 50°, the gradient will show at 60°).
4. Make it a compound path.
5. Instantly the gradient shifts back to it's original degree of rotation of 10°.
 
It appears that when rotating a shape with a gradient, the rotation of the gradient is locked to the rotation of the shape. But when making it a compound shape it releases that lock and "remembers" it's original state. But that is only true as soon as you make it a compound path, but if you no go ahead and rotate it just a bit using the cursor (as opposed to selecting transform > rotate), the gradient will switch back to how you would expect it to rotate in the first place...
 
Workaround would be to make it a compound path before rotating the shape at all.

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Sep 21, 2011

I want to rotate a drawing in my paper space, but without rotating it in model space. So that I still can work on it easily in model space.

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AutoCad :: Rotation 1 Automatically Triggers Rotation 2?

May 15, 2007

I have a North Arrow that I would love to make into a dynamic block. I would like to be able to rotate the N that represents where the north direction is. But while rotating the N around the center of a circle I would like the letter itself to stay un-rotated. It seems simple, if I rotate the letter around the axis of a circle 90 deg, I would like the letter itself to rotate -90 deg on it's own axis. Of course this is easy to do manualy, but how do i do it so that rotation 1 automaticaly triggers rotation 2?

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AutoCad :: Global Edit / Block Attributes Rotation BACK To Match Block Rotation

Dec 13, 2012

using AutoCAD 2009 (vanilla)

I got too smart for myself today in bringing an old drawing up to current standards...Everyone seems to want their block attributes to be zero - I have blocks where the attributes are best when they match the rotations of each blocks.

I have an old drawing that was rotated (as it should be) at approx 2deg.

I used a lisp routine to global edit all the blocks that needed to be at zero. BUT for some reason (and after hundreds of blocks were corrected), I noticed I now have two blocks that should NOT have been in the set have had their attributes rotated to zero....and the attributes should be at the same rotation as their block's rotation.

Because those two blocks have a fixed tic mark, I can click on the mark to see what the block rotation is, then rotate its attribute to that rotation, but I have hundreds of blocks! One-at-a-time sucks....

Any chance there is a GLOBAL way to edit an attribute rotation to match its own block's rotation?

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Oct 25, 2012

is there a way to rotate a layer in photoshop on the x and y axis like after effects? can you explain me how can i rotate the layer or an image like in AE?

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Aug 1, 2004

Everytime I I try to totate the canvas arbitrarily the qualtiy goes way down, but if I rotate it 90 or 180 degrees it doesn't change. Most of my images need to be rotated 45 degrees. Is there any way to keep the image quality from going down or a way to fix it?

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Oct 7, 2008

if anyone knew a way in which i could create realistic shadows.

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Jul 10, 2009

I have a photo which I needed to rotote counterclockwise 2 degrees. The problem is that the canvas did not rotate with the photo making it difficult to crop the photo because some canvas remains.

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Apr 7, 2007

I'm trying to do a simple little emoticon animation: A ":-)" turning 90 degrees CW in CS2. I type in the text on a transparent background, get the animation panel, duplicate the frame and select the second frame.

Now, the idea is simply to rotate the layer/image in the second frame, leaving the first frame as it is. I'm able to move and do various other tweaking to the second frame independently of the first but not rotation. Can anybody tell me what I'm doing wrong?

(I tried making two different layers, one for each end state, and setting the visibility to 0% and 100% respectively, but this merely produced a fading in/out animation, not the rotation I was hoping for)

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Jun 27, 2003

I have a banner with these two pentagon things, and i would like to know how (in imageready) do i make them rotate. I want them to keep turning but don't know how..

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Photoshop :: Monitor Rotation

May 5, 2006

when yo're working on an image that's tall and skinny, it would be nice to use your monitor in portrait configuration. the problem is, when I physically rotate it, the colours shift, maybe about 20 degrees in some areas. it's not uniform, the lower edge still looks okay. What I'd like to know is, is ther a way for me to do it without causing the CRT to go messy, and is it causing any damage to the monitor?

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Mar 26, 2012

What's with the seemingly random, compas points, which irreversibly rotate an image?

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Sep 27, 2012

Photoshop and Flash consider the clockwise direction a positive rotation. Illustrator and InDesign consider it a negative rotation. Will this ever be consistent among Adobe applications?

[URL]...

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Aug 4, 2013

how do you add keyframes to 3D Rotation Z Axis on the Ps timeline?

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Mar 30, 2012

I am new to Photoshop and I want to learn how to realy use it to its full capacity, so I purchased a book titled Adobe Photoshop CS5 one-onone by Deke McClelland.  I was going through the chapters and I came upon the use of the Rotation Tool.  While following along I selected the rotation tool to rotate an image, but with teh tool selected all I got was the little circle with the line through it indicating it was not active.what may be causing this?

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Apr 2, 2013

I recently upgraded to cs6, and now when I use the rotate view tool the center of rotation drifts down and to the right as I rotate. It continues to drift until it reaches the bottom and then it jumps to the top and continues down again. This is really affecting my ability to rotate quickly and accurately.

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Photoshop :: OpenGL For Canvas Rotation?

Jun 9, 2013

I've tried using the rotate canvas feature in Photoshop CS5 but I get the message: "Could not complete your request because it only works with OpenGL enabled document windows."  I can't use rotate canvas using my Wacom tablet either, which is weird because I used to be able to do that a few months ago.  I'm assuming something changed with the program- my sister probably updated it or did something.

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Photoshop :: Why Doesn't Rotation Stick In CS6

Feb 1, 2013

I just tried to rotate an image, pressing "R" for the rotate tool, getting the compass rose over the image, and then rotated the image by dragging 90 degrees. So far so good. Then, I wanted to crop the image into a panorama proportion, by pressing "C" for crop tool - and voilá, the image jumps back into the original rotation, just like that. I have tried to press the Enter key after rotating, I have tried to save, I have tried to change to other tools in between, I have looked into the toolbar for clues but found none - I just can't understand what it is that I'm supposed to do to make the rotation stick.
 
I'll just add that I managed to solve this temporarily by selecting rotate 90 degrees from the menu and then cropping - why I can't do this visually by using the "R" command and dragging visually, then changing to the crop tool. It's just fortunate that there's often several ways to accomplish the same things in PS. So, I managed to work around it - but I'm still wondering why I couldn't make the rotation stick by using the method above. If I'd like to make a more arbitrary rotation then that seems like the way to do it - if it would stick.

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