Photoshop :: OpenGL For Canvas Rotation?

Jun 9, 2013

I've tried using the rotate canvas feature in Photoshop CS5 but I get the message: "Could not complete your request because it only works with OpenGL enabled document windows."  I can't use rotate canvas using my Wacom tablet either, which is weird because I used to be able to do that a few months ago.  I'm assuming something changed with the program- my sister probably updated it or did something.

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Photoshop :: Canvas Rotation - Images Appear Soft?

Sep 18, 2012

Canvas rotation is a great tool, but something bugs me about it: As is commonly known, Photoshop offers pre-set zoom levels. By that I mean 25%, 33,3%, 50%, 66,7%, 100%, et. In other words: The zoom level Photoshop jumps to when using the + or - buttons on the keyboard. If an image is in it´s normal orientation on the screen, it appears sharp at all zoom levels. This changes however with canvas rotation.

Rotated at 90°, 180° and 270° the appearance of sharpness is maintained at all zoom levels. But with a rotation in between those values the appearance of sharpness is maintained only at 33,3% and 66,7% zoom. 25%, 50% and 100% make the image appear soft when combined with free canvas rotation.

Could it be the graphics card/driver having a problem with the image represantion while canvas rotation is used? And if so, what kind of graphic processor/driver would be able to maintain the appearance of sharpness at all zoom levels, while canvas rotation is being used?
 
Before I come across as being nitpicky: I´m mainly using Photoshop for illustration, which means a lot of freehand sketching. Being able to rotate the image area is therefore very important for me, and at some point this soft appearance of an image started to slightly annoy me because it´s slightly blurring detail. I guess it´s the same with seamlessly zooming in and out: At odd zoom levels the image becomes kinda soft as well, even without canvas rotation.
 
A little excursion into the past, to clarify this issue further: Let´s wind the clocks back to pre-creative suite days. Back then I noticed something strange with those pre set zoom levels in Photoshop. The image appeared perfectly fine at 25%, 50% and 100%, but had jagged edges at 33,3% and 66,7% (as if overly sharpened), which basiclly forced me to work only with the zoom levels mentioned first. Now this problem is gone, which I guess is mainly due to improved graphic drivers (if not: Let me know, I´m always willing to learn).

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AutoCAD Inventor :: Entering Sketch Rotation Of Canvas

Oct 16, 2013

I have a question regarding sketches. When I open up a sketch on the xy plane, the sketch is created normally as I would expect, but when I open up a sketch on the xz or yz plane my canvas is rotated either 90(YZ plane) or 180(XZ plane) degrees. This seems strange to me as when I use dynamic input my Y ends up being my X input while on the YZ plane. Is there any way to change this so that my sketch planes enter me into my Y being up and my Z being across and not rotating my views at all? It is not the end of the world obviously, but when this happens while trying to teach high school kids about multi view drawings and using the program it gets many of them confused and is a pain.

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Maya Animation :: Control Curves Rotation Axis Coinciding With Joint Rotation?

Jul 15, 2011

When setting up a simple FK control curve on say the wrist for example, many times the control curve isn't exactly perpendicular to the local rotation axis of the joint movement, so when we position the control curve to be perpendicular to the joint - it has a rotational value added, but the rotational handles are lines up with the rotational handles of the joint that we want to move.

Freeze Transformations: then the control curves rotational handle go back to being skewed (out of alignment with the joints)

We want to Freeze transformations before constraining the curve, but we'd really to keep those rotations control handles to remain aligned with the joints rotational handles. This will make it an exact control when animating - grab the rotational handle of the curve, rotate it, and the joint will move exactly in the proper direction.

how to get the rotational handle of any control curve to run perpendicular to the shape after freezing transformations?

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AutoCad :: North Arrow Rotation In Title Block With Rotation Property Editable In SSM

Jul 27, 2012

I am making a template file having title block with fields. I use this template for creating layouts and sheets using Sheet Set Manager and the fields will be updated from the data of SSM. Now i would like to add a dynamic north block to my template. The block could be rotated (i have this block in file itself) and rotation angle could be inserted. Now how can i add a custom field to SSM so that i could set a rotation angle for the project and thus every new layout or sheet created using the template has the north block rotated with the angle mentioned in SSM.

Here is the file...........

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Illustrator :: Path Resets Rotation Of Gradient To Its Original Degree Of Rotation

Jan 13, 2014

To summarize: It seems that compounding a path resets the rotation of the gradient to it's original degree of rotation.
 
Detailed version:

1. Create a shape.
2. Add a gradient fill. Note it's degree of rotation. Let's say it's set at 10°.
3. Now rotate the shape by any means (transform or rotate tool). Note the gradient degree of rotation has shifted the same amount as the shape was rotated (if it was rotated 50°, the gradient will show at 60°).
4. Make it a compound path.
5. Instantly the gradient shifts back to it's original degree of rotation of 10°.
 
It appears that when rotating a shape with a gradient, the rotation of the gradient is locked to the rotation of the shape. But when making it a compound shape it releases that lock and "remembers" it's original state. But that is only true as soon as you make it a compound path, but if you no go ahead and rotate it just a bit using the cursor (as opposed to selecting transform > rotate), the gradient will switch back to how you would expect it to rotate in the first place...
 
Workaround would be to make it a compound path before rotating the shape at all.

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Photoshop :: Converting To NTSC Canvas Or Changing Current Canvas Size?

Sep 13, 2012

I'm working on a flyer on a 8x11 canvas, but I want all of the elements I'm working to be transferred to a NTSC video film format. I understand how to  a open a NTSC (Video Film Canvas), but I do not understand how to convert a canvas that I'm working to that.

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Photoshop :: Canvas Size Will Constrain Image Rather Than Cropping Canvas

Feb 23, 2012

I just got CS5.1 at my job. This must be a preference, but when I adjust the Canvas size, it will constrain the image, rather than cropping the canvas. The Anchor in the Canvas Size menu appears outlined (highlighted?) which indicates that this is something in preferences that I can adjust.

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AutoCad :: Rotation Of Drawings In Viewport Without Model Rotation

Sep 21, 2011

I want to rotate a drawing in my paper space, but without rotating it in model space. So that I still can work on it easily in model space.

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AutoCad :: Rotation 1 Automatically Triggers Rotation 2?

May 15, 2007

I have a North Arrow that I would love to make into a dynamic block. I would like to be able to rotate the N that represents where the north direction is. But while rotating the N around the center of a circle I would like the letter itself to stay un-rotated. It seems simple, if I rotate the letter around the axis of a circle 90 deg, I would like the letter itself to rotate -90 deg on it's own axis. Of course this is easy to do manualy, but how do i do it so that rotation 1 automaticaly triggers rotation 2?

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AutoCAD Visual LISP / AutoLISP :: No Canvas Exists / Click New Canvas

Sep 26, 2013

Using Autodesk BDS 2014 - AutoCAD Architecture..

If I load the attached lsp file, I will find on the final line at the command prompt...

No canvas exists. Click New Canvas.

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Paint.NET :: Canvas Size Shrink When Creating New File / Canvas

Jun 3, 2011

When I go to create a File/New Canvas, sometimes the canvas area shrinks a lot.

Is it possible to keep the original canvas size ?

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AutoCad :: Global Edit / Block Attributes Rotation BACK To Match Block Rotation

Dec 13, 2012

using AutoCAD 2009 (vanilla)

I got too smart for myself today in bringing an old drawing up to current standards...Everyone seems to want their block attributes to be zero - I have blocks where the attributes are best when they match the rotations of each blocks.

I have an old drawing that was rotated (as it should be) at approx 2deg.

I used a lisp routine to global edit all the blocks that needed to be at zero. BUT for some reason (and after hundreds of blocks were corrected), I noticed I now have two blocks that should NOT have been in the set have had their attributes rotated to zero....and the attributes should be at the same rotation as their block's rotation.

Because those two blocks have a fixed tic mark, I can click on the mark to see what the block rotation is, then rotate its attribute to that rotation, but I have hundreds of blocks! One-at-a-time sucks....

Any chance there is a GLOBAL way to edit an attribute rotation to match its own block's rotation?

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Photoshop :: Is There A Rotate Canvas Plugin For Cs2 That Works Like The Rotate Canvas In Sketchbook Pro

Aug 23, 2013

Is there a rotate canvas plugin for cs2 that works like the rotate canvas in sketchbook pro?

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Photoshop :: OpenGL!

Mar 3, 2009

Brand new computer, 32-bit XP, 4GB RAM (sorry, but too many of my important programs don't run on 64-bit), Intel 9650 quad, 3.0 GHz, RAID array, etc. And an ATI 4850 graphics card with 512 MB DDR3 RAM (on the Adobe tested list) and it doesn't work properly with OpenGL turned on: brush lines do not complete until I start another line, or click someplace in the image (which creates another line!); preview for the stamp tool doesn't work (there is no preview); 'ghost' panels over the image stay there even when they're moved (a mouse click is needed to make them disappear). Animated zoom works (nice feature), flick panning does (not really needed), birdseye view does (also nice feature), rotate canvas does (not needed that I can see), pixel grid (might be useful); I haven't tried the others. Bottom line: if I turn OpenGL off, it works fine, but those features are absent. I've been updating my drivers as ATI has (they've done several in the past month or so),

I don't know how the beta testing was done or how this card could be on the approved list, but someone fell short.

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Photoshop :: OpenGL,

Jan 11, 2009

Konfiguration Dell
Win XPpro SP3,
CPU Pentium 3 3 Hz,
3GB RAM,
Graphic card: ATI FireGL V3100 128Mb with driver 8.543.0.0 ( 08october 2008)
Latest directX

The PS CS4 do not recognise the graphic card and GPU settings are grayed out in Preferences> performance.

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Photoshop :: OpenGL ..

May 8, 2009

im a photoshop cs4 user,But openGL doesnt work,i have an dell XPS m1730 laptop with 2x 8800M GTX sli,those cards are probably the high-end cards from the 8M series, so i think openGL should work on it...  

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Photoshop :: 3D And OpenGL Won't Enable In CC

Oct 7, 2013

Why Can I not enable OpenGl and thus 3d rendering in Photoshop?
 
Adobe Photoshop Version: 14.0 (14.0 20130423.r.221 2013/04/23:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 2
Logical processor count: 4
Processor speed: 2693 MHz

[code]....

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Photoshop :: CS6 OpenGL Is Not Working?

Feb 6, 2013

I have been trying to use the 3D features of Adobe Photoshop CS6 Extended and have been having no success. I have enabled the 'Use Graphics Processor' in the Edit->Preferences->Performance dialog box. I have also ensured that I have the latest version of the drivers installed. The video cards (in a CrossfireX configuration) are Sapphire HD Radeon 7970s. The thing is, when I installed Photoshop a few weeks ago, I tested the 3D functions and they worked fine. Now they no longer do so. I have updated video drivers and Photoshop since then but when I reverted back to the older drivers, the 3D features still didn't work. I have tested OpenGL in Modo 601 and Houdini FX 12 with no problems.

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Photoshop :: CS6 Bugs When OpenGL Is Off?

May 9, 2013

The are some unpleasant bugs on CS6 when OpenGL is turned off. bug in PS-13.1.2(only) on Win7x32.When making selection, for example, with magic wand it`s edges are terribly blinking and shaking.
 
And very old bug on all versions of CS6 for win.When the rullers are visible, try to shake the canvas with, for example, hand tool to left-rigth. The rulers will be cracked with artefacts.
 
main bugy-feature is thaе the contrast of path`s lines is very poor on noisy midle gray areas, even when the antialiasing is off.

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Photoshop :: CS6 Lag Using Paintbrush With OpenGL On?

May 5, 2012

i did notice a lag (almostac ceptable, passable) using the brush tool , painting black and white on the maskes..i tried different video card from nvidia to ati , but did not find a real solution..the only solution is set the opengl off or set to basic,

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Photoshop :: Enable OpenGL In CS6?

Feb 25, 2013

How can i enable OpenGL in my Photoshop CS6. I have GTX 650 Video Card. Here is screen. [URL]

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Photoshop :: Can't Enable OpenGL In CC

Sep 15, 2013

In photoshop cc I cant enable openGL however in Photoshop cs6 I can.
 
 Processor  2 GHz Intel Core i7
 
Memory  8 GB 1333 MHz DDR3
 
Graphics  AMD Radeon HD 6490M 256 MB
 
Software  OS X 10.8.4 (12E55)

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Photoshop :: CS5 - OpenGL Not Allowed?

Jun 17, 2012

When I try to use the rotate function I get this error: could not complete your request because it only works with opengl enabled document windows.
 
I've verfied that OpenGL is on, and my video card drivers for my ATI 7970 are up to date. I've also tried CS5 and the CS6, with no luck.

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Photoshop :: OpenGL Modes

Mar 10, 2012

Just curious what is the difference between Basic, Normal and Advanced OpenGL modes? I know Advanced method is more "GPU intensive" but how can I see the difference?

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Photoshop :: Can't Enable OpenGL

Nov 7, 2013

I have a pretty old computer with windows xp. and i use photoshop cs4 on it. but last night i installed photoshop again to do some things with it. but when i wanted to rotate something i got a error. about openGl. when i go to edit - preferences - performance. i cant enable openGl because of the following reason: Graphics hardware acceleration is unavailable. i need to update my driver and possible my video card. but the problem is when i go to the site of Intel and check of my drivers are fine it says i have te newest drivers for my pc.

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Photoshop :: PS CS4 With OpenGL Drawing...

Oct 28, 2008

I've just upgraded from PS CS3 to PS CS4 (default 32 and 64 versions) and I'm having problems with seeing image files above a certain size (even moderate size) with OpenGL Drawing enabled. Disabling OpenGL Drawing results in very slow image display (very easy to see the blocks being drawn one at a time), much slower than with PS CS3.

I'm running Vista 64 with latest updates. I'm trying to get PS CS4 32 running properly first, but PS CS4 64 seems to be having similar problems.

GeForce 9600 GT video card with latest driver 178.24 (updated yesterday and rebooted many times since then). That card is in Adobe's list of tested cards.

Main monitor (where I display Photoshop images) selected as primary in the driver dialog.
I put palettes/panes on my 2nd monitor.

I use Ultramon for 2nd monitor taskbar functionality. Turning Ultramon off doesn't seem to help, although I may need to disable Ultramon from launching on reboot.

No plugins installed yet in PS CS4 (32), as per Adobe kb advice.

4GB of RAM with Memory Usage set within Photoshop's Ideal Range.

For testing, I've been opening a few different size (px and bytes) RGB image files in Photoshop by dragging them from an Explorer window into the Photoshop window, then clickin in the Photoshop window to make Photoshop active and show its palettes.

First with OpenGL Drawing enabled in Performance, default Advanced Settings.

JPEG, 3600 x 2600 px, 4.5MB
- opens and displays ok (short delay before palettes appear)
- zooms and rotates smoothly

TIFF, 2 layers, 800 x 600 px, 16 bits, 2.5MB
- opens and displays ok (short delay before palettes appear)
- zooms and rotates smoothly

TIFF, 1 layer, 3600 x 2600 px, 16 bits, 54MB
- doesn't open properly, shows checkerboard instead of image, with checkerboard in navigator and layer icon in layers pane
- histogram is fine
- zooming and rotation are not smooth (jumps to new position/size)
- duplicate layer caused PS CS4 to stop working, with a close program dialog
- open PS CS4 32 again, no OpenGL message today, and OpenGL Drawing is still enabled (although I got the OpenGL Drawing message more than once yesterday)

TIFF, several layers, 3600 x 2600 px, 16 bits, 306 MB
- doesn't open properly, shows checkerboard instead of main image
- icons in layers pane look fine, same as navigator image
- checkerboard zooms and rotates smoothly
- duplicate layer is still checkerboard, back one history state stopped working / close program dialog
- started PS again, opened 1 layer TIFF, closed and tried to open multi layer TIFF again, but stopped working / close program dialog again

I then tried the same images with OpenGL Drawing disabled in Performance.

3600 x 2600 px JPEG
- ok, but slow, blocky redraw

2 layer 800 x 600 px TIFF
- ok, but slight delay in redraw (smallest of all the files, both in px and bytes)

1 layer 3600 x 2600 px TIFF
- opened ok, but slow, blocky redraw

multi layer 3600 x 2600 px TIFF
- opened ok, but slow, blocky redraw

From what I've read in various Adobe kb notes, it sounds like there's some kind of conflict with my video driver, but I haven't been able to figure it out. I even tried the registry plugin from the Adobe kb to disallow OpenGL Windows, but that didn't seem to make any difference. It didn't even stop me being able to select and use OpenGL Drawing in PS CS4.

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Photoshop :: CS4 Opengl Crapness

Oct 26, 2008

I have to go into the prefereneces every sodding time to enable the GPU support.. I have the latest gfx drivers XPsp3, 8800gtx, Photoshop seems incapable of just working properly, I suppose I could ignore the error message, but it would still leave me to have go turn the stupid poor feature back on... which does actually work, but PS seems to think it needs disabling after I close the program.. wtf

btw I did follow adobes crap support docs on this issue...

*****************************
"3. Update your GPU drivers and then turn on Enable OpenGL Drawing.
If Photoshop crashes or disappears because of a GPU problem, it turns off Enable OpenGL Drawing and it writes a flag file in the preferences folder, called GPUinitcrashed. The next time you open Photoshop, this warning displays: "Photoshop has encountered a problem with the display driver, and has temporarily disabled GPU enhancements. Check the video card manufacturer's website for the latest software. GPU enhancements can be enabled in the Performance panel of Preferences."

Download the most recent version of your display driver from the display card manufacturer's site (Windows) or check to see if there's an operating system update (Mac OS).

Important: If you turn on Enable OpenGL Drawing before you update your driver, then Photoshop uses the old display driver again. If the driver wasn't updated, then Photoshop fails again. If you do not turn on Enable OpenGL Drawing, then the GPU won't be accessed and Photoshop does not fail.
***************************

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Photoshop :: No OpenGL Under XP 64bit

Jan 3, 2009

I have a problem with CS4 under XP 64 bit. The 'Enable OpenGL Drawing' checkbox in the preferences is grayed out. I have a Radeon 4580 card which should work with CS4.

I recently had Vista 64bit installed and there was no problem there... OpenGL worked just fine in CS4, just as it should.

But I can't get it working in XP64. I've installed the latest drivers but still nothing.

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Photoshop :: CS4 Forgets OpenGL

Jan 17, 2009

When I have been working on a document for a few minutes, Photoshop suddenly disable the OpenGL features such as the Rotate View Tool. OpenGL does still seem to be enabled in Edit>Preferences>Performance...

I think the disabling happens when I use the Brush Tool.

If I save, closes and re-opens the document, the features are back. (I just created an action for this)

My video card is a NVIDIA GeForce 6700 XL with updated drivers.

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Photoshop :: CS4 Enable OpenGL

Nov 19, 2008

I have just installed Photoshop CS4 Extended and am looking to enable the OpenGL Drawing function but it is greyed out. I have Dell Precision t5400 with Quad core Xeon E5410, 2gb RAM, Club 3D 8800GTS 640mb RAM graphics card on XP Service pack 2. I just updated the graphics drivers from nVidia and downloaded the AllowOldGPUS_ON.reg and restarted the PC. The option to Enable OpenGL Drawing is still greyed out.

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