Photoshop :: CS6 Lag Using Paintbrush With OpenGL On?
May 5, 2012
i did notice a lag (almostac ceptable, passable) using the brush tool , painting black and white on the maskes..i tried different video card from nvidia to ati , but did not find a real solution..the only solution is set the opengl off or set to basic,
When attempting to edit a photo (on PS CS3), the cursor for the paintbrush and clone stamp tools does not display on the image - it'll come up when the mouse isn't directly over it (ie around the borders, & workspace etc, but not on the image itself). All other tools the cursor will display (eg marque and crop etc). Is anyone able to offer any help on the subject?
I've been a Photoshop user for close to 15 years. I have ver. CS2 and a AMD Athlon 64 X2 Dual core CPU 4200+ 2.21GHz CPU /1GB RAM (6 years old along with the version CS2 running WinXP SP3) I plan on upgrading this year my hardware, OS (to WIn 7 64-bit) and the Adobe Production Premium suite to CS6 (After upgrading to CS5.5 since I am ineligible for the upgrade from CS2. )  One of the things that has always bothered me in Photoshop CS2 was when I set a paintbrush or a blur brush to 300 pixels wide and I'm working even on a small 4x6" 300dpi canvas If I make a brushstroke it takes seconds to make a rendered stroke. I plan on doing digital paintings with a Wacom tablet 8x10, 11x14, 16x20" in size with Photoshop CS6.  I read that as of 2008 CS 3 Photoshop will use the GPU for rendering/processing some effects. Is this true for PaintBrush and blur tools?Granted we are talking about a 6 year old mid-level CPU and now new technology but I would like to know along with using 8 GB RAM Will this 300 pixel-wide brush lag totally change with a Ivy Bridge Intel Core i5-3570K Ivy Bridge 3.4GHz   Quad-Core?  Is there a significant difference when using Photoshop with a Ivy Bridge Intel Core i7-3770K Ivy Bridge 3.5GHz   Quad-Core since both chips are multicore which Photoshop does usI'm trying to choose my new build and figure out what CPU to get since they are $110. difference. Is is night and day with most of the CPU intensive stuff on Photoshop?
I've got this problem with Photoshop. Some of the tools, e.g. paintbrush, clone, just don't work. Using alt click to select the colour/area works but the tool just doesn't work on the image. Any ideas?
I am new to Photoshop Elements (Ver. 12 Mac) and I am still learning how to use it. I would like to select an area within a pic, let's say for argument sake the spots of a leopard, capture the selection as a pattern (not just a straight single colour) and use it to paint that pattern with the paintbrush. Or, in the alternate, is there another way to copy an irregular pattern into another defined area of a pic?
I'm trying to paint on an image and when I mouse over where I want to paint I get the "prohibited" symbol and can't paint. I opened other .jpgs and was able to paint with no problem. Is there a type of file that you can't use the paintbrush tool on?
Example: Open GIMP New File, 50x50 px, RGB, 72ppi Paint Bucket, Lasso, Magic Wand, all work. Pencil, Paintbrush - nothing.
If I open an image, I can select it, duplicate it, color pick, paint bucket and all of the functions in the dropdown menus seem to work, but no drawing or painting.
I made a new template, and my Pencil and PaintBrush would not work. When I tried to draw something, nothing appeared. The icon was there, but no drawing area. I tried to ajust it with the [ and ]. Nothing changed.
When I use the paintbrush tool, If I try to click "basic" and the straight line it simply does not do it no matter what, it reverts to 3pt round. Can you not use the basic setting on the paintbrush? Only the pencil?
If I attempt to use the paintbrush after I add an object, even if I merge it with the background, I cannot use the paintbrush. It becomes invisible on the screen. If I click on the screen I will see a single brush stroke which freezes. The program becomes unuseable. I have been using CorelDraw since Version 4.
Basically, I was working on a drawing in GIMP, and the paintbrush tool would not work on a transparent layer. I had one layer under it, which was white and had my drawing. The brush would work on that layer, but not the transparent layer above it. I tried with my Wacom Tablet and my mouse pad and neither worked. What else was peculiar was that I could use the Pencil Tool on the transparent layer.
If there's a way to change the tool that Paint.net opens with to be something besides the paintbrush. My first few actions after opening the program are, invariably:
1. try to make a selection. 2. undo the black line I've just put through the middle of whatever photo I was editing. 3. choose the rectangle select tool.
Would LOVE an option to be able to specify the "on launch" default tool, and I can imagine others would like this as well.
Whenever I draw an integral sign (using paintbrush tool) for those math savvy people know that the symbol is an elongated "S". Â I am writing a document using the paintbrush tool because I want to convert hand written notes into PDF using illustrator because there are alot of scientific illustrations. Â When I write math notes and write the integral sign the following appears in the image below. It is like half of the end of the elongated ends become "half-filled" instead of one nice vector stroke (see image below). How do I stop it from doing that ?
My paintbrush tool does nothing more than place a hairline path along where I've drawn. I've tried editing the stroke settings, changing brushes, ect, nothing is working. This isn't actually limited to just the paintbrush tool, but all of my drawing tools. I'm just baffled about why Illustrator is absolutely the most user-unfriendly piece of software I've ever drawn in.
I just began editing a portrait shoot and realized that my paintbrush effects only work on about the bottom 1/3rd of my photo.
The little target with the plus sign in the middle shows up when I mouse over this photo from the mouth down, but when I mouse over the top part it turns back into the normal cursor. If I start using the brush at the bottom of the photo where the target/plus sign actually shows up and then drag it to the forehead, it works. But if i unclick at all it goes back to the original problem.
Brand new computer, 32-bit XP, 4GB RAM (sorry, but too many of my important programs don't run on 64-bit), Intel 9650 quad, 3.0 GHz, RAID array, etc. And an ATI 4850 graphics card with 512 MB DDR3 RAM (on the Adobe tested list) and it doesn't work properly with OpenGL turned on: brush lines do not complete until I start another line, or click someplace in the image (which creates another line!); preview for the stamp tool doesn't work (there is no preview); 'ghost' panels over the image stay there even when they're moved (a mouse click is needed to make them disappear). Animated zoom works (nice feature), flick panning does (not really needed), birdseye view does (also nice feature), rotate canvas does (not needed that I can see), pixel grid (might be useful); I haven't tried the others. Bottom line: if I turn OpenGL off, it works fine, but those features are absent. I've been updating my drivers as ATI has (they've done several in the past month or so),
I don't know how the beta testing was done or how this card could be on the approved list, but someone fell short.
im a photoshop cs4 user,But openGL doesnt work,i have an dell XPS m1730 laptop with 2x 8800M GTX sli,those cards are probably the high-end cards from the 8M series, so i think openGL should work on it...
I have been trying to use the 3D features of Adobe Photoshop CS6 Extended and have been having no success. I have enabled the 'Use Graphics Processor' in the Edit->Preferences->Performance dialog box. I have also ensured that I have the latest version of the drivers installed. The video cards (in a CrossfireX configuration) are Sapphire HD Radeon 7970s. The thing is, when I installed Photoshop a few weeks ago, I tested the 3D functions and they worked fine. Now they no longer do so. I have updated video drivers and Photoshop since then but when I reverted back to the older drivers, the 3D features still didn't work. I have tested OpenGL in Modo 601 and Houdini FX 12 with no problems.
The are some unpleasant bugs on CS6 when OpenGL is turned off. bug in PS-13.1.2(only) on Win7x32.When making selection, for example, with magic wand it`s edges are terribly blinking and shaking.  And very old bug on all versions of CS6 for win.When the rullers are visible, try to shake the canvas with, for example, hand tool to left-rigth. The rulers will be cracked with artefacts.  main bugy-feature is thaе the contrast of path`s lines is very poor on noisy midle gray areas, even when the antialiasing is off.
In photoshop cc I cant enable openGL however in Photoshop cs6 I can.   Processor 2 GHz Intel Core i7  Memory 8 GB 1333 MHz DDR3  Graphics AMD Radeon HD 6490M 256 MB  Software OS X 10.8.4 (12E55)
When I try to use the rotate function I get this error: could not complete your request because it only works with opengl enabled document windows. Â I've verfied that OpenGL is on, and my video card drivers for my ATI 7970 are up to date. I've also tried CS5 and the CS6, with no luck.
Just curious what is the difference between Basic, Normal and Advanced OpenGL modes? I know Advanced method is more "GPU intensive" but how can I see the difference?
I have a pretty old computer with windows xp. and i use photoshop cs4 on it. but last night i installed photoshop again to do some things with it. but when i wanted to rotate something i got a error. about openGl. when i go to edit - preferences - performance. i cant enable openGl because of the following reason: Graphics hardware acceleration is unavailable. i need to update my driver and possible my video card. but the problem is when i go to the site of Intel and check of my drivers are fine it says i have te newest drivers for my pc.