Photoshop :: CPU And Paintbrush / Blur Brush / 300 Pixels Wide?
Jun 3, 2012
I've been a Photoshop user for close to 15 years. I have ver. CS2 and a AMD Athlon 64 X2 Dual core CPU 4200+ 2.21GHz CPU /1GB RAM (6 years old along with the version CS2 running WinXP SP3) I plan on upgrading this year my hardware, OS (to WIn 7 64-bit) and the Adobe Production Premium suite to CS6 (After upgrading to CS5.5 since I am ineligible for the upgrade from CS2. )
One of the things that has always bothered me in Photoshop CS2 was when I set a paintbrush or a blur brush to 300 pixels wide and I'm working even on a small 4x6" 300dpi canvas If I make a brushstroke it takes seconds to make a rendered stroke. I plan on doing digital paintings with a Wacom tablet 8x10, 11x14, 16x20" in size with Photoshop CS6.
I read that as of 2008 CS 3 Photoshop will use the GPU for rendering/processing some effects. Is this true for PaintBrush and blur tools?Granted we are talking about a 6 year old mid-level CPU and now new technology but I would like to know along with using 8 GB RAM Will this 300 pixel-wide brush lag totally change with a Ivy Bridge Intel Core i5-3570K Ivy Bridge 3.4GHz Quad-Core?
Is there a significant difference when using Photoshop with a Ivy Bridge Intel Core i7-3770K Ivy Bridge 3.5GHz Quad-Core since both chips are multicore which Photoshop does usI'm trying to choose my new build and figure out what CPU to get since they are $110. difference. Is is night and day with most of the CPU intensive stuff on Photoshop?
I have got a logo that is 451 x197. It has a resolution of 72 px. I am trying to increase the resolution so that I can use the image for business cards and letterhead.
I need for the image to have a width of about 2500 pixels. If I scale the image to 2500 pixels the edges look pixelized or blurry.
My question is: Is there a way that I can make the 471 px logo stretch to 2500 px and still have sharp edges?
2 days on GIMP. I need to adjust the clone tool so it's 1080 pixels vertical and about 20 pixels wide. I googled and searched, but I can't seem to find the right phrasing.
I'm learning how to use a Gaussian blur mask to airbrush portraits, but one issue I keep running into is that whenever I paint close to a colour other than skin (e.g., glasses, hair, shirt) then the paintbrush picks up that colour and paints it on the skin. Even when I try a very small diameter of brush or increase the hardness to 100%, it still shows up. I'm not sure what I'm doing wrong.
I can't find the blur tool/brush /as in Photoshop/. I need to blur parts of the edges of the hair for example after separate it from the background and it's very useful in other cases but I can't find a tool like blur tool.
I worked in photoshop a lot of years and now I started to work in CDX6. Very familiar with CorelDraw but the PP is a unknown land for me.
Sometimes when using shop i alter the size of say a brush down to 3 pixels or less, then go back up to say 20 pixels but the on screen pointer does not show the actual size, how come?
Is there a way to get a brush exactly 2 pixels square? If i set the Radius to 0.7, i get a 3 pixel brush, if set to 0.6, i get a 1 pixel square brush. I mainly use GIMP to touch up scanned in forms and tables and most of the lines are 2 pixels which means twice as much work to correct a skewed line.
Here are some brushes at radii 0.1, 0.2, 0.3, 1, 10, and 50.I thought brush radius was measured in pixels, or would at least scale in a linear fashion, but this shows otherwise. Why the maximum brush radius is set to a (small) fraction of the full slider?
I just found the Size slider that's separate from brushes... Woops. Radius slider still confuses me, but it's not a problem anymore. I don't see a delete button around, either. :/
I have some random curves (already created) and I want to blur them just from one side to have the same blur distance and effect one the whole curve.
To more precisely describe what I need, I need to create gradient with direction of normal for every "point". The best example I have found so far are borders in Civilization IV game. Here are two examples:
As you can see, there is a solid curve, which gradually blends (i.e. alpha channel is lowered) till the gradient disappears. I have the solid curve and the question is, what would be the simplest way how to do this (the number of curves is around 100) gradient.
I just got PSE CS6 and the blur too will NOT work ....blur filters work, but not BLUR in the tools panel I have tried: unintstall/reinstall, updating, using it no a picture straight after opening it, duplicate layers, selecting an area and then blurring....flattening an image, every single different setting in the the blur tools menu bar NOTHING works. And everything I find about blur is the new blur filters....
i have outlined this pic and used the Gaussian blur , but how would i soften the edges of the blur so it doesnt look so "sharp"? I want it to kinda blend in so to say here is the pic.
If I am constantly making frames in photoshop for use in the video world (ie. They will be on TV) the pixels need to be rectangular (or 4x3) in aspect and not square.
I know in programs like After Effects and Combustion you can set when saving an image whether or not it is square or rectangular pixels.
I have several layers in an image, and I need to align them precisely. The ordinary layer shift ("move pixels") by multiples of pixels is not sufficient. Is there a tool or plugin for PDN that allows sub-pixel shifts (i.e. moves by fractions of pixel)? And rotations by very small angles?
i did notice a lag (almostac ceptable, passable) using the brush tool , painting black and white on the maskes..i tried different video card from nvidia to ati , but did not find a real solution..the only solution is set the opengl off or set to basic,
I've just started using Xara to edit my photos. I have a problem I can�t solve: how can I export the edited photos with 72 dpi and 843*403 pixels;or 72 dpi and 404*404 pixels?
When attempting to edit a photo (on PS CS3), the cursor for the paintbrush and clone stamp tools does not display on the image - it'll come up when the mouse isn't directly over it (ie around the borders, & workspace etc, but not on the image itself). All other tools the cursor will display (eg marque and crop etc). Is anyone able to offer any help on the subject?
I've got this problem with Photoshop. Some of the tools, e.g. paintbrush, clone, just don't work. Using alt click to select the colour/area works but the tool just doesn't work on the image. Any ideas?
I am new to Photoshop Elements (Ver. 12 Mac) and I am still learning how to use it. I would like to select an area within a pic, let's say for argument sake the spots of a leopard, capture the selection as a pattern (not just a straight single colour) and use it to paint that pattern with the paintbrush. Or, in the alternate, is there another way to copy an irregular pattern into another defined area of a pic?
I'm trying to paint on an image and when I mouse over where I want to paint I get the "prohibited" symbol and can't paint. I opened other .jpgs and was able to paint with no problem. Is there a type of file that you can't use the paintbrush tool on?
Example: Open GIMP New File, 50x50 px, RGB, 72ppi Paint Bucket, Lasso, Magic Wand, all work. Pencil, Paintbrush - nothing.
If I open an image, I can select it, duplicate it, color pick, paint bucket and all of the functions in the dropdown menus seem to work, but no drawing or painting.
I made a new template, and my Pencil and PaintBrush would not work. When I tried to draw something, nothing appeared. The icon was there, but no drawing area. I tried to ajust it with the [ and ]. Nothing changed.
When I use the paintbrush tool, If I try to click "basic" and the straight line it simply does not do it no matter what, it reverts to 3pt round. Can you not use the basic setting on the paintbrush? Only the pencil?
A very similar problem as discussed, but not solved before:[URL]...Planar 26-inch Wide gamut LCD, Eye One Display 2 and latest Lightroom. Just upgraded to Win7 64bit and kaboom. After hardware calibration and profiling all colors in Windows looks great but pictures from my camera (GF2) look dull in LR and don't match what I see when save for Web and look through the web.
Same images opened on calibrated XP machine looks fine, all colors are as expected. If I don't use hardware calibration on Win7 machine and just tweak the sliders in control panel->color management the colors look somewhat off but not dull and consistent and behave as I expect and used to. I've tried both ColorEyes DisplayPro and i1 Match programs in simple and advance modes with the similar (bad) results.
When I try to use "Auto" correction in the new Adaptive Wide Angle filter, it pops up with "No matching lens profile found". I searched for information and was directed to go to the Lens Correction filter. I pressed the "Search Online" button. The first time it comes back with "Connection timeout", but the second time it says "No online profiles found". Come on, really?!
ACR has my lens profile (Canon 24-105 f/4 IS), why can't PS CS6 find it? Is there a workaround? I'd really like to use the Adaptive Wide Angle filter.
Though not really a PS question, this is the community that is likely to understand my concern. I'm investigating getting a wide gamut monitor( prob Eizo or NEC), but other forums say that there are issues. Some of you are probably using wide gamut monitors, so I thought I'd see what you think.
The concerns seem to be when using the monitor for non-imaging applications, since not all other applications are color managed. "They" say that sRGB JPG's look especially bad on the webb. I would think color managed stuff should be OK. What do you guys think? Worth it or not?