Photoshop :: 3D Infinite Light Tool Doesn't Display In CS6
Nov 16, 2012
My "infinite light" tool does not display when I select "infinite light" in my 3D layers panel. It's the tool that rotates so you can easily adjust the light in the image. I'm guessing I've done something with my settings.
Everytime i press the shift key and quotation mark key for the double quotation mark to display on my text on PS cs5 doesn't work. It display a double arrow instead.
Is there a way in PS CS2 to create the infinite mirror effect? I'm talking about a picture with someone looking at oneself in the mirror, with a second mirror behind the subject, so that the subject image goes on and on, get's smaller and smaller, towards negative infinity?
Whenever I use a tool (select, crop, highlight, resizing an image) in CS6, the image flickers. Not my entire screen, but just the background of CS6 and the image. It flickers like a strobe light and makes it very distracting to try and crop, select, do anything in CS6. It's clearly a CS6 problem and I have tried uninstalling and reinstalling it several times but it continues to flicker.
CS5, Photoshop. I want to replace a short portion of the top of a black turtleneck sweater with the adjacent skin color. In other words, lower the height of the turtleneck on the neck. Skin color is very light white. I have tried th patch tool, but it does not change the balck to the white skin color. It just lightens the black slightly. how to replace the black with the light white?
I just built this brand new computer and everytime I open up Photoshop CC it first promps me with a message that 3d features require a minimum of 512mb of vRam and it has detected less on my system. I then go into Edit>Preference>Performance and under Graphics Processor Settings it says that it is Unable to detect information and that photoshop has detected an error in my display driver.
This is a brand new computer the specs are:
Windows 8 Pro - 64bit Intel Core i5-3570k CPU @ 3.40GHz Ram: 16 GB Graphics: AMD Radeon HD 7700 Series
I updated my graphics driver via the Radeon site and it is version: 12.104-130328a-159787C-ATI.
I even rolled back to previous versions of my display driver and still nothing. I also tried out CS6 and CS5 and I still have the same problems.
I am trying to get the light blue bow to look as the other bows (dark blue) When I use the color replacement tool and sample the color from the dark blue bow and try to paint the light blue bow it just wont work..it color it with light gray instead of dark blue that I sampled.
i have proceded as i ve done for years to activate the product, when it cames to the level where i should usually put my information it dosn't display, reinstalled it for several times and taking care of delliting all the stuff that goes under App data, common files where autodesk shered in which the LMU reponsebal is located and nothing happended after reinstalling.
My drawings contain active linework, civil 3D data (contours, etc.), and references.When a plot is executed without the publisher - everything appears normal. Specifically, all contours appear on plots and PDFs.
However, when plotting using the AutoCAD publisher (to batch many plots together, 70 or so plan sheets in 4 drawings) some Civil 3D data does not appear. Most contours are shown - however contours from a specific surface (existing ground surface) do not appear.
The publisher result is the same whether using a PDF driver or physical plot driver - these contours do not appear.
The style used to display the existing contours is used on other surfaces within the plot set - and oddly these contours appear on the publisher plot. However, no contours from this specific existing ground surface will display using the PUBLISHER.
Are there alternative ways to batch plot a set of drawings that I can explore without further cost?
I've been using Lightroom 4 since just a few weeks after it came out and been happy with it. My Canon T3i was new to Raw, but I haven't had any issues importing and images looked as I expected the output to be before editing. I have a preset of my standard settings that I apply during import.
I upgraded to 4.2 this week and I took some light painting shots and when I imported 40+ RAW images, I watched one that I really liked in the preview change from what I expected, to a much darker and overly blue image. I thought at first this was due to my preset so I zereoed out the image but it still didn't look the same as the RAW outside of Lightroom. I deleted the picture from the library and added it again and saw before importing it was lighter and had the colors I expected and after importing it changed to overly blue with really bright spots in it.
I uploaded the RAW converted to JPG using Windows Live Gallery, which shows it as the camera preview showed it, and again after letting lightroom export to a JPG with no image adjustements that I know of URL....
Other pictures from this same shoot but of a green light look as I expect.I do have a Spyder 3 for monitor calibration in case there might be a profile issue.I imported the JPG I created outside of Lightroom and it looks better. If I drag the Black slider to -100 I get a similar look to what Lightroom did when I imported the RAW, although the slider then it positioned at 0.
We have a Revit Ar 2011 project that is well along in the modeling process and we have noticed that recently elevation symbols do not display on the cursor while placing. Once the elevation tag has been placed it displays normally. Basically, you are operating somewhat blind until the item is placed. Then you can see it in order to modify the orientation and such.
I have and array that looks fine in model space but when viewed in a viewport from paperspace, sections of the array look like they are wiped out. Going back to model space everything looks fine. The only way I can get it to fill in is to delete the viewport and create another one. It's then fine for awhile but before long, areas are missing again. I've redone the viewport three times and it's starting to drive me nuts.
Have a fairly simple banner ad created in Mac OS. Previews fine locally. Previews fine in Safari on Mac as standalone file and dropped in to iframe on Wordpress page (just like a Nivo slider on same page. Also previews in Safari using IE user agent string. When viewed in any browser on Windows OS, no animation display; either as standalone or loaded into iframe. Possibly something simple: a CSS visbility? URL....
I am currently running Inventor 2009 64-bit SP2 and periodically (and only recently), I have had the problem of my keyboard keys not displaying what I am typing. This is only affecting Inventor and no other program to my knowledge. To make matters worse, it happens absolutely randomly. In fact, it happened just 4 minutes ago, which prompted this post! I was typing some words out and in the middle of the word, it changed what the inputted keys were. To give an example, the letter P comes in as L. The letter S, comes in as the letter G. The letter M comes in as semicolon. Catch my drift? At first I thought it changed to a Dvorak key setting, but even if that were the case (which it is not), why would it do it randomly?
I've downloaded some new watermarks to my computer (into word) and they will display in my watermark editor in Lightroom 4. However, when I use those downloaded type styles, the copyright symbol displays in the bar below but does not display on my photo. I've also used alt0169 but it still isn't visible on my images.
System is updated--using Windows XP Pro service pack 3, latest video driver, plenty of RAM. And in Preferences--Interface--Show Tool Tips is indeed selected. Whenever my pointer hovers over anything, no tips are displayed. Tool Tips worked fine in CS3.
It appears various people are posting things that are posted in the Readme. For Nitrous these are:
• To prevent issues with Nitrous, ensure you have the most up‐to‐date system drivers. For specific details, see the sections about 3ds Max 2012 / 3ds Max Design 2012 found at URL.... • Applying Unwrap UVW after painting in 2D with Viewport Canvas and painting on top of the Unwrap UVW can sometimes cause 2D paint to fail. Workaround: If this occurs, apply an Edit Poly modifier on top of the Unwrap UVW modifier. • Civil View parameters can cause a program error when modifying surface parameters. • Object Color display will show the object’s material color when set to object color. Workaround: Enable Use Environment Background and Display Background in the Viewport Background settings (Alt+B). • Locking the computer can cause the viewports to stop responding in some cases. Workaround: If this occurs, restart the program. • Mirrored or negatively scaled objects might display face edges incorrectly. • The Soft selection Shade Face Toggle does not always properly display the shaded faces. • MassFX constraints can cause Dummy objects not to display in Realistic mode. • Body Objects display tessellated/triangulated edges instead of the proper Body curves. • Back faces display as transparent. • Hidden Line style does not display texture maps in the viewport. • Tone Mapper used with a Skylight set to use the mr Physical Sky environment will display a black background when enabled. • Enable Gamma/LUT Correction does not work on stylized viewports. • Very large textures (10K x 10K) can cause a program error. Workaround: You can control texture sizes with MAXScript: NitrousGraphicsManager.SetTextureSizeLimit 512 true NitrousGraphicsManager.SetBackgroundTextureSizeLimit 1024 true
I click and hold on a tool in Photoshop CS 6 on the Mac and it takes 2-3 seconds for the submenu to display. All my mouse settings are towards the fast end. Illustrator CS6 displays them much quicker and previous versions of PS weren't this slow to display the submenus. Can I speed up the submenu (alternative tool) display?
I just installed a student version of Inventor Pro on my comptuer. I have used this and several other similar software packages before. My problem: when I open a new part file, it takes me to a gray screen. No coordinate axes, view cube, nothing. When I click "Create 2D Sketch," still nothing. Same gray screen. If I draw a line, it doesn't show anything.
I've gone to View -> Object Visibility, and everything seems to be checked off as it should be. I've also clicked User Interface, and it shows the View Cube among other things as being selected.
The software didn't prompt me for an activation key, not sure if that may be relevant to the problem?
I am trying to animate a casino-like light board made of tens of light bulbs/leds. I thought the easiest way to do it would be creating a matrix of bulbs arranged by material ID and then design a pattern in multi sub-object materiel so I could somehow scrub through it and achieve animation effect. The material modifier allows to change ID for the whole object only and MaterialByElement shuffle ID`s in a random manner.
I'm new to Elements 10 and I'm having a hard time figuring things out but 1 thing in particular. I'm on a PC and use Windows 7.I already import a lot of pic's to Elements or so I thought.
When I'm in "Folder Location" and click on a folder it doesn't display any pictures and says "No files from this folder have been imported into Elements Organizer. To add any files, right click on the folder and select "Import to Organizer"
So I do as I'm told and then i get this error."Nothing was imported. The files or folders selected to import did not contain any supported file types or the files are already in this catalog."
I am attempting to build a facsimilie enigma machine, I would like to know how best to create an effect so that when a key is pressed a corresponding letter appears to light up. Btw I am not looking for an animated image, I can take care of the transitions between on and off, I just need to create the two image states.