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Oct 19, 2012

Trying to do a normal projection painting and getting darker skins. I tried to turn on and off the gigatel to see if fixes the problem but still gives me darker color. Tried using Ptex to see if this fixes the problem, problem still remains. None of the techniques I tried worked...

When I use the standard mudbox base head, no issues. It paints as it should. When I open my sculpted mesh portrait, same workflow and it gives me much darker image as the video shows.

Video: [URL] ......

My system spec:

I’m using Nvidia GTX 560 Ti, 1G ( Driver version 9.18.13.697 - 02-October-2012 )
Windows 7 Pro 64bits.
cpu i7 860, 2.8 ghz
16 GB rams.

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