3ds Max :: Exports No Longer Referencing Color / Diffuse Textures
Apr 25, 2012
Having problems with *.3ds exports no longer referencing color/diffuse textures? All I get is a white square now. Everything works fine in 2012 (standard install)
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Aug 4, 2011
I am having troubles loading a .avi file into the diffuse color swatch.I am following tutorial which comes with 3ds max.(Animation Tutorials-Creating Explosions) There is a plane and i must load a video file with explosion (.avi) and assign that material to it.So i make new mateial,choose Bitmap on Deffuse color swatch and when i browse for the video file i can see it in the browse window but when i select it i cant click "Open". Also 3ds max comes with the tutorial files ready , so i tried to open the ready scene and in it , the plane is with assigned material on it,but the .avi file can not be seen, even when u render the scene.)
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Dec 2, 2011
I'm modeling in mudbox 2012 and extracting my normal maps for 3ds max and my diffuse and bump as a PNG.In 3ds 2012 the normal map seems to be changing to the overal brightness of the diffuse, changing it noticeably darker.
It's been ruled out that its not a bump map that's causing so its definitely the normal map.
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Jun 22, 2013
I used to save images in 1-bit PCX format, as required by several label(thermal transfer) printers. I can't find any way to do that anymore.
Export to PCX does not give any options, and exports 24bit color.
Even after changing the image format to indexed, and selecting 1-bit B/W,export to PCX is still
8-bit colour, 300 x 300 dpi, RLE compressed
Any way to accomplish
1-bit colour, 72 x 72 dpi, RLE compressed
Note that another accepted format is monochrome BMP, but this does notseem to work either in GIMP. The only options offered are RGB.
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Apr 1, 2013
I just updated to 13.0.4 at the end of last week. Today I went to use the Color Range command and it will not select any colors. The Eyedropper tool works fine. Adjusting the fuzziness and other options doesn't make a difference. Nor does selecting multiple instances of a color to add to the selection. Since I use this command regularly, I feel confident that it is a bug with the update and I would love to hear of any possible fixes. Or, is it possible to downgrade back to 13.0.3? I didn't realize how much I used this and it's a major inconvenience.
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Apr 5, 2013
I must have accidently hit something and changed things.
text- learning center says- choose color from foreground pallette. Choose color from background pallette.
type your text....etc.
My foregorund pallette is X'd out (i.e. a circle with a slash through it). I have this also when trying todraw a poly like a circle or rectangle.
Also background eraser does not erase fully anymore.
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Apr 24, 2013
Shortly around the time I signed in to Autodesk 360 I began to have problems with how I interface with the program. I have AutoCAD LT 2013 and, having used the programs for 20 years, I use the AutoCAD LT Classic format for tools and menus. Also due to how I learned CAD in the early 90s and with many abbreviated commands, I use the keyboard extensively.
1. Certain actions using my mouse have stopped working (i.e. Right-click to edit hatch or blocks). Basically a "recent input" menu comes up each time, showing a short history of my commands.
2. When I click on an object, from the top bar I can no longer edit using the pull downs for Layer, Color, Line Type, etc.
3. I can only edit via the Properties menu or through typing in commands. However when I go to change a setting in the Property menu, the boxes with an ellipsis do not respond at all.
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Oct 23, 2004
trying to apply a diffuse glow, but the resulting effect comes out all grey/blue. I've tried the effect on multiple different image types (jpg, nef, etc.) and the results are always the same. I know what diffuse glow is supposed to look like.. and this ain't it!
I was editing on a different windows machine and I applied the diffuse glow. It worked fine. 10 minutes later, I tried to apply the filter again to the same image (started over), and again it gave me the ugly gray/blue look.
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Mar 10, 2006
I'm trying to use Distort Glow on an image in PSD and/or TIF but it's greyed out... is this normal?
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Nov 7, 2004
I'm try to add a Diffuse Glow filter to an image and it's not working as expected. When I increase the Glow Amount slider, the high lights in the image turn BLACK, shouldn't they get brighter? This happens with all images JEPG's, TIFF's and PSD's with layers or not. I'm running PS7 on a PC. What am I missing? Thanks in advance for your help!
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Apr 30, 2006
It seems my 'diffuse glow' filter option has somehow inverted itself and now read everything as black. I have tried to eveything, even re-installing the program to reverse the mistake, but to no avail.
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Feb 7, 2012
no matter what i try, i can never get a nice diffuse reflection using mental ray. How to achieve a nice smooth (not grainy) reflection using mental ray?
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Nov 12, 2013
I cannot seem to find the Diffuse Glow filter in CC. I have been using PS for years and have always seen it under the filter, distort, diffuse glow.
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Nov 19, 2013
When I open the Diffuse Glow filter, it appears as if inverted, or negative. What I expect to be a light halo effect shows up as a dark glow. How can I reset this filter to show the normal 'light' halo effect?
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Mar 3, 2008
I am still on PS CS saving up for Creative Suite production Premimium CS3, anyway, When I add a diffused glow to a picture instead of the white glow I get a grey color cast with lots of noise where the glow is supposed to be, this also happens when I try to change a color. When I change say red to blue all the red areas of the picture turn to a grey noisey, ugly color. Any ideas why this is happening. This is happening to all my pictures.
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Mar 31, 2011
I've enclosed an original picture and my 3d scene. the problems lies in the shadow on both sides of the lamp which is too hard edged. and normally, there is a grid right beneath the cylinder bulb, but when applying that grid in 3ds max the whole scene becomes speckled. must have something to do with the light being blocked by geometry.
how to achieve a soft shadow as shown in the ref pic?
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Nov 12, 2012
When i update in mudbox to maya the diffuse texture automatically flattens from the first image to the second. I cannot find a solution to stop it turning red.
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Mar 23, 2013
when i try to use the diffuse option on a photo in photoshop elements 11 the glow is black instead of white.
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Oct 19, 2012
Trying to do a normal projection painting and getting darker skins. I tried to turn on and off the gigatel to see if fixes the problem but still gives me darker color. Tried using Ptex to see if this fixes the problem, problem still remains. None of the techniques I tried worked...
When I use the standard mudbox base head, no issues. It paints as it should. When I open my sculpted mesh portrait, same workflow and it gives me much darker image as the video shows.
Video: [URL] ......
My system spec:
I’m using Nvidia GTX 560 Ti, 1G ( Driver version 9.18.13.697 - 02-October-2012 )
Windows 7 Pro 64bits.
cpu i7 860, 2.8 ghz
16 GB rams.
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Dec 15, 2011
If max 2011 can set up a file referencing system for multiple artist to work simultaneously into a larger singular file. So a main scene contains all the information from multiple artists, and as they work on their individual pieces the main scene updates as each individual file is updated. I know i heard of a way in maya 2008, but that was over 3 years ago and can not remember what it was called.
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Jan 20, 2012
I was trying out the referencing in 3dsmax and i noticed you cant select the object, is there a way to reference an entire scene and be able to do edits like maya? I know you could with containers but containers are only by objects.
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Dec 6, 2013
Any way of creating a block attribute that will reference the z value of a separate 3d model (topographical survey) at a given point?
I know the z value of the block itself can be listed as a simple block attribute but I need the reference to check for the z value of an unlinked model which will be inserted/ x-reffed beneath the block.
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Nov 11, 2012
I've been playing with Scene Referencing, and have a question about skinning. Is the ability to bind a mesh that is part of an Assembly Reference something that will be coming in a future release? I'd like to be able to bind both a high-poly and a low-poly mesh to one rig using scene assembly. That way I can swap armor parts, weapons, etc on one rig without cutting/pasting animation between rigs.
I've attached a picture of a sample of what I'm referring to. If that isn't workable, any other workflow that is comparable?
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Jan 18, 2013
I have a rather complex assembly that I didn't draft but I am trying to work with. Most of my experience is with Solidworks. I'm trying to create a hole in a plate that lines up with a hole in a different part in the same assembly. I know there is probably a way to create the hole in the assembly and reference the other part but I dont know how.
Autodesk Inventor 2009
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May 1, 2013
I have a master assembly containing three sub-assemblies 1, 2 & 3.I require 3 Drawings from this master assembly.
Drawing 1 showing master assembly, sub-assemblies 1 in full and 2 & 3 in reference.
Drawing 2 showing master assembly, sub-assemblies 2 in full and 1 & 3 in reference.
Drawing 3 showing master assembly, sub-assemblies 3 in full and 1 & 2 in reference.
This sounds so simple but is it possible?We have tried all manner of configurations with LOD.I'm not really keen on locking design views as the assemblies can change at any time.
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Apr 9, 2013
I am trying to insert a text field into a block attribute and setting that field to display the information of an attribute in another block. What happens is that when I close the file and re-open it the text field loses its connection to the attribute that it is referencing.
Now, I have been able to make this work in the passed, however the difference now is that I am asking the text field to reference an attribute of an annotative block. That appears to be the reason it does not work.
How to make this work with annotative blocks? Is it a system variable I can change?
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Nov 8, 2012
This happens on more than one document. A ueser showed me when she references in place, you just see the cursor spinning in a circle. Internet is NOT open, just Outlook.
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Jan 19, 2010
One day until final plot, and we have a project where 3/4 of the enlarged plan callouts and associated views have lost their "Referencing Sheet" and "Referencing Detail" information.
1. What could have caused this?
2. How to get it back, short of removing the affected views and recreating the sheets?
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Nov 8, 2012
We make a small Animation Movie and from time to time we stumble upon strange behaviours of the referencing pipeline.
There is a Kitchen that will be the scenery for the Movie Scene Set up: all models i.e the toaster, the fridge ansd so on are modeled and saved.then in the Kitchen File we have an empty scene where all the objects are referenced in. thats the "model master"scene.now we referenced the toaster_model into toaster_shaded, did all the shading and changed the references in the kitchen from toaster_model to toaster_shaded.
On some objects we noticed, that the updates made on the models for examlpe if we scale up the toaster on 2 and freeze transforms afterwards, the change is not updated in the Kitchen file. But after a few days the update works...
System:
AMD x6 3.2Ghz
16gb Ram
Nvida GTX 460SE
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Nov 29, 2012
In Revit 2012, I have a plan view (overall, first floor) which is "Independent" but also shows another view as the "Referencing Sheet." When I visit the sheets referenced, I can't identify a reference. The problem is that the "Referencing Sheet" is showing in our title block and we'd prefer to show a blank for Independent views.
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Aug 14, 2012
I have an Map that was drawn in regular autoCAD drawn 1:1. I know the coordinate system that I need to assign to it and some known coordinate but how to I go about getting my current map to be correctly Geo-referenced.
Is there a way to tell AutoCAD map that a certain few points are at certain coordinates, and the rest falls into place?
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