Mudbox :: Can Fix 2014 Painting Artifacts

Jan 18, 2014

I have painting artifacts in Mudbox 2014 even when using the default models. I tried the environment variable "MUDBOX_PAINT_CONTEXT_FLUSH" as suggested on the Service pack 2 page.

View 1 Replies


ADVERTISEMENT

Photoshop :: CS6 - Get Banding / Artifacts While Painting?

Mar 30, 2013

I'm working on a project and I'm painting a robot which is in a dark grey. I need to be able to paint in the shadows but Photoshop is going haywire with rendering the gradients. I'm simply using a round brush with 30% opacity and 20% flow. What I'm getting is some VERY ugly jaggedy stepping of tone.

My current project dimension are 5000 x 3000 px. I don't get what is going on. I have not changed blending modes, nor am I using any alternate modes on my brush. All the settings are pretty much out of the box, except for the global settings I mentioned above.

I'm a digital illustrator and I've been using PS for years and I've never run into this problem before. I'm runnin PS CS6 on Windows 7 pro with an NVIDIA GeForce 9800 GTX+ video card.

View 7 Replies View Related

Mudbox :: Artifacts When Increasing Ptex Resolution

Oct 30, 2013

i have an obj with a layer in multiple channel, and when im increasing the ptex setup locally in some area, it seems to create artifacts in the Normalmap Channel. It looks like the mapping is broken only in this channel.

View 1 Replies View Related

Mudbox :: Seam Artifacts With Baking Displacement Maps?

Dec 2, 2011

We're experiencing some artefacts near UV seams on our baked displacement maps. We have a clean, multiple UV-tile model which is subdivided, sculpted etc. Baking uses subdivision method, smooth target mesh and UVs on (we render with prman). Edge bleed is default 2, anti aliasing to x2.

Then test the map out by bringing the target model back in, subdivide up to the corresponding level, and sculpt using maps. The artefacts are not everywhere, just on some UV boundaries in some areas, very strange. The UV boundaries are clean quads, same spacing, good use of UV space. My concern is its in sporadic regions, and not globally over all seams.

View 9 Replies View Related

Mudbox :: Painting In UV View

Aug 1, 2012

I watched a video: [URL]...... and the person paint in UV view at times. I can not figure out how to do this. How they are painting in the UV View? It would be great for fixing little oversprays like they used it for.

View 9 Replies View Related

Mudbox :: Painting And Crashing With Max?

Jul 13, 2011

Every time I export a scene from Max, and then use the paint tools, mudbox crashes, literally every single time. I can quite happily use the scuplt tools.

I can also quite happlily use the paint tools as long as mudbox is not connected to 3DS Max.

I have applied both SP1 and SP2 for Mudbox 2012, and max is SP'd aswell.

I've got a good machine, Dell M6500, 12gb RAM, 1gb ATI Gcard, Win7

View 2 Replies View Related

Mudbox :: Painting With 8K Maps

Aug 14, 2011

All i see is maximum 4k when you creating new paint layer. Can we somehow paint & output 8k maps ... ?

View 2 Replies View Related

Mudbox :: 1 To 1 Pixel Values While Painting?

Jul 21, 2011

I am loving the painting tools in Mudbox, however I cannot find a way to paint on a non diffused model. Any trick to see 1 to 1 pixel values while painting?

View 2 Replies View Related

Mudbox :: Painting Sharp Edges

Apr 9, 2013

it seems it's impossible to paint sharp edges in mudbox (ie when painting there is no softness to the brush)... is there a good way to do this that i'm missing?

View 4 Replies View Related

Mudbox :: Projection Painting Comes Out Dark?

Mar 19, 2011

i selected a texture to use for a wall and painted it on my model, regardless of what i do the texture comes out a LOT darker than the actual texture. How can i change this? i have trys on variouse models and its all the same comes out a lot darker.

View 1 Replies View Related

Mudbox :: Projection Painting Turns Diffuse Darker

Oct 19, 2012

Trying to do a normal projection painting and getting darker skins. I tried to turn on and off the gigatel to see if fixes the problem but still gives me darker color. Tried using Ptex to see if this fixes the problem, problem still remains. None of the techniques I tried worked...

When I use the standard mudbox base head, no issues. It paints as it should. When I open my sculpted mesh portrait, same workflow and it gives me much darker image as the video shows.

Video: [URL] ......

My system spec:

I’m using Nvidia GTX 560 Ti, 1G ( Driver version 9.18.13.697 - 02-October-2012 )
Windows 7 Pro 64bits.
cpu i7 860, 2.8 ghz
16 GB rams.

View 3 Replies View Related

Mudbox :: Get 2014 Over 2013?

Jun 17, 2013

I've been using mudbox 2013 on my machine for the past year.  Mostly for texture painting.  I tried installing 2014 but it doesn't work on opensuse 12.3.  Is there any reason to go to mudbox 2014?  I mostly just use it for texture painting, tried sculpting with it but I felt I was better off using playdough.
 
Intel xeon 1230v2
16gb ram
nvidia gtx650 2gb

View 3 Replies View Related

Mudbox :: How To Export 2014 File To 2013 With Subdivision Level

Jan 30, 2014

I have a character model in Mudbox 2014. I exported the face, body and hands as individual .obj files, each at its maximum subdivision level. But in Mudbox 2013 the sculpting layers are all flattened on the main layer.

Is there an option to keep the sculpting and painting layers intact?

View 1 Replies View Related

Photoshop :: Artifacts

Nov 16, 2003

I need just a bit of help with an image that I am trying to correct. Am having no problem with the color levels or the brightness/contrast. My problem is that after I have adjusted all the needed levels, brightness/contrast, etc I am stuck with an image full of what I call artifacts. I have tried everything I can think of to clear this up but obviously there is something I am missing. Hope someone is able to help me with this. The image that is posted is the original that has been untouched.

View 3 Replies View Related

3ds Max :: OBJ Artifacts Upon Import?

Oct 8, 2012

I received this .obj model, and when I import it into 3DS max with default settings, it results in strange artifacts around the neck area.

View 1 Replies View Related

Photoshop :: CS6 Artifacts In 3D Renders

Aug 6, 2013

I am creating 3D renders in PS CS6, and I am getting strange blocky artefacts in the renders. These appear on first pass and persist throughout the render. This has happened in the last 2 renders I have tried - I haven't used 3D for a while before this and I don't remember these before.
 
By blocky artefacts I don't mean the JPG artefacts created by the forum's degrading of the uploaded image, but the light coloured rectangular blocks around the "s",On Win7x64 with latest PS CS6 update; NVidia 650M2GB on a Core i78GB.

View 13 Replies View Related

Photoshop :: Artifacts On Menu Bar In CS4

Feb 3, 2009

Iinstalled version of CS4 v11 with no plugins and all settings at the defaults. If I go to Help > About Photoshop (and other menu selections) it causes a gray line to suddenly appear through the menu bar. If I then move my cursor over the minimize/maximize/close icons in the upper right, artifacts appear. .

View 2 Replies View Related

Photoshop :: Desktop Artifacts

Jul 31, 2009

i recently fixed a virus on my computer after a few days hard work tracking it down, and since then i have experienced no blue screens anymore, but i had a probel with explorer.exe where it used sometimes over 800MB of memory doing nothing. With more research and monitoring, i discovered its cause was actually a corupt music file on my desktop, and every time i refreshed my desktop, explorer's memory usage would jump up a few dozen more kb of memory.

This is now fixed. BUT, i still have one symptom of something wrong, that doesnt seem to go. My PC is back to being fast it seems now, and there is no noticable real lag between just opening folders like there was, but my desktop still has problems. If i close a full screen program, the computer doesn't exactly slow down, its just the program closes very slightly slower than normal because it closes from top to bottom.

MSN in particular, always leves it's title bar behind when closed. And if i click and drag on my desktop, the little dashed box it makes sticks and doesn't go away. All of this is resolved by a refresh of the desktop, but it doesn't explain why it is happening. Windows XP 32bitNVidia 9800GTX GPU4GB RAM

View 6 Replies View Related

Photoshop :: How To Clean Up Artifacts

Jul 17, 2006

After using the Filter Extract and Magic Lassoo methods to erase a background of say a model, I usually end up with lots of artefacts.

I then use the backgound erase to remove these. But I find it very time consuming as they do not show up that well on the standard grey checkerboard background.

how to see artefacts easier ?

View 8 Replies View Related

Illustrator :: Artifacts In Printing EPS

Sep 24, 2011

I have designed 18 "tee-signs" for our disc golf course. They print fine from Illustrator to various color printers. Now, we are getting them printed on a sticker which we will affix to a metal plate and post near the tees. The printer we are working with requested eps, so I saved a few in illustrator eps format and had him print them to test. They look great except for a few artifacts. For instance, for hole 8, around the "8" in upper left there is a very light shaded rectangle. This doesn't correspond to any shape that is buried in there. What it *should* look like is [URL] .... (note, this does NOT show the artifact). So, I printed the eps files myself, and I don't get those artifacts, but I do get a few random lines, and also the corners of the stroked fonts look like they are "selected", i.e. tiny circle.

View 2 Replies View Related

Photoshop :: Getting Artifacts Using Move Tool In CS6

Jun 7, 2012

I'm having a weird problem in Photoshop CS6. I just installed it and I've been getting strange "artifacts" when I use the move tool. Also, when I work with text it displays poorly. It looks rough and not anti-aliased. I'm running Windows 7 64bit and have AMD 6850 GPU.
 
[URL]...........

View 4 Replies View Related

Photoshop :: Sizing Up A Jpeg That Has Artifacts For...

Jun 16, 2009

I have some really good resoloution images for a large 8x4ft poster project. but one of my clients larger images (an important one) is just a 1000 x 1000px image @ 72dpi that has some artifacts which needs to occupy a approximate 25 inch square on the final print. I can't get a better quality image than this from the client at this time as they don't have it. what techniques can I use in photoshop to increase the print size while improving the final printed image. In the past, I sized up the image to the size needed and set the dpi from 72 to 300dpi (using "bicubic smoother"), add some surface blur, add monochromatic, uniform noise @ 2% +/- (to help smooth out the artifacts). with this image now, there are a lot of flat shiny surfaces where the artifacts are more noticable, etc. what kind of techniques would you use for this kind of job? (apart form hitting the client xD)

View 2 Replies View Related

Photoshop :: Liquify Producing Artifacts

May 10, 2006

I am getting unwanted artifacts when I work with medium to large size brushes in Liquify. The artifacts look like lines of a few pixels width that are offset from the surrounding image area -- almost like pulling a couple of threads in a woven patterned fabric. This has happened with both large and small file sizes. It necessitates way too much retouching.

I use liquify extensively on images and didn't have this problem when I used Photoshop 7. It began with CS. I am now using CS2 on a G5 with OS 10.4. Any ideas how to solve this?

View 9 Replies View Related

3ds Max :: Daylight System - Artifacts In Render

Nov 28, 2011

I'm coming up with a strange problem with some of my renders (see attached, the white lines around edge). This is using a daylight system, I used a HDR map for the environment and though maybe that caused the problem, but it did with two other maps in the environment channel as well.

View 9 Replies View Related

Lightroom :: Seeing Artifacts When Browsing Photos?

Feb 16, 2014

Occasionally, when I change between photos in Lightroom, something like this appears: [URL]
 
I've just installed 5.3 from the Creative Cloud and have never seen this type of problem in any other application.

View 1 Replies View Related

Lightroom :: Artifacts In DNG Files Converted From NEF?

Jan 21, 2012

On two occasions, I've encountered artifacts in my photos that I've converted from NEF (using Nikon D7000) to DNG format in Lightroom 3.6.

View 22 Replies View Related

Photoshop :: Spot Healing Brush Artifacts?

Nov 13, 2013

I am working with PSCS6 CC. When using the healing brush in content aware or proximity mode the tool generates artifacts.

What is causing this behavior  and how can it be prevented?

View 2 Replies View Related

Photoshop :: Reducing Artifacts In Flat Colours?

Oct 9, 2011

In images where there's flat colour (eg book & cd covers), how do you easily get rid of any unwanted noise, without making edges blurry, or resizing down?

Take this image below for example. It's essentially 5 flat colours. How do I remove the jpegging without blurring the colour edges any more than they are? (click to see full size, it doesn't look so bad squeezed down in a forum page)

I tried Filter > Noise >Reduce Noise with no luck. I thought Posterize would work but it's too harsh on the edges.

View 9 Replies View Related

Paint Shop Pro :: Artifacts Added To JPG Files?

Sep 23, 2012

I'm running Paint Shop Pro X. I create a 100x100 pixel JPG using only black and white, then use Alt-L->M->M to collapse down to a single layer, and save the file. When I reload the picture, the black and white are accompanied by several pixels in varying shades of grey. I'm guessing it's trying to apply an anti-alias effect when I load the image but I'm not sure. I've looked through the preferences but haven't found anything. How do I set PSP so it only saves/loads exactly what I created without changing any pixel colors?

View 4 Replies View Related

Paint Shop Pro :: Crop Tool Artifacts

Apr 27, 2012

Version: PSP x4 w/ SP1
O/S: Win 7 Pro

I've been using x4 for several months, and in the past few weeks I've been encountering strange artifacts of the Crop tool. If I move the crop rectangle, it sometimes (but not always: see below) leaves a black line or lines of varying thickness where the rectangle had been. Here are a few possible clues:

- It appears to happen only with images that contain layers.
- An F5 refresh does not get rid of the artifacts.
- Flattening the image does.
- It appears, I think, to occur only when moving the crop rectangle (not resizing), but I won't swear to that.
- I have on at least one occasion been able to save the file with the lines as part of the image.

View 3 Replies View Related

3ds Max Modeling :: TurboSmooth Artifacts On Welded Edges

Aug 15, 2012

When I use the TurboSmooth modifier I get artifacts that you can see in the upper red rectangle of the second picture. Is this due to the former welding process that I used or is it just a geometry issue?

Furthermore I get a shape that`s supposed to be a nice 'round' surface. Probably it's just putting in some more vertecies? (second picture, lower rectangle)

For better understanding I attached the before and after pics with mesh turned on.

View 9 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved