Maya Modeling :: Taking UV Snapshots - Failed To Open Output File
Sep 18, 2011When i am taking uv snapshot, an error is seeing.
Error: Failed to open output file: E:WORKSMayaMaya WorksSwordimagesoutUV.jpg
When i am taking uv snapshot, an error is seeing.
Error: Failed to open output file: E:WORKSMayaMaya WorksSwordimagesoutUV.jpg
Maya 2012 64bit, Win7..I can not convert a polygonal model to subdivision with proxy (command failed),do not see error description in the script editor. What typical problems of convertation (poly->subdiv) do you know ?
View 1 Replies View RelatedI’m a 3DS Max transfer. In 3DS Max there is an option to open an image file for modeling reference in a separate window within Max which always stays on top. This is NOT an image plane to model off of but an IMAGE FILE, a picture i can get the details from that don’t show in a drawing or plane. Currently I open images or groups of images(NOT SEQUENCES) in the default OS file viewer program. This is fine with a dual monitor setup, where I throw the reference images to the other screen. But what about when I’m on my laptop on the go or have no other monitor? Currently I’d have to open the same program, have it underneath MAYA and flip back and forth, which is a very big hassle over time. I’d like to be able to open a small, resizable window WITHIN maya and view the image file(or files!) there so I can move it around my workspace and glance over to it in an instant.
I still want my four panels or all of my panel space to work with. With it being resizable i can even shrink it down to get the gist in the upper right corner where no icons are even zoom in on parts with such a small window.
Have just developed a major problem. cdr files are taking a ridiculously long time to open,
Running X6.3 64 bit on a Core i7 920@2.67 GHz 12Gb RAM 6TB available disk space, Windows 7 64 bit Ultimate SP1
Existing cdr files are taking up to an hour to load. I've deinstalled and reinstalled, to no avail.
After closing a polygon hole using bridge tool, I always get disconnected edges so my question is how to do a proper bridge operation that won't end up with open edges?
View 3 Replies View RelatedAfter a system crash, I was unable to open any of the autoback files. I get a "File Open Failed" error.
View 5 Replies View Relatedmy drawing file has failed to open. when i try to open i geta feedback of drawing file invalid.i need this drawing before saturday 9th 2011.
View 4 Replies View RelatedI created a macro for generate a PDF drawing, but when one file has been already created, AND he's already open, the macro don't work.
How to stop the macro automatically and notify that the macro has been stopped because the file is open.
Below, the current macro :
Sub PublishPDF()'Get the PDF translator Add-In.Dim PDFAddin As TranslatorAddInSet PDFAddin = ThisApplication.ApplicationAddIns.ItemById("{0AC6FD96-2F4D-42CE-8BE0-8AEA580399E4}")'Set a reference to the active document (the document to be published).Dim oDocument As DocumentSet oDocument = ThisApplication.ActiveDocumentDim oContext As TranslationContextSet oContext = ThisApplication.TransientObjects.CreateTranslationContextoContext.Type = kFileBrowseIOMechanism
[Code] ....
Error message:
"Failed to open MPEG encoder".
I'm using Ulead VideoStudio 11+ and when I try to render a completed video to a file I receive this error message. The video is a little large, one hour fourteen minutes, so I cut it in half, saving it under a different name and it still gave me the same error message. However, if I render a very small clip then it renders as it's suppose to.
I've never had this trouble before. I reloaded the software for 11+ but that didn't work.
I've created the german battleship Tirpitz. It has about 4.2 million polygons. When i save the file as an ASCII its about 1.2 GB and when I save it as a Bin its about 650 MB. I created the scene in 3DS Max where it has a file size of about 430 MB
My question is: Can I somehow shrink the size of the file without using a zip program.
When you import something, the imported file always has the other file name, like "filename:file"
Is there a way to import and not have it create that first file name?
I am just trying to save a PDF from my illustrator file. However, when I go to Save as, and select PDF, no dialog box opens to allow me to set how I want the file outputted. IF I just hit enter, the file does save.. its just like the Dialog box is hidden or not appearing. The reason I need the dialog box is because I need to add bleeds to the PDF and my default save doesn't do that.
View 3 Replies View RelatedI'm trying to assign a jpg file to an eyeball and the file (containing the retina of the eyeball) comes out enlarged, even though it is not supposed to.
I'm using Blinn Material and hypershade to bring that texture to the eyeball, but every single time I try it, it comes out enlarged (see image attached). I've made sure I click on the Planar Mapping key before I try to copy the image onto my eyeball. I've also tried modifying the size of the image on Photoshop but not luck. If it matters, I'm using Windows 7.
I started from Lightroom 4 and did a merge to HDR. All the images opened in Photoshop CS6 HDR. (Unlike CS5 there was only one tab called Untitled HDR) The HDR control panel opened up and I edited the highlights shadows and removed ghosts. I clicked to finilize the process. The panel closed and I find myself looking at a PS CS6 screen with no image open at all. I went to LR4 and looked around. There was no stacked image. There was no imported image. I sorted all edited images. It was not there. I went back to PS CS6 and and tried again only I changed 16bit to 8bit. Still nothing. I had Google Chrome running and nothing else. I am using a iMac running 10.7.5 with 4 gigs of ram. Nothing ran slow.
View 1 Replies View RelatedI have isolated two issues in AE CC where I can duplicate a failed render with this message:
After Effects error: Rendering error while writing file "xxx". An output module failed. The file may be damaged or corrupted. (-1610153464)
This happens when opening an AE CS6 project and trying to render a simple comp with only one text layer and a moving mask. It also just happened after my first round trip test with Cinema 4D. I could RAM preview the c4d layer but the output to Quicktime h.264 failed.
I have even tried a full reinstall of AE CC. I have the basic FxFactory Pro plugins and MagicBullet Looks installed, but neither are being used since this is a single 1280x720 comp with a single C4D layer. Plus like I said it failed with the same error in past CS6 files.
I don't know how to force disable a plugin to test that, but I can't see how an unused plugin could cause a render to fail like this.
I'm on a new (late 2012) 27" iMac
3.4 GHz Intel Core i7
8GB RAM
NVIDIA GeForce GTX 680MX with 2GB VRAM
OS X 10.8.4
AE CC 12.0.0.404
CUDA driver 5.0.59
I have saved a file in corel. on the second day, when i want to open the file,is writting: "File Copy Error" TEMP Drive or Output Drive may be Full" Is there any posibility to recover the file. The recovery toolbox can not recover the file.
View 14 Replies View RelatedIs there any way to force Snapshots and Virtual Copies to read metadata from the original raw file after an update of the same?
I had to change the lens name on some Leica M9 files to correct an operator (me) error, and I did it by editing the exif data with an exif editor and then forcing LR4 to read the metadata from the file. This worked well for everithing but the snapshots and the virtual copies on which the metadata remain as originally registered, unchanged.
I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.
View 1 Replies View Relatedi'm having a problem with maya 2011 , i can't open some file and sometime the program don't save and an error message appear saying i "maya could not save", i've got to send my work next saturday and i'm desperate now .
View 1 Replies View RelatedI have some problems with the new Open File Panel in the bookmarks section: I can save local link like "D:Maya_Projects" without problems but if I try to save a network link like: "\C02Maya_Projects" Maya not able to save it (sometime replace it with scripts folder).
View 1 Replies View RelatedI was taught in school that to set up a project location, go to File > Set Project... to choose a folder for saving all files and materials, and then go to File > Project Window. But for some reason, when I click on Project Window, it does absolutely nothing. The window does not pop up.
It works fine in computers in school, but at home on my Windows computer, it doesn't.
So for some reason when I open maya and try to open a file or create reference the window doesn't pop up and I can't click anything else whenever I try I hear a ding sound. I've tried uninstalling and reinstalling.
View 2 Replies View RelatedMy computer is a MacPro
OSX v. 10.7.5
Processor 3.33 GHz 6-Core Intel Xeon
48GB 1333 MHz DDR3 Ram
Both the Start up disk and the Data Disk are SSD Hard Drives
I'm running the latest PS CD6 v.13.0 x64 it's NOT the fastest computer ON THE PLANET..
I'm using PS during the day (I'm a professional photographer and I use PS about 6-8 hours a day).....Liquify gradually get's slower and slower to open. By the end of the day it's taking 6-10 minutes for Liquify to open. I have to literally "RE-BOOT" my computer to get it to start working properly. And...for goodness sake....do not LEAVE Photoshop open over night...by the next day....I can't even open a JPG it's so slow...
NOW...compare that to my LAPTOP....MacBooK Pro.....no where near the processing power and no where near the Ram copacity....and PS CS6 opens perfectly....Liquify POPS OPEN so fast I can't even blink my eyes before it's open.
Why is the faster more robust computer opening LIQUIFY slower than the lesser computer?
I am Using Coral Draw X3 & when i drag & drop or copy & paste image ( small aswell as big) takes time and in between it gets stuck & not responding message.
View 9 Replies View RelatedHow to toggle off output window ?
View 1 Replies View RelatedI was using photoshop cs5 and am currently on a trail of CC, everything else is working fine, just File>export>render video takes along time for the dialog box to appear, which was not the case in cs5 (almost instatly opens).
Any settings I can change to speed this up? Im using Windows 7 32bit.
A few of my design drawings are taking a long time to open from cold. They are not particularly complex drawings and all the files / assembly etc. that are referenced on them are correctly stored and are not corrupt or 'sick'. Why are these drawings taking so long to open? waiting for them is slowing me down considerably.
Product Design Suite Ultimate 2013
64-bit HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
A costomer sent us an IGES file 228 MB in size and it's trying to open but its been almost an hour.
I tried different options in the options tab before opening but still dooging it.
Dell Precision T3500
Windows 7 Pro
Quad Core Intel Xeon
6 Gb SDRam
NVIDIA Quadro
Product Design Suite 2014 Premium
when I try to use it now, It basically locks up the whole computer, and takes around 2-3 minutes before it finally pops up with the liquify box.
View 7 Replies View RelatedI have Adobe Photoshop(cs3 suite). Now, i have opened this on my laptop before(Dell latitude D600). All i did was load avast anti-virus and spybot. Now when i click on photo shop it say,
"Executable 'C:/program files/adobe/adobe photoshop CS3/photoshop.exe' had the following unrecoverable error:failed to load C:/program files/adobe/adobe photoshop CS3/photoshop.exe"
Anyone have an idea on how to fix this problem?
When I try to open a raw (NEF) image from my Nokon D800, I get an error box titled "Photoshop cannot open this file". I looked for updates after installing CS6 but none were found. What's the deal? I read that the D800 was supported in the CS6 release.
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