Maya Modeling :: How To Reset Pivot Tool Completely
Nov 26, 2012
I played around with the pivot, and I came to this rotate option, I roated abit only to realise I CANT undo this action.
How can I reset my pivot tool completely? because I can't undo anything, and it will always be not accurate now. always.
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Aug 20, 2013
We are just trying out Maya on the OSX Platform.
In the tutorial that we are going through, we are asked to select 2 curves, center the pivot point, and then hit the 'Insert' key to allow us to move the pivot point, and then holding down the 'C' key we should be able to move the pivot point along the curve.
Looking around we found that if you hit the 'fn + left arrow' keys you are meant to get the same as using the 'insert' key on the PC, but this is not right, and also when you try to hold down the 'C' key it does not allow the pivot point to be constrained to the curve.
So where is the 'Insert' key on the Mac?
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Jul 29, 2012
I am puzzled about how to zero out rotation my object's pivot point when I rotate said pivot point using the "insert" key (on a pc). Furthermore, any subsequent object I make after that has its pivot point off just like the first object when I rotate its pivot point. In fact, even when I start a whole new scene, the pivot point rotation of any object is off just like the first time I rotated the first object's pivot point in a previous scene.
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Jun 26, 2013
How I can move pivot that camera rotate around?
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Mar 11, 2009
I've been using Maya for over a year and I've starting seeing some weird error. In edit mode, I select a couple of verts. I can transform, rotate, and scale the verts relative to the selection's center. However, recently whenever I want to scale my selected verts the scaling origin goes to the center of the object instead of the selection. This becomes somewhat irritating since it doesn't give the expected results. I've included a few pictures demonstrating my problem.
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Sep 3, 2013
i was trying to model a character in Maya and somehow messed up the pivot. The handle stretch beyond the horizon in the scale and move tool, and for the rotate one i can't see the circle no matter how far i zoom out.
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Sep 16, 2013
i am searching a script to align the pivot of a multiples objects (objets are 1 triangle polygon) to their normal. After that a way to offset on multiple objects pivot, a predefined value in the Y axis in local.
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May 16, 2013
how i can reset selection Handles...so they are back in the middle of an Object and zero out.
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Oct 15, 2013
So, when I reset the transforms of an object, it moves the geometry back to the frozen position but the pivot point gets places at the world origin.
That can't possibly be what is supposed to happen, is it?
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Sep 29, 2013
Im a maya user since 3 or 4 months. Distance between tool for rigging which i cant find in maya 2013.
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Oct 9, 2012
I just downloaded Maya 2012. The rotation tool only rotates an object on the y axis. For some reason, when I grab the X or Z axis, it will still only rotate on the Y axis. How do I fix this?
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Mar 3, 2012
On an iMac on OSX ver. 10.6.8.
Going thru the Getting Started tutorial. When I started doing the "Drawing a Polygon" lesson everything was cool 'til I tried to extrude the bottom part of the helmet. I select Edit Mesh> Extrude, but the extrude arrow/handles don't show up on the polygon. I tried to Modify the Tranformation Tools, but as you can see in the screen shot, there isn't really anything to modify. Tried to reset it. Nothing. Tried to go in the Preferences, but I don't know what to set, if anything. I tried to turn of the Construction History, but I don't even see that icon. Tried to reinstall Maya. No improvement.
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Oct 12, 2011
I'm trying to use the Create Polygon tool. My problem is that when I click to create a polygon I don't see anything. I can keep clicking and clicking to create points, which it apparently IS creating, but I don't see anything until I switch through one of the View types (wire frame, shaded, etc.).
I know I'm supposed to see the verts the second I click but that's not what I'm getting, it's more like I need to just go through the motions of blindly creating my shape, change views, and then edit the resulting verts and edges later.
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Feb 14, 2012
When I try and scale anything, I hit the hotkey R and the 3 manipulators appear. No matter what I click on, X,Y,Z,or center, when I move my mouse I get an "automatic" jump increasing the size. I can't seem to get it to do anything but these staged jumps in size. I cannot scale anything down, unless I use the universal manipulator tool. So, for example, if I want to scale a size 2 sphere to a size .8, I would have to use the universal manipulator and Shift-click on one of the matrix corners and that will allow a uniform scaling. I realize that I can always enter the scaling amount in the Channel or Attribute box field, but it may be that I'm trying to visually scale something and entering numbers isn't exactly the best way.
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Feb 24, 2012
I just tried out to trim two NURBS-Objects (e.g. 2 Spheres), but nothing happens.If i select both spheres and go to "Edit NURBS -> Trim Tool" => NOTHING or also if i try to use Trim Tool (without any Object selected), i'am not able to select a NURBS-Object.
I've used the Trim-Tool very often, but now it's not working anymore.
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Jan 6, 2013
I could not solve with this tool: Interactive Split Tool. I select edges that normally want to cut.
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Dec 7, 2011
Let say I create a sphere and under Channel / Layer Editor tab, I right click on the pSphere1 and it gives me the option to Freeze my object reseting everything to 0,0,0.
I would like to have this function in my own Custom tab. But since I can't find it under anywhere in Maya menu.
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Dec 29, 2013
Is there an easy way to move the pivot on most bottom, most top, most left, most right center bottom, center top, center left, center right of the object ?
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Dec 2, 2011
Extrude manipulator tool will not show up when I try to extrude. I don't know how to turn on the construction history either.
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Dec 27, 2011
It seems the bridge tool does not merge edges as one would expect it to. I realize that the workaround is to follow the bridge operation with a merging of the edges on either side of the bridge. Shouldn't such a common operation be done correctly?
Maya 2014 / Mudbox 2014
27" iMac (late 2012)
3.4GHz Quad-core Intel Core i7 with 32GB RAM
NVIDIA GeForce GTX 680MX 2GB GDDR5
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Nov 6, 2013
First when I try d extrude front faces they don't stick together, even though "keep faces together" is checked [URL]........
but I click on the little round icon in the middle before extruding and they kinda stay together . When I try to insert a edge loop, it dosnt loop, but looks something like this [URL]........and when I let go of mouse button it gives some strange edges [URL].......
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Jun 7, 2011
it happened again. create a new scene. import curves....bevel plus tool, option = // Error: Value is out of range: 3
at least once a week....
delete user prefs fixes it. until next time.
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Dec 23, 2013
I know that you can spin edges (that are visible). And I know that you can view "face triangles" (to view otherwise "invisible" edges.)But I cannot seem to select these "face triangle edges" or manipulate them. I can create a physical edge, yes, and place it where I want, but if I remove the edge, then maya seems to revert to its own random placement for the "invisible face edge." So, I feel like I have no control over the bend of non-planer quads.
In max, when you are working with edges, there is a tool called "turn." When selected, it reveals all hidden edges, and allows you to spin them to the angle you want. Turn off the tool and the selected edge position remains.Can this be done in Maya? And even if you cannot do this, is there any way to control the position of "invisible edges" in maya? Something like a "spin quad?"
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Jul 2, 2013
I'm tyring to use the 2d Interactive Placment Tool without success. I can see the red box, I can see the arrow cursor and when I click I see the little arrow and box, but when I use the mmb nothing happens. I've seen a video demo and it works there, but when I try it no joy, very frustrating.
I drew a shape with the bezier tool and filled it in with the planar tool resulting in a shape that the Outliner calls a PlanarTrimmedSurfaceShape - I can see the texture, but it's wonky.
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Jul 19, 2012
I'm following a tutorial in 2012 (Modelling a polygonal mesh) which states 'Select Edit Mesh > Split Polygon Tool'. There is no such tool listed in the Edit Mesh drop down and I can't find it anywhere.
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Jun 25, 2012
1. When I use the rotate manipulator the rotated object scales up in the world Y axis warping the object when rotating. In a prior step I scaled the object in the Y axis. I scaled the object while the tool was set to local. However I've done many times before but never had this issue. I've deleted history, cleanup, etc but nothing works. The channel box shows all scales are at 1. To test the manipulator, I created a cube and rotated it but the cube didn't scale so it must be something with the object itself.
The pictures show the scaling in relation to the rotate tool. I zoomed to place the object exactly within the inner ring. You'll see it grows when rotated.
2. The rotate manipulator is grey or partially grey. The tool works so it's not a locked channel. Since both issues happened at the same time I'm thinking they are related.
3. I can't get the X/Y grid to show on the front view. The grid is enabled on the panel and in the preferences. The front view, shows the plane of the X/Z grid. The side view shows the Y/Z grid. The top view show the X/Z grid.
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Jul 26, 2012
I've started up learning Maya again using "Introducing Maya 2012" by Dariush Derakhshani. In Ch. 6: Practical Experience: Modeling A Red Wagon pg's 245-247 I am having an issue with panel A's wedged face getting distorted in level 3 smooth mesh preview. The book recommends adding edges using the Insert Edge Loop tool as a solution but for some reason the Insert Edge Loop tool doesn't loop around the body of panel A as it's supposed to.[URL]
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Aug 14, 2011
i am a 3ds max user but had to switch to maya for this project. I am trying to make the ctrl pivot axis to follow the bone axis but I dont know how to do it in Maya.
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May 3, 2012
The video pretty much explains it. Randomly when I move the pivot (d) and snap to point (v) it crashes on mouse release. This has been happening recently more than is acceptable.
I included about 30 seconds up to the issue to show what exactly I was doing before the crash.
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Oct 22, 2013
Is there a way to set the default width of a strip drawn with QuadDraw tool? (Quad Draw tool, ctrl+****f+drag RMB)
The size appears to depend completely on screen space. I'd like to be able to specify a width in units.
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Oct 10, 2012
I was trained in Maya 2008, and recently made the leap to Maya 2013.
When I try to use the Insert Edge Loop Tool, it seems to only select an existing edge loop, and will not allow me to slide along an edge to place the new one. I have even tried to use the Insert Edge Loop Tool on a simple polygon cube, to make sure this isn't a complex mesh issue.
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