Maya Modeling :: Bevel Plus Tool Options Error

Jun 7, 2011

it happened again. create a new scene. import curves....bevel plus tool, option = // Error: Value is out of range: 3

at least once a week....

delete user prefs fixes it. until next time.

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Maya Modeling :: How To Bevel Edge With More Than One Segment

Oct 11, 2013

Is there a way to bevel a edge like in the first screenshot with more than one segment without getting those marked n-gon faces shown in the second screenshot. i've been playing around with all the settings of the bevel tool but i always get those faces that i dont need and have to delete manually.

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Maya Modeling :: Can't Find Selection Mask Options

May 10, 2011

I'm working from a book tutorial and the book wants me to "turn off Surface Selection" in the "Selection Mask Options".

I've looked everywhere but can't find "Selection Mask Options".

Is there something like a "Maya 2011 Bible" out there (or even 2010 or 2012)? The publisher that makes the Bible series does not seem to have made one for Maya since 4.5. I was wondering if there was a book or website that simply listed every Maya option with a short description and its location.

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Maya :: Tool Options Panel?

May 13, 2011

Can't see tool options panel.Win7 64 and Maya 2012...Click on the show tools options in upper right and tool options panel will not show, also tried using the menus but panel with tool options will not show?

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Maya Modeling :: Error When Creating Text

Nov 21, 2011

I was following a tut on how to create text and all was working well then I decided to delete my text from the viewing panel and start again and now I cannot create any text because I get this message - / Error: bevelPlus3 (Bevel Plus): Group 2 curve 2 is not inside the previous curve. Group these curves appropriately in Adobe (R) Illustrator (R)

What does this mean?? Im not even using illustrator! If I delete the word and write another one it seems to be ok but if I want to create my original word I get the same message again? Also the text doesn't look very good, some of the letters are sort of squashed or rubbing on others or the hollow parts missing etc.

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Maya Modeling :: Getting Error Converting Poly To Sub Div

Apr 27, 2011

i have failed to convert this polygon to sub div. I have tried all cleaning options but it still wont convert. scene is attached. the error message i get is this

deleteInternalValence2Verts |body1|body1Shape;
polyToSubdiv -ap 0 -ch off -aut on -maxPolyCount 100000 -maxEdgesPerVert 40 |body1|body1Shape;
// Warning: Nothing is selected. Select objects or components to delete. //
// Error: Command polyToSubdiv failed. Open Script Editor for details. //

scene file can be found here [URL]......

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Maya Modeling :: Distance Between Tool

Sep 29, 2013

Im a maya user since 3 or 4 months. Distance between tool for rigging which i cant find in maya 2013.

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Maya Modeling :: How To Fix Rotation Tool

Oct 9, 2012

I just downloaded Maya 2012. The rotation tool only rotates an object on the y axis. For some reason, when I grab the X or Z axis, it will still only rotate on the Y axis. How do I fix this?

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Maya Modeling :: No Extrude Tool?

Mar 3, 2012

On an iMac on OSX ver. 10.6.8.

Going thru the Getting Started tutorial. When I started doing the "Drawing a Polygon" lesson everything was cool 'til I tried to extrude the bottom part of the helmet. I select Edit Mesh> Extrude, but the extrude arrow/handles don't show up on the polygon. I tried to Modify the Tranformation Tools, but as you can see in the screen shot, there isn't really anything to modify. Tried to reset it. Nothing. Tried to go in the Preferences, but I don't know what to set, if anything. I tried to turn of the Construction History, but I don't even see that icon. Tried to reinstall Maya. No improvement.

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Maya Modeling :: Use Create Polygon Tool

Oct 12, 2011

I'm trying to use the Create Polygon tool. My problem is that when I click to create a polygon I don't see anything. I can keep clicking and clicking to create points, which it apparently IS creating, but I don't see anything until I switch through one of the View types (wire frame, shaded, etc.).

I know I'm supposed to see the verts the second I click but that's not what I'm getting, it's more like I need to just go through the motions of blindly creating my shape, change views, and then edit the resulting verts and edges later.

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Maya Modeling :: Why Does Scale Tool Not Working Right

Feb 14, 2012

When I try and scale anything, I hit the hotkey R and the 3 manipulators appear. No matter what I click on, X,Y,Z,or center, when I move my mouse I get an "automatic" jump increasing the size. I can't seem to get it to do anything but these staged jumps in size. I cannot scale anything down, unless I use the universal manipulator tool. So, for example, if I want to scale a size 2 sphere to a size .8, I would have to use the universal manipulator and Shift-click on one of the matrix corners and that will allow a uniform scaling. I realize that I can always enter the scaling amount in the Channel or Attribute box field, but it may be that I'm trying to visually scale something and entering numbers isn't exactly the best way.

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Maya Modeling :: Trim Tool Is Not Working

Feb 24, 2012

I just tried out to trim two NURBS-Objects (e.g. 2 Spheres), but nothing happens.If i select both spheres and go to "Edit NURBS -> Trim Tool" => NOTHING or also if i try to use Trim Tool (without any Object selected), i'am not able to select a NURBS-Object.

I've used the Trim-Tool very often, but now it's not working anymore.

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Maya Modeling :: Interactive Split Tool

Jan 6, 2013

I could not solve with this tool: Interactive Split Tool. I select edges that normally want to cut.

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Maya Modeling :: Freeze Transforms Tool?

Dec 7, 2011

Let say I create a sphere and under Channel / Layer Editor tab, I right click on the pSphere1 and it gives me the option to Freeze my object reseting everything to 0,0,0.

I would like to have this function in my own Custom tab. But since I can't find it under anywhere in Maya menu.

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Maya Modeling :: Extrude Manipulator Tool Not Show Up

Dec 2, 2011

Extrude manipulator tool will not show up when I try to extrude. I don't know how to turn on the construction history either.

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Maya Modeling :: Bridge Tool Does Not Merge Edges?

Dec 27, 2011

It seems the bridge tool does not merge edges as one would expect it to. I realize that the workaround is to follow the bridge operation with a merging of the edges on either side of the bridge. Shouldn't such a common operation be done correctly?

Maya 2014 / Mudbox 2014
27" iMac (late 2012)
3.4GHz Quad-core Intel Core i7 with 32GB RAM
NVIDIA GeForce GTX 680MX 2GB GDDR5

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Maya Modeling :: Edge Loop Tool Not Looping

Nov 6, 2013

First when I try d extrude front faces they don't stick together, even though "keep faces together" is checked [URL]........

but I click on the little round icon in the middle before extruding and they kinda stay together . When I try to insert a edge loop, it dosnt loop, but looks something like this [URL]........and when I let go of mouse button it gives some strange edges [URL]....... 

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Maya Modeling :: How To Reset Pivot Tool Completely

Nov 26, 2012

I played around with the pivot, and I came to this rotate option, I roated abit only to realise I CANT undo this action.

How can I reset my pivot tool completely? because I can't undo anything, and it will always be not accurate now. always.

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Maya Modeling :: Tool Similar To Max Edge Turn?

Dec 23, 2013

I know that you can spin edges (that are visible).  And I know that you can view "face triangles" (to view otherwise "invisible" edges.)But I cannot seem to select these "face triangle edges" or manipulate them.  I can create a physical edge, yes, and place it where I want, but if I remove the edge, then maya seems to revert to its own random placement for the "invisible face edge."  So, I feel like I have no control over the bend of non-planer quads. 
 
In max, when you are working with edges, there is a tool called "turn."  When selected, it reveals all hidden edges, and allows you to spin them to the angle you want.  Turn off the tool and the selected edge position remains.Can this be done in Maya?  And even if you cannot do this, is there any way to control the position of "invisible edges" in maya?  Something like a "spin quad?"

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Maya Modeling :: 2D Interactive Texture Placement Tool

Jul 2, 2013

I'm tyring to use the 2d Interactive Placment Tool without success. I can see the red box, I can see the arrow cursor and when I click I see the little arrow and box, but when I use the mmb nothing happens. I've seen a video demo and it works there, but when I try it no joy, very frustrating.

I drew a shape with the bezier tool and filled it in with the planar tool resulting in a shape that the Outliner calls a PlanarTrimmedSurfaceShape - I can see the texture, but it's wonky.

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Maya Modeling :: Can't Find Split Polygon Tool

Jul 19, 2012

I'm following a tutorial in 2012 (Modelling a polygonal mesh) which states 'Select Edit Mesh > Split Polygon Tool'. There is no such tool listed in the Edit Mesh drop down and I can't find it anywhere.

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Maya Modeling :: Rotate Tool Is Grey And Rescaling Object?

Jun 25, 2012

1. When I use the rotate manipulator the rotated object scales up in the world Y axis warping the object when rotating. In a prior step I scaled the object in the Y axis. I scaled the object while the tool was set to local. However I've done many times before but never had this issue. I've deleted history, cleanup, etc but nothing works. The channel box shows all scales are at 1. To test the manipulator, I created a cube and rotated it but the cube didn't scale so it must be something with the object itself.

The pictures show the scaling in relation to the rotate tool. I zoomed to place the object exactly within the inner ring. You'll see it grows when rotated.

2. The rotate manipulator is grey or partially grey. The tool works so it's not a locked channel. Since both issues happened at the same time I'm thinking they are related.

3. I can't get the X/Y grid to show on the front view. The grid is enabled on the panel and in the preferences. The front view, shows the plane of the X/Z grid. The side view shows the Y/Z grid. The top view show the X/Z grid.

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Maya Modeling :: Insert Edge Loop Tool Not Looping?

Jul 26, 2012

I've started up learning Maya again using "Introducing Maya 2012" by Dariush Derakhshani. In Ch. 6: Practical Experience: Modeling A Red Wagon pg's 245-247 I am having an issue with panel A's wedged face getting distorted in level 3 smooth mesh preview. The book recommends adding edges using the Insert Edge Loop tool as a solution but for some reason the Insert Edge Loop tool doesn't loop around the body of panel A as it's supposed to.[URL]

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Maya Modeling :: How To Set Default Width Of Strip Drawn With QuadDraw Tool

Oct 22, 2013

Is there a way to set the default width of a strip drawn with QuadDraw tool?  (Quad Draw tool, ctrl+****f+drag RMB)

The size appears to depend completely on screen space.  I'd like to be able to specify a width in units.

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Maya Modeling :: Insert Edge Loop Tool 2013 Not Sliding

Oct 10, 2012

I was trained in Maya 2008, and recently made the leap to Maya 2013.

When I try to use the Insert Edge Loop Tool, it seems to only select an existing edge loop, and will not allow me to slide along an edge to place the new one. I have even tried to use the Insert Edge Loop Tool on a simple polygon cube, to make sure this isn't a complex mesh issue.

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Maya Modeling :: How To Change Size Of Move / Scale Tool Arrows

Jun 10, 2011

I know there is a way to change the size of the arrows, I already did it and made them bigger and I forget how to make them small again...

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Maya Modeling :: Edit Mesh Menu And Select Split Polygon Tool

Jun 3, 2011

I am a newbie, and doing the helmet tutorial. It is asking me to go to the edit mesh menu and select the split polygon tool. It isn't there. where is it.

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Maya Modeling :: Fill Hole With Polygons Then Clean Up With Split Polygon Tool

Aug 20, 2012

I am building some geometry and need to fill in this area, (ie fill hole with polygons then clean up with split polygon tool) but I am new to nurbs and am trying to do this model with nurbs. I usually use hull mode and move the hull down into the piece of geometry, but it won't move correctly that way.

So in the picture below i am trying to fill the red area and have it go into the green surface. The curvature of the green area makes it not line up correctly(ie fitting to the curvature of the green surface) when using the "moving hulls" approach. I was seeing if there was an easy way to go about this.

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Maya Modeling :: Polygon Split Tool Does Not Split All Polygons

Sep 2, 2013

I made all my polygons with the same technique but somehow interactive polygon split tool does not split all polygons... I attached a file with which I have problem. Split tool just "disappears" after submitting changes... 

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Illustrator :: AI CC - Repeatable 3D Bevel Error

Jan 18, 2014

I was playing around with the new AI CC fetures, notably Live Corners. Live Corners is very useful, but in doing this, I discovered a possible BUG in 3D Bevel. (See screen shots, below.)
 
There is nothing apparently wrong with the path Live Corners produced (no double-points, etc.), so I found no object repair possible before applying 3D Bevel.
 
After discovering this, I undid the 3D Bevel, and rotated the object slightly. Here is what 3D Bevel does now:

AI CS6 does the same thing, but the errors are in different places. AI CS5 has different looking errors, and there are many more of them.
 
Any thoughts on workarounds? Or am I just stuck with an AI CC 3D Bevel BUG?

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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