Maya Modeling :: How To Smoothen Solid / Hard Edges

Oct 26, 2012

im having a hard time smoothing the edges of my character. i tried deleting the hard/solid edge but maya cant and always ->// Warning: Border edges cannot be deleted merged yes its already merged with the body... i tried to relax the vertices but still didnt work

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Maya Modeling :: How To Make Border Edges Out Of Edges

Jun 8, 2011

I'm trying to snap a head with it's neck with the merge edge tool, but somewhere along the way, the edges lost there border edge characteristics and now I can't merge the edges. Is there a way to make the edges back to the way they were?

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AutoCad 3D :: How To Round-up / Smoothen Edges

Feb 6, 2013

I've started drawing -modelling- with AutoCAD.

- I can create flat, curved objects,
- I know how to round-up / smoothen the edges
- Played around with Extrude, Presspull commands
- Create a template file with auto-filled fields in it and with the use of Attributes.
- etc.

Now I want to go to a next level..I've taken a picture of a Versamount which I want to model / draw in AutoCad: This poses at least the following challenges:

-There is some depth in it!
- More curves than my other drawings

My first question would be; is this a good practice or not and how to get started?My thought would be to create a flat surface in about roughly the same outer diameters as the Versamount.

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AutoCAD Inventor :: Dome Solid Without Hard Edges

Mar 14, 2013

I need to create several domed solids (as different parts) based on 2D sketches of various shapes.  I am trying to emulate domes that you might creating by pouring thick resin.

Using this forum I have found that you can do this easily using Loft to-point, then use the Conditions tab to get the dome height/shape set nicely.

The only problem is when the 2D shapes have a corner that is too sharp - then it leaves ridges on the domes - like the arrows show on this example - which is based on a simple rectangle with 0.5m radius corners:

I found one thread on this forum that said to use Delete-Face, then Patch - but the I couldn't get the patch to leave nice smoothed edges - and without bulging.

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Maya Modeling :: How To Extrude Edges

Nov 27, 2011

My model loses lambert on only certain faces every so often. Might be related to clicking on camera or trying to extrude certain edges. I want to delete the camera but this happens to the model every time i touch the camera. I can't reapply the lambert by pressing 6 or assigning new material. if you know what's happening.

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Maya Modeling :: How To Move The Edges

Jun 5, 2011

I'm creating a face, but what I want is to have whatever happens on the right to happen on the left, instead of clicking each point to move the edges. I tried just cutting the face in half and duplicating, but I don't know how to flip second copy.

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Maya Modeling :: Edges Will Not Delete

Feb 13, 2014

I have several edges that will not delete. There are no faces connected, so the edges are suspended in space. I can select any number of edges but when I press delete they just deselect. I don't have more then one line occupying the space, nothing is hidden, and restarting maya hasn't worked.

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Maya Modeling :: Aligning Vertices And Edges?

Oct 12, 2011

Is there some way to make the Scale Tool stop when multiple selected verts or edges are aligned, like in Max? I've noticed that you can overshoot when trying to align this way. I suppose there is always snapping to grid..

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Maya Modeling :: Selecting Individual Edges

Apr 7, 2013

when I select an edge for example the edges close to it are selected as well and turn yellow and the farther ones turn red and move when I move the edge I selected. I'm pretty sure this a simple problem, like a button I need to toggle, but I seriously can't find it. How do I select individual edges?

EDIT

I found out that this was cancelled by just pressing B.

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Maya Modeling :: How To Select Two Edges Or Vertices

Jan 23, 2012

What I'd like to know is whether Maya can do accuracy.

For instance: Is it possible for me to select two edges or vertices and type in an exact distance that I would like to have between them.

Very fine accuracy is not required.

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Maya Modeling :: Bridging Without Open Edges?

Jul 28, 2011

After closing a polygon hole using bridge tool, I always get disconnected edges so my question is how to do a proper bridge operation that won't end up with open edges?

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Maya Modeling :: Select ALL The Edges Of A Face?

Oct 5, 2011

i am modeling a cello.... the forward edge of the body frame is a single face. in order to bevel it, i have to select all the edges... there are lots. for reasons that surpass understanding, MAYA does not recognize the edges of a 'corner' to be an edge loop. nor will it retain the selection with a selection mode change as some apps will (ie: select face, change to 'edge select' and have all the edges selected).

is there some simple way to select ALL the edges of a face?

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Maya Modeling :: Double Verts And Edges

Jan 22, 2012

The image shows what my problem is. I can't select faces unless I go inside the object, but the normals point outwards, and I have double edges and verts that merge won't fix. URL...

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Maya Modeling :: Bridge Tool Does Not Merge Edges?

Dec 27, 2011

It seems the bridge tool does not merge edges as one would expect it to. I realize that the workaround is to follow the bridge operation with a merging of the edges on either side of the bridge. Shouldn't such a common operation be done correctly?

Maya 2014 / Mudbox 2014
27" iMac (late 2012)
3.4GHz Quad-core Intel Core i7 with 32GB RAM
NVIDIA GeForce GTX 680MX 2GB GDDR5

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Maya Modeling :: How To Join Edges Of Two Separate Polygons

Jul 1, 2011

I'm brand new to Maya just started last night. I'm trying to join two edges of two seperate polygons to achieve one nice smooth edge. I select the merge edge tool and select one edge - its all good - then I try to click another and nothing happens; and ofcourse when I hit enter it says select more than one edge .

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Maya Modeling :: Freezing Or Locking Trim Edges?

Jul 25, 2011

So, say I created a complex 2D curve, then used planar to make a surface with it, and now want to sculpt that surface to add some dimension to it. Is there any way to lock down the trim edges so they stay put? I tried selecting all trim edges, going to the channel box, and selecting Freeze -> All, but this didn't work.

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Maya Modeling :: Don't Highlight Edges Of Selected Geometry?

Jan 6, 2014

So, in max there is a way to turn this off.  So that when you select an object the edges are not visible.  That way, when you select and object and have a look at it, you do not have to be distracted by the wire frame.

 Is there a way to do this is Maya?  I'd lke the geo to appear as flat shading without the wireframe visible even when I select it.The reason is, I want to select it, and work on the UV mapping.  I'd like to make some changes to the map, and see how they look on the model without having to deselect the mesh each time I make a change and what to see it without the wireframe.

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Maya Modeling :: Removing Edges / Leaving Vertices

Nov 12, 2011

Would this be a problem when exporting, sculpting, final rendering etc. Or would i have to rebuild the edges?

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Maya Modeling :: UV Texture Editor Move Edges?

Apr 8, 2011

so in the texture editor. as far as i know we can only move the verts around (with F12). we can select edges, to see where they relate on the mesh, but we can't move them. is there any way to move edges of the layout??

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Maya Modeling :: Separate The Edges At These Two Vertexs (red Circles)?

Jun 11, 2011

How do I seperate the edges at these two vertexs (red circles) and connect them together (green line)

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Maya Modeling :: Smoothing Corners And Edges On Round Surfaces

Jan 18, 2013

I have been trying to figure out if there is a more efficient way of doing this for some time. It seems so basic but it always comes to play in my smoothing process.

For all you more experienced modelers, what is the best way to have the edges and corners stay at their 90 degree angles when smoothing while not compromising the roundness of the surface with artifacting or pinching in the corners. I find this problem when creating extrudes with sharp corners on curved/ round surfaces then smoothing them.

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Maya Modeling :: Hide Measurements Displayed On Faces And Edges?

Oct 31, 2012

How can I hide the measurements displayed on the faces and edges of my mesh here?

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Maya Modeling :: How To Change Default Soften / Harden Edges

Mar 17, 2013

I have been having this problem for a while now that whenever I extrude or create something thats not totally smooth the edges by default are hardened. For example if I create a 12 faced cylinder it will hard edge everything including the verticle edges. Back when I first started using Maya i dont remember having to select specific edges to soften which can get very tedious and take up time.

I feel like there should be some sort of way to harden horizontal edges and soften verticle edges but I cant find the solution anywhere. Is there any way to change the default soften/harden edges?

Will post pictures upon request.

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Maya Modeling :: How To Close Nurbs Surface Edges After Trim

Nov 14, 2011

I've been modelling in Maya for less than a day so go easy on me!

I'm in the process of making a traffic light and have got a bit stuck on the shade around the light.

I first made a profile curve and revolved it to get a kind of cup shape. The profile curve double backs on itself so the revolve is not completely flat.

Next I projected a curve onto the side of the revolve to get the wavy shape of the light shade, and trimmed the excess off.

Now I have my lovely traffic light shape, but the ends where the revolve was trimmed are not attached. (Because I double backed the profile curve)

Is there any way I can close up this gap?

(I've attached some screenshots).

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Maya Modeling :: Merge CV Created Curve Geometry Into Solid Piece?

Sep 15, 2011

I have traced out this piece of geometry using CV curve and then used loft to convert the Curves into actual geometry. I need to have one solid piece of geometry to project an image onto, how can I convert this to one solid piece? I have attached my .mb file.horro_chair.mb.zip

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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Photoshop :: Draw Lines With Hard Edges?

Dec 3, 2012

When I draw a line in photoshop creates a blurry outline around the line that does not occur when I draw the line in Paint. How do I achieve the same solid line in Photoshop?

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AutoDesk Smoke :: Hard Edges With Rays?

Aug 27, 2012

I'm trying to simulate a light beam, but my rays have such hard edges (especially the one on top). Is there no way of 'fading' them out or blurring them? I tried AA, but that didn't work.

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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Photoshop :: Blur With Solid Edges..?

Apr 11, 2009

I have no idea where to start. I guess I want to keep the edges defined, but still have a blur-type effect in there. But I also like how the colors are kinda washed, if that's the right term for it?

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3ds Max :: Create A Solid Shape From Selected Edges?

Jan 5, 2013

I'm creating a bin model. I've hollowed it out, the thickness of the bin tapers from top to bottom. I have selected the edges at the bottom of the bin and just want to connect these to form a solid shape which can be the base of the bin. At the moment it's hollow all the way through.

When I select these edges, then select 'border' and 'cap', nothing happens. How do I make this selection into a simple circular base?

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3ds Max Modeling :: How To Add More Edges To A Box With Only 1 Segment

Sep 4, 2011

how to add more edges to make a normal box with one segment on all sides into any shape I want.

3DS Max 2012
Windows 7 - 64 bit
AMD Radeon HD 6570M
Intel Core i7-2630QM CPU 2.00GHz, 6Gb Ram

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