Maya Modeling :: Select ALL The Edges Of A Face?

Oct 5, 2011

i am modeling a cello.... the forward edge of the body frame is a single face. in order to bevel it, i have to select all the edges... there are lots. for reasons that surpass understanding, MAYA does not recognize the edges of a 'corner' to be an edge loop. nor will it retain the selection with a selection mode change as some apps will (ie: select face, change to 'edge select' and have all the edges selected).

is there some simple way to select ALL the edges of a face?

View 2 Replies


ADVERTISEMENT

Maya Modeling :: Unable To Select Face Of A Polygon

Aug 27, 2012

I have attached a picture of what it continues to do when I attempt to select a face of this polygon I revolved from a cv curve tool line. Accidentally copied dual screen. I have been running into countless problems while trying to manipulate this revolved surface like a polygon but there is something stopping me. How do I just select an edge or a face without the entire thing lighting up with yellow dots and not actually selecting anything! I try to hold shift and click other faces but that doesn't work either!

If I could somehow delete the action of revolving a line to treat the independent tessellations as one uniform polygon. I am very new to this program and I don't know where history might be.

View 1 Replies View Related

Maya Modeling :: How To Select Two Edges Or Vertices

Jan 23, 2012

What I'd like to know is whether Maya can do accuracy.

For instance: Is it possible for me to select two edges or vertices and type in an exact distance that I would like to have between them.

Very fine accuracy is not required.

View 1 Replies View Related

Maya Modeling :: How To Make Border Edges Out Of Edges

Jun 8, 2011

I'm trying to snap a head with it's neck with the merge edge tool, but somewhere along the way, the edges lost there border edge characteristics and now I can't merge the edges. Is there a way to make the edges back to the way they were?

View 1 Replies View Related

3ds Max Modeling :: Creating A Face From Vertices And Edges?

Jan 1, 2012

Is there a way to do this? After perusing some threads on creating edges from vertices, the "Create" tool under "Edit Geometry" doesn't seem to solve my issue. In Blender, you can create a face by selecting at least three vertices and pressing "F". Is there anything similar to that feature in 3DS Max?

I'm using the 2010 version.

View 2 Replies View Related

AutoCad 3D :: Way To Select Solids By Their Edges Rather Than Face

May 21, 2012

In any given shaded visual style, is there a way to select solids by their edges rather than the face? Ideally I would like to have X-Ray visual style turned on and be able to select objects in the background through objects in the foreground. This used to be possible in AutoCAD 2006, but I can't find any variable in AutoCAD 2011 to achieve this.

View 9 Replies View Related

Maya Modeling :: Cannot Move Only 1 Face

Jun 17, 2012

I'm sure I have accidently set some mode that does this, but when I select a face and do a move function, the entire object moves instead of just that 1 face.

The entire object turns yellow when selected, or yellow/red depending on the size/shape.

View 2 Replies View Related

Maya Modeling :: Connect Face With The Body

Jun 1, 2011

I have modeled a face and body of a character separately. I want to join both of them but the border edges are not the same . so whats the method to join both of them together .

View 2 Replies View Related

Maya Modeling :: Snapping Object To Face

Jun 18, 2013

I have a large object from which 3 small legs protrude out as in the 1st picture. The faces of each of these legs are at a slight angle in world coordinates.

I have a small cylinder which I want to snap to a face seen in picture 1. My problem is that I simply don't know how to snap the cylinder's side to the face. As you can see in picture 2, a part of the cylinder is in the object, the other part is outside of the object.

I know I could use the rotate tool, but I want perfect face alignment.
1) Is it possible?
2) How

View 2 Replies View Related

Maya Modeling :: Create New Face Between Vertices

Nov 20, 2010

I worked for some time with the free program blender to create my scenes and objects. Because I want to study the subject 'Technical Directing' I started learning how to work with Maya, the more "professional" software.

Although I read through the considered topic of the GettingStarted tutorial, I've still a question to you:

How can I create a face between already existing vertices? This would really improve my workflow.

View 9 Replies View Related

Maya Modeling :: Adding Image To The Face?

Jul 12, 2012

I'm a beginner in Maya and have to model an object for college. I've modelled an iPhone 4 in Maya 2012 and I've added colour to it but i want to add an image to the screen face. I've added the image using lambert but the image is blown up and i don't know how to resize it. I've fiddled with the settings in '2d Texture Placement Attributes' but the only thing i've been able to do was rotate the image so it's not upside down, it's still blown up. Is there another editor window to resize it?

I've also tried using the UV Texture Editor but everything is a mess on top of eachother and everytime i move things around maya crashes . Is there any other way to add the image to the face?

View 3 Replies View Related

Maya Modeling :: How To Hide A Face In 2012

Apr 23, 2012

how can I hide a face in Maya 2012?

View 3 Replies View Related

Maya Modeling :: Creating Polygonal Face On Object?

Aug 8, 2011

create a face on my existing object. Is there a way to select the edges and have them merge together, thus creating a face?

View 1 Replies View Related

Maya Modeling :: Display Normal For Selected Face?

Jun 5, 2011

I know that we can select a model to show all of it's normals but is there a way to just show the normal from selected faces ?

View 5 Replies View Related

Maya Modeling :: Create A Face For Empty Space

Sep 29, 2013

I am trying to create a face for the empty space on the left but it doesn't seem to be working. Is there way for me to fill it?

View 2 Replies View Related

Maya Modeling :: Offset A Face With Rounded Corners

Feb 24, 2011

is there a way i can offset a face which has rounded corners. i have managed to extrude a face and by altering the offset in the channel box editor i can offset a new face and delete that.

attached image is what i am aiming for, i basically would like to create a rounded hole in each face of a polygon object, a hole with rounded edges.

View 1 Replies View Related

Maya Modeling :: Place Objects Along Face Or Edge?

Oct 24, 2013

How I can check if an object is within a polygon face on the y axis?

On another note, would it be possible to get a world coordinates of the U or V vectors of a vertex? I had been trying to calculate it from two vertices that has around the same V values, but in some cases they don’t exist.

View 1 Replies View Related

Maya Modeling :: How To Extrude Edges

Nov 27, 2011

My model loses lambert on only certain faces every so often. Might be related to clicking on camera or trying to extrude certain edges. I want to delete the camera but this happens to the model every time i touch the camera. I can't reapply the lambert by pressing 6 or assigning new material. if you know what's happening.

View 1 Replies View Related

Maya Modeling :: How To Move The Edges

Jun 5, 2011

I'm creating a face, but what I want is to have whatever happens on the right to happen on the left, instead of clicking each point to move the edges. I tried just cutting the face in half and duplicating, but I don't know how to flip second copy.

View 2 Replies View Related

Maya Modeling :: Edges Will Not Delete

Feb 13, 2014

I have several edges that will not delete. There are no faces connected, so the edges are suspended in space. I can select any number of edges but when I press delete they just deselect. I don't have more then one line occupying the space, nothing is hidden, and restarting maya hasn't worked.

View 3 Replies View Related

3ds Max Modeling :: How To Select Multiple Edges

Feb 4, 2013

How i can select multiple edges and perform some modifications on them like moving one endpoint of them and the multiple edges react like i would do this with one single edge.

View 3 Replies View Related

Maya Modeling :: Selecting Face Or Vertices Moves Whole Model

Nov 23, 2011

I am trying out Maya 2012 and when i select faces or vertices and try to move on individually, the whole model move. I don't need that, i just need to move the face or vertice alone not the whole image. Also is there any way to download tutorial and installing it into Maya 2012. where i am working with Maya 2012 don't have internet to browse right away.

View 5 Replies View Related

Maya Modeling :: How To Create Perfect Hexagon From Extruded Face

Apr 6, 2013

i Have extruded Half the face of a cylinder. I just need to know how to turn the new extruded face into a perfect Hexagon.

View 4 Replies View Related

Maya Modeling :: Aligning Vertices And Edges?

Oct 12, 2011

Is there some way to make the Scale Tool stop when multiple selected verts or edges are aligned, like in Max? I've noticed that you can overshoot when trying to align this way. I suppose there is always snapping to grid..

View 2 Replies View Related

Maya Modeling :: Selecting Individual Edges

Apr 7, 2013

when I select an edge for example the edges close to it are selected as well and turn yellow and the farther ones turn red and move when I move the edge I selected. I'm pretty sure this a simple problem, like a button I need to toggle, but I seriously can't find it. How do I select individual edges?

EDIT

I found out that this was cancelled by just pressing B.

View 1 Replies View Related

Maya Modeling :: Bridging Without Open Edges?

Jul 28, 2011

After closing a polygon hole using bridge tool, I always get disconnected edges so my question is how to do a proper bridge operation that won't end up with open edges?

View 3 Replies View Related

Maya Modeling :: Double Verts And Edges

Jan 22, 2012

The image shows what my problem is. I can't select faces unless I go inside the object, but the normals point outwards, and I have double edges and verts that merge won't fix. URL...

View 1 Replies View Related

3ds Max Modeling :: Can't See Edges When Select Object 2014

Sep 25, 2013

I know about F3 and F4, but usually when i used maya and 3ds max 2014, i could see edges when i select an object....now i cant. When i go into edge mode, i cant even see edges at all unless i blindly select them. This image i show has a box of 2 segments and i selected the middle edges....can only see what i selected in red.

View 2 Replies View Related

Maya Modeling :: How To Turn Polygon Face With Selection Handle Visible

Oct 26, 2012

How to turn polygon face with selection handle visible on (every small dot that appearing in the middle of each face). I'm a Maya starter.

View 2 Replies View Related

Maya Modeling :: How To Reduce Face / Poly Count Without Distorting Mesh

Aug 3, 2012

I have a mesh that is made up of all quads and is a pretty dense object. I need to reduce the number of faces so can make it easier to work with and edit.

Whenever i use the reduce tool it takes my mesh that is all quads and distorts it to create a mesh that looks like the second picture above. How can i reduce my face or poly count without distorting my mesh so badly and keep only quads.

View 3 Replies View Related

Maya Modeling :: Make Live Snapping To Polygon Face Center?

Apr 29, 2011

I'm using the Make Live feature on a low poly object to create new objects. For example, using the live object as a shell to create new polygon with the "create poly" tool. It seems to only want to snap to the center point of each face on the object.

View 1 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved