Maya Modeling :: Extruding Not Functioning Properly?

Oct 5, 2012

I'm currently working on a model and there are a few faces that need extruding. Whenever I go to extrude them rather than just adding to the face it simply takes the face moves it back (or forward) and adds sides to it, so rather than being a solid extrude it's a concave area.

Intel Core i7 CPU 960 @ 3.20GHz
Windows 7 Ultimate 64 bit
ATI Radeon 5900 Series
3DS Max 2013
Maya 2013

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AutoCAD 2013 :: Mesh Modeling Not Functioning Properly

Feb 19, 2013

view the screen capture video here: [URL]

Basically, I create a simple mesh primitive box.  I set the selection filter to vertex, and select all vertices on one side of the box.  If the selection of all vertices actually registers, it simply moves the entire object, not just the vertices selected.  I've tried this in all directions, and the same thing happens..  Other times, it chooses to only move one of the vertices, a result I cannot reliably reproduce -- it just sort of "happens".    Scale and Rotate all function normally.

This is happening for me in Civil 3D 2011 as well as Civil 3D 2013.  I launched "Civil 3d 2013 as Autocad", and this problem doesn't seem to happen.  Also, in "Civil 3d 2013 as Autocad", the vertex nodes all select as red, not as blue as seen in the screencast link.  I spend all my time in Civil 3D, and would like to find out why this is happening so I don't have to constantly switch platforms.

This has also been posted over in the Civil 3D group, but since it's a regular "Autocad" entity, I was hoping to have more luck here.

I'm running Win7 Pro, 16GB ram, 2.67 Ghz 8 core processor and latest service packs on everything.

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May 26, 2011

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How can I do this in Maya,

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Mar 27, 2012

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Maya Modeling :: Poly Faces Disappear When Extruding

Dec 17, 2012

I am currently using Maya 2012 Student Version and am having trouble when extruding edges. When I click 'extrude' many of my polys disappear. I will attach some screen shots.

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Jan 17, 2012

I am having a problem with extruding faces on polygons and then smoothing them. Maya does not seem to want to keep my faces together, and instead, splits them up.

I extrude without smoothing and it looks fine, but after smoothing, everything splits up.

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Maya Modeling :: Keep Faces Together When Extruding Doesn't Work Correctly

Feb 2, 2012

I'm pretty sure that 'Keep faces together' when extruding does not work correctly in 2012. Well not on my mac anyhow. If you wish to replicate my problem here is my workflow-

Create cube poly > make some subdivisions> select some faces> extrude with 'keep faces together" unchecked> Select a face and use move tool, notice that faces will move apart as they should> Now select some more faces> extrude with 'keep faces together' checked this time> select a face and use move tool> notice how face is still separate as it SHOULD NOT be.

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Maya Modeling :: Can't Select Polygon Objects Or Faces Properly

Dec 13, 2011

i'm having a lot of troubles with a free rig i downloaded at creativecrash [URL]. I'll keep it short as i have quite a lot of things to explain: I animated my shot, and everything was ok. Now i have to shade/light/render my shot using vray, trying to create brand new vray materials; I started from my robot-character. Here comes the problems: - I can't select the polygon geometry(i asked the rigger, and he said the geometry were imported as references at rigging time). There are no geometry layers in reference or template, then there must be somthing else causing me the problem. I can access to the object via hypershade, i can click on the shape node and i can see the geometry selected, but then, when i try to access faces, i can't select them!in no way. This means i can't create selections for materials, and so i can't shade as i liked. I tried to selecte faces using the select by materials feature in the hypershade (as the character has some pre created basic materials)but again, i'm not free to assign materials where i want, and i just can use the pre-existing face selections and work on those, but it's not enough for me. [URL]

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Maya Modeling :: Creating Planes In TopView Doesn't Work Properly

Jul 31, 2012

I don't know what went wrong with that View. I can create polygon planes properly in all views but top view.What can I do to make it function again when I set up the Project.this problem occurs everytime when I set up Image Planes for the top, side and front view. URL...

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May 28, 2013

I'm setting up so isometric views with legacy hidden settings so it properly displays as it would in real life. I started out by making 2 rectangles (one 1/4" bigger than the other) and centered them together.

I then turned it into one polyline so I could extrude it.

But now it thinks that it's one big chunk of metal in the center, and not hollow. I don't know how to get a hollow piece of something.

make a hollow object that had a wall width??

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Sep 21, 2012

I love using Windows and Linux; however, my wife has a Mac Book Pro with X11...

She had an older version of Gimp installed, and recently it began crashing whenever she would select a text tool and tried to apply text to the image.

So, I uninstalled Gimp and downloaded a new version 2.8.2 from the Gimp website (without the addons). Upon opening Gimp there was no toolbar, so I went into tools and opened a toolbar. It appeared as one long toolbar to the left with width of one icon.

I was unable to close it, or click any of the tool icons on it. I'm unable to put in any dockable windows into it.... and the only thing I can do is maximize it full screen.

One workaround, which only temporarily and partially fixes it.... is to make the entire work area one window, then deselect that option and now the toolbar becomes the size of 2 icons . I still can't drop anything into it or resize it... or close it, but at least I can click on the tools and use them. However, once I close Gimp and Open it goes back to the old setup again...

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Jun 25, 2013

The setting: Start Bridge at Log in, so that it is available in the background, will open bridge fully on system start up.

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Jan 21, 2013

Mac Mini, 2010, OS 10.8.2, 8GB ram, Photoshop 13.0.4 x64. The Image / Adjustments / shadows / highlights controls are, quite suddenly, not working properly. When the control sliders are moved, nothing happens to the on-screen image until the "OK" button is actuated when any changes made to the sliders are suddenly visible. I have done all the usual things, including re-installing, but nothing works.

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After selecting it in preferences, Bridge will open full on System Start up, and not in the background to be ready when needed.

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AutoCAD 2013 :: 64 Bit PC3 Files Not Functioning Properly

Aug 23, 2012

Our .pc3 files do not save the settings properly in AutoCAD 2013.

I've created new .pc3 files for AutoCAD 2013 for the three printers/plotters we use.  The .pc3 files are stored on a network drive.  The four test machines we have running all have the same location of the .pc3, .pmp, .ctb files is set in the "Printer Support File Path".  I created the .pc3 files with my machine; I filtered the paper sizes to be displayed and set the margins for each.  When I access the files from my machine I see only the two paper sizes I set to show.  If any of the other machines access the same exact file on the network drive they'll be greeted with eleven paper sizes none of which are either of the two I set up to be displayed.

If I create a .pc3 and .pmp file on a different machine it works properly only on that machine.  Every other machine will  be shown the same eleven paper sizes. 

This happens with the HP DesignJet T1200 HPGL2, the KIP 7700 Series, and our HP Color LaserJet 5500n.

All of the test machines are HP Z400s with Intel Xeon W3565 at 3.2GHZ processors, 16GB RAM, ATI FirePro V4800 with 1GB RAM running 64 bit Windows 7 Professional Service Pack 1 and 64 bit AutoCAD 2013 Service Pack 1.

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May 23, 2013

For instance if i want to add inner glow for layer, let's call it logo, even though i use the python version of the plug-in i'm unable to see the preview and when i submit the layer effect it creates a new layer but there is absolutely no effect created.

I'm trying to move from windows and photoshop to linux and gimp as my only an primary os and tool in case of gimp. I mean is there any other way especially for stuff like dropshadow, stroke and stuff like that? I mean i can think of several possible solutions but all of them just seems so slow it makes me want to go back to windows and adobe products.

(Ubuntu 13.04, cinnamon)

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GIMP :: Layer Effects Not Functioning Properly

May 23, 2013

Experiencing trouble with layer effects? For instance if i want to add inner glow for layer, let's call it logo, even though i use the python version of the plug-in i'm unable to see the preview and when i submit the layer effect it creates a new layer but there is absolutely no effect created.

I'm trying to move from windows and photoshop to linux and gimp as my only an primary os and tool in case of gimp. So why is such a great feature so sucky in gimp? I mean is there any other way especially for stuff like dropshadow, stroke and stuff like that? I mean i can think of several possible solutions but all of them just seems so slow it makes me want to go back to windows and adobe products.

Could the problem be with my setup? (Ubuntu 13.04, cinnamon)

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Photoshop :: Brushes Aren't Functioning Properly - Seems To Be Faded

Jul 1, 2013

I am having problems with photoshop. Whenever I use the brush, it seems to be faded, and have this sort of faded background over it.
 
It almost seems as if the 'flow' option is always down, but it is at 100%.
 
The more I brush over, the darker it gets, but the flow and opacity are on 100%.
 
Here's a quick screenshot: [URL]
 
Also, the brush preview box is an odd sepia color?
 
I think it may have something to do with my color profiles, because every time I open PS, I get the message ' The monitor profile LCD color management and conversion appears to be defective.  Please rerun your monitor calibration software.'
 
I went to my control panel, deleted my color profiles and management, and nothing happened. I tried uninstalling and reinstalling.
 
It is frustrating, because I can't just draw a clean line, it always has this fuzzy border. My 'draw' tool works just fine though.

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Jul 2, 2012

I am trying to link to parameters in sub-components of an assembly, and feed dimensions to them. When I am in my iLogic interface I browse to the the part in the assembly and click the plus sign next to the part I am interested in. I then click the "User Parameters" section under that part and find the parameter I want to change. Now the normal workflow is to double click the parameter and it shows up in your iLogic code like here in this example:
 
Parameter("MSS_Cabinet1_Frame:1", "Splice_Length2") = Cab1_SpliceLength2
 
Well when I try to do this now, I get this:
 
MSS_Cabinet1_Frame.iam.Splice_Length2

So obviously something got messed up in my machine and iLogic is no longer formating the code properly. It only happens on my machine here, everyone else in our department still works fine. I have also determined that it is happening on all files new and old.

My fear right now is that I may have to re-install Inventor and I do not want to have to do that. I do have a call in with tech support through my local reseller, but who knows how long that will take.

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May 25, 2012

The blur gallery in photoshop CS6 has stopped functioning properly. When you activate one of the blur filters in the gallery the window changes to the gallery interface but the cursor remains as whichever tool was previously selected. Any thoughts on how to rectify this. It was working ok so I am assuming it was affected by an update but I've been wrong before. Is there any way to view and uninstall updates?

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Jul 23, 2013

I just switched from max 2011 to 2012 yesterday. when i am poly modeling, pressing 1-5 changes the selection from vertex, face etc.. , but re-pressing the number key doesn't de-select the sub-object lvl, i have to click the icon to deselect all. Is there some option i'm missing?

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Sep 2, 2010

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Maya :: Make Windows By Extruding Selected Subdivisions Inward Using Z Axis

Jun 4, 2013

Currently, I'm trying to get through the following lesson: [URL]........

My problem: I'm at the part where I need to make windows, this, by extruding selected subdivisions inwards, using the z axis. The problem is that the selected faces wont enter the building. In others words, the selected subdivisions wont extrude inwards, so that no recess (or window) appears. They go outward just fine, but going inward, the subdivision remains lined up with the outer face of the structure, so that no recess appear and the structures face remains flat.

Here's a few screenshots to better show what im saying:

Wireframe mode: As you'll see, the window recesses appear just fine in wireframe

Shaded: When shaded though, this is what I get

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AutoCad 3D :: Extruding Modeling Operation Error - Lateral Curve Does Not Intersect To Surface

Jan 26, 2012

I keep getting this message. I know others have posted about it- but back int 2006 [URL]. The referenced link showing the solution is no longer available.

I read on an archived blog somewhere that is was a glitch in autocad2005. I am running 2010- so I don't get it. I really need to extrude these plines

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Apr 24, 2011

Maya 2012 is slow on win 7 64,moving vertex, extruding polys,sculpting,the viewport responds slowly if maya dosen't crash at all!

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Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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Dec 7, 2011

When I go to edit mesh on a brand new hedra and take two points and scale them, the sides are uneven, one side isn't scaling properly. It looks to be the one with the square edge. Here's a video.

[URL].........

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Apr 19, 2013

I don't know what I have done, but the bones aren't shown. However, the joint point (the circle ones) are shown.

I'll attach a picture.

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Feb 13, 2010

Trying to find the closest thing to 3dsmax trajectory, I'm using a motion trail. Once deleted the specific controller it was used for becomes very very slugish, with over 20 sec to respond.

I tried deleteing all the connections in hypershade and using the delete command but nothing works.

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Feb 26, 2014

I am trying to get the hand to write with a pencil. I pose the hand and fingers holding the pencil and constrain (parent constraint with offset) the pencil to the hand's wrist controller and freeze the pencil's translation attributes. When moving the wrist controller creating key frames or translating in the UI, the pencil does not follow the hand/fingers. There seems to be an offset with the pencil that get worse the farther I translate or rotate the wrist controller. I tried doing the same with just the fingers and getting the same result.

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I have a bunch of curves that is going to drive nhair. However I'd like to use the "soft modification tool" to do further adjustments to the curves. But I'd want to pin the root of the curves so it doesn't fly off the head when I use soft modification. Is there any way I can lock or pin the root CV of the curve? (its a cubic nurbs curve)

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