AutoCAD 2013 :: Mesh Modeling Not Functioning Properly
Feb 19, 2013
view the screen capture video here: [URL]
Basically, I create a simple mesh primitive box. I set the selection filter to vertex, and select all vertices on one side of the box. If the selection of all vertices actually registers, it simply moves the entire object, not just the vertices selected. I've tried this in all directions, and the same thing happens.. Other times, it chooses to only move one of the vertices, a result I cannot reliably reproduce -- it just sort of "happens". Scale and Rotate all function normally.
This is happening for me in Civil 3D 2011 as well as Civil 3D 2013. I launched "Civil 3d 2013 as Autocad", and this problem doesn't seem to happen. Also, in "Civil 3d 2013 as Autocad", the vertex nodes all select as red, not as blue as seen in the screencast link. I spend all my time in Civil 3D, and would like to find out why this is happening so I don't have to constantly switch platforms.
This has also been posted over in the Civil 3D group, but since it's a regular "Autocad" entity, I was hoping to have more luck here.
I'm running Win7 Pro, 16GB ram, 2.67 Ghz 8 core processor and latest service packs on everything.
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Oct 5, 2012
I'm currently working on a model and there are a few faces that need extruding. Whenever I go to extrude them rather than just adding to the face it simply takes the face moves it back (or forward) and adds sides to it, so rather than being a solid extrude it's a concave area.
Intel Core i7 CPU 960 @ 3.20GHz
Windows 7 Ultimate 64 bit
ATI Radeon 5900 Series
3DS Max 2013
Maya 2013
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Aug 23, 2012
Our .pc3 files do not save the settings properly in AutoCAD 2013.
I've created new .pc3 files for AutoCAD 2013 for the three printers/plotters we use. The .pc3 files are stored on a network drive. The four test machines we have running all have the same location of the .pc3, .pmp, .ctb files is set in the "Printer Support File Path". I created the .pc3 files with my machine; I filtered the paper sizes to be displayed and set the margins for each. When I access the files from my machine I see only the two paper sizes I set to show. If any of the other machines access the same exact file on the network drive they'll be greeted with eleven paper sizes none of which are either of the two I set up to be displayed.
If I create a .pc3 and .pmp file on a different machine it works properly only on that machine. Every other machine will be shown the same eleven paper sizes.
This happens with the HP DesignJet T1200 HPGL2, the KIP 7700 Series, and our HP Color LaserJet 5500n.
All of the test machines are HP Z400s with Intel Xeon W3565 at 3.2GHZ processors, 16GB RAM, ATI FirePro V4800 with 1GB RAM running 64 bit Windows 7 Professional Service Pack 1 and 64 bit AutoCAD 2013 Service Pack 1.
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Dec 7, 2011
When I go to edit mesh on a brand new hedra and take two points and scale them, the sides are uneven, one side isn't scaling properly. It looks to be the one with the square edge. Here's a video.
[URL].........
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Jul 2, 2012
I am trying to link to parameters in sub-components of an assembly, and feed dimensions to them. When I am in my iLogic interface I browse to the the part in the assembly and click the plus sign next to the part I am interested in. I then click the "User Parameters" section under that part and find the parameter I want to change. Now the normal workflow is to double click the parameter and it shows up in your iLogic code like here in this example:
Parameter("MSS_Cabinet1_Frame:1", "Splice_Length2") = Cab1_SpliceLength2
Well when I try to do this now, I get this:
MSS_Cabinet1_Frame.iam.Splice_Length2
So obviously something got messed up in my machine and iLogic is no longer formating the code properly. It only happens on my machine here, everyone else in our department still works fine. I have also determined that it is happening on all files new and old.
My fear right now is that I may have to re-install Inventor and I do not want to have to do that. I do have a call in with tech support through my local reseller, but who knows how long that will take.
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Sep 21, 2012
I love using Windows and Linux; however, my wife has a Mac Book Pro with X11...
She had an older version of Gimp installed, and recently it began crashing whenever she would select a text tool and tried to apply text to the image.
So, I uninstalled Gimp and downloaded a new version 2.8.2 from the Gimp website (without the addons). Upon opening Gimp there was no toolbar, so I went into tools and opened a toolbar. It appeared as one long toolbar to the left with width of one icon.
I was unable to close it, or click any of the tool icons on it. I'm unable to put in any dockable windows into it.... and the only thing I can do is maximize it full screen.
One workaround, which only temporarily and partially fixes it.... is to make the entire work area one window, then deselect that option and now the toolbar becomes the size of 2 icons . I still can't drop anything into it or resize it... or close it, but at least I can click on the tools and use them. However, once I close Gimp and Open it goes back to the old setup again...
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Jun 25, 2013
The setting: Start Bridge at Log in, so that it is available in the background, will open bridge fully on system start up.
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Jan 21, 2013
Mac Mini, 2010, OS 10.8.2, 8GB ram, Photoshop 13.0.4 x64. The Image / Adjustments / shadows / highlights controls are, quite suddenly, not working properly. When the control sliders are moved, nothing happens to the on-screen image until the "OK" button is actuated when any changes made to the sliders are suddenly visible. I have done all the usual things, including re-installing, but nothing works.
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Jun 26, 2013
After selecting it in preferences, Bridge will open full on System Start up, and not in the background to be ready when needed.
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May 23, 2013
For instance if i want to add inner glow for layer, let's call it logo, even though i use the python version of the plug-in i'm unable to see the preview and when i submit the layer effect it creates a new layer but there is absolutely no effect created.
I'm trying to move from windows and photoshop to linux and gimp as my only an primary os and tool in case of gimp. I mean is there any other way especially for stuff like dropshadow, stroke and stuff like that? I mean i can think of several possible solutions but all of them just seems so slow it makes me want to go back to windows and adobe products.
(Ubuntu 13.04, cinnamon)
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May 23, 2013
Experiencing trouble with layer effects? For instance if i want to add inner glow for layer, let's call it logo, even though i use the python version of the plug-in i'm unable to see the preview and when i submit the layer effect it creates a new layer but there is absolutely no effect created.
I'm trying to move from windows and photoshop to linux and gimp as my only an primary os and tool in case of gimp. So why is such a great feature so sucky in gimp? I mean is there any other way especially for stuff like dropshadow, stroke and stuff like that? I mean i can think of several possible solutions but all of them just seems so slow it makes me want to go back to windows and adobe products.
Could the problem be with my setup? (Ubuntu 13.04, cinnamon)
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Jul 1, 2013
I am having problems with photoshop. Whenever I use the brush, it seems to be faded, and have this sort of faded background over it.
It almost seems as if the 'flow' option is always down, but it is at 100%.
The more I brush over, the darker it gets, but the flow and opacity are on 100%.
Here's a quick screenshot: [URL]
Also, the brush preview box is an odd sepia color?
I think it may have something to do with my color profiles, because every time I open PS, I get the message ' The monitor profile LCD color management and conversion appears to be defective. Please rerun your monitor calibration software.'
I went to my control panel, deleted my color profiles and management, and nothing happened. I tried uninstalling and reinstalling.
It is frustrating, because I can't just draw a clean line, it always has this fuzzy border. My 'draw' tool works just fine though.
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May 25, 2012
The blur gallery in photoshop CS6 has stopped functioning properly. When you activate one of the blur filters in the gallery the window changes to the gallery interface but the cursor remains as whichever tool was previously selected. Any thoughts on how to rectify this. It was working ok so I am assuming it was affected by an update but I've been wrong before. Is there any way to view and uninstall updates?
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Jul 23, 2013
I just switched from max 2011 to 2012 yesterday. when i am poly modeling, pressing 1-5 changes the selection from vertex, face etc.. , but re-pressing the number key doesn't de-select the sub-object lvl, i have to click the icon to deselect all. Is there some option i'm missing?
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Feb 19, 2010
My ribbon does not have Mesh Modeling Tab. Where can I find the tab?
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Mar 20, 2013
my CAD 2013 and Revit 2013 crashs in the open screen only..i use Windows 8 .CAD 2013 days an error saying 'The security system (softlock license manager) is not functioning or is improperly installed,.. I did try ticking the netframes from the windows on/off settings and still end up with a softlock error..
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Feb 16, 2014
Is there an easy ways to clean up a mesh so that its easy to skin ? i am working with the mvu default mesh. someone told i have to remake my own body then redo the uvw map to match. Unfortunately i don't have the skills to do that currently.
My end goal is to increase the poly count so that my clothing look smooth and still be able to skin it easily. Mesh smooth just causes more problems.
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Aug 5, 2013
I have recieved an dwg file with the hight infomations of a valley. My task is to convert these splinelines into a mesh so we have a model that can be populated with trees. Is there an easier way beside pulling it out by hand?
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Nov 17, 2011
I'm missing a shrink tool or modifier which can shrink a mesh. I don't want to scale it down because it's preserving the proportions but that is not what I propose to do.
The Shell modifier for example extrudes the polygons along their local normals. This in reverse I'm trying to do.
Think about a banana and you will get a copy of it in a smaller and thinner way because you have modelled the shell of the banana but not the flesh in it. I think that explains the difference between shrinking and scaling.
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Jan 27, 2013
I would like to move two different vertex, from different mesh, at the same place. I thought maybe I could put a guide or a landmark to the position I want the vertexes to be. I can't find anything about guides in 3ds max
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May 15, 2013
I am having a trouble when a try to bend a "Editable Mesh" element. I need to bend the "Peca1" and it need to looks like the "Peca2" (booth in attachment or in skydrive [URL]......
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Nov 8, 2013
I have a mesh which is derived from a heightmap. It represents the water surface on the terrain. I need to tile the mesh so that I can apply each piece to a separate terrain tile in the Unity game engine.I'm working in meters so I guess just importing the mesh and converting to meters on input would set up the mesh extents correctly. The mesh will be square covering the entire world extents.How do I set up a grid and slice the mesh precisely along that grid? Are there any methods in Max, or any scripts? It would also useful if I could scale the mesh in the Y (height) axis to change the span. How to do that?In addition, I need to delete parts of the mesh. The triangles will always be along the same plane- for eg, any triangle on the plane in the pic. Is that possible? I don't mind editing manually, but I'm wondering if there's a more quick way to do it.
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Aug 9, 2011
Tell me the approach to model a spherical microphone mesh?
-->Here is an example<--
Application: 3Ds Max 2010
GPU: ATI HD6970
RAM: 8GB
OS: Windows 7 64-bit
DX: 11
My website: [URL].....
Turbosquid Page: [URL].......
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Nov 7, 2012
Is it possible to subdivide a mesh by using a grey scale image?
Work Computer - Max 2012, Core i7 3.6, 6GB RAM, ATI FireGL V7700 512MB, Windows 7 64bit
Home Computer -BBC Electron with tape player and a copy of creepy cave
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Oct 29, 2013
I have these diagonals showing on my mesh-objects - How to get rid of them?
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Aug 4, 2011
is there a max plugin that identifies errors on a mesh? I have a .obj file I imported. I know it has some problems like holes or doubles shared edges and unwelded vertics. I am just looking for a program or max plugin that can point out those errors?
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Sep 28, 2011
I work in Max 2012 on a mesh who explode at some point when my stack is heavy, it can occur while I'm working on it or if I open the max scene. I had that problem in old version like 4.2 or 5 but apparently it's back.
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May 24, 2011
from what I understand, mesh cleanup fixes problems with bad geometry. but is there a function by which I can delete all edgeloops in a mesh that don't contribute to the shape? so Maya turns the mesh into as low rez as possible while retaining the shape....
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Nov 11, 2013
I'm attaching part of my mesh with another using the Boolean Tool. When I do this part of the mesh I'm using disappears when it shouldn't. How do I fix this?
Before Boolean (showing the two parts)
After Boolean (look at the railcars far left side its gone)
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Dec 16, 2013
I was modeling a unicorn in ZBrush (because it's so comfortable and intuitive with modeling) for a film in a project of my studies and imported it to 3ds Max then, because I know how to rig and animate there (and in ZBrush I didn't even find out how to MOVE an object).
After a while I finally killed all the triangles in my mesh, but it's just... horrible. So many polys where they aren't needed, so unclean. It looks like this:
[URL]..........
And I'd rather want it to be clean like that:
[URL].......
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Sep 10, 2013
I've been working on an editable poly model and I noticed that when I convert it to a editable mesh the number of polys doubles.
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